we were having a lecture yesterday on Japanese “Girl Photography” from the 90s and “Provoke Era” from the 60s and I started doodling (don’t get me wrong it was a super lecture, really interesting, but the artsiness of it just, I dunno, made me wanna draw cute girlies)
PS I recommend checking out the names in my notes bc their photography is so cool
sketchbook time!
Teco's tills
morning reblog with a properly working file
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hey guys! we’d really really like you to play this dialogue demo for our game, so try it out, and if you feel nice, please give us some feedback through this tiny survey https://www.surveymonkey.co.uk/r/VXNDWVG !
Aberford by sketchypandagames : aka what I’d actually spend time doing and actually properly researching if I actually had time and wasn’t on the wrong side of the Atlantic
I will take it personally if there is no Googie architecture in this game. Or if you dont hire a graphic designer who makes the most of a word like Aberford which is an absolute delight typographically.
Stickers etc
Group Photoset Warrior Mage Scout Healer Cleric
tried a different method with this one; each colour is a solid layer of colour defined by a mask
I think I like rendering settings in unity better than in Maya… Maya is so complicated!! feat. logo by the lovely @lilyscowendesign #autodeskmaya #unity3d #fiscafe #gamedev (at Loughborough University)
Anthropomorphosized Eve from Wall-e.
(wow, I'd never realised quite how long that word is)
No, I don't do this often.
Oh, she's meant to be staring at the cockroach, from one of her earliest scenes, but I cropped the legs and cockroach cause I haven't really outlined them ^^;
Art of Eireni Moutoussi. BA Graphic Design & Illustration, MA Games Art. hello! My name is pronounced Ee-ree-nee.
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