Hardcore FFVII fan sharing theories & fanart, sometimes silly stuff ⋆ AuDHD ⋆ She/her ⋆ INTP ⋆ Atheist ⋆ Non-native English speaker, be merciful with my odd way of writing ⋆ Twitter @TerraFatalis
234 posts
Totally agree!
The English localization is the audible reference language for almost all the non-Japanese speaker players (and the only one besides Japanese with specific lip-sync), it's absurd even to think that a professional company could make arbitrary changes without consulting the game developers and get away with it.
What are your thoughts on final fantasy 7 remake's localization
I enjoyed it! Both the Remake and Intermission—Yuffie's VA soared and I really like how they captured her characterization.
There's a pool of people in the fandom who have contention with it (some of which comes with A LOT of misunderstandings about localization, in general, but that's a lot of other branched conversations), but if I'm just speaking on the "what" [the content]—overall how the developers handled the ENG localization was pretty good and enjoyable. Most of what comes to mind makes sense contextually, and even after comparing it to the JPN (which I enjoy too, the VAs are as great as usual since they didn't really change), you can find the differences and common ground between them. In some scenes you have your typical levels of "different branches from the same tree" or "different part of the same branch" in direction, but overall the script still captures the same tonality and excitement of the JPN version. There are some VAs I know people didn't like at first (like Zack), but he's grown on me now. Otherwise, everyone is excellent to my ears.
It was a long wait, but I'm glad we're finally in the era of the remake of this game.
1/3 Compliments for your posts, I totally agree. If that, to some extent, is a common tendency of every fandom, it can be said that FFVII one is overly crazy. Zack is another good example of how people try to force the most desperate excuses to deprive a character of its importance because they don't like the consequences of his role.
2/3 "He's just an NPC with insignificant screetime! His scenes are even optional!" So why SE decided to make him the protagonist of a standalone game of the compilation? How can it even be labelled as fan service if he is so irrelevant in the first place? It doesn't take much to realize that without Zack FFVII can't even start in the first place, but before Remake a consistent part of fans even denied CC canonicity. And some are still not convinced.
3/3 It's funny because I've never seen anyone complaining about Cid's behaviour toward Shera but tons of scenes and quotes taken out of context to prove that Zack, Tifa or Aerith are mean characters and should be cut out of the picture. That's pretty self-explanatory of how much people tend to insert themselves in one of the two romantic sub-plots and take it personally, ignoring that neither is the core of the story but they both play a role in the plot. SE really has a tough nut to crack!
They most certainly do, and I would like to believe they aren't taking into consideration all this ridiculous discourse, and just concentrate on their writing. Maybe it helps that, at least from my observation, the JPN side of the fandom doesn't go on about the same stuff we do—at least from these extreme angles.
Zack is another interesting one, and at that point I'd have to have someone define what they exactly mean by "fan-service". The way people view this too, can be strange. Saying Zack was a plot device in the first OG is pretty accurate role-wise, despite being an important one, and I always considered CC to be for the purpose of making up for his characterization by digging into who he was and what his story did for the series. Pretty standard prequel, in this way, with the creative freedom to add more layers not previously known. This is...pretty typical for many franchises. I always felt like, CC is what would've been reminiscent in the OG if the issues of his late development (as a character) and focus in the story had more time. No matter if someone likes it or not, the objective understanding still comes from recognizing its place in continuity and the impact it has on the wider narrative of FFVII—Zack's character literally is written to do this. It's just storytelling. Something that does this is no more fan-service than anything else that's created for an audience and actually has an importance to the story. If CC is fan-service, so is OG, AC (or the separate Complete version), or the Remake. Even if you find it "unnecessary", Zack's character and his story don't abide by this connotation.
Which like, that starts a conversation on the whole "need" ideal that fans have about supplemental materials or extended storytelling, which sort of connects to this based on the "This character or story isn't needed for THIS story!". The issue being that, I think a person's "point of refence" of necessity is off—what they're basing the need for and to. Zack, and all the previously mentioned posts for Tifa, Kairi, Kristoff, etc.—it's like I said, someone an just have a perspective that can write off characters, but that's literally just changing the story, and coming from a point of reference that is just off.
We shouldn't always base an entries "need" in totality only from a reference point of a previous work. This just doesn't always equate to the value of said entry. Any sequel that isn't following a cliffhanger of its predecessor can be deemed "unnecessary" then, by this logic, but obviously it would be beyond trivial to mark any story that continues to extend the storytelling of a world and its characters as this for....what, exactly? To just put it down? The funny thing about CC, is that it IS necessary if your intention is to understand more about that missing slate of the story and to understand Zack's character in more depth.
Cait Sith's prediction in the OG
Cait Sith's DMW in Crisis Core
Guess who's the real star ⭐️
We'd seriously need a clear paraphrase to get over the misinterpretations about this song.
Guitar is the main instrument in both Hollow and Hollow Sky, just like Crisis Core soundtrack, especially CC Aerith's theme, The price of freedom and Why, all playing at the end of the game to narrate THAT scene. And Why has a guitar acoustic version too.
Hollow sky plays in Sector 5, an homage to Crisis Core, "sky" is the symbol of Zack and, coincidentally, the new key art of Aerith has her staring at the sky.
Funny: Aerith's final line is about the sky and Hollow starts when Zack shows up at the end.
All coincidences I guess.
Tetsuya Nomura discussing the Final Fantasy VII Remake theme song
FFVIIR Yuffie DLC after credit’s scene
****MAJOR SPOILERS BELOW****
For many years part of FF7 fans stated that the promise shared between Cloud and Tifa before he left to join SOLDIER was “not so relevant” or that Tifa “pushed the promise on Cloud against his own will”. Basically it was passed off as a plot device whose only narrative purpose was to convince Cloud to join Avalanche. I think this kind of statements were faulty from the very beginning. If each one of us can have their own interpretation of a specific scene of the OG, due to the stylized graphics and the lack of voice acting, the reiterated prensence of this scene from the start to the end of the game should have been enough to appreciate its importance.
The aim of this article is to go over the compilation to try to understand if the promise was really just presented as a plot device or if we can safely assume it has a deeper and wider meaning in the narrative context of the story.
Tifa: Hey, why don't we make a promise? Umm, if you get really famous and I'm ever in a bind......You come save me, all right?
Cloud: What?
Tifa: Whenever I'm in trouble, my hero will come and rescue me. I want to at least experience that once.
Cloud: What?
Tifa: Come on--! Promise me----!
Cloud: All right......I promise.
In the original FF7 the promise was brought up by Tifa after the first bombing mission in order to convince Cloud not to leave Sector 7 and join Avalanche. After remembering the promise Cloud behaved dismissively, but nonetheless he agreeed to join the next mission.
During the flashback in Kalm, Cloud recalled Tifa mentioning the promise when he found her in the reactor (it’s important to point out that during the flashback Cloud’s mind is still highly messed up and that it’s a mix of his own memories, Tifa’s memories and Zack’s stories. Cloud still can’t contextualize what he “remembers” but it’s relevant to notice that even in this state of confusion Tifa’s words are stuck in his mind).
