Made a mod for the Outer Wilds New Horizons mod jam, The Machine. It tied for second place!
luna
A glade in a forest. The man below the tree has passed.
Artists: what program do you use?
Any Adobe program
Clip Studio Paint
Procreate
ibisPaint
Gimp
Krita
Autodesk Sketchbook
FireAlpaca
Microsoft Paint (you absolute madlads)
Other
I’m a traditional artist
Not an artist button / I’m bald / vanilla extract / etc.
Check it out! I’m very proud of it!
New game is out! Go to itch.io to play Portallusca - a game me, @smallbuggames and MachineSelf made in 72 hours for Mini Jam 175!
A short puzzle game about black holes, which you use to travel through space. To do so, you must construct superstructures around black holes to siphon their energy and create a wormhole that will take you to the far reaches of space!
(I’m too lazy to take screenshots right now so enjoy some asset art instead)
Here’s that game I mentioned finishing yesterday!
From its Itch page:
Monster Parlor is a game in which you run a beauty parlor for monsters, where you have the privilege to make them into something a bit more charming! Strike up a conversation, convince them of your ways, and earn some charms of your own.
Made in a 72 hour game jam (2023 Winter Melon Jam) by me, @cobyte @smallbuggames and dogoryx!
Bonus fanart for my own game
Me and Meta did another game jam! This was the MechJamV, for which we made a game about repairing mechs after battles.
This was very experimental on my part because of the massive control panel. I've never drawn anything animated of that scale before and it was a real challenge. Meta drew the mechs of course.
This project somehow ended up unfinished, despite the fact that this jam was two weeks; game dev has a weird way of spilling out to fill all available time.
We’ve redone engines to be shader based meshes. Given them much more animation and similar while also optimizing them a fair amount.
event horizon background concepts/style test
friend sent me this and ive been steaming over it all day fr