"Oh, Geralt, I think it's broken!" Jaskier wailed from where he was sat in the mud.
Scowling, Geralt bent to inspect the ankle in question, the one Jaskier had turned when he slipped on the wet ground. He poked at it and Jaskier moaned.
He rolled his eyes. "It's not broken," he said gruffly. "Just twisted. You'll have to keep your weight off it."
Jaskier's face scrunched up in distress. "Then whatever am I to do?" He waved his arms in the air with great dramatic intent. "For I am all alone in the wilderness, miles from civilization, and now incapable of walking." He wound himself up into a full performance. "The wolves will come for me and I shall surely die here!"
Geralt suppressed a smile. "I'm sure we can figure something out."
He pondered Jaskier with mock contemplation while Jaskier gave him soft, pleading eyes. He threw in a little lip tremble for full effect.
"Fine," he grunted eventually. "If we must." He scooped Jaskier up into his arms in a bridal carry and lifted him into the air.
Jaskier squealed with delight and threw his arms around Geralt's neck. "My hero," he declared, dropping a kiss onto his cheek.
The bard really was an idiot. He tucked him into his chest and fought back a blush.
I
may
have
just
gotten
a
publishing
offer
(I’m proud of the graphic, too.)
Mood: The immediate (and temporary) emotions of your character. A feeling of joy after kissing the girl they like; frustration after a busy day working a summer job at the fair; despair after somebody eats the last Oreo.
Situation: The plot and relationship contexts of your character. The apprehension they feel with a friend in the weeks following a nasty fight; the nerves felt in the week leading up to their big championship game; the frustration and boredom of being grounded after crashing the family car into the county creek.
Struggle: The core, deepfelt pain of your character, which often emerges from their background. The fear of failure from overly demanding parents; a deep longing for a family they never knew; a desperate need to be accepted after spending years as an outcast.
The above emotional motives all play an important role in driving your character’s actions, muddying or even overriding their more logical intentions — just as it happens to the rest of us. (We’re all human, after all.)
That being said, while your character’s mood and situation will shift throughout the story, their struggle will remain constant: their true north, emotionally speaking. This struggle will always be at the root of their actions, even as you swap in new situations and moods.
Let’s say your character’s name is Bethany, and her struggle is this: a deep fear of failure, stemming from her parents’ impossible academic expectations, which conflicts with her own desire to finally experience the life she sees passing her by.
Her actions, while primarily driven by that struggle, are going to vary quite a bit depending on her situation and mood. For example, if it’s the night before a big test, she might blow off a friend’s invitation to a party so she can study.
But if the party is a week before the big test, and she finds a handwritten invitation in her notebook from Emma (the girl on the lacrosse team she has a crush on), Bethany might act differently. Maybe she feels a lightness and warmth in her cheeks as she reads Emma’s note. Maybe she puts those textbooks away, and maybe, just maybe, she sneaks out the window and goes to the party.
But if Bethany finds the note after her parents just chewed her out for being ungrateful and not studying hard enough? Maybe Bethany doesn’t go to the party. Instead, maybe she reads Emma’s note, trembles, then rips it in two, knowing she can’t disappoint her parents like that. Then she spends the rest of the evening studying. Alone.
All three kinds of emotional motives are important. Your character’s struggle is the anchor, but their mood and situation are the ever-shifting masks you use to express their struggle in fresh ways.
And by the end of the story, hopefully your character will overcome their struggle — putting away the textbooks, sneaking out the window, and meeting their crush at a party. Maybe even having their first kiss.
Whatever the character, and whatever their struggle, I’m sure you’ll do great.
So good luck! And good writing.
— — —
Your stories are worth telling. For tips on how to craft meaning, build character-driven plots, and grow as a writer, follow my blog.
When it comes to your writing, you are allowed to do the following:
Be proud of your work.
Have fun.
Enjoy the process.
