Heya! I Don't Know If You Celebrate But:

heya! I don't know if you celebrate but:

merry christmas❣️🎁 and a happy new year!✨

Hello!!! I don't really celebrate but happy holidays to you too 🎉!

If you're from NA I hope you're doing well and keeping warm these past days, the weather is brutal right now-

More Posts from Elvaria-project and Others

2 years ago

Classical history moment

I'm splitting the Age of Shadows and Age of New Kingdoms because the Cycelian Empires post was long as crap, so for the sake of not wanting future readers to get slapped in the face with info, I have just enough foresight to do this I honestly don't know if anyone is even reading these blogs but I will continue because I don't want to type that stupid English essay To the previous two Oversimplified Elvaria Lore posts-

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We cut back to Elvaria lore where we ended off last time, being there's now whole ass kingdoms that are quickly becoming empires Big 3 are S
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Meteors hit desert world bringing good shit Life begins to evolve Lizards Lizards grow big Big lizards become drakes(dragon with no wings a

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2 years ago

hiiii i usually refrain from making text posts here but i wanted to quickly mention: my OCs are not for public use! they’re not for your roleplays, theyre not for you to copy and paste, and theyre not for your OC inspiration mood-boards. I’ve been seeing a lot of people tag my (sometimes extremely personal) original art with the names of their own OCs, commenting about how “this is just how i picture X looking!” If you really have these sentiments, keep them to yourself, please! I guarantee 90% of artists dont want to be told that their OCs remind people of their own OCs or of existing fictional characters. It’s not a compliment, I promise you.  

1 year ago

Unfortunately for me, carrd did not let me make my own portfolio site because of the 50-asset limit. Fortunately for you guys, I have about 29 short stories planned and some rewrites, so maybe this account will come back to life but that highly depends on my life and motivation.

I'll likely also be posting on Ao3 when my account is approved. I'll make an update post with my username when that happens.

Don't know if anyone will see this, but if you previously followed me, thanks for sticking around :)

My taglists are pretty much dead in the water now and I don't want people randomly seeing pings after a year of silence, so if you'd like to join, please DM me.

2 years ago

Oversimplified(?) Elvaria Lore- Part 4, Kingdom History(Key Points, Major Kingdoms A-F)

Åskorhal-

N/A shit doesn't really happen there

Avianaen- War of Bloodied Storm

So during the early Minor Wars era they had their own shit The Sky Lords were their leaders, being Aenirel, Lord of Rain, Enthivar, the Dragon Lord, Ilravoin, the Traveling Lord, and Thiroaven, the Lord of High Clouds They were basically viewed as divinity and were powerful enough to be seen as such, having forgotten their roots as elves and were really more like elementals. Thiroaven was the most respected of the bunch since he was basically viewed as the embodiment of the sky But of course, as they were still elves by soul, they still knew greed. Aenirel, Enthivar, and Ilravoin could keep their act together for the good of the new Avianaens, but Thiroaven could never settle for his reach being limited only to the air-lands of Syklari So yeah he betrayed everyone and tried to kill the other Sky Lords so he could hold sole control and scheme from there Whole war broke out and it ended with all the Sky Lords being dead and the Avianaens are still trying to figure out their purpose to this day since they feel lost without the leadership of the Sky Lords Since then they've created the Triumvirate of the Skyborne with three seats to represent the three Sky Lords that remained noble, and these seats are held by the priest families that once stood by their sides

Dalirna- Origins of the Nalgira and the Weathermagi

There was a very minor(?) crisis where when Dalirna was first established, some mages tried to make the deserts more habitable and made whole squadrons for it creating a new type of mage called Weathermagi(pre-Fall they imbibed pillars to deal with weather) That backfired pretty badly, and they're the reason why all the cities have to be covered by an Asurei barrier at all times because of the frequent strong sandstorms created from fucking around with the environment Some of those squadron members had their new magic backfire on themselves because no one was quite used to elemental energies yet, so they became poisoned by their own magic and mutated to become Nalgira which were not very intelligent but had very chaotic magic So that's the story of how Dalirnans figured out that even though they have better Asurei adeptness than the other surface kingdoms, they're also the most susceptible to being poisoned by it(compared to Lustariseans that are basically the masters of it and also immune(as far as they know) to the radiation-like effects of being exposed to too much of it) Any Nalgira that are discovered have their magic sealed off and sent to the desert to eek out a living and it's generally considered a crime against public safety to try to keep a relative that turned into a Nalgira in your house, especially if you live in a city

