It’s here! Now with explorable lands and a lot of smaller changes and updates. On top of that… we’re upgrading the website! You can now reach it at sburb.me, where you’ll notice we’ve started reworking the front page.
Downloads: (the reason you’re here)
Windows (64 bits)
Windows 32 bits
Mac OSX
Linux
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THAT YOU ARE
DAMN INTELLIGENT
VALUABLE AS HELL AND NOT THE LEAST BIT WORTHLESS
SUPER FUCKING LOVED
EXTREMELY GOD DAMN INTERESTING
NOT TO MENTION A HOT PIECE OF ASS
AND THAT ANYONE WHO TELLS YOU OTHERWISE IS A PIECE OF SHIT. KEEP BEING AWESOME, DON’T LET THE DOUCHE BAGS GET YOU DOWN, AND REMEMBER THAT I MOTHERFUCKING LOVE YOU.
smash bros ultimate murial commercial but with
that one part in megalovania
me, two months ago: man it’s a shame I didn’t get into homestuck when it was still updating, I feel like I missed out on a true homestuck experience
me now, about two seconds from going feral while waiting for an upd8:
I’m homestuck trash. Fear me.
I really like the music in the game, especially the one we hear in the house. Do you know where I can find it? Or is it someone from the team who composed it?
It’s all made by people from our music team. Some of the music is on our gamejolt page (the house theme is called Symphotronic), and luminantAegis extended one of our songs the other day (which is pretty cool).There are plans for a bandcamp page, but for now this is all.
Fellas, if your game has:
A Simple Style
An Emphasis on Building
Esoteric Crafting Recipes
A Leveling/Enchanting System
Traveling Through Different Dimensions
A Meta Narrative
And Frog Breeding
Then that's not your game, that's Homestuck
If the epilogue’s prologue somehow wasn’t enough to satisfy your ravenous Homestuck hunger, then I’m proud to announce that Minestuck has gotten an update, adding…
* Sounds for all current underlings and the four consorts.
* Aspect Effects: After reaching a certain rung (which varies between aspects) on your echeladder, you will gain a constant potion effect which will change depending on your aspect. For example, Life players will get regeneration and Blood players will get absorption.
* 3 new hammers. Two of them currently aren’t obtainable in survival mode, but will be given a recipe as soon as the planned ingredients are implemented.
* A new cake.
* The Hashmap modus now allows custom names as input.
* You can now captchalogue items from within a GUI, including your inventory.