The memory of the promise is one of the three sections of Cloud’s subconscious during the Lifestream sequence.
When Cloud finally remembers the truth about his past, Tifa realizes that he really kept his promise.
During the high affection scene under the Highwind Cloud finally renews his promise to Tifa.
The Player Turk meets Tifa on 21st September 0002 on Mt Nibel and asks her to be the guide for the SOLDIERs sent to check Nibelheim Mako reactor. Tifa asks if he/she knows Cloud and talks about the promise they shared two years before (video).
The Player Turk meets Cloud twice:
On 0001/6/28 Cloud takes part to a mission to protect a Shinra scientist from Avalanche and he ends up fighting alongside the Player Turk. If he dies these are his last words (video):
When Cloud comes to know that Tifa will be their guide to Mt Nibel, he asks to the Player Turk not to tell her that he's in town because he's ashamed of his failure (video).
A shot of Cloud and Tifa at the water tower appears in both scenes:
Last Order is an OVA based on the events of Nibelheim incident and the escape of Zack and Cloud from Shinra's army.
When Tifa gets injured she wishes Cloud could be there (video) (she says more or less the same lines Cloud “remembered” in OG Kalm flashback [see above]). Contrary to the other prequels, when Cloud finally arrives Tifa sees him and she thanks him for fulfilling the promise (video) (same dialogue they share in OG Lifestream sequence when they find out the truth).
Tifa sends an e-mail to Zack where she mentions the promise:
Sephiroth—I don't get him at all. Is everyone in SOLDIER like him? Oh, and are there any blond guys in SOLDIER? Well, it's just a dream...Any girl would love to have a blond SOLDIER guy protect her when she's in a pinch. Well, it's no good just waiting for my blond knight in shining armor to show up, so I've started learning how to fight, myself. My teacher tells me I've got a knack for it.
I almost forgot. Please don't tell anyone in SOLDIER that I asked about the blond guy. Okay?
In one of the DMW flashbacks regarding Cloud, Zack finds him staring at the water tower "thinking about the past" (video)
A parallel: Zack promises Aerith to go back to her in Midgar, under Nibelheim water tower where Cloud and Tifa shared their promise two years before (video). In my opinion this parallel reinforces the idea that the first reason Tifa asked Cloud to share a promise was to meet him again.
* I think also On the way to a smile and consequently Advent Children subtly refer to the promise but it’s less evident so I’ll leave it for another post.
Like in the OG also in the Remake there’s the flashback of the promise. The devs fixed the old OG misconception - Cloud remembers it on his own - so that it is impossible to state now that Tifa forced it on Cloud. Cloud is also the first one to bring up the matter telling Tifa that he won’t leave Sector 7 because he wants to help her.
Finally, the promise is referenced again in Wall Market. At the Karaoke Bar there’s a singer, Akila, whose career started 7 years before (when Cloud and Tifa shared the promise) and he hopes his new song, Midgar Blues, will be his greatest success. The song talks about a man who left his loved one to go to Midgar, and he recalls staring at the stars with her (song). I already wrote a post about this song.
In conclusion, I think that not only the original game but the whole compilation made sure the audience could percieve the fundamental importance of the promise, not just as a plot device but as the motive force that led Cloud to become a hero.
So I recently got an ask that was very interesting and which I think I did a piss poor job answering. Republished here:
what is the biggest theme of FF7 that ties every character together to you? life? pro environmentalism? identity? connections?
My answer was, in a nutshell, "existentialism." It's broadly true, and was certainly an influence on the game (see: Martin Heidegger, Existentialist philosopher and known bastard) but it's a reductive and Western take overall.
So, here's the long version, and a disclaimer up-front that I'm a simple Western weeb doing internet research to the best of my ability; apologies to those who know more than me.
Square has always stated that the theme of the game is "life". This is wholly accurate, but comes off as a little twee to a Western ear. This is because "life" is a translation of the Japanese word "inochi" (命). It is a broader, more holistic concept than the English "life," with different nuances and connotations.
For a longer and much more informed read on inochi specifically, see The Concept of Life in Contemporary Japan by Masahiro Morioka. Otherwise, keep reading after the cut!
In addition to meaning life or lifespan, "inochi" also encompasses the idea of a "spirit" or vital force. It extends beyond referring to life in the general sense. Much like any one person's mind, spirit, and lived existence isn't interchangeable with anyone else's, one's "inochi" is unique and individualistic.
This concept extends beyond just human life. Animals, mountains, rivers, and trees all have "inochi" too. An illuminating quote From Aspects of Shinto in Japanese Communication by Kazuya Hara (and his primary source):
From the viewpoint of Shinto, nature itself is seen to have a spirit and life. For example, Japanese people have looked upon even a tree, a rock, or a river in nature as a figure of life. Kamata (2000) argues that the Japanese word inochi connotes the dynamic motion, flow, and circulation of all the universe.
That circulation also includes the idea that "inochi" does not refer to only a single individual life, but a chain of all the lives that have gone before. It encompasses the fleeting and finite life of the individual as well as the ecosystem in which they lived, and the influence and impact which will survive them and create the next link in the chain.
You'll recognize many of these concepts as being expressed through the Lifestream, and extant in the environmentalist elements of the game. Navigating the apparent paradox of a finite and infinite "inochi" also pulls our cast in, all of whom are characters struggling with their individual existence in the context of a greater, deeply interconnected crisis.
"Inochi" is also connected to FFVII's strong themes of navigating identity and uncovering the fundamental self. The word can also be used to refer to the core or fundamental part of something, its "most essential quality." This echoes Cloud's journey to rediscover himself, and it's noteworthy that he find again within the Lifestream, the manifestation of "inochi" itself.
"Inochi" is definitely a very accurate unifying theme. We've touched on how that connects to Shinto themes, but Buddhist philosophies of life and existence are just as culturally prevalent in Japan and influential on the themes of VII in turn. So, let's talk about Buddhism, with another disclaimer that I'm not expert by any means whatsoever.
A foundational concept in Buddhism is the Three Marks of Existence: Impermanence, the non-self, and suffering. We'll mainly focus on the first two.
The first, impermanence, is as it says on the tin. According to Buddhist thought, impermanence is inherent to the natural world, and failing to recognize this will bring suffering. The bad passes along with the good, the big as well as the small. The strain of Buddhist thought through the game is part of why FFVII's original ending is so appropriate, and Aeris' death so integral to the rest of its themes.
The second is the non-self. Related to the concept of impermanence, the idea here is that there is no permanent incarnation of the self, and there is no way to separate the self as an individual from its myriad pieces and its context. From What Are The Three Marks of Existence by Dana Nourie:
When you start to see how you aren’t a solid, unchanging self, but a impermanent, dynamic person, you also loosen your clinging to thoughts, ideas, emotions, and the idea of a “real you”.
