Some Mr. Verity Backstory Headcanons

Some Mr. Verity backstory headcanons

Honestly, we know pretty much next to nothing outside of his life as the Mr. Verity and I believe this is rather on purpose: all there is to him is his endless dedication for the hunt to the paranormal for that all his life has been and probably will ever be, or so he believes, so I kind of thought about some hcs about his backstory:

His name is Abraham. I kind of hc'ed his name before as Theodore but when I saw someone pointing out that he is a foil to Abraham Strach, I believe Cellbit subtly pointed that his name is Abraham as well, since we know that in his driver's license is registered as "A. Verity".

There simply isn't a period in his life prior to the paranormal: His oldest memory is him, knife in hand and backed against a wall as he pants, staring at the blood zombie he just killed. He doesn't remember anything prior, if he had parents, family, nothing. A boy who came out of nothing and with nowhere to go.

The agents that found him reach the conclusion that he's an orphan or maybe the cult they killed claimed the lives of his parents too, it's impossible to know. As the order valued secrecy above all in his period, they just send him to an orphanage and hope that the kid somehow forgets it all and lives a normal life.

However, he knows about the supernatural, he could never forget it even if he tried, so he does a bit of detective work on his own and it takes years to finally find them again, but he does so anyway.

To say the least, the Ordo is in equal parts ashamed and astonished to have been discovered by a teenager, who all but pleads to let him enter, they refuse at first, after all, he's just a child, but after Verity gives them some strategic pointers on what to do on a mission, which ends up saving the lives of a whole squad of agents, they relent and let him enter as kind of an assistant.

Verity spends little time doing stuff that isn't related to the paranormal: he's either training his body or his mind and when the question of who's the most promissing sharpshooter, fighter or investigator of the Order pops up, the answer to that question is always Verity.

The previous leader of the then Ordo Veritatis was a man much like our Verity, being the one who personally trained him and was as methodical and focused as Veri. Still, in that period of time, knowing other agents identities was prohibited because of security and perhaps even self-preservation reasons, rule that the then leader of the Ordo Veritatis upholded.

As such, he was a kind of father figure to Veri, however, he was a bit emotionally distant but quite similar to his pupil in many ways.

Verity dedicates himself wholly to the fight against the paranormal because that is all that his life is and will ever be: He doesn't believe that he has a "future", he doesn't believe he could learn a trade and have a normal job, he knows that all there is to him is his talent (or perhaps talent is the wrong word, talent implies a natural predisposition, and Verity knows he worked to turn himself into whatever he is now, he chose this).

His first mission is uneventful, his group quickly annihilating the creatures that plagued a certain place, and seeing the sheer power of the group, they get drafted in more and more missions together. Verity knows he shouldn't, but... he grows curious about his teammates. One evening, in a moment of respite while in a mission, the topic of the masks is brought up and one of the rowdier and louder ones of his team thinks they're a fucking terrible idea that they honestly get on the way of his breathing and before any of them can protest, he yanks the mask off. There's silence at first, before another other removes the mask and Verity is stunned with the most gorgeous man he'd ever seen in his life saying that he agrees that the masks are dumb. He looks at the others, waiting for fellow disapproval only to see others taking them off. He's the last one to take it off and it's the actual first day he actually meets his teammates, the ones who he had been investigating and risking their lives together for months now.

Christopher Cohen, Aaron, Chizue Akechi, Francisca Parker and Arnaldo Fritz quickly become the most important people in his life. He knew it was arrogance and it could get you killed in the battlefield but he felt invincible with them, all of them working like the most powerful and well-oiled machine he ever had the pleasure of being part of. The life expectancy of an agent is... not great, but they were the legendary agents that won against any creature or cult no matter how strong. Verity sometimes even wanted for his next mission to be with them because he knew everything was going to be alright as long as they fought together.

However, the Annihilators, as they dubbed themselves, wasn't the only team he participated on and in many of those teams, despite the best of his talent and skill, it was not enough, people still died, he still had to report their deaths, give news of their ends to families who had no idea how their beloved ones simply... died. Verity asked himself all the time if there was more he could do to become smarter, sharper, strong enough to protect all of them and make the fight against the supernatural a little less frightening. The answer he often gives himself is "I don't know."

He tries to live on because of others, because of the image of the all-seeing strategist and leader of the Ordo, he tries to incorporate those lost lives in his mania to fight. If they can no longer breathe and taste and dance, he will take all those blows and pain that will never be onto himself. If they become a memory, he carries their memories like ghosts in his mind. It's all he can do: fight and remember them.