Weathermagi still exist to control weather and they're better at it, but generally the duties rely on elemental magic more than pure Asurei so it's left to Zodianans and Avianaens

Flaerna- The Ligniar Elthir and Tale of Asharena, The Warrior of Earthen Flame

Shit happened When the Solarian survivors of The Fall were figuring out life in the new fiery hellscape of Emorscal, on top of trying to understand their new fire magic, they had to deal with primordial giants(not the same as elementals) coming out of volcanoes that would terrorize the new towns The most powerful ones were coming from the volcano at the center of the land and it seemed to have some sort of "core" that was triggering the birth of more giants in the other volcanoes In underground caves it was less bad, they found half elves(hey it's the surviving pockets of elves post-Fall) that were like coal, and the half elves were willing to help from a shared sense of kinship They were skilled at making do, but mostly kept to the underground since they were very physically fragile and prone to burning out their lifespans whenever they used magic

The new Flaernans initially tried to fight back against the giants with the help of the coal half elves and had scrounged out a military to cull the giant population, with the charge being lead by a young Flaernan named Asharena Zhirkiyen

This lasted for about two centuries and as people got more desperate, the coal half elves were basically taken out of their caves and enslaved to become conscripted soldiers despite their physical constitutions being naturally terrible The Flaernans were considering leaving and moving to the surface of Cevris Atsal or joining the Dalirnans out of fear that no one could solve the giant problem, but Asharena got sick of the giants' shit and decided to charge into the central volcano alone to break the core, basically burning herself from the inside by letting her fire magic burn up her lifespan in exchange for power to charge through many giants and surviving plunging into pure elemental energy for just long enough to destroy the core surrounded by infused lava

The remaining giants would begin to crumble in the week after and the central volcano would become dormant, then solidify and be nothing more than a big hole in the ground

Asharena would be celebrated as the first warrior of Flaerna and become an example of duty to the kingdom and courage to the people that came after, with the city of Embylviska being established in the former central volcano No remains were ever found, so it's believed by everyone that her bones burned up in the lava and her soul became part of the land to watch over the kingdom

As for the coal half elves, only the Flaernans ever knew they existed, and they don't talk about it as it's considered a shame upon their history. The half elves themselves died out during the war against the giants

Floernia- The Tale of Lynaea and Cirania, the Speaker of the Forests

Okay they have less problems than Flaerna

So Cirania, a Dysheraln, lead the group of survivors to what would become Floernia out of benevolence, but the other Dysheraln did not respond so kindly Nature does not forget, and the memories of the Dak-Shan never faded. Cirania was willing to set aside the old grievances between the elves and Dysheraln, but the others felt that the elves culling Dak-Shan when the Dust Era ended, the Fall destroying land and rearranging continents, then the fallout poisoning the world with new elemental energies were all slights against them

Some of the Dysheraln, out of respect for Cirania, would move into isolation so they would not have to suck up to elves but also not be able to cause them harm Some of the other Dysheraln held onto the old hatred and would wage war with the new Floernians when they tried to settle in the forests A few were willing to set aside the past and actively ally with or at least advocate for the Floernians to the vengeful Dysheraln, but they'd be socially ostracized by the other Dysheraln

