30-Day Video Game Music Challenge (Super Hard Mode) Day 11: Puzzle game music From Tetris Effect (PS4, 2018)
Multiplayer modes are coming, but will they use the VR environments and keysounded music that made this the best classic Tetris?
Source: YouTube and Hydelic, challenge by OverClocked ReMix I think?, via NintendoCapriSun
You know Bitcoin? The crypto-currency that’s about as fake as real money? It’s apparently big enough that there was a need for an alternative. Liam Butler likes that doge meme so he created dogecoin. He also liked Cool Runnings so he started a fund, Dogesled, to send the Jamaican bobsled team to the 2014 Sochi Olympics. They raised 27 million dogecoins, or $30,000.
I…I couldn’t make this stuff up.
So meme. But money? Much real. Such surprise. Wow.
Source: Jamaican Bobsled Team – Dogecoin Fund via RT
Oh boy, it’s a Mega Man! The Mega Man games always have rockin’ soundtracks. Krzysztof “MET” Słowikowski made metal covers of every game in the entire classic series, some of the X games, and some other random stuff.
Source: Krzysztof Słowikowski via searching for the Mega Man II Game Boy soundtrack
Spotify’s Discover Weekly playlist is the gift that keeps on giving, and yesterday it introduced me to Thank You Scientist. This seven course dinner of a crossover prog rock band uses strings, saxophones, and brass to fill out their sound.
Source: Thank You Scientist via Spotify
What happens if you swap out Mortal Kombat’s sound board for one from NBA Jam? YourMKArcadeSource had some extra Mortal Kombat and NBA Jam boards and gave it a shot. As it turns out, you get a totally playable Mortal Kombat with a confused announcer that loves to say “Nuggets!”
Source: YourMKArcadeSource via Nathan Phillips and Now You’re Playing With Podcast
So I finally updated the site that’s more important than this one. I wrote the site’s first new post since April 2012 about our switch to Unity 2D, our new Games page that includes Thong Girl and my three Ludum Dare games, and the shiny new Bakamo Studios Facebook page. I even posted to our Twitter!
It’s no big secret that I use this blog as a testing ground for things I want to implement on the Bakamo Studios site. The new post cross-posted to Facebook correctly the first time and all seems to have gone well. If you’re interested in games I develop, please subscribe to Bakamo Studios’s RSS feed or like us on Facebook.
This is closer to what a blog should look like. I need to work on it more.
Source: Bakamo Studios » Developers of Thong Girl
Corruption as Art uses a real-time corruptor mod for BizHawk to flip random bits in memory while a game is running. Usually this just crashes the game, but sometimes things break in interesting ways. When applied to Streets of Rage 2, the music keeps playing but goes out of sync and creates strange remixes. Be warned that some posts, like How to Draw Kirby, feature “extreme flashing”. Lately I’ve been tearing things down and putting them back together in better organized ways, but this has introduced some glitches.
Source: Go Straight (remix EP), by ramon via corruptionasart via kinsie
Here’s a new bandcamp thing I put out just now, I’ll be sure to come up with clever track names and stuff like that when I get home from work later but the tracks are all there for your ears i guess
https://www.youtube.com/embed/
I’m OK! I’m mostly on Kbin and Lemmy and a little Mastodon and Discord. They’re like if Reddit or Twitter were general Internet services like email and not getting ruined by a dumb CEO. I don’t use other platforms much unless I’m checking on someone who only uses one platform.
Today is my birthday and people are visiting my old profiles today, so this post is for them. Family and work are keeping me plenty busy and I haven’t been keeping up with everybody else like I should. These crossposting WordPress posts are too much work and don’t really reach people anyway. Floating Is Fun is way easier to do. I really miss my weekly Twitch stream and I am planning my return as soon as my schedule allows for it. I have a lot to figure out, but I want to be there for everyone who wants to see me. Let’s play chess sometime.
Source: myself on fedia.io? I need to find a better way to do this.
In 2003, I had just started making levels for Tony Hawk’s Pro Skater 4 when the legendary AndyTHPS unleashed this Shipyard line on the Internet. This changed my life. It didn’t only motivate me to buy a capture device and start recording my own videos. This video also introduced me to Dillinger Escape Plan and started my descent into math-metal insanity. I was hooked for years.
Source: AndyTHPS via the tXo‘s old web site
The 8-Bit Big Band plays memorable video game tunes arranged for their incredible New York orchestra from the Before Times. I’m really vibing to this, so it’s a natural fit for this blog’s music pantheon.
Source: The 8-Bit Big Band and YouTube and Bandcamp via andyTHPS Community Tournament #2
I made another game! For VOGJam 1 the theme was “A Buggy Game,” so I made Skeleton Hunter, a broken little 2D platform game in HTML5. You are the hunter from Skeleton’s Revenge going around defeating skeletons and the necromancer that keeps summoning them. Jump backwards through walls, wrap around the screen, undo deaths by pressing Pause, and utterly pick apart the game. I hope this makes it into Awful Games Done Quick someday.
Google Chrome has gamepad support and is the recommended browser for playing this game. UPDATE: v1.02 has support for gamepads in Firefox and control config for all platforms.
Play at Bakamo Studios Play v1.02 with control config at Bakamo Studios Play at VOG Network
Yes, there is a way to reach the title screen with the hunter. Try escaping boss rooms.
Because I didn't have time to make a controller configuration menu, I basically just allowed for every control scheme at once. Even gamepads are supported if you're using Google Chrome. (Or Firefox in v1.02, which has a controller configuration menu now.
If you do a jump attack facing away from the wall, you can get inside the wall. I knew from the moment the theme was announced that I wanted to do a game with bad collision detection.
The skeleton wasn't even implemented until two days before the deadline. It turned out alright, though.
Holy crap, what happened here? Did that guy walk off the title screen to the right? You broke my game! How could you?
Source: http://hitstun.bakamostudios.com/vogjam/skeletonhunter.htm made from scratch in HTML5 and Javascript using Notepad++, Tiled, GIMP, FamiTracker, Bfxr, and Audacity.