1 hour colour studies from Hunger Games: Catching Fire.
Now the elf fighter with insectoid carapace armor has a bit of colour. I still feel like I want to do a simple background of some sort. Maybe.
I redrew my Gnome Paladin from THIS POST Yes, I drew him smaller.
Another fantasy character! As a follow-up to the elf fighter with the insectoid carapace armor, I wanted to make a dwarven character with a hand gonne. God I love dwarves!
Would you look at that; TAW released a bachelor film that a lot of my friends have worked on and which I helped out on.
Just launched: Graduation short “Vagabond”, the beautiful and touching story of a man and his best friend lost in a futuristic metropolis. A must for fans of sci fi, dogs, and hand drawn animation!
The chess pieces continue! Here we have the King. I wanted him to feel majestic, but also vulnerable. He is the key piece and if he gets taken, the jig is up. He is also not know for his mobility or combat skills, which I wanted this design to reflect. I am on a roll. More of these to come.
Wow, watch out - dumb comic incoming!
Now that I have your attention - I have made a blog where I reblog inspirational art and cool stuff that my friends have made. They often overlap. Check it out, art-geeks. Follow the link below.
TAKE ME TO THE REBLOG BLOG BLOG.
Last year, at Copenhagen Bombay, I worked on a game for the danish public service channel, Danmarks Radio, based on their children's series, Sprinter Galore. I did all the early sketches, the colour scripts, designs, buttons and I got to work with a lot of lovely people. These are a few of those sketches. And now the game is finally out - yaaay!
Uuuh, looking forward to premiere :>
Guess who routinely forgets to remove invisible lightbounce meshes on the masking passes?
Anyway, premiere tomorrow!!! Still doing lots of things, but I am confident that we’ll get sleep tonight.