(check ALTs for piece details)
(check ALTs for piece details)
Pandora Statue 3D Character By @tinanewtonart Tumblr, Twitch, Instagram TinaNewtonArt.com #art #digitalart #zbrush #sculpture #3d #3dmodeling https://www.instagram.com/p/CO3WBpmAaga/?igshid=13b54equw9mh6
The shorter the hair, the harder it is to get to lay correctly.
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work in progress. the tentacles (arms) are not done or nearly long enough. I will sculpt on it more in the morning.
Chico State Animation Studio Productions presents S-Car-Go A group of ill fated snails try to escape tragedy by making it to Snail's Paradise. Will they make it?
══════════ FULL CREDITS ══════════
► Producers ○ Mark Pullyblank- The Grand Puhbah ○ Christopher Beatty- Producer / Storyboard - christophbeatty@gmail.com ○ Nick Bishop- Producer & tech support
► Directors ○ Dan Troxel- Director and Screenwriter - d_man916@hotmail.com ○ Marcelo Chavez- Assistant Director / Animator ○ Tina Backlund Newton - Assistant Director/ Animator / Grand Squasher of Bugs
► Tech Directors ○ Kevin Hand- Technical Animator, Main Rigger. ○ Jordan Merwin- Lighting- Render Wrangler- Technical Director
► The AWESOME CREW. ○ Gage Sharp- Environmental Lead ○ Aaron Lutes- Character & Assets Modeler - alutes.modeling@gmail.com ○ King Chang- Character & Assets Modeler ○ Elise Wood- Environmental Modeler ○ Roger Thor- Animator, Lighter, Rigger - rthor91@gmail.com ○ Chris Velarde- Animator ○ Kollin Stewart - Animator ○ Kiljan Cochan- Animator / Storyboard ○ Zach Polic- Animator / Storyboard ○ Nnamndi Johnson- Kanu- Animator ○ Brad Nevins- Animator ○ Zach Helfand- Animator ○ Cameron Shultz- Animator ○ Travis Souza- Animator / Generalist / Animatic - silvershadow558@yahoo.com ○ Alisha Murray- Concept Art ○ Nick Saldana- Texture Artist/ Modeler / Storyboard
♫ The Righteous Sound Crew ♫ ○ Kyle Carlson-Sound Designer ○ Max Besterman- Composer
► Technical Notes Animated in Autodesk Maya. Rendered with Deadline.
Morpho exercise 3 pt2
Morpho exercise 3 pt1
4th assignment for the zBrush class. Kudos to the oldies out there who know which 80s arcade game inspired this! Still lots of work/improvements to be done, but I had lots of fun making this one. I'm really loving zBrush... and there's still so much to learn. \( ° A °)/ For the next assignment, I think I'll just add more characters to the narrative, and slowly build on the story. Spoiler: Used to play this game called TwinBee in the arcades back in the late 80s, (6th grade?) and I remember always doodling them in class (specifically Ms. Javarta's science class). It was a really cool and simple game but with lots of personality. I liked that when your ship got damaged, he would lose his limbs. You'd then have to wait for a repair bot to give you new ones. Really great attention to detail and nuances that defined the better games back then. #twinbee #konami #zbrush
This old fart is back in school and for my first assignment I went ahead and sculpted my grandma in 3D. Kinda happy with it. Now I can import her head in some crazy cybernetic body for a videogame. Bwehehe. #cda #schoolisfun #zbrush
Old 3D model I made in zbrush years ago, unfortunately I lost the original file, but i managed to find an old screenshot, of this guy, my cursed D&D character Clarence Petch-Wayne-Smith III, a disgustingly rich eladrin (the highest of the high elves).
‘hey eireni what are you up to’ ‘my portfolio, im working on it’ (repeat ad infinitum)
The furniture looks as weirdly designed as ever but at least it looks like someone actually made some weird furniture as to the vague odd shapes they were before and I’ve organised the UVs into one neat set so. I’ll be refining the textures up further later when I’ve got more assets done but its good for a Start.
So this is what I’ve been working on over the last couple of weeks, it’s intended to be a sculpture in the environment I’m making for my fmp. Might still tweak the octopus legs and crocodile tail a liiittle more but I’m basically done with the forms. I wanted it to be more obvious that the boobs of the octo character are kind of the ‘eyes’ of the octopus, but... I didnt really manage to make that happen. Once I’ve finished, I’ll upload it on sketchfab.