On this day, 9 December 1842, one of the founders of contemporary anarchist communism, Peter Kropotkin was born. An activist, scientist, and philosopher, he abandoned his aristocratic background in favour of the revolutionary working class struggle. He participated in the 1917 Russian revolution, and wrote numerous influential works, including Mutual Aid: a Factor of Evolution. In this work he criticised interpretations of the ideas of Charles Darwin which focused on competition, and highlighted instances of cooperation in the natural world. “If we … ask Nature: ‘who are the fittest: those who are continually at war with each other, or those who support one another?’ we at once see that those animals which acquire habits of mutual aid are undoubtedly the fittest. They have more chances to survive, and they attain, in their respective classes, the highest development of intelligence and bodily organization.” These ideas continue to be influential today. Evolutionary biologist Stephen Jay Gould wrote of Kropotkin: “I would hold that Kropotkin’s basic argument is correct. Struggle does occur in many modes, and some lead to cooperation among members of a species as the best pathway to advantage for individuals. If Kropotkin overemphasized mutual aid, most Darwinians in Western Europe had exaggerated competition just as strongly. If Kropotkin drew inappropriate hope for social reform from his concept of nature, other Darwinians had erred just as firmly (and for motives that most of us would now decry) in justifying imperial conquest, racism, and oppression of industrial workers as the harsh outcome of natural selection in the competitive mode.” We have made available several of Kropotkin’s works, as well as a brand new beautiful illustrated edition of Mutual Aid in our online store. Check them out here: https://shop.workingclasshistory.com/collections/all/peter-kropotkin https://www.facebook.com/workingclasshistory/photos/a.296224173896073/1871872012997940/?type=3
A friend got me thinking of 300 yrs later, Bad Future Shadow.
I’ve already posted a few of these designs, but just for simplicity’s sake: HERE ARE ALL OF THE REDESIGNS for Golden Bat: Reimagined!
You might notice an extra character you don’t recognize: Priestess Amelia is a cult leader character created by @babblingbrookebutler for the sake of fleshing out the story some, and, well…
…she kinda ties directly into Mr. Dark Bat up there. If he looks like Golden Bat, gone Berserk Mode… good.
And yes, even Penny got a redesign. *mutters something about Penny only showing up in 2 episodes and is really just a minor character at best*
Anyhoot, this character design livestream was an absolute delight, and I can’t thank everybody who came out to it enough for all of your wonderful and helpful input! It’s been a blast, everyone, and I hope y’all enjoy the designs!
On the topic of tv shows, if anyone ever wants recommendations for Korean thrillers with solid characterisation and plot, i have watched so many in last couple of years. Including police procedural, sci fi, horror, urban fantasy, courtroom, gangster etc. seriously some of the best shows ive seen and streets ahead in quality than any english speaking shows ive seen in years.
Waaay back in the olden days (2012) Pixar storyboard artist Emma Coats gave some amazing writing tips. I love these and have read them dozens of times.
#1: You admire a character for trying more than for their successes.
#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.
#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
#17: No work is ever wasted. If it’s not working, let go and move on - it’ll come back around to be useful later.
#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
#20: Exercise: take the building blocks of a movie you dislike. How d'you rearrange them into what you DO like?
#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?
#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.
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Hope you liked these!
In general, what is your favorite aspect of Rogue, design/personality-wise?
She's got this ruthlessness to her that comes up every once in a while in media outside the games that I think is BONKERS every time it does, like she'll go from 0 to 100 SO fast and it's SO funny.
I think one of the most heinous things she's done was in Sonic X when she triggered Shadow's PTSD ON PURPOSE to get away from him
fucking foul
I understand you don't care for King Shadow, but the idea of that made me think of a scenario where for whatever reason, Shadow was somehow forced to become a ruler (For at least a certain period of time) out of a particular kind of necessity. So my question is...
Q: What kind of ruler do you think he'd be?
Probably one that would take his responsibilities as seriously as possible but those very same responsibilities would make him wanna crawl out of his skin. Guy just wants to stand in a forest and stare at a tree, y'know. Can't do that with a buncha people yapping at you about the state of the farms in his kingdom after a particularly harsh winter.
mater dolorosa, mother of sorrows.
prints available here