Kleptomaniac Sims can no longer steal Subway stations from lots.
Sims can no longer WooHoo in the Elevator with a Sim who is on a different floor.
The Grim Reaper will no longer be prevented from reaping souls due to band affiliation.
Fixed a tuning issue so that Sims now vomit at acceptable levels.
It is no longer possible to ‘Try for Baby’ with the Grim Reaper.
“Become Enemies with Child” wish no longer appears.
Sims who are on fire will no longer be forced to attend graduation before they can put themselves out.
Pregnant sims can no longer brawl.
Baby Sims will no longer become stuck on a Sim’s hand while driving a car.
Sims will no longer receive a wish to “Skinny Dip” with Mummies.
A meteor can hit a building, which case everyone will run out before the collision. Those who do not exit the building will die. Sims automatically leave if a meteor is approaching, unless it is a school, in which children are not allowed to leave and will always die.
@plumbob textures
@wingsims hair
- High Poly
- Please let me know if there are any issues!
Link: https://www.mediafire.com/file/ursxek2o1csx85w/ShaySims_WingsSims_ES0115%25282%2529.package/file
@katsujiiccfinds @xto3conversionsfinds
Hello everyone.As some may know,I love creating unique sims with the help of CC and sliders.However,there’s a small problem in CAS-the face templates.What do I mean?I don’t like the look of them anymore-sure they were cute back in the day,but as years go by,I started getting bored of my game,when everybody starts looking quite similar.Soon enough you have a whole town of the “pudding face”.And honestly trying to replace all townies one-by-one,so that they don’t look the way they do,will take a lot of time,which many don’t have. Also,not many simmers know that, but there’s a trick you can use in CAS.If you right-click on a template,you get a 10% blend of your sliders with your current sim.This can create some interesting results,but when almost all templates are cartoony-what else can you do? Behold,here is the program I designed:the TS3 Face Template Creator What does it do?:It is a program which takes a .sim file,loads its facial sliders data and generates a custom in-game template based on your personal sliders and their range,giving you the ability to have less time-consuming choices when it comes to sim creation. Here’s the draft:
(Click on image for a better view)
Here’s how it works: Step 1:Save a sim in the bin or in a folder.Then open the program. Enter the your Facial Slider Values that you currently have in your game.I thought about this,because many of us use Master Controller to expand the slider range and also not in the same settings. For example in my game,I have set my facial sliders to 4.So I’ll write the number “4” in the program. If you haven’t expanded the slider range,you can leave the box empty or write ‘‘1′‘. Step 2:Select your .sim file.A window will open from your directory for you to choose the sim you want. (I did not design this for .sims3packs,so it won’t work for them) Step 3:Select the template you wish to generate. It gives you 4 buttons:one for the Face Template,one for the Eyes Template,one for the Nose and one for the Mouth. These buttons are seperated because you may like one particular characteristic of your sim,and may want to recreate it on other sims too,so you don’t have to use “Sim Bases” (like the ones simmers upload on tumblr) all the time. Example 1:I like this Tom’s nose,I wish I could give it to Alex and maybe change it a bit.After using the program,you enter your game,you click on your custom template and Bam! Then you can play with your other sliders,like you’d normally would,and ta-da! unique sim! Example 2:I like chiselled jawlines,I want my male sims to have more of them.You do the program stuff,go to your game,go to your family’s men,go in CAS,click on your template,boom! Step 4:Chose the valid gender and age of your sim,according to the sim you inserted in the program. Step 5:Create Template.By clicking this button,your file directory will appear to choose where to save it. In my opinion,it should be a .package file,that you’ll put in your Mods folder. If you have gotten bored of one or more templates,you can delete them from your mods folder or if you want to replace or add more,you do that as normal and probably delete your cache files.
In addition to that,these templates are not default replacements,so if you love a certain one-you won’t lose it.
This can also give simmers the ability to share their custom templates on their platforms (mts,tumblr,etc.)instead of “sim bases”,and create more interesting sims.
This is the general idea of the Program/Tool.I will not be making this,because I have no idea of in-game modding nor programming.I have designed 2 other programs,but I was able to, because they didn’t require knowledge of in-game mechanics or meshing,so a usual programmer with a bit of help, can create them.This one requires knowledge that I don’t have. So anyone of you,that would like to make this come true,I give you the full rights and permission to take it and do whatever you want with it.It would be nice if you want to mention my name somewhere (you don’t have to),but really all I care is to see the program come to life. Let me know what you believe in the comments.Do you know anybody that could be interested?Feel free to share.
Here is the MTS link for further updates:https://modthesims.info/showthread.php?t=654285
Jon & Sansa looking at each other like THAT, (not) for the last time.
Okay kiddies, Stranger Things 3 spoilers ahead, also there is gonna be a lot of “Why Leo has a Problem with Mileven.” So if you hardcore ship it, I would not recommend reading.
Keep reading
*Body pictures/credits here
*This is one of the face textures I put up for dl a little bit ago but I changed some things and made it into a skin
*I know my stuff ain’t the best but i try :)
Download (Brow version/No Brow Version)
Buy Me A Coffee?
Credits: @elliesimple (Originals: 1 2 3 4)
Models: Akira Kyoko, Paula Hale, Francine Stephens, Antje Traue
Hello everyone. First of all, I want to apologize for my long absence and for not releasing the "Project renaissance" mod last summer. Unfortunately, there were reasons for this. Due to difficult life circumstances, I had to stop developing the mod for a while. But let's not talk about sad things.
Finally, I am ready to present you the mod "Project renaissance", which I have been working on for a long time.
I replaced the textures of 17 trees and 31 plants from The Sims 3 base game. The game was released 15 years ago, and today it looks pretty outdated in terms of graphics. Despite this, the game still has a huge fan base, which creates amazing mods and game materials, thereby making our game even more attractive and interesting.
Thanks to the "Project renaissance" mod, you can add a little realism to your game, the vegetation will look much more realistic.
I made two versions of the mod: small textures and large textures.
The first version is suitable for a comfortable gameplay, the second is more suitable for creating beautiful screenshots and videos, as it loads the system well enough. Gradually, I will refine my mod, I plan to add new vegetation textures for additions, as well as replace the textures of the landscape and roads.
Please leave your feedback and share your impressions about "Project renaissance" mod. I will be very glad to receive any of your questions and feedback! Have a nice game!
Some of you might have followed the “making” of this, but it’s finally here! No more blinding snow textures or icicles, and more frost! Whee!
What’s being overwritten?
The terrain snow textures are entirely redone.
Frosty windows and glass now has more detailed frost on it
A fix for that annoying and ugly “Grass” patches.
Icicles no longer need sunglasses to be looked at. Also has a new texture!
Roads got bumpier and more detailed (For the tech people among us, it now has a different normal map)
Version 1 is mainly just a texture override. Version 2 (Coming soon) Will be all about additionals from a scripting perspective.
Download it over at MTS
The Force Awakens // The Rise of Skywalker