(ACT 4 SPOILERS) Decided to be silly and wanted to post some sprite/ portrait Mirabelle redraws that I did for the ICAC Au!! Under the cut will be artists notes and the Speedpaint process:
GENERAL ARTISTS NOTES:
I wanted to capture the vibes of the original Mirabelle attack sprite that’s in game, but also add my own twist on it rather than just copy the exact pose verbatim. Since the original pose that the sprite is based off in game is paper/ healing I wanted it to have a sense of seriousness to it
I changed the craft sign with the hands to be both paper and scissors, since she’s a dual type and I think that the vibes of “just attack” in the original game is to go all out and not hold back. Whatever is the most efficient and quickest way to brutally take out your enemy.
This is also why the the sparkles and effects around Mira is different: She’s using both paper and scissors so she’d have the FX for both in her attack portrait.
I changed the expression to look more serious (shadowed face, the circles within circle eyes is a reference to the fact her eyes go in a spiral when she defeats the king in the canon game of ISAT.
For anyone new to the Au and didn’t catch the design details beforehand: in the ICAC au Mirabelle was the one to lose the eye protecting Bonnie from the sadness instead of Siffrin! She has a eyepatch made by Isabeau and it has the change symbol on it. Her hair usually covers the blind eye in most sprites barring few exceptions ( certain parts of act 4, Act 5 and act 6 etc.)
She also has a sharper/ pointier bow in comparison to canon isat Mirabelle. This is mainly because I noticed the pixel sprites for Mirabelle the bow looks very sharp and pointy in isat but the sprites themselves are rounded, so I thought it would be neat to play with the shape language of the design and make the bow sharper in the portraits as well