I was beta reading a book for a friend from the NaNo group where I live and during a certain part of the book, I sensed that someone in the story was going to die. I’d never read anything by her, so I wasn’t sure what to expect from the immanent death and it made me a bit nervous. (I even messaged her on Facebook to tell her that I would be disappointed if she “Romeo and Juliette-ed” the story.
After finishing the story, I thought it would be a good idea to write a bit about using death in your stories. What kinds of pitfalls you might encounter and how it can help your story grow.
Fiction vs Reality
Death is a fact of life. I’m sure you’ve heard this quote from Ben Franklin: “in this world nothing can be said to be certain, except death and taxes.”
It has become a bit cliche, but that doesn’t change the truth in the quote. If you ignore the revolving door of certain fictional characters, everyone is going to die.
In fiction, death is less permanent. Harry Potter (and Voldemort for that matter) died at some point in the novels. Jean Grey and death are old friends that visit from time to time. (Although Magneto has been dead more times.)
So what does this mean for your story? Here are a few suggestions:
Death has an impact on your story and the characters in your story. Do not treat a death lightly.
How will your characters grow because of this death?
How will it change the message of your story?
Ask yourself why, in the structure of your story, the character has to die.
Let’s consider a popular fictional death-Gandalf the Grey.
Gandalf is the leader of the company because of his knowledge Middle Earth. He has long wandered the highways and byways of the world and knows many of the secret places. When he leads the company to the mines of Moira, it is because the path is secret and will hide them from prying eyes.
The problem the story encounters is that Gandalf has become a crutch to the story. If he remains, then every problem can and will be solved by him. No one will grow, and the story will stagnate.
Gandalf’s death brings about many changes. Here are a few of them:
Boromir has a motive to lose faith in the company’s ability to bring the ring to Mordor.
Aragorn has to take charge of the company.
Frodo realizes that he is endangering the rest of the company.
Gandalf’s death is the catalyst for all of the action that takes place afterwards.
What purpose does death serve in a story?
Gandalf is just one example of a death in a story, and death can serve many purposes in a narrative.Let’s consider some of the ways that death can have an impact on your narrative:
Bring change to your living characters-Sometimes your characters need something to motivate them to change their lives. Death can be such a factor. Perhaps your character will decide the death is a reason to change their habits or lifestyle.
Create an emotional impact-Most of your readers will have experienced death in their lives, and these experiences cause some sort of emotional response.
Make the story longer by making it harder to accomplish the goal-What if the death is of a key character for the goal your characters are trying to accomplish? That can add to your word count as they strive to overcome this sudden lack.
Create an atmosphere-Especially if you are working in a genre such as horror, incorporating death in the story can create or enhance an aura of dread to your tale.
Accelerate the pace of the story-Death can make the elements of your story move more quickly, especially if the characters that are still alive feel a sense of immediacy.
Cause change for the sake of change- This is seen quite often during National Novel Writing Month in the form of the Traveling Shovel of Death. Killing off a character can bring about a wide variety of new dynamics in your story, but I wouldn’t recommend using it just because you don’t know what else to do.
Because art reflects life, and sometimes people die in real life- We already mentioned that death is a part of life, and sometimes death just happens, but make sure you understand how it will impact your story before you jump into it.
In order to un-kill them later/have a surprise return-This one is easy to abuse. Sure it can add to your story, but don’t do it too much.
Fulfilling revenge/just desserts- Sometimes your story just needs some payback, so why not let your character just go for it?
Demonstrate the severity of a situation- Think about every ‘bad guy’ scene in a movie. What does the bad guy do to prove just how bad he is? He shoots somebody. It may not always be fatal, but it proves a point.
Make a plan fail- Think back to Gandalf. His death upset the plan for the company to travel to Mount Doom together. This makes the story change direction.
Avoid cliches
Let’s take a moment to talk about cliches. Cliches are everywhere, and there are more of them every day. So how did cliches get to be so cliche in the first place?
A cliche is kind of like peer pressure-Everybody’s doing it. That’s how it became a cliche. In fact, every cliche was once an original idea, and everybody loved it. Just think, there was once a movie audience that had never seen any of the horror cliches, and they were amazed and shocked by the jump scares, and other overdone tricks that we groan about.
The problem with originality is that after someone sees it and wants to use it for their own project, there’s the danger of everyone wants to try it too. Before long, that unique take on the world has become overdone and boring.
What’s worse is that people are going to forget who had the original idea. If you look at the Lord of the Rings, it’s just like so much of the fantasy stories out there these days, but don’t forget that Tolkein wrote his books when the world of fantasy was young.
So what does that have to do with death in your story anyway?
Common Death Cliches
Coming back from the dead- This is a huge thing in comic books, but that is a different kind of medium and comic book companies depend on those big name characters to draw in readers, but that isn’t your book. Your story needs a sense of permanence. So when death happens, only take it back if it serves a purpose in the story.
