Painted the Moon Elf calling forth Exile from whatever Abyss it has been forged in.
Side note, how tf do artists juggle commissions, multiple social networks, personal work, life in general, social life, and even a day job on top? Like damn, I barely can keep up and I’m not even doing all of the above…
I'm kinda meh about roof gardens/ grass roofs bc they can accumulate a lot of weight and collapse/ cause leaks
But living walls? Mighty sexy
They provide natural insulation, which not only keeps the heat in during cold days, but keeps the heat out during hot ones. It's better planned and maintained than vines (depending on the plant ofc).
Flooding in urban areas can be reduced since the roots and the growing medium will hold in moisture. Air can be purified, and heat can be reduced because of evaporation.
I just love living walls
A female dragonborn paladin with the noble background is the ultimate switch: she can be the knight, the princess or the dragon, as circumstances require.
love the idea that infernal is a language tieflings don’t have to learn, they just have it built in from birth, and they quickly discover that they can say anything they want out loud in infernal, since almost nobody else understands any of it.
thieves have thieves’ cant, tieflings have the secret language of satan
Alternative explanations for why your fantasy setting has powerful magic items just lying around where any random schmuck can pick them up:
Up until a couple hundred years ago, the world’s magical background radiation level was much lower than it is today. Most of magic items were once minor lucky charms and simple household conveniences; being designed to function in what’s now considered a low-magic environment, their effects have not only increased considerably in power, but have also become warped in unexpected and frequently ironic ways.
It’s impossible to create a magic item on purpose. Random objects just become magical, and nobody really knows why. Living things are never affected, and the phenomenon seems to favour manufactured objects over natural ones, though it’s unknown whether this is a real trend, or a reflection of the fact that people rarely “use” natural objects in ways that are likely to trigger any powers they might possess.
Magic items are actually the larval form of monsters. They spend the first part of their life cycle sessile, feeding off of the heroic destinies of the adventurers who carry them. When those adventurers eventually TPK, it triggers the next stage of the items’ development; shortly thereafter, the items “hatch” into a new colony of monsters and spawn the next generation of magic items, continuing the cycle.
There exists a possible future where the forces of Order and Chaos fuck up so badly that the world is torn apart and smeared across its own past. The wreckage of that future are/have been/will be raining down over the entire span of history leading up to it. Being indestructible, magic items comprise the bulk of the debris, but sometimes creatures, buildings or chunks of terrain make it through, which is where dungeons come from.
The world’s supply of magic items is actually very limited, but is constantly being manipulated by the gods to place them in the paths of people who will make best use of them – where “best use” is defined roughly as “hey, you know what would be hilarious?”. The random magic item tables the GM rolls on aren’t a game-mechanical conceit, but a completely literal modelling of the gods’ decision-making process.
There are no such thing as magic items. Sometimes ordinary objects just do things when adventurers pick them up. Almost no-one knows this.
why do wizards and mages and shit in stuff always have to use a fucking stick or staff to do magic. what’s so special about a gotdamn tree bone
sexual tension is out, platonic tension is in. I need enemies who have fought each other so many times that they've developed a mutual fondness, realized they have a lot in common, and have to stop themselves from slipping into friendly conversation when they're supposed to be kicking each other's asses.
I memed
what if magic was real but it was treated the way music is now with different genres and like “oh youre still into conjuring? thats cool I guess. recently ive been getting into third-wave post-necromancy, it’s some pretty heavy stuff”
Name: Smoke Race: Human Class: Cleric Height/Weight: 5′5″ish/180 lbs Bio: One of the few clerics for the Greenboots, he marched under Red’s command and now King’s. Wielding a spear and a shield, he’s more used as fighting retreat or to hold a position as other Greenboots rush in to defend him. Nicknamed Smoke due to his first day with the Chain, coming in with a short wooden pipe, and insisting on setting up the camp fire. He was there for most of the Alloy campaign, but joined right before the Chain left for Alloy. Heavy drinker.