The connection to Cloud's personal journey throughout the game is obvious - an abundance of attachment to an artificial self causes him to suffer until he is able to reconcile it and let it go. Sephiroth, meanwhile, faces a similar challenge to his own identity and slips sideways into Nihilism, unable to overcome (or even admit) his own suffering.
There's a connection between Buddhist and Existentialist/Existential Nihilist thought. While Buddhism incorporates the concept of suffering as an inherent and endless facet of life until nirvana can be reached, Existentialists struggle with a post-modern feeling of dread or anxiety fundamental to living in a meaningless and chaotic world. There's also been plenty of cultural exchange between eastern and western concepts here - Heidegger is one notable participant.
Another is Keiji Nishitani from the influential Kyoto University of Philosophy. Engaging with western Existentialist thinkers, he wrote Religion and Nothingness on the connection between the concept of the non-self and the western philosophy of Nihilism. He compared the similarities between the two, while ultimately refuting Nietzche's perspective. This quote (helpfully, from his Wikipedia page) seems particularly instructive, especially in returning back to some of the initial concepts expressed by "inochi":
"All things that are in the world are linked together, one way or the other. Not a single thing comes into being without some relationship to every other thing."
My original answer to this question was Existentialism because there simply isn't a word or a tidy concept in my vocabulary that can convey all of this disparate information. Existentialism seemed to me like the most familiar and broad concept to encompass these themes, always in the form of questions: How do we live? How do we separate subjectivity from objective truth? How do we preserve the sense that our lives are meaningful?
You must decide for yourself; you must remember your connections to other lives; you must let go.
Great post!
I guess the problem and the cause of all these (convenient) misinterpretations is indeed her persistent presence in the compilation. Or better, all the characters are present in more or less all the entries but she is the only character who is always shown indissolubly linked to Cloud. Which is what bothers part of the fandom.
If her physical presence can't be ignored, the only other way to make her "unharmful" is to try to diminish her relevance in the story.
But is there a greater proof of her importance than the fact itself that fans need to spend so much energy in twisting her role to make her seem an ininfluent or even a villainous character?
So the Lifestream sequence becomes unimportant, she's irrelevant, she's bully, she's insensitive, she's just fancervice, she gets rejected, she's a rebound, she lacks a character arc...let alone Case of Tifa and Advent Children... She is just there watching the other characters playing their roles.
The question is: does it ever work?
Because whenever the fandom spent too much effort spreading misinterpretations SE took advantage of the following entries to debunk them. Remake is no exception.
And it's just part 1.
Tifa is important to the FF7 story (OG and Remake) straight up due to her abundant, consistent involvement in the story—you know, the actual events of what is being written. She has more than this, but that’s the most basic level that a character can be important to a story….by simply being a prime force within it. Get out of here with anything even less than this as this understanding shouldn’t be skipped over.
“Being Important” in storytelling is something I think people perceive very weirdly in fandom for characters. Importance can be judged on different levels, but the level of that for characters should be looked at on the level of story involvement first and foremost.
Any character that is one of the protagonists, a part of your party, and literally is involved and thus affects and interacts with all story beats—something so basic needs to be understood as important. Tifa is one of the heroes, she’s on the journey from the beginning and continues throughout…you can’t get any more straight forward than this for the story. Describing it as “just being there” or “occupying space” is just stupid, I won’t sugarcoat that honestly. And the interaction she has in the story obviously goes beyond that of just “Cloud’s love interest”. She’s not just standing around, T-posing in the background while being that, and it’s a gross view of how that information is even expressed in the story itself. Any good writer that has a character interacting so much with the story [actual events] is bound to have them interacting with plot [the “what”/overall story event chain that sets the “what”] , if not the overall narrative [”how and why”/purpose of plot and structure], eventually. That’s not always the case, at least directly anyway, but even in those cases it can be examined on a micro level. But even if it doesn’t track to the line of narrative, this won’t stop them from having an involvement with story and plot if they’re included all the way through these things.
Now granted, especially in an extended series, there can be a difference between being an “important character” and being “important to a story”. Both Tifa and Cloud aren’t the primary characters in Dirge of Cerberus or Before Crisis, but obviously they still remain to be important to FF7 (OG and Remake), AC, or even Crisis Core as their roles there interact directly with key plot points for FF7. So like, still, “Tifa isn’t an important character” doesn’t stand to be a thought from a knowledgeable mind of the series.
During the dates with Aerith, Tifa or Yuffie at Gold Saucer, Cloud is involved in a theatre play.
It's a very simple and innocent tale where the player has multiple choices. Leaving aside the jokes, the story is about an Evil Dragon King who arrives in a peaceful kingdom, kidnaps the princess and takes her on the peak of a dangerous mountain. The hero goes to rescue her and can ask for the help of a knight or a wizard: if he asks the knight to intervene he's knocked down immediately, while the wizard says that love is the key to defeat the dragon. At the end of the play the dragon is defeated by the power of love.
It's only a fairy tale but...
Nibelheim was a peaceful town before the arrival of Sephiroth. In the area there are several dragons and Sephiroth burns down the whole town. Tifa, the daughter of the village chief, follows him in the reactor on Mt Nibel. Zack tries to fight Sephiroth and he's knocked down, but when Cloud arrives and sees Tifa unconscious, he finds the strenght to stab Sephiroth.
...
What a coincidence.
Same pose...
...Same words
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1/2 Hi! What's your opinion about Aerith's resolution scene? It feels like most of fans are more interested in convenient interpretations to confirm/discard the CA ship, without really wondering, from a narrative standpoint, "why", of all the things Aerith could warn Cloud against, she touches the romantic subject? And so early in the story too. Romance in FF7 is often treated by fans as a standalone thing more than something that is interweaved with the main story and has a role within it.
2/2 Should we now re-evaluate the weight of CA relationship in the OG? I never felt like Cloud had more than a crush on her or her death broke him. But when a compilation expands in such a relistic way, the main story needs to be retroactively reinterpreted (like what happened with CC). I'm also wondering what significance we should give to the black floating feathers in this scene (the most visible one appearing when Aerith prays – hard not to think about Sephiroth). PS Sorry for the bad English
Don’t worry, your ENG is fine here!
Anywho, it’s quite the subject isn’t it? I often speak on how sometimes the foundation of a fan’s understanding of the Remake is grounded by their understanding of the OG. Which does make sense and have its merit, but it can also lead to a lot of biased views if there isn’t a consideration of the Remake’s way of storytelling. That’s why we have less of a reasonable spectrum of thought, and more of these black and white interpretations you mentioned floating around. I’ve seen a lot of “Aerith is telling us a fact: Cloud’s feelings aren’t real!” vs. “Cloud confessed to Aerith that he’d fall in love with her!”.
It doesn’t take much time to realize who is saying what.
