“There Is Rage In Me The Likes Of Which Should Never Escape.”

“There Is Rage In Me The Likes Of Which Should Never Escape.”

“There is rage in me the likes of which should never escape.”

Mary Shelley, Frankenstein

Art: Gust of Wind (La Bourrasque) Lucien Lévy-Dhurmer 1896

More Posts from The-writer-muse and Others

2 years ago

me, sternly, to a blank google doc: i have written hundreds of thousands of words over the course of my life. you won’t defeat me.

the cursor, blinking: |

3 years ago
Simongerman600
Simongerman600

simongerman600

1 year ago

C.S. Lewis once wrote,

"I sat with my anger long enough until she told me her real name was grief"

And I think we all needed to hear that.

3 years ago

Crafting A Fantasy Culture, or the fallacies of using culture in the singular

The world is an interdependent place.

A lot of Western writers will look at the need to diversify their writing and try to cherry pick outside cultures to add. They then come to us with a laundry list of questions about what they’re allowed to change about those cultures because, well, they didn’t pull from a broad enough context.

The thing about researching individual cultures is: you’re never going to be researching just one culture. You’re going to be researching all the cultures they interacted with, as well.

Cultures are made by interacting with other cultures. So you can’t simply plop a singular culture into a fantasy world and expect it to work. There is too much outside influence on that culture for you to get a holistic picture by researching the culture in isolation.

Instead, you need to ask yourself, “what environments made them, and how much of their surrounding contexts do I need to add to my fantasy world to make this genuine respectful representation?”

And before you say that you can’t possibly do that, that is too much research, let me introduce you to the place you’re already doing it but don’t realize:

Stock Fantasy World 29

Aka, fantasy Europe.

It gets ragged on a lot, but let’s take a minute to look at the tropes that build this stock fantasy world.

Snow

4 seasons

Boars, pigs, wolves, dogs, pine trees, stone

Castles

Sheep

Knights

A king

Farming based economy

Religion plays a pretty big role in life

All fairly generic fantasy Europe tropes. But if you look more closely, you’ll notice that this is painting a picture of Fantasy Germany/the Netherlands, with perhaps a dash of France and/or England in there, all of it vaguely Americanized (specifically the New England area) because there’s usually potatoes and tomatoes. The geographic region is pretty tight, and it just so happens to mesh with the top three superpowers of upper North America, and arguably the English speaking world.

But let’s keep going.

They import stuff. Like fine cloth, especially silk, along with dyes & pigments

These things are expensive from being imported, so the nobility mostly have them

There’s usually a war-mongering Northern People invading places

If brown people exist they are usually to the East

There might be a roaming band of nomadic invaders who keep threatening things

There is, notably, almost no tropical weather, and that is always to the South if it’s mentioned

There might be an ocean in the South that leads to a strange forgien land of robed people to survive a desert (or did I just read too much Tamora Pierce?)

And, whoops, we have just accidentally recreated European history in its full context.

The Northern people are Norse, and their warring ways are indicative of the Viking Invasion. The imports hint at Asia, namely the Ottomans and India, and the silk road. The roaming invaders are for Mongolian Khanate. The ocean and tropical weather in the South hints at Spain, Greece, and the Mediterranean. And the continent of robed people indicates North Africa, and/or Southwest Asia.

Suddenly, stock fantasy world 29 has managed to broad-strokes paint multiple thousands of years of cultural exchange, trade, wars, invasions, and general history into a very small handful of cultural artifacts that make up throwaway lines.

Europe As Mythology And You

European history is what’s taught in Western classrooms. And a lot of European history is painted as Europe being a cultural hub, because other places in the world just aren’t talked about in detail—or with any sort of context. Greece and Rome were whitewashed; the Persian and Ottoman empires were demonized; North Africans became the enemy because of their invasion of Spain and the fact many of them were not-Christian; the Mongolian Khanate was a terrible, bloodthirsty culture whose only goal was destruction.

But because all of these parts did interact with Europe and were taught in history class, writers crafting a fantasy Europe will automatically pull from this history on a conscious or subconscious level because “it’s what makes sense.”

The thing is, despite people writing European fantasy subconsciously recreating European history, they don’t actually recreate historical reality. They recreate the flattened, politically-driven, European-supremacist propaganda that treats every culture outside of Europe as an extra in a movie that simply exists to support Europe “history” that gets taught in schools.

As a result of incomplete education, a lot of people walk away from history class and believe that cultures can be created in a vacuum. Because that’s the way Europe’s history was taught to them.

Which leads to: the problem with Fantasy World 29 isn’t “it’s Europe.” It’s the fact it’s an ahistorical figment of a deeply colonial imagination that is trying to justify its own existence. It’s homogeneous, it only mentions the broader cultural context as a footnote, it absolutely does not talk about any people of colour, and there’s next to no detailing of the variety of people who actually made up Europe.

So writers build their Fantasy World 29 but they neglect the diversity of religion and skin tone and culture because it’s unfamiliar to them, and it was never taught to them as a possibility for history.