Now is there another war? No actually which is probably shocking

So even though the Dysheraln are technically not elementals(at the same time they kinda are, but are counted as half-elementals), they have their own little realm limited to a little half-plane above the land of Floernia and there's two big trees, The Ebon Cypress and The Cedar of Life The Ebon Cypress is what dictates natural death for the Dysheraln, and each of them that passes grows another branch upon the tree The Cedar of Life is what dictates the birth of Dysheraln and memories of nature Now this realm is supposed to be just pure nature, but the long forgotten past that even nature does not remember comes back to haunt them

So the Ebon Cypress actually doesn't do much load bearing, the Cedar does which means it's also more prone to problems Usually these problems are fixable, but this time it was hidden darkness that spread in the core of the tree and spread this darkness into the cores of the Dysheraln This darkness has always existed but never really spread until now, and it stored the malice from the memories of the past which became contagious and was why many Dysheraln could not move on

The new Floernians were told this by Cirania, who despite her great power was not immune to such corruption either, and all of them would gather to use their newfound control over nature to create a birch seed enchanted with their goodwill, with the nicer Dysheraln joining them to teach them how to keep the magic stable

As the malice continued to bleed into the wills of the Dysheraln, it was found that the process would accelerate if a Dysheraln was in the realm compared to outside of it, so many would remain in Floernia and didn't dare to venture into it Floernians that tried to go in were drained of their very essence by the trees as they were not elementals in any way, so some of the Dysheraln would choose to "reproduce" with some willing Floernians by pouring their essence into a pregnant Floernian, which would lead to the births of the Nynphor, a new variant of half elves that were free from the binds of the Cedar and Cypress and could also withstand their power better than Floernians could

As they grew up, Lynaea would be marked among them as the one with the most potential to bring the birch seed to the trees and plant it between them to purify the corruptive malice, as she was one that gave love and kindness freely even to a bitter darkness

When she was a century old, she took on the birch seed and acknowledged that she would likely not come back, with Cirania following her to guide her to the space between the Cedar and Cypress

Though the draining properties of the trees made her weaker with each step, she powered through and would clutch the seed closely, using her essence to plant the seed and allow it to take root from her own goodwill Cirania would sacrifice herself and become a shell for Lynaea's essence and the seed to protect them from the corruption for as long as it took to reach the roots of the Cedar, and thus would begin the process of the reversal of the corruption

Lynaea would never come back, but the Dysheraln knew her and Cirania's sacrifice as they felt the darkness that clouded their wills dissipate, and the majority of them would gradually return to their realms with the ones remaining choosing to tolerate the Floernians

The Nynphor still exist as the symbol of goodwill between the Dysheraln and Floernians, and the names of Lynaea and Cirania are still celebrated every thousand years as the ones that brought peace and unity

Föllen Alatsa- The Cave of Bloodied Quartz

No long story I swear So during the Ember War, there was a cave that was mined into and it was filled with bright red quartz that glowed and had an ominous feeling to them People that saw the crystals felt sickened on sight and could not be in their presence for very long Some people thought that these crystals had a new source of power and went in, and basically found out that those crystals are like an elaborate system of magical parasites and drove people mad if exposed to them for a long enough time in high amounts The cave was quickly sealed off and guards placed around the tunnels that led into it, and samples brought from the cave were quickly destroyed with the people exposed to them thrown into the cave Everyone exposed would mutate and go mad from the strange power of the crystals, and this actually warranted Lustariseans stepping in to magically seal off all the stone around it to prevent the cave from growing bigger through erosion and prevent people from mining into it by accident


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2 years ago

So now that the high realms are done we're going downwards in this order:

Part 2: The Realms of Death- Realm of Endless White + Realm of Skybeasts Part 3: The Mortal Realms- Lower Planes + Lesser Realms

Part 4: The Elemental Planes- Realms of fire, air, stellar, and earth(all in one go) Some of these will be more lore heavy, some will just be explanations of how they work. These are also paired by if one is necessary to explain the other or if there's just not enough info to justify making a whole separate post.

Also yes I'm going to be posting throughout this week now that I'm finally able to fuck around(temporarily). Just not daily posts because I'll probably go crazy or hit writer's block again if I do that.

