TMNT Tournament Fighters

TMNT Tournament Fighters

Remember when Konami made video games? Their best fighting game was Teenage Mutant Ninja Turtles Tournament Fighters on the SNES. Last night, we played a tournament in this at our local fight night, and I did my best to explain it during the first few matchups.

Source: Ragnorok64 via Columbus Fighting Games

More Posts from Hitstun and Others

9 years ago

Marty Friedman and AKB48 – Death Panda Death

Japan will make anything cute. To make metal cute, ex-Megadeth lead guitarist Marty Friedman brought in pop idol group AKB48 to create Death Panda. Friedman loves J-pop’s complicated song structures and how bands like Babymetal apply them to metal.

Source: YouTube via the Lost Gamers Japanese metal panel at Matsuricon


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4 years ago

Wataru Ishibashi – The Merciless Savior

30-Day Video Game Music Challenge (Super Hard Mode) Day 29: Final boss music From The Legend of Heroes: Trails in the Sky SC (PSP, 2007)

This was my plan all along! Today, you all become Falcom fans! Behold the climax of Dragon Slayer VI: The Legend of Heroes: Trails in the Sky – Second Chapter Steam Version Evolution Voices Mod.

Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun


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10 years ago

Michiru Yamane and Tsuyoshi Sekito – Motocross Maniacs BGM3

You know, I really should post music here more often. I’ve got a ton that I want to put up, and I’m starting with the motorcycle puzzle platformer Motocross Maniacs. Before developers got a handle on the Game Boy’s sound hardware, they had to dedicate two of the Game Boy’s sound channels to music and the other two to sound effects. Konami’s talented composers made the best of it. I used the same restriction when I made the music and sound effects for Skeleton Hunter.

Source: https://www.youtube.com/watch?v=uxd6FYuNBrk which I recorded from BGB with sound channels 1 and 4 turned off; using OBS; also Game Boy World


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11 years ago
Ludum Dare #28 Is On!

Ludum Dare #28 is on!

I’ve entered this weekend’s Ludum Dare competition! Sure, it’s been two weeks since my last post here, but it’s been a full year since my last game compo. They announce a theme Friday night and you have 48 hours to make a game with that theme. I competed in LD #23 and LD #25 using Game Maker 7 and I’m pretty happy with those games, but this time I’m changing it up and using HTML5.

The theme for LD #28 is “You Only Get One.” I don’t know what I’m making yet, but I know I want to use HTML5’s Local Storage to make sure you don’t get another “one” by reloading the game. I need to test if my HTML5 Local Storage, Canvas, and Audio methods work on all of my target browsers, so here’s a quick demo. What you type into it gets stored in your browser’s local storage and doesn’t get sent to our servers. Check back here Sunday night and I’ll post the finished product.

(In the original WordPress post, I embedded my HTML5 Test here. Tumblr doesn’t support HTML5 canvases in posts. That makes me sad.)

Source: Dr. Mo's Ludum Dare #28 HTML5 Test and a sound effect made in Bfxr


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9 years ago

The Game Boy, a hardware autopsy - Part 1: the CPU

The humble Nintendo Game Boy had a low price and long battery life thanks to its cheap low-powered parts. JackTech is breaking down the Game Boy into pieces to show us exactly what each component can do. The Z80’s bare-bones instruction set made it a pain to code even basic tasks in assembly. That’s why I did all my old TI-83 games in BASIC.

Source: JackTech via YouTube related videos for Bafael’s Zangief BnB guide somehow


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11 years ago

Plamoo - Mystery Stop Motion

What kind of blog about cool stuff from the Internet would be complete without Plamoo’s stop motion movies done with Japanese action figures? For the past few years, he’s been perfecting the art with unusually smooth animations, unpredictable action sequences, and wacky parodies.

Also worth mentioning is LUXE37, which is this idea done with die-cast toy cars.

Source: Niconico (was 003 謎のストップモーション / Mystery Stop Motion – YouTube) and 疾走の追跡(Miniature car chase) – YouTube.


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9 years ago

Angry Video Game Nerd: Mega Man Games

The Nerd takes us back to his own past this time. In ten years on YouTube, James Rolfe’s editing skills have come a long way. This episode took 138+ hours of work! The Mega Man series is incredibly smooth at its core, but sometimes it loses sight of what makes it feel good to play.

Source: Cinemassacre YouTube


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4 years ago

Revo – Wicked Flight

30-Day Video Game Music Challenge (Super Hard Mode) Day 27: Music from a handheld game From Bravely Default (3DS, 2012)

JDetan keeps telling me about Bravely Default’s fantasy rock soundtrack. He also says I should never trust a fairy, whatever that means. If a portable RPG rocks this hard throughout, I’ve got to play it.

Edit: Yikes! The first YouTube video I had here was taken down today! Here's a different upload. I use official YouTube Music uploads where possible, but none exist for Bravely Default's soundtrack. Edit 2: I had to replace the YouTube video again.

Source: YouTube, challenge by OverClocked ReMix I think?, via NintendoCapriSun


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11 years ago

Foothills Of Passage

Dead End Thrills brings out the best in video game environments. This community goes beyond simple screenshots by making modifications to the game engines to render super high resolution images so professional you'd think they're marketing assets. My dual-monitor desktop just got taken over by this one from the new Shadow Warrior.

The old WordPress blog had the 'large' 2221x945 version and a broken link to a ‘full’ 3755x1598 version. Never mind those, I found this 8192x3486 monster on Flickr. Enjoy!

Source: Flickr and foothillsofpassage.png via Dead End Thrills


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8 years ago

Pannenkoek2012

Super Mario 64 arrived in North America twenty years ago today. I used to speedrun it badly. Pannenkoek2012 is still finding new ways to exploit game mechanics and collect stars with as few A button presses as possible. This involves accelerating to relativistic speeds to travel to parallel universes. On his second channel, he uses programming logic to explain cloning, health, enemy behavior, floating point arithmetic, and more.

Source: Pannenkoek2012 via YouTube related videos


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hitstun - The House of Hitstun
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