I love how Nibelheim is casually actually buckwild insane in terms of ecology. Harsh mountain landscape where almost no plantlife grows and the air is filled with radiation poisoning and 90% of the random encounters aren't even escaped lab experiments or mutated beasts they're just. Normal wolves except they're 300% stronger than the wolves from the game's starting area and also sometimes you turn the corner and there's. A dragon. Completely normal and unremarkable predator, the fire breathing dragon. Also the locals believe if you climb high enough up the mountain you can get to the land of the dead but why the fuck would you do that so everyone just goes about their lives like a short hike away from the literal afterlife. Truly no other town could have produced the likes of Cloud Strife and Tifa Lockheart.
If this isn't soulmate material than I don't know what is. She looks so proud đĽ˛đ
CUTE FS WALLPAPER FOR THE SCHOOL EVENT WITH THE BABIES AJDHDSJ
AND WE GET ANOTHER FS CHAPTER IN JUNE THANK GOODNESS
This is Cloud and Roche to me
Great post!
I guess the problem and the cause of all these (convenient) misinterpretations is indeed her persistent presence in the compilation. Or better, all the characters are present in more or less all the entries but she is the only character who is always shown indissolubly linked to Cloud. Which is what bothers part of the fandom.
If her physical presence can't be ignored, the only other way to make her "unharmful" is to try to diminish her relevance in the story.
But is there a greater proof of her importance than the fact itself that fans need to spend so much energy in twisting her role to make her seem an ininfluent or even a villainous character?
So the Lifestream sequence becomes unimportant, she's irrelevant, she's bully, she's insensitive, she's just fancervice, she gets rejected, she's a rebound, she lacks a character arc...let alone Case of Tifa and Advent Children... She is just there watching the other characters playing their roles.
The question is: does it ever work?
Because whenever the fandom spent too much effort spreading misinterpretations SE took advantage of the following entries to debunk them. Remake is no exception.
And it's just part 1.
Tifa is important to the FF7 story (OG and Remake) straight up due to her abundant, consistent involvement in the storyâyou know, the actual events of what is being written. She has more than this, but thatâs the most basic level that a character can be important to a storyâŚ.by simply being a prime force within it. Get out of here with anything even less than this as this understanding shouldnât be skipped over.
âBeing Importantâ in storytelling is something I think people perceive very weirdly in fandom for characters. Importance can be judged on different levels, but the level of that for characters should be looked at on the level of story involvement first and foremost.
Any character that is one of the protagonists, a part of your party, and literally is involved and thus affects and interacts with all story beatsâsomething so basic needs to be understood as important. Tifa is one of the heroes, sheâs on the journey from the beginning and continues throughoutâŚyou canât get any more straight forward than this for the story. Describing it as âjust being thereâ or âoccupying spaceâ is just stupid, I wonât sugarcoat that honestly. And the interaction she has in the story obviously goes beyond that of just âCloudâs love interestâ. Sheâs not just standing around, T-posing in the background while being that, and itâs a gross view of how that information is even expressed in the story itself. Any good writer that has a character interacting so much with the story [actual events] is bound to have them interacting with plot [the âwhatâ/overall story event chain that sets the âwhatâ] , if not the overall narrative [âhow and whyâ/purpose of plot and structure], eventually. Thatâs not always the case, at least directly anyway, but even in those cases it can be examined on a micro level. But even if it doesnât track to the line of narrative, this wonât stop them from having an involvement with story and plot if theyâre included all the way through these things.
Now granted, especially in an extended series, there can be a difference between being an âimportant characterâ and being âimportant to a storyâ. Both Tifa and Cloud arenât the primary characters in Dirge of Cerberus or Before Crisis, but obviously they still remain to be important to FF7 (OG and Remake), AC, or even Crisis Core as their roles there interact directly with key plot points for FF7. So like, still, âTifa isnât an important characterâ doesnât stand to be a thought from a knowledgeable mind of the series.
i kinda love him
Ahhh yes! That ending scene with Zack was fantastic, what a range of emotions the first time I watched it. Confused, worried Iâd see a sad ending again, confused again, dawning comprehension, then a ton of exciting and wtf combined. I think Iâm still stuck in that last one, haha.
Thank you for putting in words what I was too sleepy to express last night! Yes, when I saw the last stand I feared I would have finished the game in tears like I did when I played CC, but I ended up in tears anyway when I saw him alive. This ending is so full of hope, expectations and misteries. I can't understand people who disliked it.
That hug hitted home so hard! Such a big load of emotions: need of comfort, trust, that "inexplicable something" buried inside Cloud that lead him to hug her... I really hope the devs will spend a scene in the future to show how he will re-evaluate this moment after regaining his true-self.