The first example is talking about something that hasn’t happened yet (e.g. Cloud confirming Aerith’s words), and the second example is talking about something that, by the scene itself, just didn’t happen anyway. From a narrative standpoint and with an understanding of the story of FF7, this part of Aerith’s Resolution reflects two points: Cloud’s false memories/self and Cloud’s feelings for Aerith—more directly, the premise that if Cloud falls in love with Aerith, his feelings won’t be real due to the state of being he’s in. Additionally, this resolution essentially acts as a reflection of Aerith’s GS Date but with twists—the first being that her thoughts on Cloud’s falsity is not tied to the correlation of his similarities to Zack, and the second being that it adds a dash of something more reminiscent of the dream/forest scene (if anything, the Resolution is almost an applicable replacement of it in general). Death, cherishing time left and memories, and Cloud not being completely himself—there’s a lot of foreshadowing here.
This is where people typically use their takes on the OG to formulate a conclusion for Aerith’s premise, as you’ve seen above, with even some extending alternates. For example, that the real reason Cloud’s feelings wouldn’t be real because he’s really in love with Tifa already and is incapable of feeling anything for anyone else as he is.
But my take?
To be upfront, this scene sets up the idea that Aerith is wrong in regards to the romantic storytelling between the two of them. That yes, his feelings (in this case, that of “suki” [すき, romantic like/love when used for a person]) are going to be real despite the state he’s in. Not to mention, it isn’t an “if” he has romantic feelings, because it goes against all reason and understanding of anything else in this scene to suggest this premise was written for the sake of something that won’t happen or won’t be addressed. Even if she is right, this is only effective writing if yes, Cloud indeed falls for her and thought those feelings were real, and thus, finds out that he truly doesn’t feel that way once he regains his true self. There’d be no point to this line if he doesn’t feel this, otherwise for the sake of writing, it would’ve made more sense for her to suggest that what she just talked about (the memories/moments/happiness shared) were going to be what wasn’t real, specifically.
Until further information tells me otherwise, I believe Aerith is going to be wrong because of how the OG and relevant material presents what Cloud retains once he regains himself.
Let’s get into it.
Unlike the OG, Aerith is presenting the falsity of Cloud not through her own feelings, but that of HIS. She’s not assuming that the mantra of “embracing the moments” is something that Cloud won’t retain—it’s just the romantic feelings that will grow from them. We don’t have to worry about whether what Cloud retains from these moments and memories of Aerith are false. Why? Because that was completely fine in the OG. The moments, memories, and the bond they shared were all real to Cloud after he regains himself. And obviously, not just with Aerith, but with all his companions. If he didn’t retain what he gained while Aerith was alive, he just simply wouldn’t have any reason to value Aerith, it’d almost be like he doesn’t know her existentially at all. But that isn’t the case. Really, what he gained with his companions was never put to the test of falsehood in the first place.
But the romance? So specifically?
The “why” of everything that is said in this scene is done for some narrative purpose, representing future events and themes to be further implemented down the line. In a literal conversation about romantic feelings to be confirmed or denied story-wise—this is romantic storytelling, and whether you like it or not, it has been issued between the two characters. And of course, I believe it should make someone re-evaluate their understanding of the OG—not in the way where the story itself begets change (like that of the effect with CC, as you mentioned), but more so in realizing that the Remake is just a more expressive reflection of the romantic storytelling that was already in the OG. The writing and approach of the Remake is different than that of the OG, as we can even see between the expressions and details expanded on, like say for Cloud and Tifa’s bond and what that alludes to later down the line as well. This same thing is done for Cloud and Aerith, and what may not have been as openly expressed, is now done so too.
In the OG, the romantic storytelling between Cloud and Aerith played on the typical RPG standard of player-story interactive choice, but was contained in that by not having the story clearly address those choices through Cloud’s character after he regains himself. That and all relative materials like interviews or guidebooks relative to the OG—we only have a few direct romanticisms and some that can be argued as indirect given context. It’s not absent, but it’s unclear to the point it’s a discussion people still have 20+ years later. Also, by those possibly confused, player choice does not eliminate this through character representation—I’ll digress as it’s a whole other thing.
Cloud’s time with Aerith isn’t a mystery—we see everything between them and experience it as the player. We know what did or didn’t happen, what could be expressed, and what we’re left with in regards to romanticism is more of an unaddressed, almost irrelevant idea. What’s represented openly instead is everything else about their important bond, basically. Romanticism—it’s all in the air, not invalidated, but also not further represented for the character in the things referenced afterwards, like Cloud mentioning his memories of her, wanting to see her in death [Promised Land], Aerith being a friend, comrade, irreplaceable, etc. His time spent with Aerith was still something Cloud kept with him.
So, if the question for the OG is: did Cloud retain any romanticism for Aerith as a cherished feeling/memory, too?
I believe by right of the storytelling values presented in the game, that yes, he did. While the game and other materials make no attempt at trying to elaborate on Cloud’s favor towards Aerith, they also don’t negate it in void either from his character. A general good rule of thumb: usually when you have romantic meaning issued between two characters, whether through parallels, symbolism, other characters, the characters themselves, etc.—if it’s something that isn’t confirmed (e.g. confessions or explicit showing of romantic interest) OR isn’t countered or denied significantly (obviously not including the typical false denial by a character), then typically, you go with the positive-end that the representation there does indeed confirm that romanticism.
Think about it like this: remember that show you watched where the two lead characters had romantic subtext, but the show ends without them getting together? Yeah. If you’re at the point of claiming romantic subtext, you’re not doing so for the sake of saying the authorial intent is to show non-romance, but to show romanticism in a subtle way. There are a myriad of writers who have this style, and getting a direct confirmation or explicit showing of romance isn’t always in the cards for how that storytelling is going to be expressed. But, that hardly erases what is still intended to be understood.
The thing about Cloud and Aerith, the romanticism that can be understood from Cloud IS indeed never confirmed, not like how it was for Tifa. Which, I do advocate this actually does showcase how his romantic feelings for Tifa have a further depth than of that for Aerith given the lack of relevancy in comparison. However, his feelings for Tifa don’t negate what he felt for Aerith in totality, not to the point of being evidence of absence. The OG and further materials paint the picture that, after Aerith’s death, Cloud still remembers and cherishes her as a comrade—the memories, the moments. All of it. What’s understood is that everything that Aerith was to Cloud was carried over and fueled his reason to want to see her even in death—if romanticism was a part of those memories, those moments, no matter how small in the grand scheme of their connection, we can’t cherry pick it out of existence just because it doesn’t take expressive priority. From the game itself, I would use the “positive-end” method to understand that the romanticism there IS a part of the character, and if I include representations from other media or interviews, the authorial intention becomes much more clear.
As for the depth of these feelings? Again, Cloud’s time with Aerith isn’t a mystery. Whatever happens during that part of the game IS the depth of the feelings. I won’t identify it as a “crush”, but I just know it wasn’t deep enough to cause conflict in his relationship with Tifa because rationally (and by general storytelling standard), it would if so.
In any case, without a specific negative address of that romanticism, we can’t reasonably split apart what Cloud felt for Aerith from everything else he retained from his time spent with her.
