Ok but like. What the fuck is there to do on the internet anymore?
Idk when I was younger, you could just go and go and find exciting new websites full of whatever cool things you wanted to explore. An overabundance of ways to occupy your time online.
Now, it's just... Social media. That's it. Social media and news sites. And I'm tired of social media and I'm tired of the news.
Am I just like completely inept at finding new things or has the internet just fallen apart that much with the problems of SEO and web 3.0 turning everything into a same-site prison?
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
compilation
Location: In the constellation Ursa Major
Type: Flocculent spiral galaxy
Discovered by: William Herschel
NGC 2841 is a beautiful example of a flocculent spiral galaxy – a type with discontinuous, featherlike, and patchy arms. A bright cusp of starlight distinguishes the galaxy's center from the dust lanes that outline the group of almost white middle-aged stars. The far younger blue stars trace the spiral arms.
Find out more information about NGC 2841 here.
Right now, the Hubble Space Telescope is exploring #GalaxiesGalore! Find more galaxy content and spectacular new images by following along on Hubble’s Twitter, Facebook, and Instagram.
Credit: NASA, ESA, and the Hubble Heritage (STScI/AURA)-ESA/Hubble Collaboration; Acknowledgment: M. Crockett and S. Kaviraj (Oxford University, UK), R. O'Connell (University of Virginia), B. Whitmore (STScI), and the WFC3 Scientific Oversight Committee
I don't know how long this will be, or if someone already thought about it, but here i go:
A game that could be part of the Uncharted or Tomb Raider (recent one) series (with an Evil Organisation tm ) where you find something ancient. [Nothing supernatural in it btw, it's just worth being put in a museum, but the organisation doesn't know that. They think it is supernatural.]
BUT you're an ordinary hiker, not like an archeology nerd either, you just really like mountain climbing and have dumbass energy
I keep thinking the protag should be in full gear, so you can imagine their apparance, they're just cold, okay?
And when I mean full gear, I imagine the ski mask + googles, scarf, gloves, the whole outfit, you know?
The only true distinctive feature should be the body type, only because it's a game mechanic:
3 types: petite, average and... okay, I don't know how to call it, so chunk will do for now
So let's say, you'll go for a petite/slim play style, in that case, it's more advantageous to be stealthy, more acrobatic, fissures are your domain (exploration >:D). Enemies will be physically stonger but you'll be faster. Less stamina but harder to wrangle and to grip and more places to hide
Average is...boring, let's face it, it's an all-around type of thing, you played Tomb Raider or Uncharted or both? Congrats, you played average mode :)
I have nothing against them, of course, people do have their preferences. I never even played them :( For me, it's just... forget the protag one second and tell me it's not basically the same game story wise...
Average mode is still of course for players who never got to enjoy those games, it doesn't have access to petite's only and chunk's only passageways, but you can still enjoy
Chunk's mode is more fighting-heavy. You have more stamina, can move small boulders you otherwise couldn't but it's just the opposite version of petite's mode. You can knock out in one hit an opponent but you're easier to wrangle (more grip on you) and god help you if you try to be stealthy , you'll just look ridiculous
Bonus: maybe a bad route? You can decide to help the Evil organisation (tm) in the early game onwards, the whole game would be without "enemies" but I'm thinking last act of the game,they'll just get rid of you, you straight up die if you don't fight back. Also, I don't think a whole ass version of the game to fit each mode would be right, just... the same layout but with different button prompts for the mode you use, okay?okay
saving this twitter thread here bc there's no way this site is lasting to the end of the year and this needs to be preserved
[op is @jungle-golf here and this was reposted with permission! thank you autumn for this gift of a thread <3]
When a body part falls asleep
Are you ready to see unprecedented, detailed views of the universe from the James Webb Space Telescope, the largest and most powerful space observatory ever made? Scroll down to see the first full-color images and data from Webb. Unfold the universe with us. ✨
This landscape of “mountains” and “valleys” speckled with glittering stars, called the Cosmic Cliffs, is the edge of the star-birthing Carina Nebula. Usually, the early phases of star formation are difficult to capture, but Webb can peer through cosmic dust—thanks to its extreme sensitivity, spatial resolution, and imaging capability. Protostellar jets clearly shoot out from some of these young stars in this new image.
The Southern Ring Nebula is a planetary nebula: it’s an expanding cloud of gas and dust surrounding a dying star. In this new image, the nebula’s second, dimmer star is brought into full view, as well as the gas and dust it’s throwing out around it. (The brighter star is in its own stage of stellar evolution and will probably eject its own planetary nebula in the future.) These kinds of details will help us better understand how stars evolve and transform their environments. Finally, you might notice points of light in the background. Those aren’t stars—they’re distant galaxies.
Stephan’s Quintet, a visual grouping of five galaxies near each other, was discovered in 1877 and is best known for being prominently featured in the holiday classic, “It’s a Wonderful Life.” This new image brings the galaxy group from the silver screen to your screen in an enormous mosaic that is Webb’s largest image to date. The mosaic covers about one-fifth of the Moon’s diameter; it contains over 150 million pixels and is constructed from almost 1,000 separate image files. Never-before-seen details are on display: sparkling clusters of millions of young stars, fresh star births, sweeping tails of gas, dust and stars, and huge shock waves paint a dramatic picture of galactic interactions.
WASP-96 b is a giant, mostly gas planet outside our solar system, discovered in 2014. Webb’s Near-Infrared Imager and Slitless Spectrograph (NIRISS) measured light from the WASP-96 system as the planet moved across the star. The light curve confirmed previous observations, but the transmission spectrum revealed new properties of the planet: an unambiguous signature of water, indications of haze, and evidence of clouds in the atmosphere. This discovery marks a giant leap forward in the quest to find potentially habitable planets beyond Earth.
This image of galaxy cluster SMACS 0723, known as Webb’s First Deep Field, looks 4.6 billion years into the past. Looking at infrared wavelengths beyond Hubble’s deepest fields, Webb’s sharp near-infrared view reveals thousands of galaxies—including the faintest objects ever observed in the infrared—in the most detailed view of the early universe to date. We can now see tiny, faint structures we’ve never seen before, like star clusters and diffuse features and soon, we’ll begin to learn more about the galaxies’ masses, ages, histories, and compositions.
These images and data are just the beginning of what the observatory will find. It will study every phase in the history of our Universe, ranging from the first luminous glows after the Big Bang, to the formation of solar systems capable of supporting life on planets like Earth, to the evolution of our own Solar System.
Make sure to follow us on Tumblr for your regular dose of space—and for milestones like this!
Credits: NASA, ESA, CSA, and STScI
This video made me cry so I wanted to put it here
oh my god two words in that just UNIVERSAL LANGUAGE
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