(I’ve actually met a few acquaintances by way of Sayonara Umihara Kawase’s North American leaderboards.)
Source: Stuplr via Yumi’s Odd Odyssey leaderboards (records) and his comment on my video
Europe and Oceania April 24th
This reminds me of the Imperial Boy background art I posted here several months ago. So much detail! I'd make this my wallpaper but I can't crop it to 16:9 without losing lots of details.
Source: 「大正一〇三年・軍艦島」/「浅野」のイラスト [pixiv] via pixiv每周排行 – 前50
大正一〇三年 軍艦島
TBS様「WADAIの王国」 という番組で別ver.をセット背景に使って頂きました。
The Nerd takes us back to his own past this time. In ten years on YouTube, James Rolfe’s editing skills have come a long way. This episode took 138+ hours of work! The Mega Man series is incredibly smooth at its core, but sometimes it loses sight of what makes it feel good to play.
Source: Cinemassacre YouTube
Kawayoo is a busy artist, and not just in drawing illustrations for art books and Pokémon cards. His electronic music puts me in the mood to write code. I’ve been working on adding a key config menu to Skeleton Hunter, and when it’s finished, I’ll tell you all about it.
It's been too long since this type of post. pixiv is just a fire hose of cool art. I could start browsing tags and artists and lose my entire afternoon there, so I don't check it like I used to.
Source: kawa/yoo found somewhere on pixiv last year
Now this is a hoverboard! Zapata Racing makes those water jetpacks for your feet, and now they’re cranking up the power and making a Flyboard that flies through open air. The Flyboard Air can apparently fly for 10 minutes at up to 93 mph and 10,000 feet. If even half of this is real, I want one last year.
Source: Zapata Racing via TwistedSifter “Holy Crap Someone Actually Built Green Goblin’s Hoverboard”
I like Instagib, but it’s a lot more difficult to get good stream highlights onto YouTube from there. This run of the 1985 Japanese-only Famicom game Challenger was so watchable and the chat was so random that I jumped through the technological hoops to get this posted for all.
Challenger is famous for its control scheme which is backwards compared to modern games. On the NES controller, you would press A to shoot and B to jump. I actually played this on a Power Joy by Trump Grand that I bought for $5 at CORGS-Con, but it has the A and B buttons reversed. It makes the Power Joy terrible for most games but perfect for Challenger.
The video features Skype chat from myself, Jdetan, and Kinkaido, so of course it’s NSFW.
Wow, it's been a long time since I've had an actual image on this blog, right? Anyway, the top of the N64-ish controller actually has a pointy bit that functions as the Zapper. The trigger is where the N64's Z button would be. It doesn't work well.
Source: Challenger with Commentary – YouTube, which is edited from an .flv archive of my Instagib stream (Instagib.tv deletes archives after 24 hours), uploaded to YouTube, downloaded from YouTube as an .mp4, and finally edited in Pinnacle Studio 14 like my other videos. I really need to find a better way to do this. Also, the camera on my phone.
Sinfest is a web comic veteran with new newspaper-style comics almost every day since 2000. It's up to 4787 strips, or almost four 8-Bit Theaters. Sinfest covers topics that come up a lot on Facebook, so I'm sure you'll like it.
Maybe I’ll use one of the more religiously- or socially-challenging ones later. You know, standard Facebook fare.
Oh cool, you're reading the full blog post now. Here's a GIF I wanted to post, but I can't find who this is or where it came from.
UPDATE: After four and a half years, I've found the source! This comes from the 78th All Japan Costume Grand Prix from 2007, where this earned 3rd place.
Source: Sinfest and yjiefcs.gif via Us Vs Th3m
I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by pressing Pause, and utterly pick apart the game. I hope this makes it into Awful Games Done Quick someday.
Google Chrome has gamepad support and is the recommended browser for playing this game. UPDATE: v1.02 has support for gamepads in Firefox and control config for all platforms.
Play at Bakamo Studios Play v1.02 with control config at Bakamo Studios Play at VOG Network
Yes, there is a way to reach the title screen with the hunter. Try escaping boss rooms.
Because I didn't have time to make a controller configuration menu, I basically just allowed for every control scheme at once. Even gamepads are supported if you're using Google Chrome. (Or Firefox in v1.02, which has a controller configuration menu now.
If you do a jump attack facing away from the wall, you can get inside the wall. I knew from the moment the theme was announced that I wanted to do a game with bad collision detection.
The skeleton wasn't even implemented until two days before the deadline. It turned out alright, though.
Holy crap, what happened here? Did that guy walk off the title screen to the right? You broke my game! How could you?
Source: http://hitstun.bakamostudios.com/vogjam/skeletonhunter.htm made from scratch in HTML5 and Javascript using Notepad++, Tiled, GIMP, FamiTracker, Bfxr, and Audacity.
30-Day Video Game Music Challenge (Super Hard Mode) Day 6: Music that makes you feel relaxed From Katamari Damacy (PS2, 2004)
Here’s some soothing vocals for an easy afternoon of rolling around. The music variety in Katamari Damacy has no equal.
Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun
Oh cool, Bill Wurtz just popped up in my YouTube feed! Time for me to step away from my subreddit about floaty things for a minute and post this to my old social media places! I’ve been a huge gamer my whole life. Though recent changes have taken priority over games, I still play Wordle, lichess, and retro games. I miss my stream and I want to reboot the stream when I can.
Source: Bill Wurtz via the YouTube app home screen
Let’s try an audio post again. WayForward’s music composer Jake “virt” Kaufman has a series of great chiptune albums. FX4 plays like an adventure movie soundtrack with orchestral stylings and guitar riffs, but in authentic NES sound. If you can’t see the Bandcamp player, there’s a YouTube player below it that should work for everyone, even Facebook.
And now, the blog’s first block quote! From the source:
INTO THE RIFT Despite the hazards of deep-sea exploration and growing diplomatic unease, the salvage operation begins. The surface team is protected by a small fleet of hired mercenaries. Hours into the dive, they are suddenly attacked by an unknown military force, far better equipped than any provincial warlord. The attackers suddenly retreat, however, as soon as the news breaks that the wreckage has been secured.
Source: Journey into the Rift | Jake Kaufman