[IMAGE ID: tweet from ‘freetofic’ reading:
“ADHD culture is not knowing:
-when to ask for help b/c ‘overwhelmed w/things to do’ is your normal, default state
-how to ask for help b/c you don’t even know how to describe what needs doing, so organizing the help would be more work than just doing it yourself”
Posted 9:49 AM on 1st December 2019]
because he's so baby girl😩
growing up without a fidget toy moodboard
Tyler is looking to accomplish his mom’s bucket list.
Watch video here: https://youtu.be/Iug57dXNoJQ
He recently made a video explaining that his mom was just diagnosed with a rare form of cancer that is highly aggressive. All he wants to do is help complete her bucket list and spend as much time as he possibly can with her. He asks that we just share this video to help make that happen
If you don’t know, Tyler is also someone who is all about spreading love and positivity. He uses his phrase SmileAlways to do so much like we have done with PMA.
As a community we can help Tyler accomplish this. Please spread his video out as much as you can or reblog this. Anything to help this man out. He is so deserving of being able to do this for his mom and I know as a community we can do that.
Sorry the tags aren’t completely in line with the subject matter but this is important as he is a friend of Mark, Seán, and Ethan.
—Note: The links sometimes don’t work on mobile devices or some apps. Try using a desktop or browser extensions if they aren’t working.
-The Omni Loot Table: A loot meta-table that allows the user to roll randomly on the 85 tables this blog has collected. This grants a DM literally billions of unique trinkets, equipment and items that players can find to enrich their world and playing experience.
All Unique Minor Magic Weapons: A collection of flavourful weapons of artifact level quality suitable for low level characters. Much like the Minor Weapon Enchantments that some of them draw inspiration from, they provide small bonuses and combat options that are restrained by limited uses, niche situations or come with risky drawbacks.
-Unique Minor Magic Weapons, 1 / -Unique Minor Magic Weapons, 2
Minor Weapon Enchantments: A collection of minor bonuses that are weaker than a standard +1 weapons, as they come with trade-offs, risks, prerequisites, limited uses or niche benefits. These enchantments provide feat-like bonuses, low level class abilities, modify damage types, provide short bursts of power or replicate the effects of low levels spells. Rollable Minor Weapon Enchantments Table.
-Random Weapon + Random Minor Weapon Enchantment.
-Random Unique Weapon + Random Minor Weapon Enchantment.
-All Minor Magical Items: Semi useful magical objects (If not always useful to an adventurer) that have little to no drawbacks associated with their use and are perfect for low level characters.
-Minor Magic Items, 1 / -Minor Magic Items, 2
-Minor Magic Items, 3
-All Unique Weapons: Blades, bludgeons and bows of all shapes, sizes and mysterious backgrounds. Distinctive weapons that can serve as the basis for family heirlooms, legendary artifacts and magical or masterwork weapons.
-Unique Weapons, 1 / -Unique Weapons, 2
-Unique Weapons, 3 / -Unique Weapons, 4
-Unique Weapons, 5 / -Unique Weapons, 6
-Unique Weapons, 7 / -Unique Weapons, 8
-Masterwork Weapon Bonuses: Over 20 homebrew weapon improvements, enhancements and modifications created though superior craftsmanship. These masterpieces though more powerful than ordinary weapons would not be considered “magic” or “+1” weapons. Compatible with Pathfinder, D&D 5e and other D20 systems. Rollable Masterwork Bonus Table
-Running the Numbers: On Balancing Homebrew Masterwork Weapon Bonuses
-Random Weapon + Random Masterwork Weapon Bonus.
-Random Unique Weapon + Random Masterwork Weapon Bonus.
-Wild Magic Surges: A collection of Wild Surge options for DMs and PCs who find the published tables limiting, repetitive or boring, three things wild magic by definition, should never be. Rollable Wild Magic Surge Table.
-All Sealed Glass Vials: Faulty potions, weak elixirs, alchemical supplies, spell components, ritual elements, enchanting materials, crafting ingredients and magically preserved biological samples.
