I'm Cinthia and this is my Art blog, I mainly do Pixel art, but it's not the only thing I do. Sorry if you follow me for a fandom/style and then never see it again. Have a good day Stranger! And excuse my colourful language
247 posts
I was making an icon to link to my twitter, but it turned out bigger than I expected, so I took it as an exercise on downsizing...
so, follow me on twitter if you guys want... sometimes I post pictures there...
As my last post was about new villagers this one is about villagers that somehow got forgotten in the newer versions of the game and I think their designs are just too awesome for them to be buried in the older games...
Anyways, here's a link to all my AC related stuff and other pixels thanks for your support everyone!
yus... I decided to do a few villagers that were introduced in new leaf... Chadder is my babu ♥
All my animal crossing related stuff
All my pixels
Just so you know I'm still alive... I haven't been replying notes as I'm normally on tumblr mobile and it suck really bad... my notes just don't load at all
I finally noticed what the anon meant when they said my pixels weren't transparent... I add a 1px white border because I like it, but if enough people asks I can remove it(?)
Also if you want to see my other animal crossing stuff, here's the tag. and if you want to check my other pixels here they are...
My waifu ♥... I just adore little my's character, I find it interesting that her name actually refers to an incredibly small number, (one millionth) she's that small ;v;
And 2x version
You guys wanna know what I did this weekend? I participated in Ludum Dare, an online competition to create a game in 48 hours...
You guys know I love videogames and how badly I wanted to make one, but this took me by surprise, David (who made the first pic) called me to ask me if I had time to participate in a project and I said yes, I met the two programmers (who were insanely sweet dudes) via skype and we started working...
I was in charge of the characters pixel work (surprise surprise!) so I did the best I could to make decent animations with the time we had, I also designed one character, I feel like I was the weakest link in the chain, but w/e, we completed the game and it's alive! it's the first game I can call mine so I'm super proud...
Check it out!! (click on the windows/web link to go to the game) and if you participated please rate it and tell us what you think!
Guise, I need to have stuff in the background to work better, so I normally have some anime or whatever that I mostly ignore while pixeling... the thing is I decided to watch moomin and I became really productive, the only downside is that in the middle of doing something I start doodling moomin stuff and ended up making this... here's a 2x view
Believe it or not, I'm back... expect more stuff soon-ish...for now, here's Wendy, Cookie, Freckles, Peanut, Nate, Willow, Roscoe and Maple
if you're looking for the other ac pixels I've done here's the taaag
Aaand I guess this is the last post for a while... have some of the fkmt fanart I did last year... I love Kaiji, but Zero quickly gained a spot in my heart and I think I drew the most fanart of that manga... you can of course guess that my OTPs were IchijouxKaiji and ItakuraxZero
that's it I guess... I love you guys... don't forget me in this time I'll be gone, ok?
OMG I'M SO HAPPY YOU LIFTED HER SKIRT!! that would be the very first thing I'd do, that's why I wrote that, lol
Also, I'm super happy you liked everything, ilu gurl ♥
Today I got a package from genericnpc!! She made those Polyrhythm era Perfume dolls for me, they are amazingly detailed and so pretty. This is now my most precious item in my collection because it’s 100% unique, I feel like crying. There were also many doodles and alpaca memos, everything so sweet ;^; Thank you so much again and I hope you get my package soon!!!
OH MY GOD I JUST HAD THE IDEA OF LOOKING UNDER A-CHAN’S SKIRT AND IT SAYS “DON’T LUCY NO!” I’M CRYING OMFG I LOVE YOU SO MUCH
So this is another thing I was working with... I started this to understand how to work on my original mockup, I never worked with tiles and preset palettes and sizes before, so it was quite a challenge. I made a full set of tiles, that are way too boring to show here... but I made all the fruits, all the flowers and their wilted variation, weeds, rafflesias, some normal trees, pines, palms, grass, rock, etc... it was a lot of work... maybe someday I'll work on more full screen compositions, to show all the tiles... but for now, I can show vesta and kabuki, because they're not that boring... idk if I'll keep on doing this though...