And that’s what the Remake is basically addressing, pretty directly this time. I feel that way about a lot of things, and I absolutely believe the story is better off with it as we’re reaching more avenues for telling the FF7 story and development. What we’re getting here is something more direct and expressive than the OG, as I believe we will for most things, like we already have with Cloud and Tifa, Tifa and Aerith, and even Zack and Aerith. It’s doing much more. One could say that it might be making more of the romance than it was in the OG, but to me, I believe it’s about the same. The subject matter being brought up directly won’t change that on its own, but it’s curious that it was brought up this way.
So, if the OG didn’t represent the meaning of Aerith being right, that anything of which Cloud has for Aerith was made to be false after he gained his true self, then I don’t believe the Remake has a reason for doing it either. This is reinforced by the fact that Aerith being right just isn’t congruent with a lot of the other themes happening in the story there. It makes no sense to pinpoint the romantic feelings specifically as something Cloud didn’t feel—and again, his feelings for Tifa shouldn’t be it. How they decide to show the “answer” is up for thought as writers, as discussed, will find many ways to give meaning from their story. If the writing is consistent, what some CA fans expect won’t be what they will get, but CT fans acting like the meaning from the resolution won’t pop up ever again are already missing the point, too.
There are other interesting things though, like Aerith’s thoughts on death and this lifestyle point of view—how this connects to her hatred of the sky and those she has lost will be an interesting point for her character. Maybe even the anticipated arc of her time in death within the Lifestream and reuniting with Zack. We might finally get solid context for that. As for the black/dark feathers, I’m not sure if it even is, but it would certainly match the motif, like at the very beginning when Cloud is in the reactor. It flying by like that could simply be part of the reference to her death.
Selling flowers in Evergreen Park
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The first succesful high five
And of all the objects, scraps and debris that could be part of the environment...
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Same gesture
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Both the pink ribbon Zack gives to Aerith and the flower Aerith gives to Cloud are gifts made in order to thank Aerith/Cloud for their help...
...and after Aerith/Cloud answer perplexed, Zack/Aerith offer it as a memento of their first encounter.
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[Another post about Aerith's ribbon]
Over the course of the game, OG FFVII plays with the mystery of Cloud and Tifa’s childhood relationship. We’re primed to think that while they may have known each other as children, there was nothing particularly noteworthy or significant about their childhood together. The framing of the Promise is a great example of this.
The first time Cloud mentions the Promise is in Midgar, when he still thinks he’s an Ex-SOLDIER. When they recount the the story together, Ex-SOLDIER Cloud says he thought Tifa would never come.
Ex-SOLDIER Cloud: I thought you would never come, and I was getting a little cold.
We assume Cloud thinks this way because Cloud was like any other boy with an adolescent crush on a girl. Just an average boy being relatably nervous about an average girl. While the story of the Promise is cute, it’s only notable in that it seems to remind Cloud of their seemingly tenuous connection (or if the player is feeling uncharitable, it seems to force an obligation between the two).
Midway through the Lifestream, we discover why Cloud thought Tifa would never come: he thought Tifa hated him.
True Cloud: That night I called Tifa out to the well… I thought to myself Tifa would never come… that she hated me.
This twist changes how we perceive Cloud and Tifa’s relationship. In the first half of this memory, Cloud reveals that he had never been inside Tifa’s room, and we learn that the two “weren’t THAT close.” (There is also the regrettable mistranslation: where the line “I really wanted to play with everyone, but I was never allowed into the group” should have been translated to something like “I really wanted to play with everyone, but I could never bring myself to ask.”) This reveal in conjunction with the line “she hated me” makes us question the true nature of their relationship. Was Tifa a stereotypical popular girl and was Cloud an outcast? Did Cloud think he’d get stood up because Tifa, in a moment of childhood cruelty, arbitrarily considered Cloud to be beneath her?
While this is certainly a dramatic twist, it still paints a relatively mundane relationship. Sure, it might suggest that Tifa might have been unkind as a child, but this isn’t particularly unusual childhood dynamic. (Even if it is a regrettable one.)
But finally, we learn why Cloud thought Tifa hated him and why she might not have met him at the well…
True Cloud: Tifa was in a coma for seven days. We all thought she wouldn’t make it. If only I could’ve saved her… I was so angry… Angry at myself for my weakness. Ever since then, I felt Tifa blamed me…
We learn that Cloud wasn’t afraid that Tifa hated him for an arbitrary, superficial reason. Cloud’s true fear was that Tifa would want nothing to do with him because she held him responsible for her near-fatal fall at Mt. Nibel. (And of course, we later learn that this is unequivocally false–Tifa never blamed him for this incident.)
With this final reveal, we learn how significant their childhood relationship truly was.
On Cloud’s part, we learn how deeply he cared for Tifa–so deeply that his failure to save her makes a lasting impression on him. Cloud’s failure to save Tifa weighs so heavily on his mind that even five years later on the night of the Promise, Cloud worries that she might not show up. On top of that, this failure weighs so heavily on his mind that Cloud decides to become a SOLDIER so he can be strong enough to win her notice. Cloud’s failure to save Tifa is the reason why Cloud is the way he is–both his true self and his ex-SOLDIER persona.
On Tifa’s part, we learn that she wasn’t a superficial girl who was arbitrarily unkind to Cloud. She herself was acting in good faith, and her lateness to the well was not out of cruelty. While they may not have been “THAT close,” Tifa still cared enough to get dressed up and go out to the well to meet Cloud. This speaks to how Tifa held Cloud in her esteem and never held ill will towards him.
And yes, this last part is confirmed:
As a small boy, he didn’t get along with others apart from Tifa. So when Tifa’s mother died and three of her friends decided to take her up the mountains where the dead were believed to go, Cloud wasn’t invited. But even so, Cloud secretly went after them wanting to cheer Tifa up. –Cloud profile AC prologue.
(Source: this excellent post)
(Yes, poor Cloud really went through the better part of a decade thinking he lost the only person who treated him with kindness because he failed her….)
So through the context of the Promise, we slowly learn how important Tifa has always been to Cloud–and the answer is, she is really, REALLY important. But if you miss that final twist that ties in Mt. Nibel, then you miss this bigger story that the context of the Promise tells us.
Interestingly, Remake removed the setup for the mystery of Cloud and Tifa’s relationship. Ex-SOLDIER Cloud remembers the Promise on his own, and doesn’t comment on Tifa’s lateness at all! The player is given no reason to doubt Tifa’s good intentions towards Cloud, and thus no reason to doubt their importance to one another as children.
In a game that nails the small callbacks, this is would be a massive oversight… meaning that it’s not an oversight, but an intentional change. This seems to be yet another example of Remake clarifying Cloud and Tifa’s relationship, be it by removing OG’s red herrings or removing the ambiguous moments that generated confusion in the first place.