-Sealed Glass Vials, 1 / -Sealed Glass Vials, 2
-Sealed Glass Vials, 3 / -Sealed Glass Vials, 4
-Sealed Glass Vials, 5 / -Sealed Glass Vials, 6
-Sealed Glass Vials, 7 / -Sealed Glass Vials, 8
-All Books: An eclectic library of dusty tomes, fictional textbooks, pocketbooks, paperbacks, hardcovers, booklets, leaflets and magical manuals.
-Trinkets, Books, 1 / -Trinkets, Books, 2
-Trinkets, Books, 3 / -Trinkets, Books, 4
-Trinkets, Books, 5 / -Trinkets, Books, 6
-Trinkets, Books, 7 / -Trinkets, Books, 8
-All Rings: Enough rings and bands to wear three on every finger and toe while still having dozens to spare. These small circular pieces of gems, metal, wood or bone always add more to the story than the sum of their parts.
-Trinkets, Rings, 1 / -Trinkets, Rings, 2
-All Necklaces: Pendants, amulets, lockets, chokers and other “Neck Slot” jewelry that grant an immediate glance into the bearer’s personality, wealth, rank or social class and often serves as an iconic part of that character’s look. While a locked metal torque can instantly mark the bearer a penniless slave and a string of lustrous pearls mark their owner a flauntingly wealthy noble, so can an adventurer’s necklace mark them as a creature to bestow quests upon.
-Trinkets, Necklaces, 1 / -Trinkets, Necklaces, 2
-All Artifacts: Artist masterpieces, rare magics and opulent combinations of jewels and precious metals. These objects can be found in the throne rooms of kings, the demiplanes of archmages and the pinnacle of a dragon’s hoard.
-Trinkets, Artifacts, 1
-All Valuables: More useful than regular trinkets, these items have either a clear purpose, a reliable ability or are made from a fairly costly material.
-Trinkets, Valuable, 1 / -Trinkets, Valuable, 2
-Trinkets, Valuable, 3 / -Trinkets, Valuable, 4
-Trinkets, Valuable, 5 / -Trinkets, Valuable, 6
-Trinkets, Valuable, 7 / -Trinkets, Valuable, 8
-All Trinkets: Interesting baubles or semi magical items that have little to no practical in game or mechanical use for an adventurer.
-Trinkets, First
-Trinkets, 1 / -Trinkets, 2 / -Trinkets, 3
-Trinkets, 4 / -Trinkets, 5 / -Trinkets, 6
-Trinkets, 7 / -Trinkets, 8 / -Trinkets, 9
-Trinkets, 10 / -Trinkets, 11 / -Trinkets, 12
-Trinkets, 13 / -Trinkets, 14 / -Trinkets, 15
-Trinkets, 16 / -Trinkets, 17 / -Trinkets, 18
-Trinkets, 19 / -Trinkets, 20 / -Trinkets, 21
-Trinkets, 22 / -Trinkets, 23 / -Trinkets, 24
-Trinkets, 25 / -Trinkets, 26 / -Trinkets, 27
-Trinkets, 28 / -Trinkets, 29 / -Trinkets, 30
-Trinkets, 31 / -Trinkets, 32 / -Trinkets, 33
-All Worthless Trinkets: Vaguely interesting garbage, vendor trash and junk loot. Not magical or mysterious like regular trinkets or worth anything more than a copper piece or two even if you could find someone to buy it in the first place.
-Trinkets, Worthless, 1 / -Trinkets, Worthless, 2
-Trinkets, Worthless, 3 / -Trinkets, Worthless, 4
-Trinkets, Worthless, 5 / -Trinkets, Worthless, 6
-Trinkets, Worthless, 7 / -Trinkets, Worthless, 8
-Trinkets, Worthless, 9
-All Mottos: Whether they’re called adages, maxims or creeds, these simple statements are essentially promises made to oneself, family, or institution. A character’s motto can be a goal in itself or a moral anchor that centers his life and guides his action. A mixed collection of real life and fictional mottos that can aid a DM to quickly expand the history of the campaign or to aid a PC in a richer character creation.