Big question though: What would you all like to see when the focus goes back to Elvaria as I finish up the universe building?


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2 years ago

Not Oversimplified Elvaria Lore- Part 2, Classical History(The Age of the New Kingdoms/Creation Era)

Hikarina got the shit going so now more kingdoms will pop into existence in the nest 60,000 years

Åsthenar's island keeps moving and merges with a giant mountain range, so that's their territory and they call it the Gyvorkal Mountains Fulegria becomes Fulegor Adontium but still has their crisis The Hikarinians and Yūregians gave hope to remaining undecided survivors of The Fall that they could find a place in the world, so some began to sail out to the other continents they saw hints of from across the oceans Some feared that those landmasses from across the sea were only islands, and so held off on sailing until someone from the leaving groups returned Some Lunarisians travelled north to the frozen landmass they saw, learning to wield bitter frost to create icy paths through sea They never came back and some hope was lost, but more decided to sail away, believing the northerners had found land The frozen north became Halinskor, and the kingdom that would be established Yukiosa, the kingdom of ice Some Urthalisans sailed east to the continent saturated in elemental energies, learning to tame the capricious sea They created large boats which they propelled with their power, and found new land they called Jin'hu-Guo, establishing Walekria, the kingdom of water Unlike the Yukiosans, after only a thousand years, they came back for the remaining survivors on the now named continent of Yinorael, bringing fleets to ferry them to the elemental continent. Many went with the Walekrians except for a small group of Urthalisans that wished to find their own way, and this lot sailed south to the continent of Kavathanar, finding the half elves that had isolated themselves for many thousands upon thousands of years They chose to join these people in their mysterious ways and over generations would become indistinguishable from them, but never went back to Yinorael Those that went with the Walekrians would gain new power as they traversed the continent, bringing with them new kingdoms. Some Lunarisians found a light in the caves of which they followed to find abundances of minerals, and so they called the land Cevris Astal and established the subterranean kingdom of earth, Föllen Alatsa

Some Solarians felt the heat of magma that reminded them of the sun they once loved, and so they called the scorched land Emorscal and established the kingdom of flame, Flaerna

Some Urthalisans travelled through cavernous darkness along a river that seemed to breathe and found a vast cave of crystals that radiated with the glow of Asurei, and so they established the kingdom of crystal bearing the name of Lustarise, a name shared by the cave system that birthed the kingdom

Those that followed the Flaernans but did not embrace fire traveled northeast and discovered the arid desert, yet they were not satisfied with the scorching heat it brought There was no other land that they felt a call to, and this one they felt was closest to the sun they once embraced, and so they called the land Desaebla and established the kingdom of sand, Dalirna But not all of those that came to the new continent had found a place where they belonged, so they would be guided by observant beings to lands and powers they could call their own Cirania, a benevolent being among the Dysheraln descended from the Dak-Shan of old, decided to lead one of the outlier groups to the land of forests and grasslands, teaching them to embrace the powers of nature despite it not being a legitimate element, and so this land of green and the new kingdom of nature would both be named Floernia The Sky Lords, the four elves that fused with powerful air elementals over a hundred thousand years ago, would come down from the air lands above to lead another of the outlier groups to the land above the clouds, teaching them to embrace the sky instead of the distant sun and moon, and so this land far above would be named Syklari, and the kingdom of air, Avianaen, would be established The final outlier group would find their place in the continent a century later, still clinging to their roots of celestial power from the solar and lunar legacy that died after The Fall Two beings would descend from the dark of night and light of stars to bring the group past a dense forest to the north- Sarkath, The Celestial One, and Qilanar, The Black Serpent They would each bless one half of the group, with Sarkath granting his half the ability to reach towards the stars once more and draw power from stellar energies, and Qilanar granting her half the ability to pierce through the darkness of space and draw power from the inky blackness that embraced the stars These elves would call the land Qisara Kranor and establish the kingdom of Zodiana, worshipping the wyrm-like beings almost as if they were gods Elemental energies still spread throughout the world and Asurei still tainted the atmosphere, so the elves would continue to diverge and gain their own distinct adaptations and appearances to their lands until few resembled the Solarians, Lunarisians, and Urthalisans of the past(except Yūregians and Föllen Alatsans still looked mostly like Lunarisians since they didn't need to change much) However, as thousands of years passed and each kingdom gained their separate identities, they would forget their blood ties from the ages long past to reach for individual futures This would mark the start of the modern era, but also the start of war- a concept the elves had not contemplated since the Dak-Shan were defeated over eight hundred thousand years ago in the distant forgotten past.