This is perhaps a controversial question, but what is your stance on Tetsuya Nomura's writing? There are people who claim he is a bad writer, yet either don't provide concrete evidence or give feedback fueled mostly by ad hominem attacks. All stories need critique, but in terms of a largr audience, people seem to resort to insulting Nomura's work more often than actually provide constructive criticism, going so far as saying he's trying to destroy his own work than save it--a very bold statement. Unfortunately, this stigma's carried over to the Final Fantasy 7 fanbase, and people are blaming Nomura and perpetuating the narrative that he's changing the story. Yet these people seem to ignore not only their interviews, but also who the main writer of the Final Fantasy 7 Compilation actually is. Anyway, sorry if this is a controversial ask, but I'd love to hear your thoughts since you have a sharp perspective on things like this!
Not a problem at all, it’s definitely something that people bring up often in both the FF and Kingdom Hearts circles.
As you said, a story will always have some criticism launched its way, but the commentary here goes beyond that. It’s people trying to assess authorial intent by dismissing the facts. Both FF7 and KH are written by more people than Nomura himself—these are projects that take multiple inputs and creative minds to create when it comes to the more story-beat parts of the game, certain interviews even point out who influenced/created certain decisions. It’s always a group effort, even if the designated people have a final say in approval. It doesn’t detract from the creative endeavors of all other individuals involved.
But, him being the Director, people want to blame someone, if not blaming the entirety of the company. This is what people are doing with their issues founded on localization as well—they’re either venting all their frustrations towards one person (Sabin), or the company as a whole. It never means that actual critique is unfounded, but people need to do it in a way that actually makes sense and is rational—that’s what makes it “constructive”. The visions for these games go beyond just one person, and if we want to look at them critically, we need to do so that goes beyond that as well.
I wouldn’t classify my issues with the writing of either series as “Nomura’s problem”, I’d just be more specific about what issue it is for me in the series and concentrate on it as itself. Because I know mine don’t come down to be “his issue” so specifically. The only reason I’d ever go beyond that is if there was some evidence that my specific issue DID come from him or a specific person, then I’d talk about it in addition to the problem itself. I know there are people fully blaming Nomura for the changes in FF7R, literally ignoring the interviews that talk about both Nomura and Hamaguchi being limiters to the numerous potential ideas proposed for the game, especially from Kitase who wanted big changes. And even then, Hamaguchi was the one who wanted the players to fight Sephiroth at the end of Midgar, something else fans often complain about.
There’s a reason that in all these interviews they all speak on decisions as “we”. It’s a collective. Whatever is allowed [green-lit] by Directors or Co-Directors shows there’s a common mindset and acceptance amongst a team working together. Though, I don’t feel it ever should be the equivalent of this single person blame game that doesn’t really hit at what the problem actually is.
Toward the end of Chapter 8 of the Remake - like in the OG - Cloud sneaks away from Aerith's house headed to Sector 7, but Aerith is already waiting for him at the border to Sector 6.
This scene is very important since it's the one where Aerith willingly decides to follow Cloud, the moment that sets into motion her adventure and that will lead her to her destiny.
Fans immediately noticed that the way Aerith appears from behind the debris and the way she walks away recall what happened in the dream that Cloud had in the OG, where Aerith told him she was going to stop Sephiroth alone.
When she starts walking Cloud has one of his headaches, the camera focuses on his right hand (the one he stretched trying to stop her in the dream) and he sheds a tear.
This seems to be another omen of her death - probably it is -, like he previously had at the church, but this short sequence hides also another compilation reference that probably most of western players didn't notice, since it went lost in the English localization:
When Aerith approaches Cloud saying "Because I'm not sick of you yet!", in Japanese she uses a sentence that she already used in Crisis Core with Zack: "I'd like to spend more time with you"(the comparison between the two Japanese lines will sound clearer here). Also her pose, with her hands behind her back, is the same of Crisis Core, and I can't say to what extent it is relevant in this scene, since the Zack-Cloud relation is often matter of debate, but Zack took the note with his right hand too.
I don't think this is casual. At first I thought it was just another Zack-Aerith references like many others during Chapters 8 and 9, but I think this one has a deeper meaning:
Aerith gave Zack the note before he left for Nibelheim, and she apperared in Cloud's dream when she left to go to the Forgotten City:
in both cases it was the last time the characters "spent" time together
in both scenes they promised to go back after they accomplished their missions (very Loveless)
and in both cases...they never came back again.
Aerith's decision to go alone to summon Holy led her to her death, and Zack's decision to go back to Midgar after reading the note - the most dangerous place for him - led him to his death too.
I can't say if this correlation will be relevant in the future parts of the Remake but I thought it was noteworthy, especially because it links up so well with the leitmotiv of Reunion.
There are a lot of moving pieces to Final Fantasy 7–something that has historically contributed to its infamous reputation of being confusing. But one consistent thematic pattern that FF7 utilizes is duality. Life and death. Meetings and partings. Loneliness and togetherness. Many of the main themes presented in FF7 fall into this same format. Even the characters can be considered dualities in and of themselves. One of the most obvious dualities in the game is that of Aerith and Sephiroth. However, in varying degrees, all of the main characters are in some way antithetical to Sephiroth.
Like in many other classic hero vs. villain tales, you’d think that Cloud is the perfect foil to Sephiroth–after all, they’re at odds, so it would make sense that they’d be opposites. However, what makes Cloud and Sephiroth’s conflict so fascinating is that they actually have a good amount in common. Both Cloud and Sephiroth struggle with their identities. They also experienced trauma and loneliness in the past, and tended to isolate themselves from others. It’s this commonality that actually makes them compelling rivals, as Cloud not only has to battle Sephiroth, but also the aspects of Sephiroth that Cloud himself struggles with.
The real foils of Sephiroth are Aerith and Tifa. While there is some debate as to whether Aerith or Tifa is the real heroine of FF7 (mostly spear-headed by weird LTD-pushers), the big-brained answer is that they’re both the heroines. This is evident in concept art from an older FF7 Ultimania, pictured below:
As you can see, the concept for the story’s heroine started out as a hybrid of Tifa and Aerith. The character’s design resembles Tifa, and the name below the sketch reads “ティファ”, or Tifa. However, the character’s role was very different. She was intended to be both the childhood friend of Cloud Strife and a Cetra, the sister of Sephiroth (who originally looked more like Vincent). Eventually, the idea to kill off one of the main characters was introduced, and the role of the heroine was split in two: the Cetra, Aerith, and the childhood friend, Tifa. There is some evidence of the original concept still present in the series; Tifa’s iconic red eyes match Vincent’s, because originally, the two characters were designed to be siblings before eventually going to separate roles.
Based on this evidence, it would seem logical that both Aerith and Tifa retained their dualities with Sephiroth. And, indeed, even in the final product, both characters provide a foil for Sephiroth to balance the scales.