He feels guilty for surviving at times. Logically, he knows that those things are bound to happen in the battlefield, but he often feels that it should be him, the barely-a-person to die in the jaws of a monstrosity from the Other Side than... actual people with lives and future.

Arnaldo once told him that, despite his claims, Verity is someone who loves all of the agents of the order, and deeply, but he struggles to see that

Verity has a severe case of workaholism and survivor's syndrome. To work and investigate is both a way of deepening his perception that he needs to be punished for surviving and of dissuading his anxieties.

It's doesn't surprise anyone that he's appointed to be the next Mr. Verity, like it's a throne that he has earned ages ago, and yet, the news doesn't exactly fill him with joy, only responsability, his burden solidified. He accepts it in the name of all those who died before him, of all those who he remembers

That man needs to retire RIGHT NOW and spend time with his daughter istg

More Posts from Filazuli and Others

1 year ago

its so scary to put yourself out there but a SINGLE message saying "hi i loved what you made it touched me in some way" makes it all worth it 10000%

1 year ago

Fuga Impossível: A story summary for The Gringos

I’ve been seeing people (mostly non-BR) get confused over Cellbit and Tazercraft’s references to their old prison break series, Fuga Impossível, (Impossible Escape) which is canon to their character in QSMP. As they discuss it in some story parts, including Cell’s recent letter to the boys, I thought that it’d be helpful to do a little summary! This is basically the Tazercraft wiki page for the “enredo” (plot) but translated and with a few differences.

Plot summary, from beginning to end, below:

Pac and Mike planned to infiltrate a museum in a big city to steal a valuable diamond, the plan being Mike's. However, almost at the end of the mission, the police end up finding and arresting them, and Pac and Mike are taken to the police station, where they are questioned by Detective Marrone, who makes them give themselves up and sends the two to sleep in prison. Upon waking up, Pac discovers that Mike has knocked out a guard, so the two decide to escape via a helicopter, but are caught by Marrone. Not even the efforts of Pac and Mike's lawyer, trying to clear them of the charges, reversed the situation; Pac and Mike end up being taken to the great prison of Alcatraz.

Arriving there, they are introduced to the prison director, Davi, and see the prisoner J.V trying to escape, but he is quickly recaptured and taken to the cell, which is next to Pac and Mike. The three end up becoming friends, and later, while staying overnight, they meet Cell (Cellbit), another prisoner (so called by the cell phone he carries) with many contacts, who offers them money and protection. It is noted however, that J.V distrusts Cell due to his dangerous and violent ways.

Pac, Mike and J.V start making their prison break plan; they intended to use a pickaxe stolen by Pac and Mike in the mining area, swapping it for a plastic one made by J.V, and escaping through the toilet pipe. Unknowingly for them, Cell overheard everything that was said and tells Pac and Mike not to trust J.V. It turns out that Cell then sends the police officer Felps to search the cell of the two for the pickaxe, but he does not find it. Cell then confronts them, saying that he wants to run too; Pac, Mike and J.V reluctantly agree.

They set the escape date for the next day, but on the same day, J.V, who was in solitary confinement, escapes, and makes a hole in Pac and Mike's cell, with the intention of starting the escape before and thus avoiding Cell. When J.V tries to plug the hole he made, Cell surprises him, stabs him and, after getting them to show him the location, betrays Pac and Mike, fleeing alone in the minecarts (later it would be seen that Cell was caught by the guards). At J.V's funeral, Mike finds a letter, where Jv says he suspects Cell, and tells them to look for his companion Guaxinim (Racoon), a very sneaky prisoner. They speak with Raccoon, who agrees to join them. Pac, Mike and Raccoon go to Cell's solitary cell, but discover that he has already been released. They then decide to go to Cell's cell to steal his cell phone. Arriving there, they try to steal the cell phone, but Cell finds them. However, Raccoon discovers that the cell phone has no signal, and Cell threatens to kill them if they tell anyone.

Pac and Mike decide to use the money (given by Cell when they entered the prison) to pay a prison gang to scare Cell. However, the gang they paid off (Rayquaza) was actually Cell's own gang. Pac, Mike, and Raccoon decide to tell Guard Felps about Cell's cell phone not having a signal, but Cell kills Felps and steals his gun. Then there is a gang fight between Rayquaza and a rival Cell gang, and the other prisoners take the opportunity to make a rebellion. Pac, Mike and Raccoon take advantage of the situation to escape and Raccoon reveals that J.V took advantage of his escapes to build a raft for them to flee and would take Raccoon along in exchange for protection. They find the raft, but Cell (who overheard the three's conversation) surprises them, making them take him.