I decided to made this thematic post because I was only missing 8 canines from ACWW... (ok, I'm still missing three doges, but I'm saving them for other posts, but all villagers are done) more variety in species coming up soon-ish
link to the 1st compilation (x) link to the prev post (x)
Thanks for the nice response on my last tut, Under the cut I'll talk more about the specifics of drawing pixel art, I'm not sure how deep is this because I thought of this tutorial as basic knowledge, but please ask me if you want me to explain anything in more detail.
So, since you already know how things work on the program let's talk about drawing and polishing things in the program... Also, I want to add since I forgot with the last tutorial... I'm not the best at pixel art, not even close, I'm still learning, this is not a definite guide and it won't give you superpowers... or maybe it will if your computer is radioactive and you spend a lot of time reading my guide or something... no guarantees of that though, but if that happens don't blame me if your superpower is lame, ok? First of all, let me explain what pixel art is: Pixel art is a subdivision of digital art, where you have control of your image in the smallest level, pixels. That's why pixel art is normally small, so you can focus on all the picture without leaving things to chance. The main thing that I like about pixel art is that the placement of every single pixel matters...
(you can notice clearly how altering the position of 10 pixels make the lines completely different... this is also true for variations in single pixels, but I wanted it to be obvious)
Since it's a subgenre of digital art it has some "rules" that don't necessarily apply to other sorts of digital art. of course you can break the rules, but then you're not really making pixel art... Actually I think it can be condensed to one rule... 1.- Control EVERYTHING: this doesn't mean you can't use the bezier line tool or the paint bucket, but you shouldn't use any kind of filter or blender tool (burn, dodge, blur, etc) as you can't control the outcome... this doesn't mean you can't use a lot of colors, but give every color a meaning in your picture and keep your palette to a minimum... this doesn't mean you can't freehand your lines, but you have to fix them later so nothing is a program choice and everything is placed RIGHT where you wanted it to be. There are a lot more don'ts than dos with pixel art, but you'll find them as you progress... just look at the master's (I admire Syosa deeply, you may find fool, jalonso and mrmo tarius to be freaking awesome because they are... pixeljoint has a bunch of talented individuals posting and offering advice) and join pixel focused sites if you're interested, their forums are really helpful, I post in pixeljoint, they are cool dudes and have helped me a lot. There are two different approaches when it comes to pixel art (or maybe many more, but I have two):
1.- From specifics to general.
This method is basically start with clean lines, and then fill them out and add detail, much like you'd start any picture I guess...
so I start with a sketch...
(all the sketches I'll be showing are at 200% so you can see better since it's so small)
then I clean the lines, I normally just clean the same sketch and then change the sketch color to black so I can see better, but you can make a new layer and work there if it's easier for you... as you can see I made all lines 1px wide fixed all the jagged lines , and basically worked every pixel so in 100% the lines have the correct angles... this was specially tricky in the dress and legs, sometimes just moving one pixel changes the entire meaning of a line...
Then I simply fill the lines with whatever colors I'll be working with... they're not definitive colors but placeholders, but I still try to make them as close to what I want as possible because... well.. I like working the less I can, so if I can pull it off with just one attempt it's great for me... right now this pic has 6 colors
then I put some shade where it belongs, now the pic has 9 colors, I added one darker yellow, one darker orange and a brown... as you noticed I completely ignored the dress colors because I'm stupid and took the screenshot before I worked on it... but I only added one shade of grey for the dress and shaded the lighter part with the darker red.
then I make the lines work in function of the forms, not only as lines by shading them too. I add another darker shade for every color that's touching a line and paint the line also minding the lightning of the picture (using a darker color only for the parts where the shade is, sometimes you can even erase a line if the pic looks better like that, beware of using lights randomly though, that can ruin a picture very quickly...)
then I fix the colors to my liking.. this pic needed some more contrast and better use of saturation in the shadows...
and then I just finish adding detail and put a white border around it because idk... I decided that's how all my animal crossing pixels would look like...
(this is goldie at 100%)
and the other way to work a piece is....
2.- From general to specifics.
