why mages commonly wear robes and other stuff when they're vulnerable to physical attacks? Especially in some battle where all the mages are in the back row relying only on their magic to not get fataly injured. What if mages were in full armor that sacrificed movement for protection? Most mages aren't going to move that often (they're usually shut in nerds that studied indoors for years), so it would be silly to have them focus on silly things like casting shields to not die and stuff.
Idk why I'm sharing my random thoughts. Maybe I'll add it into my game or something.
I am currently in the process of rewriting a lot of lore and stuff
i love procrastinating on adding basic stuff like battle animations because most of the battle code was written at midnight for some reason and i literally cannot comprehend it.
my puns know no bounds.
apparently we decided to announce this game right before our lives became extremely busy. Currently I am only able to have frequent communication with the playtester. The other guys (which consisted entirely of somewhat close friends) i haven't talked to in months due to having no time. i'm probably going to try and communicate with them again (when i have time).
the point of this post is to say that this game will now be releasing in 2069 because why the hell not. the team also might have a larger-that-i-would-like-to-admit chance of having only one developer and one playtester. so this might be more of a solo-dev than team-dev or something idk how shit works here i'm just shooting for the random rock 50 miles away and hoping for the best lol.
anyways i'm probably going to be more active and shit and maybe post a few funny things because i need follower plz follow me i need attentiona;sldkfj;aslkdjg;alghkwoir.
I'm almost finished with very beginning of the game and can't wait to send it to the playtester to see how long it can last.
Dvelopment update:
I havent done any development on the game for a while. But i made some progress on coming up with concepts of some kind of story.
I also just started to read some ancient chinese literature to practice my classical chinese, so i may not post many updates for a while.
Anyways here's a random doodle I did on a whiteboard:
I just figured out how to use the transparency tool in the art program I use and now I'm redoing almost everything I have done in the last 2 months.
Concept art or something idk what to post at this point most of the development has just been optimizing code.
of the 62 other hairstyles that i have come up with, this one is my favorite.
when designing the main villain character i made a quick little theme for them:
Current development in a nutshell:
This game is going to take forever to make...
Fcddesgames is proud to announce our latest project! SunEssence is an Turn-Based RPG game that takes place in the world of Heraby.
We plan on releasing this game sometime in 2027. We are also planning a demo.