unfortunately going to have to make another post because things are getting bad again
i work as a gas station attendant and accommodations were made when i was hired so that i could sit down while working due to my fibromyalgia / chronic pain . recently a customer complained that i was being “lazy” so my manager decided that i can’t sit down anymore . i can do that , sure , but i won’t be able to move the next day . i tried explaining this to my manager but she said that the decision was final . and so i’ve had to call off a lot of days these last few weeks because of the extreme pain that i'm in . my manager told me that we have to meet this sunday and i’m pretty sure i’m going to get fired .
i live paycheck to paycheck and even then i’m constantly struggling to afford medication , food , gas , etc . i have no savings , so if i lose my job , i’m completely fucked . and honestly i’m just very tired of living like this , not knowing when my next meal is going to be or having to scrounge up every last cent i have for my insulin .
i hate asking for help so often but i really feel hopeless right now . i don’t have anyone to turn to IRL , otherwise i would . even a few dollars means so much to me , it’s literally the difference between me eating or having to fast for another day . i do art commissions if you’re interested , you can find all of my links below . please boost this and spread this post around . thank you so much for reading this
p-yp-l c-sh-pp commission info
Just letting you know that I am taking commissions between December 29th - January 1st. It will not be first come, first serve! I will pick requests based on their complexity.
Send me a message with your request, and I will respond if I pick your commission to work on. ^^ If you would also like a price quote, I can do that too. Thank you for reading!
y'all heard about the WGA strike? here's how you can support us if you're not a member.
writers with the WGA have access to a strike fund that will help them out, but there are many other hollywood employees, assistants, and crew members who will need financial aid during the strike. you can donate to the entertainment community fund (tax deductible!) and help ease their burden. choose "film and television" in the drop-down menu under the gift designation.
if you can't donate, please at least boost and spread the word! and thank you to everyone who's been showing solidarity and asking how they can help us out, it's been overwhelming in the best sense of the word ♡
opened commissions again after a long time! there are 9 slots available for simple sketches :)
So, you know all those bad laws I tell y'all to call your senators to kill? Well here's a good one for you to promote!
Basically, you know how payment processors freak the fuck out if even the slightest whiff of adult content shows up on a website, which has lead to the widespread sanitization of the internet?
Well, this bill, S.293; aims to prevent that crap!
And, it's currently in the Committee of Banking, Housing, and Urban Affairs, so if your Senator is one of the following, call them and tell them to vote yes on it:
Sherrod Brown, Ohio, Chairman
Jack Reed, Rhode Island
Bob Menendez, New Jersey
Jon Tester, Montana
Mark Warner, Virginia
Elizabeth Warren, Massachusetts (Tell her it would be a start on apologizing for voting yes on FOSTA/SESTA)
Chris Van Hollen, Maryland
Catherine Cortez Masto, Nevada
Tina Smith, Minnesota
Kyrsten Sinema, Arizona (ugh)
Raphael Warnock, Georgia
John Fetterman, Pennsylvania
Tim Scott, South Carolina, Ranking Member
Mike Crapo, Idaho
Mike Rounds, South Dakota
Thom Tillis, North Carolina (Probably not reaching this asshole)
John Kennedy, Louisiana
Bill Hagerty, Tennessee
Cynthia Lummis, Wyoming
J.D. Vance, Ohio (Ugh)
Katie Britt, Alabama
Kevin Cramer, North Dakota
Steve Daines, Montana
If they're one of those right-wing dipshits, tell them it would help them prevent "cancel culture" via socially-conscious payment processors. Because subterfugue towards conservatives is always cool and good! Always!
Also mention that, in a happy irony, this would actually make kids safer by allowing platforms to acknowlege that, yes, people make a living selling well-endowed monoecious horsegirl drawings on their platform, and actually put properly finetuned safeguards in place.
As opposed to now, where they have to dance around it and put it in a grey-area hell so that Peter "Dracula" Thiel doesn't get his seastead in a shoal and ban them, which nobody likes!
So, call 'em if you can, boost even if you can't!