I’m Not Dead Yet- We see this in every horror movie. the monster isn’t really dead yet. The fine fellows from Monty Python made a great scene where they spoofed this idea with the Black Knight. Even after he was only standing on one leg with no arms, he was still hopping around trying to kill Arthur.
Killing a character because you don’t know what else to do- Sure you need to introduce some change into your story, but death isn’t always the answer.
Getting rid of a character that doesn’t fit into your story- Better ways to get rid of that character include, but are not limited to: moving, getting lost, being kidnapped, alien abducted, you get the idea.
Hopefully that gives you some food for thought about death. (Yes, I am well aware that ‘food for thought’ is a cliche, but I wanted to check if you were paying attention.)
If you have other questions, let us know, and feel free to give us some feedback on the post.
Billy
When crafting a fictional world, it's easy to focus on the big picture—epic battles, grand landscapes, and memorable characters. However, it’s also important to flesh out your world-building to create a ‘real’ world. Some aspects to consider when world-building are:
Local Cuisine
Consider the types of food your characters eat and how it reflects their culture, geography, and economy. Unique dishes can reveal societal values and local ingredients.
Currency & Trade
Explore the forms of currency used and the trade systems in place. This can include bartering, precious metals, or unique items as currency, influencing economic interactions.
Timekeeping Practices
Different cultures may have their own methods for measuring time, whether it's a unique calendar system, seasons, or celestial events, affecting daily life and traditions.
Cultural Taboos
Consider the unspoken rules and taboos that govern behavior in your world. These can drive conflict and character motivations, adding depth to societal interactions.
Local Flora and Fauna
Unique plants and animals can shape the environment and influence the culture, whether through medicine, food sources, or as part of local mythology.
Rituals and Festivals
Incorporate unique rituals or festivals that celebrate historical events, seasonal changes, or important life milestones, providing insight into cultural values and traditions.
Language Nuances
Explore dialects, slang, or even the use of sign language that reflects the culture and social dynamics, enriching dialogue and interactions between characters.
Architecture and Housing Styles
The design and materials of buildings can reflect climate, resources, and cultural values. Unique architectural features can tell a story about the society that built them.
Social Hierarchies and Classes
Examine how social structures affect character relationships and interactions. Class distinctions can influence everything from daily life to political power.
Environmental Impact
Consider how the natural environment shapes societal behaviours, resource usage, and conflicts. Climate and geography can drive migration patterns and societal development.
Looking for writing tips and tricks to better your manuscript? Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors! Instagram Tiktok
Getting stabbed is an experience that no one in their right mind would want to have. But, what if you do get stabbed? What would that feel like?
The description of being punched really hard comes up a lot when people describe the experience. One woman said she didn’t even realize she was being stabbed, she just thought her attacker was punching her as hard as he could. Many people don’t feel the actual puncturing, just the force of the knife hitting them.
This wasn’t as common as the feeling of being hit, but some people said they literally felt nothing. One person said they felt nothing, but their brain started racing and their fight or flight kicked in. Another didn’t realize someone stabbed them until they saw that they were bleeding profusely.
A few stab wound survivors described it as a very quick, but powerful, electric shock. One person described it as static electricity, while another said it was like lightening hitting them. The pain of the initial shock goes away as quickly as it occurred.
Of course the location of the stab wound effects how much it would hurt. Getting stabbed in the arm isn’t going to hurt as badly as a stab that punctured a lung. But after a while, you will most likely feel some pain. If the person wiggles the knife while it’s still in you, the pain may be more intense.
Updated 9th September 2024 More writing tips, review tips & writing description notes
Facial Expressions
Masking Emotions
Smiles/Smirks/Grins
Eye Contact/Eye Movements
Blushing
Voice/Tone
Body Language/Idle Movement
Thoughts/Thinking/Focusing/Distracted
Silence
Memories
Happy/Content/Comforted
Love/Romance
Sadness/Crying/Hurt
Confidence/Determination/Hopeful
Surprised/Shocked
Guilt/Regret
Disgusted/Jealous
Uncertain/Doubtful/Worried
Anger/Rage
Laughter
Confused
Speechless/Tongue Tied
Fear/Terrified
Mental Pain
Physical Pain
Tired/Drowsy/Exhausted
Eating
Drinking
Warm/Hot
wear a different perfume when you commit murder fuckin amateurs
Here’s an invaluable writing resource for you.
More bits of writing discussion
Choosing a noun well will allow you to cut adjectives. This tightens your sentences and clarifies the meaning:
a young tree -> sapling
a single-storey house -> a bungalow
a young female horse -> a filly
her long thick hair -> her mane
a prudish person -> a prude.
his bald scalp -> his pate
an unpleasant smell -> a stench
a small child -> a toddler
a brown-haired woman -> a brunette
Of course, the choice of noun depends on context, but if you can use one word, why use two?