Barret is absolutely the cherry on top of this game and his English VA can't be prized enough for his amazing job. I don't know how he sounds in JP but the English one made a great job in conveying the essence of the character even in the perspective of non-native English players. I found him so grotesque in the OG but now I can't help but love him. His interactions with other characters are great but, yes, his bond with Marlene is priceless.
My very second favourite part of the game is Aerith rescuing Marlene (rescuing Betty, encouraging Wedge to save the Sector 7 citizens, all the scene), but your moments are close ones. There are so many beautiful well-developed and emotional scenes and so much attention to details that it's even difficult to establish a ranking. Otherwise we wouldn't be here after a year still noticing&analyzing new details :)
What are your expectations for the Intergrade? Since the devs had complete freedom about the setting of this episode I hope we could see the Sector 7 fall from the upper plate perspective and I'm really looking forward for any reference to Denzel.
happy ffviir 1 year anniversary! đđđ do you have a moment or detail from the remake that's still your favorite even a year later?
Hi Hartofhearts!
Happy first year anniversary to you too!
Well there are MANY moments I really love about this first part of the Remake, but if I have to choose just one, I definitely take this scene, and all that follows it until the end.Â
This is by far the most unexpected and most welcomed change of the Remake and it still gives me goose bumps! I canât wait to see where this will lead, I really hope he could be reunited with Aerith this timeâŚ!
What about you??
This is perhaps a controversial question, but what is your stance on Tetsuya Nomura's writing? There are people who claim he is a bad writer, yet either don't provide concrete evidence or give feedback fueled mostly by ad hominem attacks. All stories need critique, but in terms of a largr audience, people seem to resort to insulting Nomura's work more often than actually provide constructive criticism, going so far as saying he's trying to destroy his own work than save it--a very bold statement. Unfortunately, this stigma's carried over to the Final Fantasy 7 fanbase, and people are blaming Nomura and perpetuating the narrative that he's changing the story. Yet these people seem to ignore not only their interviews, but also who the main writer of the Final Fantasy 7 Compilation actually is. Anyway, sorry if this is a controversial ask, but I'd love to hear your thoughts since you have a sharp perspective on things like this!
Not a problem at all, itâs definitely something that people bring up often in both the FF and Kingdom Hearts circles.
As you said, a story will always have some criticism launched its way, but the commentary here goes beyond that. Itâs people trying to assess authorial intent by dismissing the facts. Both FF7 and KH are written by more people than Nomura himselfâthese are projects that take multiple inputs and creative minds to create when it comes to the more story-beat parts of the game, certain interviews even point out who influenced/created certain decisions. Itâs always a group effort, even if the designated people have a final say in approval. It doesnât detract from the creative endeavors of all other individuals involved.
But, him being the Director, people want to blame someone, if not blaming the entirety of the company. This is what people are doing with their issues founded on localization as wellâtheyâre either venting all their frustrations towards one person (Sabin), or the company as a whole. It never means that actual critique is unfounded, but people need to do it in a way that actually makes sense and is rationalâthatâs what makes it âconstructiveâ. The visions for these games go beyond just one person, and if we want to look at them critically, we need to do so that goes beyond that as well.
I wouldnât classify my issues with the writing of either series as âNomuraâs problemâ, Iâd just be more specific about what issue it is for me in the series and concentrate on it as itself. Because I know mine donât come down to be âhis issueâ so specifically. The only reason Iâd ever go beyond that is if there was some evidence that my specific issue DID come from him or a specific person, then Iâd talk about it in addition to the problem itself. I know there are people fully blaming Nomura for the changes in FF7R, literally ignoring the interviews that talk about both Nomura and Hamaguchi being limiters to the numerous potential ideas proposed for the game, especially from Kitase who wanted big changes. And even then, Hamaguchi was the one who wanted the players to fight Sephiroth at the end of Midgar, something else fans often complain about.
Thereâs a reason that in all these interviews they all speak on decisions as âweâ. Itâs a collective. Whatever is allowed [green-lit] by Directors or Co-Directors shows thereâs a common mindset and acceptance amongst a team working together. Though, I donât feel it ever should be the equivalent of this single person blame game that doesnât really hit at what the problem actually is.
Cloudâs flashback in Kalm:
Cloud recalls the days before Nibelheim incident.Â
Real-Cloud (the Shinra infantryman) patrols Nibelheim square and continuously stops to stare at the water tower and Tifaâs house.Â
Since 1997.
Just saying.
Hardcore FFVII fan sharing theories & fanart, sometimes silly stuff â AuDHD â She/her â INTP â Atheist â Non-native English speaker, be merciful with my odd way of writing â Twitter @TerraFatalis
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