Earlier this week I interviewed Pascal (game designer on Piglet's Big Game 2003) about the making of the title that has received a whirlwind of attention online recently. You can find more information in my video that's going up today on my channel: https://www.youtube.com/@eurothug4000/videos
How did the project come into existence?
At that time, Doki Denki studio was already working with Disney.
We had released three PlayStation 1 games with them. Disney was working on the film Piglet's Big Movie and was looking for a studio to develop the video game alongside it.
I don’t want to say anything inaccurate, but I believe it was, officially, our first PlayStation 2 game released on the market.
If the information I found online is correct, Piglet's Big Movie was released after Piglet's Big Game came out! Were you given any direction by Disney on what the game should be like and if it should be similar to the movie in any way? Or did you have complete freedom in designing the game (story, gameplay etc.) as you wish?
I’m not too sure anymore how everything came together, but I believe Disney didn’t give us access to the film's content.
They were very secretive (and I think that was quite common at the time). They just wanted a ‘product’ to accompany the movie release.
All we knew was that it revolved around Piglet. So the game’s story was developed by us (the game design team), as narrative designers didn’t exist back then.
We had a lot of freedom, both in writing and game design, and I think that was partly thanks to Disney's producer, Risa Cohen. She really supported our decisions in the interest of quality.
What do you specifically remember working on for the game? (Certain levels, overall gameplay loop etc.?)
I remember several things: the horror gameplay, which was completely new for this target audience; the hour of real-time cinematics that I directed with the animation team; the cameras in each room that I placed as best as I could to follow the action; and finally, the overly difficult combat (which I wanted to tone down, but wasn’t allowed to. ^^).
The atmosphere in the studio was fantastic, and I genuinely recall a sense of pride in what we were doing.
Yes, it was a kids’ game, and yes, sometimes it was cheesy, but we still had so much fun making it, as if we were making it for ourselves. It was truly a great project.
Do you remember what the reception was to the game at the time of its release?
Yes, the game was very well received. It was considered by reviewers to be a very good children’s game. At that time, many licensed games (especially those for kids) were rushed and uninspired.
That wasn’t our philosophy at the studio. We wanted to make a good game, even if the target audience was very young.
I think that’s why the game surprised people with its strong approach and quality.
Have you seen some of the posts about Piglet's Big Game recently? What was your reaction to seeing them if so?
Absolutely not. I just found out, and of course, I’m thrilled that it’s being talked about again!
People online are talking about the "horror" aspects of the game, were these intentional? Was the aim to have a game that had elements of the horror genre?
When Disney spoke with the studio about this game, Marc Albinet (the head of game design, my boss) immediately wanted to make ‘a Resident Evil for kids.’
I believe he even went to Disney to pitch the idea, and he must have been convincing because they said yes.
Since we didn’t have access to the movie’s script, we created a story centered around Piglet. It focused on his lack of self-confidence and the courage he would need to help his friends, who were asleep and trapped in a nightmare.
The horror element was tied to these nightmares that the player would need to resolve.
Are there any links or anything that you'd like me to mention so people can find you online, or any projects you're working on?
You can find me on X (@KaMiZoTo), but I rarely tweet. Since my time at Doki Denki, I've gained quite a bit of experience, and now I have my own studio:
http://drawmeapixel.com
We released in 2020 "There Is No Game: Wrong Dimension", which I recommend everyone try without watching any let’s plays to avoid spoilers! (The experience relies on surprise.)
We’re also working on a new secret project with the same meta spirit!
A big thank you to Pascal for taking the time to talk about the game!
hey, this has absolutely no urgency whatsoever but if you're enjoying my blog and you have some spare change lying about, it would absolutely make my day if you could throw it at my ko-fi! I'm looking to buy an app to animate on ipad, but my paypal balance is running low and our bank isn't conventioned to send money to it.
I'll make a doodle of your choice for all tips over 10$ :D. Thanks in advance to everyone who can help out!!!
I’ve been thinking about it for a while, so I’m opening up comissions!✨✨ You can contact me at petitepumpkinart at gmail.
Message me or email me at brycebucher01@gmail.com if ur interested pls ty