With this method I'll start with a very lose sketch, in this step I mainly worry about the gesture and pose, using references is important so it doesn't suck much..
then, I paint with general colors, like, I know the sweater will be greyish and the skin is yellowish, and the hair will be brown and I'll probably recycle that colour in her leggings too... I don't really marry with a palette right now, I just chose general colors and I'll be adding, removing and modifying them as I go...
I also made the pic a little smaller...
And then... I just start detailing... I always start with the face because it's the most important part, I used two shadow tones that will help the yellow look like skin tones...
Never be afraid to move stuff around... after all what you did was just a lose sketch, I worked more on her eyes and changed the shape of the face to match better my reference
The colors evolved a lot since I started and I started refining the shapes and making every pixel count...
I gradually start adding more colors to the palette, first I check the color is not too similar to any of the ones I already have, and then I check if the ones I already have and see if I can make the colors work on other places, normally when you work with greyish colors you can make them work differently when you place them near to other colors... just experiment (or learn color theory, but experimenting is more fun)
this is the palette I had when I first started polishing it...
(all the black slots are fillers, as gale works with limited palettes since the start, you have to manually add colors everytime you want a new shade and if you modify the color, all the areas that are painted with that color will change accordingly... it's super neat to make the colors work together later...)
this is the palette I ended up with, 12 colors + transparency, you may notice I changed the skintones so I could recycle them in the sweater, and the greyish green became less green because that way I used it in more places...
and this is what I ended up with... I flipped it at the end because I liked it better like this...
Hope you find this useful, let me know if something is wrong...
The next tutorial will be about pixel animation I guess, unless you guys have a better idea/don't want to see me post any more tutorials
you guys may not know but I'm nuts for fkmt work and one of my most loved babus is zero...
I did this on my DS, sorry it's so messy... I kinda only focused of the nose
Since some people asked me to explain how do I do pixel art/show them the program I use, I decided to do both things...some basic info about the program, shortcuts and the explanation for the tools can be found under the cut.
Welcome to this tutorial for GraphicsGale (shortened Gale from now on) I'm sorry if some things don't make sense, english is not my first language, you're free to correct me if you want, I'll try my best to answer questions if you have them. Enjoy.
So, first things first, What is Gale? it's a graphics program by Human Balance co. focused on pixel art, it can be found on it's official site and there you can download it there too. I highly recomend buying it if you liked it, it's not expensive at all and it's awesome.
For this first part I'll just talk about very basic stuff like tools and such, so let's take a look at the program itself.
It doesn't look intimidating does it? I even broke up the menus in pretty colors, yay!
1.- (red) it's a normal menu, like any other program has. I'll be talking about specifics later on, while I explain how to do stuff.
2.- (orange) basic actions icons, it's basically a condensed menu; I'll list the icons, hover up on the words if you want more specific info. New file, Open file, Browse, Save | Undo, Redo |Cut, Copy, Paste | Paste as a new image | Zoom | Grid, Custom Grid, Grid snap | Onion Skin
3.- (yellow) Tools, again, I'll list the icons, hover for a more specific explanation on each icon. Magnifier, Image Mover, Rectangular Selection, Oval Selection, Lasso, Magic Wand, Color Selection, Pencil, Connect line, Spline Curve, Rectangle, Filled rectangle, Oval, Filled Oval, Flood fill, Color Replacer, Draw text | Antialias, Transparent, Paint mode
4.- (green) Layers menu; New Layer, Duplicate Current Layer, Delete Layer, Combine Layers | Previous Layer, Next Layer | Properties of the Current Layer (I don't think I need to explain any of these)
5.- (cyan?) Animation stuff; Add frame, duplicate frame, delete frame | previous frame, next frame | properties of current frame | cut frame, copy frame, paste frame | Play, Pause
6.- (blue) your current document window, here I have a gif with 4 frames opened. as you can see the document only shows me one frame at a time, but if you have the preview window open you can see the animation and you can find the frames in the Frame
7.- (purple) Extras! this is another important part of the program, this program has a lot of specific things that are meant for making your life easier at pixelling, you can call the extras in the menu view, and they are Frame, Layer, Palette, Preview and Loupe, I always have the first 4 opened at any given time as they are pretty useful, I don't really see the point in the loupe, but maybe you will...
Now, some important tips that you may be interested in.