To exemplify the dynamic that Cloud, Tifa, Aerith, and Sephiroth have with one another, I’ve drawn a (crude) spectrum:
Obviously, Aerith and Tifa play different roles and have different importance to the story. Aerith’s role is more “big picture”, so to speak. She is responsible for the Planet and for protecting it from Sephiroth after discovering his plans to destroy it. Tifa’s role is more fine-tuned and detailed. She is the rock and the only stable element of the Nibelheim story, a key part of Cloud, Zack, and Sephiroth’s backstories. To understand how each of them foils Sephiroth, we have to look at them individually and analyze how they interact with both Sephiroth and Cloud.
Part I: Aerith as Sephiroth’s Foil
As stated above, Aerith’s role as foil is a little more obvious. Sephiroth and Aerith are both “Cetra”–or, at the very least, they both claim to be. For Sephiroth, his identity as a Cetra is tied to his belief that Jenova, his “mother”, was a Cetra who was betrayed by humanity when humans left the traditional Cetra nomadic lifestyle in order to colonize the land and the Planet.
However, Jenova was not a Cetra at all–she was actually a “calamity from the skies” that crashed down and created the Northern Crater two thousand years before the events of FF7. After encountering the Cetra, the creature known as Jenova began infecting and killing the Cetra one by one. These killings only stopped when the Cetra banded together to seal Jenova in the Northern Crater; but, by the time it was done, the Cetra were dying off.
So how did Jenova become known as a Cetra? That seems like more than a clerical error to me. It was actually Aerith’s father, Professor Gast, who uncovered Jenova from the Northern Crater and mistakenly identified her as a Cetra. The Shinra Corporation, desperate to find the Cetra’s “Promised Land” thinking that it would be rich in Mako energy, enlisted the professor to find a way to create a Cetra from a human specimen. Using the cells extracted from Jenova, Sephiroth was created, and after reading Shinra’s archives, he discovered his relationship to Jenova and embraced his identity as “Cetra”.
Aerith, on the other hand, really is a Cetra. Her mother, Ifalna, was the last Cetra–making Aerith, by relation, half-Cetra. Her connection to the Cetra race is real, unlike Sephiroth’s.
This give her declaration in the final chapter of FF7 Remake all the more important:
There’s a duality between Aerith and Sephiroth in truth versus lies. Aerith’s heritage as a Cetra is founded in truth. She is connected to the Planet in a way that is real. She is a Cetra, in covenant with the Planet to protect it that was passed down to her by her mother. In contrast, Sephiroth’s claims to be a Cetra are lies–whether he’s aware of it or not. Jenova, Sephiroth’s “mother”, is not a Cetra. She is not even from the Planet, but rather from somewhere beyond it. Jenova acted as a parasite of the Planet and is actually responsible for sending it into chaos and draining it of its life. He has no real obligation to protect the Planet, and he is not truly connected to it the way that Aerith is.
Aerith and Sephiroth also represent the original duality between the Cetra and Jenova, with both parties continuing to be at odds with one another even two thousand years later.
Tying in a more overarching FF7 theme, Aerith and Sephiroth also personify the duality of life and death, respectively. With Aerith, her “domain” of sorts, the Sector 5 church, is bursting with life. It is the only place in Midgar where flowers will grow. Even gameplay-wise, she is a healer, and is constantly giving life to other characters in the party. Sephiroth, on the other hand, only destroys. He set fire to Nibelheim and killed the townspeople, including Cloud’s mother and Tifa’s father. Cloud even notes his strength while recounting his version of the events in Nibelheim.
Cloud: “Sephiroth’s strength is unreal. He is far stronger in reality than any story you might have heard about him.”
Therefore, Aerith and Sephiroth represent two different dualities: life versus death, and truth versus lies.
Part II: Tifa as Sephiroth’s Foil
Tifa’s role as foil to Sephiroth is more understated but nevertheless important, especially in the latter half of the story. Tifa, Cloud, and Sephiroth are the only survivors of the Nibelheim incident, wherein Sephiroth burned the town of Nibelheim to the ground and killed the townspeople after discovering his “Cetra” heritage. However, Cloud’s memories are clouded due to his trauma and the Mako poisoning he endured during the five-year gap between the Nibelheim incident and the start of FF7; and Sephiroth purposefully twists the truth in order to weaken Cloud’s already-fragile mental state. Therefore, the only one who can decipher what’s true and what’s not is Tifa.
Like Aerith, Tifa also represents the truth, while Sephiroth represents lies and deceit. This is very evident in this scene that takes place in the Northern Crater, and again in a scene during Tifa’s journey into Cloud’s mind. In the Northern Crater, Sephiroth tries to convince Cloud that he was never real, and that all of his childhood memories, even the ones he shared with Tifa, were fabricated.
Sephiroth: “You are just a puppet… You have no heart… and cannot feel any pain… How can there be any meaning in the memory of such a being? What I have shown you is reality. What you remember, that is the illusion. […] Five years ago you were… constructed by Hojo, piece by piece, right after Nibelheim was burnt. A puppet made up of vibrant Jenova cells, her knowledge, and the power of Mako. An incomplete Sephiroth-clone. Not even given a number. …That is your reality.”
Sephiroth, at first, succeeds in convincing Cloud that he is not the “real” Cloud but rather someone who never existed, who never grew up in Nibelheim, and who clung on to fake memories as a means to cope with that fact. However, later in the Lifestream, Tifa expresses a different sentiment:
Tifa: “Sephiroth once said… Cloud made up his memories by listening to my stories… Did you imagine this sky? No, you remembered it. That night the stars were gorgeous. It was just Cloud and I. We talked at the well… That’s why I continued to believe that you were the real Cloud. I still believe you’re the Cloud from Nibelheim…”
By reminding Cloud of a memory they both share–a true memory–she is able to provide a solid ground, wherein Cloud can begin to rebuild his true self after falling for Sephiroth’s deception.
Obviously, Tifa’s relationship with the truth is complicated, and she herself suffers from her own self doubt throughout the story. But in this defining moment, Tifa finally realizes without a doubt what the truth is, and together both Cloud and Tifa are able to reconstruct what really happened in Nibelheim and solve the mystery once and for all.
But this duality isn’t simply about truth versus lies. It’s also about hope versus despair. In deceiving Cloud, Sephiroth strips him of all his hope. Cloud is filled with such fundamental despair that he can’t see the truth and believe that he is indeed an experiment created by Hojo. Tifa, in contrast, provides him with hope when she affirms his memories with her own. Separately, Tifa’s resolve to continue the team’s journey without Cloud is another example of her hope in the face of Sephiroth’s despair.
The idea of hope versus despair in Sephiroth and Tifa is exemplified in Kingdom Hearts (although KH is not canonically related to FF7, I think it’s a neat little call back):
Tifa: “Cloud, you can have my light.”
In Kingdom Hearts II, Sephiroth represents Cloud’s darkness, while Tifa represents Cloud’s light. This is a similar dichotomy to truth versus lies, metaphorically, where Sephiroth is “casting shadows” on the truth, and Tifa is “shedding light” on what really happened. (Okay, sorry for the puns!)
