Just because an artist likes Harry Potter doesn't mean they support JK Rowling??? Its not their fault you can't separate the art from the artist.
because it's still giving the piece of media a platform. even if you pirate it. even if you disagree with it. I genuinely don't see any good, positive reason that can come from continuing to indulge and participate in the fandom publicly. Like, fine, whatever, if you're gonna read it in the privacy of your own home with nuance and critical thinking, I can't stop you. But posting about it online and engaging with it isn't helpful. It's just giving it more attention. Literally just read another book. I understand nostalgia and childhood hyperfixations and whatnot. But I have such little sympathy for the people that cling so so desperately to the problematic wizard books. There are other things out there! Just find something else!!!
You know what movie I really loved as a kid?? The Don Bluth Thumbelina movie. I rented it from blockbuster week after week after week. I love clowns, and I love frogs, so the fact that there's a frog character dressed as a clown would be totally up my alley, right? Well!!! He's a pretty racist caricature actually!! And the thing is, it's actually really really easy for me, even with my love of clowns and frogs, to actively avoid speaking positively about this character. There will be other frog clowns that aren't racist. I got over it. It's not that hard.
Relaxing
Daytona USA seagull animated in procreate
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Ib, Hylics, In Stars and Time (hehe. I made it)
engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
Aww I haven’t seen a blackout in ages! 💖🖤
Tagging @iridessence and @blackcardmems 🖤🤎
I was tagged by @moss-wizard 💕 to post a selfie for y'all
So y'all get a pouty work selfie.
Also, I have to tag my lil' moots to post a selfie too, so;
@blerdrhythm @therentistoohigh @bubblewrapper86 @uh-real-rocknrolla @elpugmeister @trinidadtaurus92 @snowhitespimp @librachaos @placid-tablet
A game I’ll definitely-at-one-point-sometime get around playing was trending on my side of tumblr! :D Game dev is @insertdisc5!
Hopefully the video loads. If not, here's the link: https://youtu.be/W7zDP6tF2gg
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[ID: GIF of a pixel art styled bumble bee that is flying inside a bubble. The bee has a small green bag with a brown strip around its body. Surrounding the bee are pink flowers inside bubbles. The text above the bee in all caps is "First-Time Pixel Artist plus First Indie Game". Everything is on a yellow-hued, honeycomb patterned background. END ID]
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Soooo I'm back on YouTube. This time I'm sharing my journey into game development, how I learned pixel art and animation, and how I created my first indie game, Bubble Bumble!
I also made a blog post version here: https://www.bloomzeyestudio.com/post/first-time-pixel-artist-and-first-indie-game-devlog-1
And an audio version here via my podcast "Bloomzeye Studio Chats": https://open.spotify.com/episode/4hgGc3duCFmRzXVUMnZlbM?si=db5dLS7-TNiZFXk0U2lOBw&dl_branch=1
I know I sound all markety and I just started this account, but I'm excited to share this!
it's hard work being ur own ocs #1 fan, but it's honest work. (some kaz fits for fun)
I'm still mentally putting that list of pixel artists together btw I just had. a long day yesterday
A yummy pink donut!
[Image Description: A pixel art donut with pink icing and white sprinkles is animating up and down on a light peach-colored background. The artist's watermark is "bloomzeye" with hearts inside the b and 2 o's. END ID]
🌺 Black and Queer, Nonbinary indie game dev making cute and colorful pixel art games.👾 | Portfolio: Games & Art || My games on itch io! |
298 posts