-Mottos, 1 / -Mottos, 2 / -Mottos, 3
-Mottos, 4 / -Mottos, 5 / -Mottos, 6
-Mottos, 7 / -Mottos, 8 / -Mottos, 9
-Mottos, 10 / -Mottos, 11
-Battle Cries: Simplistic and bone chilling warcries, complex and inspiring calls to arms and primal wordless screams of rage that shakes the enemy down to their iron-shod boots. A collection of simple phrases, threats, insults and violent promises for creatures to yell before and during combat to add verbal spice to each attack.
-Battle Cries, 1 / -Battle Cries, 2 / -Battle Cries, 3
-Battle Cries, 4 / -Battle Cries, 5 / -Battle Cries, 6
-Battle Cries, 7
-All Reference Tables: When a trinket calls for a Random Weapon, Random Color or Random Godly Domain and you can’t think of one offhand, just go here and either roll a die or select one of your own choosing.
—Keep reading for all reference and resource tables.
Keep reading
dont fuckiN LOOK AT ME
i didn’t know there was a team crafted reunion video and i’m cryinh
edit: here’s the speedpaint ;3c
I love how all the “signs” of people lying are symptoms of adhd or autism because when I listen to people listing off these so called signs Im just like…cool so none of these people will ever trust what I say apparently lmao. Lemme just break down the ones that I do:
1. “Avoiding Eye Contact”
Autism. I hate eye contact
2. “Weird Ticks or Fiddling With Body”
Autism. I’m textile and I like to touch things
3. “Putting Objects Between You and Themself”
Autism. I don’t like people getting too close because I have a bubble and I hate being touched, breathed on, etc
4. “Weird Facial Expressions/Not Emoting Enough”
Autism. Emoting is something that i have to consciously do and sometimes I get tired
5. “Adding Unnecessary Details/Talking Too Long”
Autism and Adhd. I can get obsessive with small details, slip up and miss my cue to let someone else talk, and get too excited about something that seems unimportant to others
6. “Sudden Pauses/Trouble Remembering Detail”
Adhd. I can be on a roll with what Im saying and in the next second forget absolutely everything. Then I have to mentally back track to the beginning of the conversation- sometimes going as far as reexamining my surroundings- just to catch my train of thought again
7. “Answering a Question With a Question”
Autism. I feel like this one applies to many people who aren’t even on the spectrum but sometimes I just want to make sure I understand the question dude
8. “They Tell a Story That Keeps Changing”
Adhd. Sometimes I tell things drastically differently because I’ve gotten sick of telling it the exact same way, but the important details will stay the same
The above examples have been provided with the authors' permission to demonstrate what these look like.
Basic rundown:
They are all 3 sentences long
Perfect grammar, capitalization, and punctuation
Like absolutely flawless English teacher-style writing with only a single exclamation mark, ever
No mentions whatsoever of character names, settings, situations, or anything that could be tied to the story
The usernames may be identical to people who exist on ao3, but the name is not clickable, and no profile is associated with it EXCEPT when you directly search for that name. What this means: the comments come from an unregistered (not logged in) reader, bots scrape the site for real usernames, attach that to the comment, and post
Please spread the word about this so authors can filter comments and report them accordingly
There has been some speculation about why this is happening at all, and the best guess is that this is a feature that AI-training story-scraping tools are implementing to try and make their browsing traffic look legitimate
They’re more comfortable, still form fitting, and best of all: THE POCKETS. THEY HAVE ACTUAL POCKETS.
don’t believe me? look:
these are boys pants, and they look just as good on me as any other skinny jeans I own
See that phone? I’m going to put it in the pocket. Must be so small right??
Ah yes, girl pants length. Probably can’t fit any further than that-
what? what’s this?
Good god. Oh good lord in heaven. This is blasphemous.
Look at how much room is still there. There’s chaos in the streets. Babies are crying. Fashion designers are screaming out of fear of the unknown.
Buy your pants in the boys section, girls. Live in the beautiful world you deserve where you can fit shit in your pocket.