Another duality that Tifa and Sephiroth represent is the dual meaning of reunion in the context of FF7. It’s common knowledge among FFVII fans at this point, but to everyone who’s playing for the first time or who has recently picked up the franchise and not gotten all caught up yet, Sephiroth talks a lot about “the Reunion”. Like, a lot. Sephiroth’s “reunion” is a reference to the Reunion Theory, a scientific theory posited by Professor Hojo that states that Jenova’s cells–once separated from their host, i.e. Jenova–will seek out the main body. This makes everyone who has ever been injected with Jenova’s cells essentially part of a massive Jenova hive mind, with the primary goal to eventually reunite with Jenova.
Obviously, this is a bad thing for Cloud, who was exposed to Jenova cells and is thus connected to Sephiroth.
However, Cloud and Tifa also have a reunion at the beginning of the story–a reunion between friends who haven’t seen each other in a long time. Unlike Sephiroth’s reunion, this is a positive thing. Cloud and Tifa, on multiple occasions, discuss “meeting again” and “finding each other” after so many years apart. Even after they reconstruct Cloud’s memories, he says:
Cloud: “Yeah…… Tifa…… We finally…… meet again……”
Sephiroth’s reunion with Cloud leads him astray from the path; Tifa’s reunion with Cloud sets thing right again. One reunion destroys Cloud’s perception of what’s real, and the other helps him to find the truth once again. Reunion changes meaning with Sephiroth and Tifa, and these opposing definitions of what “reunion” is make Tifa and Sephiroth perfect foils.
Part III: Final Thoughts
Part of what makes Sephiroth such a compelling villain are the striking similarities he shares with the protagonist Cloud Strife. In the original storyboard for FF7, Tifa and Aerith shared a role as the main heroine and the perfect foil for Sephiroth. But even after the role was separated into two distinct characters, the characteristics that made each one of them a foil to Sephiroth remained. For unique reasons, they balance the scales, providing an anchor of “good” to counteract the badness of the story’s main antagonist.
That’s all I have to say about it! I’ve been thinking a lot about Tifa and Aerith’s unique roles in the story as deuteragonists, or dual heroines, and how they both represent antitheses to Sephiroth. I figured I share my thoughts!
Zack and Cloud communicating through their mako tanks
It has been rumored by some fans that the Crisis Core scene where Zack gave Aerith the pink ribbon is no more canon, because kid Aerith has a pink ribbon too.
I don't mean to sound pretentious but...they're evidently different. Kid Aerith's ribbon has four ends, adult Aerith's ribbon has just two.
Since the original FFVII kid Aerith's had two outfits. She wore the blue outfit in the first part of Elmyra's flashback and the orange one when Tseng tried to convince her to return to Shinra.
In the Remake she wears the orange outfit only in the train graveyard vision and the blue one in all of Elmyra's flashback, from the moment she found her at the station up to when Tseng showed up. It's definitely not very evident because of the sepia tone filter, but we can compare her dress to the concept art and to the orange dress: she has no ribbon on the chest but wears a pinafore dress and a light shirt with bell sleeves.
This means that in the sepia toned scene she was wearing the green ribbon, as we can see from the concept art.
The scene at the train graveyard bears many similarities with the situation described in Picturing the Past, so she was wearing the orange outfit before escaping Shinra HQ.
When Elmyra found her and brought her in Sector 5 she had the green ribbon, not the pink one.
Someone tried to say Aerith stated the ribbon was a gift from her mother when she met Cloud at the church...
Nice try, but she was talking about White Materia. (Leaving a couple of links in case anybody wanted to check: OG, Remake)
So, not only there's no evidence that the pink ribbon is no more Zack's gift but that scene influenced also an important moment of the Remake: Aerith and Cloud's first encounter.
And in both cases the gift was made in order to thank the other for their help
CC: To show you my gratitude for that "hello" that woke me up.
Remake: You know, for scaring those things away.
Ehhh...can I say what a coincidence again?
(Previous post here)
It has been said and repeated to death: there's a song dedicated to the "promise" in the Remake, and this should be enough to claim the "coincidence" post and end it here with a good link to enjoy the song.
But this song received some criticisms, so I'd like to talk a bit more about it.
I saw some people trying to debate about this matter so, here we are.
The text perfectly describes the scene of the promise and Cloud leaving Nibelheim to join SOLDIER. It talks about a man/boy who left his hometown for Midgar, leaving behind a girl. There's a reference to the Lifestream and to the starry night with falling stars. The lyrics - both English and Japanese - are posted below.
This song has old-time/banjo&harmonica sounds that fit the "old west" atmosphere of Nibelheim.
The "author" of the song says he had started his career 7 years ago, when Cloud and Tifa shared the promise, and he's wondering if "Midgar Blues" will be his greatest success. Get the metaphor.
From a storytelling perspective this is NOT a coincidence: no reasonable company invests money and resources to create this sort of content without a reason (and no reasonable company invests money and resources in a song submissively sang in a hidden location of the game, probably this piece will have more focus and importance in the next parts of Remake when the promise will be brought up again - who knows, maybe at Gold Saucer?).
(Source)
The English version is undoubtly romantic and includes the words "True love", while the Japanese version doesn't. I'd like to point out a couple of considerations:
Whether you take the English version or the Japanese one, they're both romantic. It really doesn't seem to me that the original version sounds like a man singing for his sister or his mother. The romantic subtext is in both songs, and it's no wonder: the fact that Cloud was in love with Tifa at the time of the promise is history, more likely the addition of the "True love" part could be made in order to convince the most relunctant part of the western fandom about this subject.
This is a "Enka" song, a popular Japanese music genre that bears some resemblance with blues (for this reason, "Midgar Blues"). This genre is a form of sentimental ballad: enka songs usually express strong emotions, especially love.
This is more a personal opinion about localization from the perspective of someone who's not a native english speaker. I've read many harsh comments about the English localization of the Remake. Especially when it comes to LTD I've seen people from both sides of the fence complaining the translators to be biased CA or CT fans. Fact is that if the complain comes from both sides probably they're not the first nor the second, they're just...translators. I'm not a translator but I speak many languages and it happenes to me to watch and rewatch movies both in English and in my native language. You'll never find a literal word-by-word translation, ESPECIALLY when it comes to songs. Because it wouldn't work. A good localization has to follow the pace of the lip-sync, has to create rhythm, rhymes and lyricism when it comes to poems and songs, it has to convey the right feeling before the right word, it has to take into account the cultural differences from the country of origin of the movie/song and the receiving audience (in this case Japanese people tend to be more descreet and less explicit than western people when talking about love), and much more. With this I'm not saying everyting in the localization is perfect, I don't speak a word of Japanese so I can't make a comparison myself, but just remember that the devs DO speak English. They speak it well enough to notice the difference between the two texts of the song and if they authorized it (I doubt nobody bothered to double check the international scripts of one of the most important products of this company)...it just means that they agree.
We'll meet again...
SOLDIER-Cloud VS Real-Cloud