As you should be
just finished him, kinda proud tbh
Random linguistic worldbuilding: A language with six sets of pronouns, which are set by one's current state of existence. There's a separate pronoun for people who are alive, people who are dead, and potential future people who are yet to be born, and the ambiguous ones of "may or may not be alive or aleady dead", "may or may not have even been born yet", and the ultimate general/ambiguous all-covering one that covers all ambiguous states.
The culture has a specific defined term for that tragic span of time when a widow keeps accidentally referring to their spouse with living pronouns. New parents-to-be dropping the happy surprise news of a pregnancy by referring to their future child with the "is yet to be born" pronoun instead of a more ambiguous one and waiting for the "wait what did you just say?" reactions.
Someone jokingly referring to themselves with the dead person pronouns just to highlight how horrible their current hangover is. A notorious aspiring ladies' man who keeps trying to pursue women in their 20s despite of approaching middle age fails to notice the insult when someone asks him when he's planning to get married, and uses the pronoun that implies that his ideal future bride may not even be born yet.
A mother whose young adult child just moved away from home for the first time, who continues to dramatically refer to their child with "may or may not be already dead" until the aforementioned child replies to her on facebook like "ma stop telling people I'm dead" and having her respond with "well how could I possibly know that when you don't even write to us? >:,C"
Headcanons I realised I have while writing this finished Vander/Silco revolution-and-betrayal fic.
- Zaunite parenting is quite communal, as a matter of culture. Kids typically run around the street together and are vaguely watched by all the adults present. Mixed families happen a lot simply because life is dangerous, and Zaunite adults are expected to take on orphans if they are the best placed person to do so. This often segues into children working very young. Piltovan views on this cultural practice are considered classist slurs by Zaun patriots like Vander and Benzo. (Silco is, in this fic, in a league of his own when it comes to “thinking fucked-up things are okay” but it’s not entirely his fault). - Zaunites use “brother”, “uncle”, “sister” etc in a very inclusive way that does not imply biological or necessarily even adoptive family relationship (which lots of real-world cultures do too). Again, Piltovans assume this is because biological incest is very common in Zaun, which is not true and is an insensitive slur. (But every time Silco calls Vander “brother” in Arcane, apart from the last one, he’s spitting the word out because they were more than that and Vander is pretending they weren’t and he definitely does not want Vander back as more than brothers-in-arms, of course not, *hurt hiss*). Though adoptive relationships are very much considered real family, so “sister” or “brother” can be used very literally in context.
- The Lanes is just one district of Zaun, specifically that controlled/ policed by Vander and Benzo as of Act 1. Vander is an influential figure in wider Zaun, but he’s not necessarily the top dog. Silco set up his crime headquarters in Vander’s pub after being implored to “spare the Lanes” in an act of pure spite by Silco. (And I love him for it). - Many Zaunites are day workers in Piltover. There is continual political tension between Piltovan business interests who rely on the cheaper labour (who are generally aligned with Zaunite interests on this), and those who would restrict or monitor access to Piltover from Zaun. The latter say that Zaunite criminals commit crimes in Piltover and run back to hide in the undercity, which is often true. - The air in the undercity is breathable to all but is a major driver of sickness and early death for Zaunites. The causes are both natural (fissure gases) and artificial (emissions from Zaun-owned chemtech factories and from other industrial activity that Piltover outsources to Zaun). It may have improved between Arcane Act 1 and 2; it’s possible Silco did actually do some of the easier measures about reducing factory emissions (catalytic scrubbers, etc) or possibly the balance of industry in Zaun just changed a bit. - Zaunites who have not made body modifications/ been injured to ensure an asymmetrical appearance can pass as Piltovans quite easily with a change of clothes. This happens rarely enough that Piltovans don’t expect it at all. Proud Zaunites wear asymmetrical clothes or at least have asymmetrical hair unless they are really, really up to something. - there is a group of Piltovans, mostly students, who protest peacefully for Zaun independence. It’s mostly as ridiculous as you’d expect but I love them for trying. - The mines are probably not in central Zaun and not worked by voluntary day labourers. Jayce refers to them as “mining colonies” which sounds like a euphemism, and Silco says “the mines they had us in” (plus a writer saying on Twitter that he “grew up in the mines”) which gives us a very dark picture of what the mines might be like.
and more art:
'Badger and Book' by Lily Seika Jones (@rivuletpaper)
forgive me lord for I have imagined a life far more soft and tender than the one you created for me
END ME NOW!!!!
