probably the last person you want thinking that
Goodbye Hydaelyn Zodiark...uhh...Arc.
One of the typical imageries associated with the concept of "hope" is the image of light amidst darkness. FF14 does a lot of stuff with light and dark of course but in Shadowbringers they made light a thing of horror so they can't rely on the light image all the time.
Another usual image is a bird - "Hope is a thing with feathers..." from the Emily Dickinson poem. Meteion, the bird, was created with hope, but becomes a thing of despair.
So what's left as the image of "hope" in Endwalker is this:
From the cutscene "Live, Die and Know", where Venat monologues about hope and light everlasting while the camera cuts back and forth between her, blackened with blood, and the WoL succumbing to the Light corruption, both limping and stumbling along their paths. This is the face of hope in FF14 - broken, dying, bloodstained, yet defiant. That's what makes playing the hero in FF14 so damn magnetic.
Early ARR, I was cringing at the cliche chosen one, light vs dark type concepts. Further along I began to doubt Hydaelyn, given her ineffectiveness and the cruelty of the fate she bound the WoL to. But from Elpis to the end of Endwalker and beyond, I was proud, for the first time, to be called a Warrior of Light.
thanks to all the dawntrail criticism, i’m rapidly learning that what other people think of as “pacing issues,” i think of as necessary time spent getting acquainted with a new environment, its history and the folks that live there. what they felt was a slog, i felt was the equivalent of going on vacation and submersing yourself in rich, previously unknown cultures.
so basically what i mean to say is i have a true adventurer’s spirit and everyone who gripes about this expansion’s pacing is a loser. (SORT OF a joke. but also not really. but also really. but also n)
henceforth, he shall walk.
KO-FI | INSTAGRAM
They’re lucky that WoL left her guard dog back in Eorzea
doom arc
Let's haunt the narrative together!
The symbology of the Convocation of Fourteen is just... one of my favorite details in ffxiv. And yeah, I know they have zodiac signs because Final Fantasy Tactics had zodiac signs and FF12 had zodiac signs, but 14's spin on them is inspired, and I don't think that gets enough appreciation.
Each of the Ascians is characterized to at least superficially match their sign. Emet-Selch seems like a Gemini, seemingly on both sides of every issue. Fandaniel seems like a Leo who wants to be the center of attention. Lahabrea, The Creator, seems like an artsy Pisces... just...y'know, a horrible one.
And it's not as if "terrible, messed-up version of Zodiac symbol" is new here. Tactics definitely had that already. The thing ffxiv adds to the trope is the presence of the Sun.
Azem's symbol being the sun and not a constellation tells us exactly what their role in the Convocation was supposed to be. The sun's path through the constellations is what gives all those signs their meanings. You can't be a Gemini unless the sun is in Gemini. The sun's passage through the zodiac is supposed to illuminate the best way forward. This is why Emet-Selch calls them both "Shepherd to the stars in the dark," and "Counsellor to the star's people." They're meant to inspire people to become their best selves. This is inadvertently what WoL does in numerous places and times across the game, (and one of the ancients in Elpis even comments on it) because apparently repeatedly dying at the hands of their coworkers and friends for eons did not get them out of having to do their job.
When the sun protested their unspeakbly terrible plan, they went all in on their hubris by casting it down forever. They never replaced Azem. They don't even want to remember they ever had a sun. They don't have the light that illuminates their best selves, their better future. So they can't find it anymore. They don't know how to be themselves anymore, in Azem's absence. In Elidibus' case, literally. He is so desperate for the guiding star he can't even remember having, that he constantly, instinctively, seeks out Azem in different forms. Wearing Ardbert's corpse, and wandering up to WoL for awkward chats, and looking back to the heroes of the past who were definitely Azem shards.
The sun, torn from the heavens, leads to the maker's ruin.