Writing style. If you have a lush writing style, you would use more adjectives compared to a terse one. However, more than three adjectives in a sentence will slow down the story.
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➤ Real Estate Listings (Yes, Seriously)
Looking up local listings in a place similar to your fictional town or city gives you surprising insight—average home styles, neighborhood layouts, what “affordable” means in that region, even local slang in the listings. + Great for, grounding your setting in subtle realism without hitting readers over the head with exposition.
➤ Google Street View (Time to Creep Around Like a Setting Spy)
Drop into a random street in a town that resembles your fictional setting. Walk around virtually. Notice what's boring.Trash cans, streetlights, sidewalk cracks, old ads. + Great for: figuring out what makes a setting feel “normal” instead of movie-set polished.
➤ Local Newspapers or Small Town Reddit Threads
Want voice? Culture? Weird local drama? This is where it lives. What’s in the classifieds? What’s pissing people off at town hall? + Great for: authentic small-town flavor, conflict inspiration, and the kind of gossip that fuels subplot gold.
➤ Fantasy Map Generator Sites (Even for Contemporary Settings!)
Not just for epic quests. Generating a map, even a basic one, can help you stop mentally teleporting your characters between places without any sense of space or distance.+ Great for: figuring out how long it takes to get from the protagonist’s house to that cursed gas station.
➤ Music from or Inspired by the Region/Culture
Even fictional cities deserve a soundtrack. Listen to regional or cultural playlists and let the vibe soak into your setting. What kind of music would be playing in your character’s world? + Great for: writing atmospherically and getting in the right emotional headspace.
➤ Online Menus from Local Diners, Restaurants, or Cafés
You want a setting that tastes real? Look at what people are actually eating. + Great for: writing scenes with meals that aren’t just “some soup” or “generic coffee.” (Also, bonus points for fictionalizing weird specials: “Tuesday Fish Waffle Night” is canon now.)
➤ Yelp Reviews (Especially the One-Star Ones)
Looking for a spark of chaos? One-star Yelp reviews will tell you what your characters complain about and where the best petty drama lives. + Great for: worldbuilding quirks, local tensions, and giving your town character.
➤ Real Estate “Before/After” Renovation Blogs
You’ll find the bones of houses, historical details, and how people preserve or erase the past. + Great for: backstory-laced settings, haunted houses, or any structure that’s more than just a place, it’s a story.
➤ Old Travel Books or Tourism Brochures
Especially the outdated ones. What used to be considered “the pride of the town”? What’s still standing? What was erased? + Great for: layering a setting with history, especially for second-generation characters or stories rooted in change.
coiling (up in a ball, in on themselves, against something, etc)
panting (there’s a slew of adjectives you can put after this, my favorites are shakily, weakly, etc)
keeling over (synonyms are words like collapsing, which is equally as good but overused in media)
trembling/shivering (additional adjectives could be violently, uncontrollably, etc)
sobbing (weeping is a synonym but i’ve never liked that word. also love using sob by itself, as a noun, like “he let out a quiet sob”)
whimpering (love hitting the wips with this word when a character is weak, especially when the pain is subsiding. also love using it for nightmares/attacks and things like that)
clinging (to someone or something, maybe even to themselves or their own clothes)
writhing/thrashing (maybe someone’s holding them down, or maybe they’re in bed alone)
crying (not actual tears. cry as in a shrill, sudden shout)
dazed (usually after the pain has subsided, or when adrenaline is still flowing)
wincing (probably overused but i love this word. synonym could be grimacing)
doubling-over (kinda close to keeling over but they don’t actually hit the ground, just kinda fold in on themselves)
heaving (i like to use it for describing the way someone’s breathing, ex. “heaving breaths” but can also be used for the nasty stuff like dry heaving or vomiting)
gasping/sucking/drawing in a breath (or any other words and phrases that mean a sharp intake of breath, that shite is gold)
murmuring/muttering/whispering (or other quiet forms of speaking after enduring intense pain)
hiccuping/spluttering/sniffling (words that generally imply crying without saying crying. the word crying is used so much it kinda loses its appeal, that’s why i like to mix other words like these in)
stuttering (or other general terms that show an impaired ability to speak — when someone’s in intense pain, it gets hard to talk)
staggering/stumbling (there is a difference between pain that makes you not want to stand, and pain that makes it impossible to stand. explore that!)
recoiling/shrinking away (from either the threat or someone trying to help)
pleading/begging (again, to the threat, someone trying to help, or just begging the pain to stop)
Feel free to add your favorites or most used in the comments/reblogs!
128 Words to Use Instead of ‘Very’