the more I play BG3 the more I miss the way Bioware games organize interactions between companions
It just felt - organic? Other games like Pathfinder are also pretty good, as there are multiple scenes where the companions interact with each other's.
But I miss the Bioware way. The only interaction in BG3 is Shadowheart and Lae'zel fighting, and I think that was it.
I remember that even in DA:O there was some stuff, mainly your companions interacting with your dog. Then DA2 had that amazing Aveline's quest, plus all your companions talking with each other's during actual player dialogue.
I feel like BG3 would improve the feeling a lot if it had all the party commenting during dialogues with npcs instead of one companion chosen at random, even if it would not be actual dialogue like in DA.
AND HOW TO FORGET DA:I??
Sera making pranks on the advisors? Josephine, Cassandra, Cullen and Leliana interacting? Walking in on Solas and Vivienne bickering about Cole, or Varric and Cassandra fighting? The cards night? It was just perfect.
just look how alive it feels