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2 years ago

Posting art today but idfk what to draw lmao


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2 years ago

“Your art isn’t valued by the number of notes you get” okay but. If you spent 6 hours baking a cake for a party, but no one at the party eats your cake, it’s still disappointing.

2 years ago

Not Oversimplified Elvaria Lore- Part 2, Classical History(The Age of Shadows)

The Fall happened and now the empires have collapsed, and the continents have been fractured from the explosion's impact No celestial magic because the sky is covered in shit so now the elves are effectively cut out from using the majority of their abilities

So now what for them? 150,000 years of trying to cope and hopefully adapt to the new borderline radioactive-ish world, because as it turns out pure Asurei isn't totally poison and some people can adapt to it within a few generations Some people don't though, so of course more people die as the years go by So what's up with the isolated kingdom surrounded by storms? They still exist but are struggling, with Åsterlis having been split in half into Åsthenar and Fulegria They're lucky to still even exist considering they were right on the border of the blast zone Forgot to mention that one tribe that made it past the Dust Era, because Jukevor is now Jivankova and they're surprisingly doing fine since their magic doesn't draw from celestial energies

And now comes the fun part In those 150k years of darkness, elemental energy starts seeping into the world from a hidden realm, and elementals emerge from being attracted by the massive amounts of Asurei in the atmosphere The elementals have varying effects on the new continents, with their presence slowly but surely altering the biology of the elves to attune to the elements rather than to the distant sky The survivors of The Fall on those other continents slowly die out from the sudden presence of foreign energy that their bodies rejected, but some pockets of them actually did make it

With some elementals fusing with some of the pockets of elves, they resulted in the creation of half elves, or Elthir Fulegrians, Åsthenari, Jivankira, and Ligniar are the main ones that make it, becoming half elves of lightning, storm, air(ish), and coal Fulegria, though, doesn't benefit too much since now their land is becoming heavily electrified to the point of being borderline uninhabitable and forcing the inhabitants into an evolve or die situation

Certain individuals that fused with particularly powerful air elementals became something above an elf or half elf, and would later go under a different term(you'll hear of them in the Age of the New Kingdoms post) So what happens to the ones on the continent that doesn't have much elemental presence? It takes a lot longer to adapt since they have nothing to power them and need to reestablish order, with the final king of Lunaris living just long enough to create the new kingdom of Yūregina, the kingdom of shadows around 5.5k years after The Fall With time, some of the Lunarisians in Yūregina would figure out that Asurei does actually work with other aspects of the world, so now they can use shadow magic They also saw it as them embracing the dark side of the moons of Elvaria, as the light of their old kingdom has always had the potential to cast a shadow Yūregina stays intact and helps rebuild some semblance of civilization once the new Yūregians(the guys that figured shadow magic) got their shit together After 145k years of rebuilding and adapting(plus elemental energies do eventually make its way to the other continent so now people know what's up), the first ray of sunlight appears, heralding a new era In those 5k years after the first rays, the sky begins to clear up more and groups of survivors that didn't adapt to shadow magic would begin to sail out to the other continents And of course, if the dark can become power when fused with Asurei, so can the light, but no second Solaris will ever rise- that era ended long ago.

So instead, a new kingdom is formed on the land opposite to Yūregina's, marking the end of the Age of Shadows- Hikarina, the kingdom of the light, composed primarily of Solarian survivors that adapted to light magic.