Celebrate milestones no matter what they are, whether that’s 100 words written in a day, 5k words finished this week, or a final draft.
Take breaks.
Rest.
Do other things that have nothing to do with writing.
Work as fast or as slow as you like.
Write “cliches”.
Outline.
Fly by the seat of your pants.
Partly-outline it and fly by the seat of your pants the rest of the way.
Rewrite.
Write to publish.
Write with no intention to publish.
Write for only yourself alone.
Feel free to add on!
Holding rag in this darkness, I keep cleaning the rotten carpet of ethics. Knees are bruising, But my hands keep moving, The mind can’t comprehend how to stop. Eyes can’t adapt to the pitch dark. But ears are alert, Realization dawns, You all are here too.
Some scratching softly, Some rubbing too vigorously. I know that I’m not alone. How come there are so many of us? Trying to remove these stains in the darkness, and hoping for a glimpse of white. Cleaning this tainted carpet of ethics.
What is wrong with us? This house is full of bodies without guts. Few are dancing like puppets, freed on the condition of being muppets. Some keep peeing all over it, Others keep cleaning all their shit. The smell of this home is atrocious, It makes me nauseous.
They are covering the skin of God in red, and if we whispered, we are bad. If and only if, I can know about their scale, I might try not to fail.
Let’s get a new carpet. Stop dreaming about turning this obsidian into white.
LEPTIR CHAHAR
I know notes are important especially on art posts, & reblogs are even better than likes, but I can't help but frown when I see people complain that they get too many likes compared to reblogs. I get it, I'm an artist too but especially on posts that only get 5 notes for hours of work, I appreciate every like i get. I'm also kinda scared people will avoid liking posts so they don't feel guilt tripped into reblogging, and they'll just end up ignoring most art posts altogether (as I do, sometimes)
Yes!!! You’ll notice that I pretty much never reblog posts that are like ‘likes / kudos aren’t enough, it needs to be reblogs / comments’ etc. and there’s reasons for that.
I feel like a lot of these folks don’t understand audience metrics. Back at university, when studying how the audience engages with the media, we learned briefly of the 10/10/10 rule. The numbers may have slightly changed over time, etc. but essentially we learned about audience engagement, and the different tiers of engagement.
When applied to like, art and writing, there’s actually really simple statistical explanations for why people don’t get as many reblogs or comments in proportion to likes and kudos. And that’s simply because the bulk of an audience - I hate to say it - just doesn’t care as much as the uber fans do. They like it in a ‘cool I’ll like that’ and that’s about the sum of it.
So standard stats of engagement go like this:
Your audience engages with the thing (art/writing etc.) That’s your hits.10% of that group like the thing enough to kudos it. 10% of that group like the thing enough to then comment. 10% of that group like the thing enough to see if you have a Tumblr/find you elsewhere on the internet. 10% of that group might actually go buy prints etc.
Tadah! The numbers change, of course! But that’s like, tiers of human engagement. That’s fundamental stuff. People can’t care about everything equally, and so they really just don’t.
This is how someone with 200 followers may only get 20 likes and 2 comments/reblogs. (And it skews wildly - especially on Tumblr where people tend to not like every post they actually enjoy - because like-culture on Tumblr is sort of…more like bookmarking a thing, which falls into the commenting metrics.)
There’s also these stats, which are a bit disturbing:
Your audience engages with the thing. That’s your hits.
About 10% of that group are engaging with it oppositionally. That means, they are engaging with it because they don’t like or hate it. You rub them the wrong way and they just haven’t unfollowed yet. They actually enjoy hate-watching. They like to feel better about themselves and they can do that after reading / looking at your thing. etc. That’s fun right?
I mean those people are the ones who watch a McDonald’s ad and then go ‘I fucking hate McDonald’s, that’s trash.’ If you agree with them, you’re like haha yeah - congratulations, you are oppositional readers of McDonald’s! But here’s the thing, no one escapes that. No creator escapes that. You’re probably doing well if you have oppositional readers. Most people have no idea they have them, because most oppositional readers engage privately and are satisfying some weird thing inside of themselves. I.e. people who hate McDonald’s after an advertisement are like…not very likely to then call McDonald’s and tell them that.
