new enemy attack: punishment curse
walking into a cursed tile will do one of the following things:
take away 1-3 potions
inflict the player with the poison debuff
spawn extra minions
give the player a 10 turn string cooldown
take away 1/15 of the player's arrows
the punishments will be more severe on hard mode.
i am currently making a game called "Beyond the Rize 2", it will be like the first game with at least 120 screens. the game is expected to be complete in 2023, not that it might be very good though...
introducing our player character:
as you can see, it is very easy to tell that it's the player character. it even has "PLAYER" written on it. it also helpfully show what is and isn't the hitbox!
lore: this thing appeared some day for some reason and started killing monsters for no reason because that makes the best stories. it then started killing NPCs but that doesn't matter because they aren't alive in the first place. it then broke into reality and is attempting to find your exact coordinates.
introducing solid block ID 0. it took me way too long to create and will never show up in the game. it also wants to find you exact coordinates but cannot move.
edit: it is just me or is the video quality really bad?
hello and welcome to another devlog for fcdesert.
i added more lore because we know the best way to tell a story within a video game
also i made 2 new items
dodging charm:
when you equip this item, you can sometimes dodge enemy's attacks, with the disadvantage where you take 1.5x damage.
black bow:
this is the most powerful bow in the game, it shoots 4 of your arrows in all directions and it deals double the damage of your sword.
the sequel for this game is already being discussed (finish first game? HAHA TALK ABOUT NEXT GAME GO BRRRRRRRRRRR)
and that is all for this devlog of fcdesert
i make games. check out http://freeve4hserver.ddns.net
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