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2 years ago

Universal Lore- Part 2, The Realms of Death(The Realm of Endless White & The Realm of Skybeasts)

When observing the order of realms in this existence, it is fair to say that the High Realms are roughly in the same level as The Realm of Endless White, but most denizens of either will never encounter the other.

This realm is, as it is aptly named, pure white. There is no civilization there, and when first entering it may seem that there is simply nothing there at all. It is simply a realm of expansive ground that has no variation in topography- but there is "life", or rather the remnants of life.

To explain the Realm of Endless White, you must first know of the Realm of Skybeasts, where all dead from the Lower Planes must pass through first before they reach the White.

Whether they have sinned or were gracious in life, or were mere children or elderly before their deaths, all life of the Lower Planes is sent here and enters through a doorway known as Telvorshei Ermelorisk, or "From Where We Emerged". No living being*¹ has ever crossed through this entryway or has gazed through it to describe its appearance- but for those nearing death and those who have already died, on both ways there is only a white light within the doorway. High Realms races are unaware of the existence of this realm and none have ever entered it*².

The doorway is located in a fixed spot within the Realm of Skybeasts, but whether the entry into a realm of death is a peaceful or horrifying ordeal is a matter of your own luck. As anyone who has died would quickly find out, the Realm of Skybeasts, also known as The Plateau, is filled with strange beasts known as skybeasts, and the vast majority of them are incredibly aggressive and possess a great many ways to kill a soul, including various venoms, spikes, and teeth.

If a soul did not get mauled by a skybeast as soon as they emerged, they will very quickly also realize that in contrast with the inviting clouds that create the ground of the realm, there are a great many eyes that dot the sky in all sorts of colours and forms that a mortal never would've thought existed. On a calm period, these eyes are inactive and appear to not be present(thought if you look closely they are closed). On an active period, they will randomly emit blasts of energy that can disintegrate any soul they land on. In the distance there is also a giant gaping maw that opens during these active periods and vacuums up souls that happen to be near it.

If you manage to survive this and travel in any direction away from the maw, you will come across rudimentary shelters and outposts surrounded by fences made of various Skybeast parts.

These are the only major signs of civilization and a souls' best chance of making it to the Realm of Endless White.

The outposts are roughly the size of a town and they have very simplistic names, with the inhabitants are a mix of races from across the Lower Planes. There is no major language barrier as souls appear knowing a common language along with whatever is their native tongue, but abstract ideas that are unique to specific worlds are not automatically learned by souls from worlds without them.

As for the condition of the people and whether or not they can die, people who die at the age of adulthood for their kind will appear in the Plateau at their peak strength in life and with whatever they had on their person when they died(if they were stabbed or shot they carry the thing that was stuck into them too), but are incapable of learning new spells from other souls. Children and adolescents will appear at the age they died but will be able to grow up to the age their species considers as mature and can learn new spells. The only ways to permanently die in the realm are to be consumed by the maw, be completely eaten by a skybeast, or be blasted into smithereens by the Eyes. Souls that suffer a temporary death may slowly regenerate if a part of them remains or will reappear at Telvorshei Ermelorisk.

Life in these settlements is considered somewhat tribal, with the main concerns being food(appetites are significantly slower than in life), shelter, hunting and resource gathering, and weapon crafting. Some settlements that are close to each other will choose to specialize in weapon crafting, some in building, and some in medicine. Souls that are known to have a violent nature that cannot be persuaded to become skybeast hunters are kicked out of the settlements and left to fend for themselves.

Banditry does exist in the Plateau but is rare as some settlements may have domesticated the more tame skybeasts. Whether or not a settlement is raided also depends on the actual species(plural) in the settlement and what kind of technology the people have, so a bandit group composed of species without magic would not try to go against a settlement composed of species with magic or with technology sufficient enough to compensate for a lack of magic.

Now, the Plateau does have a sort of leadership, albeit very distant from the regular souls.