So there's the idea of "kitchen table poly," AKA "everyone in the polycule needs to be able to sit at a kitchen table together and get along like friends."
One of my roommates just came up with a counter idea, which is "poker table poly." Everyone in the polycule must be enemies. No one is allowed to get too chummy or they're kicked out. They all also likely owe eachother money.
•What is the character’s full name? Do they have any titles or nicknames?
•How old are they, and how does their age affect their perspective or abilities?
•What is their physical appearance? How do they dress, groom, and present themselves?
•What species or race are they? How does this influence their life and relationships?
•Where were they born, and where do they currently live? How has their environment shaped them?
•What is their family background? Who are their parents, siblings, and other relatives?
•What was their childhood like? Were there any significant events that shaped them?
•What kind of education or training have they received? How competent are they in their skills?
•Have they faced any significant traumas or hardships? How have these experiences affected them?
•What are their most cherished memories? What about their most painful ones?
•What are their core personality traits? Are they introverted or extroverted? Optimistic or cynical?
•What are their strengths and weaknesses? How do these traits help or hinder them?
•What are their greatest fears? How do these fears influence their behavior?
•What are their dreams and aspirations? What do they ultimately want to achieve?
•How do they handle stress, conflict, or failure? Do they have any coping mechanisms?
•Who are their closest friends or allies? How did they form these bonds?
•Do they have any romantic relationships or interests? How do they approach love and romance?
•Who are their enemies or rivals? What caused these conflicts?
•How do they interact with strangers or people from different cultures or races?
•How do they view and treat those who are weaker or more vulnerable than themselves?
•What is their moral code or personal philosophy? How strictly do they adhere to it?
•How do they view concepts like honor, justice, and duty?
•Are they willing to compromise their morals or values? Under what circumstances?
•How do they react to ethical dilemmas or difficult choices?
•Do they have any secrets or lies that they’re hiding from others?
•What are their primary skills or talents? How did they acquire them?
•Do they have any magical abilities or special powers? How do they use or control them?
•What weapons, tools, or artifacts do they carry? How proficient are they with them?
•What are their weaknesses or limitations in terms of abilities? How do they compensate for them?
•Are there any skills they wish they had or are trying to develop?
•What is their primary motivation or driving force? What keeps them going?
•What are their short-term goals? What about long-term goals?
•What obstacles are preventing them from achieving their goals?
•How do their goals align or conflict with the goals of others around them?
•What would they be willing to sacrifice to achieve their ambitions?
•What are their religious or spiritual beliefs? How do these beliefs guide their actions?
•How do they view the world around them, including its magic, politics, and history?
•Are they an idealist, realist, or somewhere in between? How does this shape their decisions?
•How do they view their own place in the world? Do they feel they have a destiny or purpose?
•What prejudices or biases do they hold? How do these influence their interactions?
•Do they have any unique quirks or habits (e.g., fidgeting, humming, collecting odd items)?
•What are their hobbies or pastimes? How do they spend their free time?
•Do they have any addictions or vices (e.g., gambling, drinking, greed)?
•Are there any rituals or routines they follow daily? How do these impact their life?
•What small things bring them joy or comfort?
•What is their social status or rank? How do they navigate the social hierarchy?
•Do they have any power or influence over others? How do they use it?
•Are they well-known or famous for anything? How do they handle fame or infamy?
•How do they view authority and those in power? Are they a follower, leader, or rebel?
•Do they have any responsibilities or duties to others (e.g., family, community, kingdom)?
•What are their biggest challenges or obstacles? How do they plan to overcome them?
•Have they experienced any major losses? How do they cope with grief or failure?
•Who or what is their greatest enemy? What is the source of this conflict?
•How do they react when they’re wrong or make mistakes?
•What would cause them to change their beliefs, goals, or worldview?
•What do they hope to leave behind or be remembered for?
•How do they think others perceive them? How accurate is this perception?
•What would they do if they achieved their goals? What’s next for them?
•Are they prepared to face the consequences of their actions or decisions?
•What kind of life do they ultimately want to live?
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Eye nako
Just a quick refrence sheet/lineup because i'm trying to figure out their designs.
And a version without names: