Calytoren Major VCV V1.00 —— Released !!!!!

calytoren major VCV v1.00 —— released !!!!!

gahhhhh after almost 1.5 years, it’s finally here 😭😭🎉 wEkki’s been too busy with school to make me a full demo reel, but here’s a demo cover with a pv instead !! i’m actually really happy with how this turned out ahfkdslfjfks 😭

download link is in the description …!!

More Posts from Wekki-i and Others

4 months ago
She’s Frillpilled.
She’s Frillpilled.

she’s frillpilled.

8 months ago

The stable version of Alice at Sea from SAILOR ALICE Project has now officially LAUNCHED (8.31.2024, 21:00PDT) 😭😭🎉 Thank you to everyone these past few months 😭😭😭

The game is available on Windows and Mac. Please support the release!! Thank you! 🛟⚔️

The Stable Version Of Alice At Sea From SAILOR ALICE Project Has Now Officially LAUNCHED (8.31.2024,
SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】

SAILOR ALICE: Alice at Sea 🛟⚔️ 【Open Beta】

Public Open Beta— from now until August 18th! (v. 1.b.2.2) For Windows and MacOS

An indie RPG Maker game about an elf and the climate crisis.

Check it out on itch.io!

[ OPEN BETA ] SAILOR ALICE: Alice at Sea by wEkki
itch.io
I'm a drop in the ocean.

“Sailor Alice: Alice at Sea is a nautical fantasy adventure made in RPG MAKER MZ. The story follows the shut-in elf Lilibet, after she sends off her apprentice to become the hero that saves the princess. Shortly after her student's departure however, the innocent request of a red skinned foreigner sets in motion a series of events. Something's . . . not right about the sea, is it . . . ?

In 200 years, the world's atmosphere will collapse. Bringing disasters such as extreme weather, this is known as the "mana crisis." An environmentalist of 2,000 years, Lilibet has long abandoned her hope. If she can recover all her memories, perhaps she'll find a person who's still fighting. A "hero."

Part of the game's purpose is to raise awareness to the climate crisis it parallels. Lilibet's world might be set to end in 200 years, but parts of East Asia, South Asia, and Southeast Asia (the region the game's archipelago is based on) will become uninhabitable within the next 20 years.”

-

Hi, I’m a 17 year old Filipino American digital illustrator and UTAU developer! Recently I wanted to take a swing at game dev, so I’ve been working on my first game, SAILOR ALICE: Alice at Sea! With my age and the threat to my motherland, I’ve been pretty worried about climate change ^^u. It’s a short light-hearted 3 hour game with 6 chapters, and in those three hours, the player gets to spend time completing side-quests and talking to NPCs to build MEMORIA FLOTSAM. The 3rd ending can only be unlocked on a second playthrough.

It’s currently not in a stable state, and is still meant to be at a stage in development where I can still make some large changes. I would really love to hear people’s thoughts, feedback, and ideas on the writing/narrative/characters/etc. The stable version will launch before August 31st as a submission to SuNoFes 2024.

Any reblogs and support is highly appreciated….!! 🛟⚔️

SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】

Tags
1 year ago
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat

hello i am new to tumblr …… here is a dunmeshi fanart dump because i think oomfies would be neat :]

am a local kabru fan


Tags
8 months ago
SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】

SAILOR ALICE: Alice at Sea 🛟⚔️ 【Open Beta】

Public Open Beta— from now until August 18th! (v. 1.b.2.2) For Windows and MacOS

An indie RPG Maker game about an elf and the climate crisis.

Check it out on itch.io!

[ OPEN BETA ] SAILOR ALICE: Alice at Sea by wEkki
itch.io
I'm a drop in the ocean.

“Sailor Alice: Alice at Sea is a nautical fantasy adventure made in RPG MAKER MZ. The story follows the shut-in elf Lilibet, after she sends off her apprentice to become the hero that saves the princess. Shortly after her student's departure however, the innocent request of a red skinned foreigner sets in motion a series of events. Something's . . . not right about the sea, is it . . . ?

In 200 years, the world's atmosphere will collapse. Bringing disasters such as extreme weather, this is known as the "mana crisis." An environmentalist of 2,000 years, Lilibet has long abandoned her hope. If she can recover all her memories, perhaps she'll find a person who's still fighting. A "hero."

Part of the game's purpose is to raise awareness to the climate crisis it parallels. Lilibet's world might be set to end in 200 years, but parts of East Asia, South Asia, and Southeast Asia (the region the game's archipelago is based on) will become uninhabitable within the next 20 years.”

-

Hi, I’m a 17 year old Filipino American digital illustrator and UTAU developer! Recently I wanted to take a swing at game dev, so I’ve been working on my first game, SAILOR ALICE: Alice at Sea! With my age and the threat to my motherland, I’ve been pretty worried about climate change ^^u. It’s a short light-hearted 3 hour game with 6 chapters, and in those three hours, the player gets to spend time completing side-quests and talking to NPCs to build MEMORIA FLOTSAM. The 3rd ending can only be unlocked on a second playthrough.

It’s currently not in a stable state, and is still meant to be at a stage in development where I can still make some large changes. I would really love to hear people’s thoughts, feedback, and ideas on the writing/narrative/characters/etc. The stable version will launch before August 31st as a submission to SuNoFes 2024.

Any reblogs and support is highly appreciated….!! 🛟⚔️

SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】
9 months ago
SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】

SAILOR ALICE: Alice at Sea 🛟⚔️ 【Open Beta】

Public Open Beta— from now until August 18th! (v. 1.b.2.2) For Windows and MacOS

An indie RPG Maker game about an elf and the climate crisis.

Check it out on itch.io!

[ OPEN BETA ] SAILOR ALICE: Alice at Sea by wEkki
itch.io
I'm a drop in the ocean.

“Sailor Alice: Alice at Sea is a nautical fantasy adventure made in RPG MAKER MZ. The story follows the shut-in elf Lilibet, after she sends off her apprentice to become the hero that saves the princess. Shortly after her student's departure however, the innocent request of a red skinned foreigner sets in motion a series of events. Something's . . . not right about the sea, is it . . . ?

In 200 years, the world's atmosphere will collapse. Bringing disasters such as extreme weather, this is known as the "mana crisis." An environmentalist of 2,000 years, Lilibet has long abandoned her hope. If she can recover all her memories, perhaps she'll find a person who's still fighting. A "hero."

Part of the game's purpose is to raise awareness to the climate crisis it parallels. Lilibet's world might be set to end in 200 years, but parts of East Asia, South Asia, and Southeast Asia (the region the game's archipelago is based on) will become uninhabitable within the next 20 years.”

-

Hi, I’m a 17 year old Filipino American digital illustrator and UTAU developer! Recently I wanted to take a swing at game dev, so I’ve been working on my first game, SAILOR ALICE: Alice at Sea! With my age and the threat to my motherland, I’ve been pretty worried about climate change ^^u. It’s a short light-hearted 3 hour game with 6 chapters, and in those three hours, the player gets to spend time completing side-quests and talking to NPCs to build MEMORIA FLOTSAM. The 3rd ending can only be unlocked on a second playthrough.

It’s currently not in a stable state, and is still meant to be at a stage in development where I can still make some large changes. I would really love to hear people’s thoughts, feedback, and ideas on the writing/narrative/characters/etc. The stable version will launch before August 31st as a submission to SuNoFes 2024.

Any reblogs and support is highly appreciated….!! 🛟⚔️

SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】
3 months ago

Pretty please ?

Pretty Please ?
1 year ago
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat
Hello I Am New To Tumblr …… Here Is A Dunmeshi Fanart Dump Because I Think Oomfies Would Be Neat

hello i am new to tumblr …… here is a dunmeshi fanart dump because i think oomfies would be neat :]

am a local kabru fan

10 months ago
SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】

SAILOR ALICE: Alice at Sea 🛟⚔️ 【Open Beta】

Public Open Beta— from now until August 18th! (v. 1.b.2.2) For Windows and MacOS

An indie RPG Maker game about an elf and the climate crisis.

Check it out on itch.io!

[ OPEN BETA ] SAILOR ALICE: Alice at Sea by wEkki
itch.io
I'm a drop in the ocean.

“Sailor Alice: Alice at Sea is a nautical fantasy adventure made in RPG MAKER MZ. The story follows the shut-in elf Lilibet, after she sends off her apprentice to become the hero that saves the princess. Shortly after her student's departure however, the innocent request of a red skinned foreigner sets in motion a series of events. Something's . . . not right about the sea, is it . . . ?

In 200 years, the world's atmosphere will collapse. Bringing disasters such as extreme weather, this is known as the "mana crisis." An environmentalist of 2,000 years, Lilibet has long abandoned her hope. If she can recover all her memories, perhaps she'll find a person who's still fighting. A "hero."

Part of the game's purpose is to raise awareness to the climate crisis it parallels. Lilibet's world might be set to end in 200 years, but parts of East Asia, South Asia, and Southeast Asia (the region the game's archipelago is based on) will become uninhabitable within the next 20 years.”

-

Hi, I’m a 17 year old Filipino American digital illustrator and UTAU developer! Recently I wanted to take a swing at game dev, so I’ve been working on my first game, SAILOR ALICE: Alice at Sea! With my age and the threat to my motherland, I’ve been pretty worried about climate change ^^u. It’s a short light-hearted 3 hour game with 6 chapters, and in those three hours, the player gets to spend time completing side-quests and talking to NPCs to build MEMORIA FLOTSAM. The 3rd ending can only be unlocked on a second playthrough.

It’s currently not in a stable state, and is still meant to be at a stage in development where I can still make some large changes. I would really love to hear people’s thoughts, feedback, and ideas on the writing/narrative/characters/etc. The stable version will launch before August 31st as a submission to SuNoFes 2024.

Any reblogs and support is highly appreciated….!! 🛟⚔️

SAILOR ALICE: Alice At Sea 🛟⚔️ 【Open Beta】

Tags
10 months ago
Just Felt Like Doodling Lilibet’s Design From The Beta Launch Rkgk :]

just felt like doodling lilibet’s design from the beta launch rkgk :]


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    noctlas332 liked this · 6 months ago
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wekki-i - wEkki_i :]
wEkki_i :]

art from a vending machinehe/she — gender apathetic fil-am — irl classic lolita — 18+oc & multifandom

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