The beings are not of any race among the souls of the Plateau, so souls that have encountered them before(and have the concept of divinity on their world) view them as strange gods. Those from races without the concept of divinity have two different views, one being that they are of a long extinct race and have evolved after spending many uncountable years in the Plateau, and the second that they are actually native to the Plateau but evolved to become more intelligent than the skybeasts.

The leaders themselves are known as the 7 Elders by souls and are split into two groups: The Supreme Ones and The Fragments.

From what little souls have heard about them, their names have the prefix "The Elder of" and are something akin to Many Eyes, Many Arms, Many Legs, Fragmented Life, Fragmented Death, Fragmented Time, and Fragmented Space. The maw in the land and the eyes in the sky are part of what used to be an 8th Elder known as Many Mouths, according to souls that have been in the realm from the first few thousand deaths in existence. Now, the 8th is known as The Devourer of the Plateau.

The Elders live in a very out of place citadel with geometric patterning and a large central chamber that few have ever seen, and it is generally accepted that the Elders are strange in that they have never left the Plateau.

Souls are able to leave the Plateau whenever they hit a kill quota of skybeasts, and this number tends to be higher for those that have committed something their society considers to be negative and lower for younger souls that couldn't actually commit anything considered a crime, but it isn't uncommon for souls to have quotas that are unreasonable for what they have done in life.

The Elders, though, have been present for as long as anyone knows, unable to pass on or perhaps unwilling, as the Devourer has consumed some trillions of skybeasts but has yet to disappear.

And so the focus must return to the Realm of Endless White, also known as The White or The Expanse, to complete this description.

When a soul has reached their kill quota in the Plateau, they will appear in The White in simple garb considered to be casual or sleepwear from the species they came from. In The White there is no need to eat or sleep, only to just exist. Desires such as lust or greed do not exist, and so the personalities of the souls that make it there are very watered down. Some souls choose to lay down and sleep until the end of everything, and some others choose to travel around and learn of the many races in existence with there being no skybeasts to fear anymore.

Curiously, some Altersaeans, Spaelculans, and Tilemgians have appeared in this realm before, but not many of them.

Now, the only way to permanently kill a High Realms being is to slay them in their home realm under specific circumstances and methods, which will lead to two outcomes for them: one is two simply cease to exist, the other is to appear in The White. Due to The Tearing, there are a fair amount of Tilemgians there, but all the High Realms races that appear will lose their connection to their creators and thus their abilities, with some also facing severe memory loss.

Voiskanans are believed to also follow these outcomes, however what few Voiskanans that are seen to make it to The White only maintain their existence for a few seconds before fading into nothingness, as their souls will always be incomplete and thus return to their origins.

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¹- The most immediately noticeable case is with Yūregian undead, which are technically not alive but also aren't fully dead. A Yūregian necromancer can raise a body if it's intact enough, but on the soul end, the closer a Yūregian soul gets to reaching the quota, the harder it is to raise them into undeath. If the soul manages to meet the quota, they can no longer be raised as The White fully severs the connection between the Lower Planes and Realms of Death. However, this almost never happens as necromancers are fast acting enough to prevent a soul from being in the Plateau for more than a week. As to whether the necromancers know of the Plateau, the memories of it are wiped from the undead individual and are restored temporarily each time they return to it.

²- Tilemgians may become the first exception to this as they are now semi-mortal after the Tearing of Boriasonde, so it's possible that a few that don't end up ceasing to exist after death will end up in the Plateau. Alternatively, the descendant races of them that are scattered throughout existence could reach total mortality close enough that at some point they'd be admitted to the realm as any other mortal race would.

There will be a short story posted at some point that will explain the origins of the Elders, so look out for it! This post will be linked to it too.

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Taglist for writing-

@aneci

If anyone else would like to join the taglist, feel free to DM me or send in an ask! I will also have a separate taglist for art posts.


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A fantasy worldbuilding project focusing mainly on elves. This account has been retired, my posting account is now @ilisteria

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