And then the majority of the audience engages neutrally. Meaning they can either take or leave the thing. It’s just good to have in the background for them. They may turn into an oppositional fan, or a favourable fan. Usually it’s the latter! I often think there’s less of this online (neutral engagement), because people tend to curate their experiences more. But then I think of the amount of folks I follow who I realistically only followed because they drew or wrote my OTP that one time, and now I really am just a neutral follower.
That’s…the bulk of most people’s experiences, unless you unfollow people all the fucking time, lol.
So if you have enough of an audience to engage favourably - to press the red heart button, to even leave comments sometimes etc. that’s amazing, because as you can see - the stats are like…not ultra favourable towards it, and it’s probably not going to gain you anything but resentment if you start guilt-tripping your audience.
The neutrals will leave, the oppositionals will stay because they enjoy the drama (which is really not what you want), and the favourable folks are generally already trying pretty damned hard in a world of complete media oversaturation and may also leave to find someone who appreciates them more (pro-tip for the folks out there, if you already get comments or reblogs and frequently mention not getting comments or reblogs your commenters are often going to feel unworthy and unvalued and unappreciated). And, as you say, some might be scared away from ‘lighter’ engagement because they feel guilty for not doing more energy-intensive engagement on a blog that frequently posts guilt-trippy posts.
I mean hell, I even thank my lurkers, because they’re awesome. Somewhere out there, there are people who feel favourable about my work and I’ll never see a kudos about it, but I know statistically, they’re there. And they’re awesome. Like, some of those people will read this post. Hi folks. *waves*
But anyway, tl;dr, I completely agree with you. I don’t want to scare my audience away and I don’t believe in guilt-tripping. There are ways to encourage audience engagement for the people who are shy etc. and it’s mostly like ‘you can leave a kudos in the comments!’ or ‘I love my commenters thank you for inspiring me’ and maybe someone wants to get in on that love or ‘you folks who are leaving kudos on a regular basis / like my tumblr posts are the best’ etc.
And also tl;dr a lot of people do not understand audience engagement principles. It is literally impossible to change the stats so that 90% of your audience is super favourable and comments all the time. And why? Because that’s just not how humans work. We’re all engaging with a million different things in a million different ways, and that leads to creators having audience engagement metrics that resemble the above. There is already Too Much Stuff, and people have lives and cannot exist to just be sycophants over every type of media they engage in. It’s just…how that is.
Also like, reblogs and comments are important, word of mouth is really important to creators, but it’s like…it’s never apportioned fairly. It isn’t proportioned to hours put in, how good the final piece of art is, etc. That’s…the way it is. That’s not the audience’s fault and it’s not the creator’s fault. We’re all just doing the best we can in a world where someone’s 10 minute sketches will get 40,000 notes and someone’s 300 hour piece of artwork will get two likes and that’s it.
Hey kids, not to be a party pooping adult, but if you start noticing signs of having an addictive personality/tendencies at a young age, be really careful when experimenting with alcohol, marijuana, or nicotine (and other illegal drugs, which I would encourage you to avoid entirely; and medicinal drugs like opioids acquired after a surgery).
Like, if you can't tear yourself away from a video game, even to make it to an important event on time? Addictive tendencies.
If you keep spending your allowance money on those funny collectibles or new shoes even when you promise yourself you're going to save it? Addictive tendencies.
If you find yourself unable to resist and manage food cravings, or frequently overeating even when it makes you feel bad? Addictive tendencies.
Be aware of yourself, kids. Be cautious and don't be anybody's fool. I love you, be safe!
all azhar does is exhibit authority issues, act dramatic, plot revenge, set shit on fire, commit atrocities, simp for ella and cry