The four leave Alcatraz Island, but the raft that Jv designed starts to sink because it was only designed for three people. Pac, Mike, Raccoon and Cell then decide to stop on an island. Raccoon was an engineer, so he was assigned the role of repairing the raft and discovers that even if he fixes it, it will still only hold three people. With that, Cell, who has a gun, lets the 3 decide which of them will die. Raccoon later checks his gun and discovers that it only has one bullet — Raccoon then starts to repair the raft, but everyone is starving (except Cell who had gotten some apples from a tree and Raccoon), and Pac and Mike believe Cell would be feeding Raccoon just because he knows how to fix the raft. Suddenly, a police helicopter appears; the group manages to hide the raft in a nearby cave without being seen, and a short time later the helicopter leaves the island. Meanwhile, Cell manipulates Pac, Mike, and Raccoon into thinking they are betraying each other. Mike, who took Cell's knife, stabs Pac, but Raccoon appears and the situation is cleared up. With the three of them knowing this, they trick Cell into thinking that Pac and Raccoon wanted to sacrifice Mike. The three go to a cave to make the plan, but Cell discovers the lie and presses the button at the entrance to the cave, thinking of locking the three there, but the button locked Cell himself in a trap. Cell threatens to kill them with the gun, but Raccoon tells him to keep the bullet for himself. Pac, Mike, and Raccoon exit through a hole behind the cave, abandoning Cell. On the way to the raft, they hear a shot fired by Cell (it is not known if he committed suicide). Finally, Pac, Mike and Raccoon leave the island on the raft, making an impossible escape

1 year ago
"hi There!"

"hi there!"

(inspired by @kultklok sentient Dude headcanons, the thing itself was deleted but it got stuck with me, because I'm a real big fan of sentient video game characters and 4th wall breaking bits and anything of that sort, so it's no surprise.)

1 year ago

Can confirm. He has been forgiven.

the GAYS have FORGIVEN Dude Postal 1 for his crimes

9 months ago
🐮🍄

🐮🍄

1 year ago
Day Two Of @atthebell ‘s Spiderbit Prompt Week!

Day two of @atthebell ‘s spiderbit prompt week!

Coffee shop || Sparring

tbh this one is a little spicy and I was a bit nervous about posting it at first but then I remembered that this isn’t twitter and I can do what I want <3

1 year ago

AU in which all Pepito wants is for Pepito’s dad to start smiling again. Pepito knows that Apa Roier is a HUGE fan of Spider-Man, aka Quesadilla City’s most popular superhero, but he’s been real sad since Spider-Man stopped hero-ing a couple months ago when his rival and WORST ENEMY Black Cat disappeared. And Pepito just wants Roier to be happy, so Pepito’s just gotta find Spider-Man and make him a hero again! (And maybe Pepito can get his autograph, because Spider-Man is Pepito’s favorite hero too!!!)

[An au in which Roier retires as a hero when the man he was working up the nerve to ask out vanished into thin air in a factory explosion after a fight gone wrong. He never even got to find out Black Cat’s name, and now he never will…]

[And, an au in which Cellbit has been stuck in the hospital for months in a coma, and all he’s been dreaming of is the masked hero he’s in love with.]

1 year ago

can you come collect your freak of a man please. He’s doing things

1 year ago

Coming to you LIVE from my opulent mansion abode:

The OFFICIAL Dialtown glow in the dark Randy plush + Dialtown enamel pin-set are now available to buy over on their respective Makeship store pages! WOW!!!

Coming To You LIVE From My Opulent Mansion Abode:

So glad y'all finally get to see what these look like, because maaan, I'm really happy with these! First time ever doing enamel pins OR glow in the dark stuff and man, am I hyped! I apologize sincerely to all of your wallets, coin-purses and cash-mattresses for the simultaneous launch, but I couldn't so no to the opportunity to make official Dialtown pins!!! JUST LOOK AT THEM. LOOK AT THEEEEM.

Randy Jade GITD Plush
Makeship
Admittedly, Randy hasn't felt all that great since he got pushed into that vat of glowing radioactive sludge. In fairness, taking his date t
Dialtown Oliver + Randy Enamel Pin Collection
Makeship
Woah! Siiick, are those Dialtown pins?! You bet! Sold as an inseparable pair, Dialtown's grooviest fez-owner AND feeblest bandage-owner are
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filazuli - Fi Lazuli
Fi Lazuli

G - 22 - they/it/fog/well/void 👁 just another artist, author, cosplayer

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