You can dock windows so they're not floating around like I did with the frames window, simply go to the options (the arrow), select "dockable" and drag the window to whatever corner you want, you'll notice the outline changes when it's docked.
You can keep windows collapsed so they don't use space, like I did with the layers and palette, simply select auto hide in the options menu
You can save a lot of time with shortcuts and button mappings, this program comes with some stupid button mapping (for example, ctrl + or ctrl - aren't the default mapping for zooming in and out), so if you're used to another program, you can make them match. Simply go to File > Preferences and change them to your hearts content (or if you dont want to change anything, learn what the shortcuts are)
I hope you guys find this useful, I'll cover basic pixel drawing on the next tutorial...
Do you think that someone could learn how to be good at art? Or is it something you're born with?
I believe everyone who perseveres can draw good, BUT there are some people who has skills that help them become better quicker... and what are those skill exactly? well, first of all it's the ability to not over-frustrate yourself or the ability to turn that frustration into fuel to be better... like Jake from adventure time said "Dude, sucking at something is the first step to become sorta good at something" if you give yourself permission to suck at first, you can see what's wrong with what you did and you won't make those mistakes again (or at least you'll be cool when you see it's not as easy as it looks like)and I kinda lost the train of thoughts I was having, so I'll just list a bunch of stuff I think will lead to a better understanding of art and could eventually make you a better artist.Be exposed to a lot of different stuff, you'll start finding beauty in a lot of things and mistakes in others, you'll soon find out what you want to reach... be observant with what you like and apply it to what you're doing... ask yourself why do you like the things you like and why do you dislike the things you dislikeDon't be afraid of asking for help, if you can't put your finger on your mistakes, ask someone else for help... if you can't think of anyone, I'm here and I love to talk about this kinda stuff xD Be open to what others have to say... (but obvs ignore everyone calling you poopface) sometimes strangers will give you great adviceOf course, everytime I see a 14 yo who draws good I cry inside a little, but I try to think that they also worked to get where they are, so it's great for them...
Thanks for your ask, dear Anon, idk why you came to me to ask this but I spent like an hour thinking so thanks ♥
I decided to make a post every 8 characters... mostly to make less posts between compilations...
link to the compilation of all the villagers I've done so far
next post is going to be a small tutorial for a pixelart program since I got a lot of asks for that
This is kinda old, but I like it and it's relevant because I finally finished minish cap with 100%
The first compilation
This is a big milestone for me, there are 50 characters there, and while I'm not proud of everything I feel like I improved in both technique and speed
Links to all the individual posts so you can download them individually to put them in your blog or w/e
Poncho, Vesta, Biskit, Lucky and Static
Queenie, Yuka, Chevre, Gaston, Tiffany and Wolfgang
Kiki, Mitzi, Opal, Chief, Apollo and Mint
Curt, Jambette, Bob, Fang, Rosie and Gruff
Pinky, Stitches, Lily, Dotty, Tangy and Drift
Marina, Margie, Bill, Sally, Kabuki and Rocco
Anchovy, Benedict, Octavian, Bones, Lolly, Punchy and Friga
Moe, Tabby, Derwin, Elise, Nan and Mathilda
Sable and Mabel
Sable and Mabel are the most adorbs chars ok? I'm uploading them in their own post so I can link them in the masterpost and you can download them separately... enjoy
I had a math fart on my last post, I only had 42 villagers so adding 2 npcs wouldn't have given me 50... but now I have them all, I gave these guys their own post regardless... just because I love Nan and Derwin
links to the other posts yadayada (x)(x)(x)(x)(x)(x)(x)
keep the villager requests coming (sorry folks, I'm saving the NPCs for last or at least for the compilations)
you probably thought I forgot about those and you were partially right
I'm still doing AC pixels guys, request your fav neighbour if you want
links to previous parts (x)(x)(x)(x)(x)(x)
I'll make a compilation of all the AC pixels I have until now + 2 NPCs so it's 50 pixels in the next post I guess, stay tuned!
(still not sorry bb)
can you sleep in a golbat’s mouth
(I'm not sorry)
can you sleep in a golbat’s mouth
since I'm in the mood of uploading things... have this barking doge I did in my DS