While “globalization” is a buzzword people throw around a lot to describe the modern age, society has been global for a large portion of human history. There were Japanese people in Spain in the 1600s. Polynesians made it to North America decades if not centuries before Columbus did. There are hundreds more examples like this. 

You can absolutely use fantasy to richen your understanding of Europe, instead of perpetuating the narratives that were passed down from victor’s history. People of colour have always existed in Europe, no matter what time period you’re looking at, and unlearning white supremacist ideas about Europe is its own kind of diversity revolution.

Travel is Old and People Did It Plenty

Multiculturalism is a tale as old as time. And while some populations were very assimilationist in their rhetoric, others were very much not. They would expand borders and respect the pre-existing populations, or they would open up networks to outsiders to become hubs of all the best the world had to offer. Even without conscious effort, any given place was building off of centuries of human migration because humans covered the globe by wandering around, and people have always been people.

Regardless, any time you have a group of people actively maintaining an area, they want to make travelling for themselves easier. And the thing about making travelling for yourself easier is: it made travel for outsiders just as possible. By the time you reach the 1200s, even, road, river, and ocean trade networks were thriving.

Sure, you might be gone for a year or three or five because the methods were slow, but you would travel. Pilgrimages, trade routes, and bureaucratic administrative routes made it possible for people to move around.

And also, soldiers and war did really good jobs of moving people around, and not all of them went back “home.” Hence why there have been African people in England since the Roman empire. When you have an empire, you are going to take soldiers from all over that empire; you aren’t going to necessarily pull from just the geographic region immediately surrounding the capital. 

Yes, the population that could travel was smaller than it is now, because land needed to be worked. But Europe isn’t the be all end all in how much of its population needed to be in agriculture in order to function; the Mughals, for example, had 80% of their population farming, compared to over 90% for Europe in the same time period. That’s an extra 10% of people who were more socially free to move around, away from their land. Different cultures had different percentages of people able to travel.

This isn’t counting nomadic populations that relied on pastoralism and horticulture who didn’t actually settle down, something a lot of history tends to ignore because cities are easier to discuss. But nomadic populations existed en masse across Eurasia, and they took cultural traditions all over the continent.

Just because it wasn’t fast doesn’t mean it didn’t happen. And just because a lot of Europeans couldn’t travel because of the agricultural demands of the continent, doesn’t mean every other culture was as tied to settlements. 

Multiculturalism and Diffusion

While each individual culture is unique, and you can find pockets of difference anywhere, cultures exist on a sliding scale of broad customs across the globe. Greece and Turkey will have more in common than China and England, because the trade routes were much closer and they shared central rulership for multiple hundreds of years.

This is why we keep saying it’s important to keep cultures with other cultures close to them. Because those are the natural clusters of how all of the cultures involved would be formed. The proper term for this is cultural diffusion, and it happened all the time. Yes, you could get lots of people who had their own unique customs to set themselves apart. But they had the same natural resources as the dominant group, which meant they couldn’t be completely and totally alien.

Even trade influence wouldn’t produce the same results in two places. When Rome imported silks from China, they rewove them to be a different type of fabric that was lighter and more suited to their climate. Then the Romans sold the rewoven silk back to China, who treated it differently because they’d woven it the first way for a reason. They didn’t talk to each other directly because of how the Silk Road was set up at the time, either, so all they had were the goods.

And people automatically, subconsciously realize this whenever they write Fantasy World 29. They put like cultures with like cultures in Europe. Because even if they weren’t really taught to see the rest of the world as anything more than a footnote, they still transfer those footnotes to their fantasy.

The problem is, people don’t realize the gradient of customs. In the modern day, Greece and Turkey are different countries, with histories that are taught in totally different frameworks (Greece as an appropriated white supremacist “ancient land” that all Western European societies are descendent from, Turkey as a land of brown people that were Muslim and therefore against the Good Christian Europe), so it’s really easy to ignore all of their shared history.

People often fought for the right to rule (or even exist) in a place, which deeply impacted the everyday people and government. Ancient Persia is a fantastic example of this, because it covered huge swaths of land and was a genuinely respectful country (it took over a deeply disrespectful country); had it not been for Cyrus the Great deciding that he would respect multiculturalism, the Second Temple wouldn’t have been rebuilt in Jerusalem. 

You can’t homogenize an area that was never homogenous to begin with. Because there was a ton of fighting and sometimes centuries-old efforts to preserve culture in the face of all this fighting (that sometimes came with assimilation pressure). Dominant groups, invading groups, influencing groups, and marginalized groups have always existed in any given population. See: Travel is Old above. See: people have always been people and wandered around. Xenophobia is far, far older than racism ever will be, because xenophobia is simply “dislike of Other” and humans love crafting “us vs them” dynamics.

This lack of unity matters. It’s what allows you to look at a society (especially one with a centralized government) and see that it is made up of people that are different. It leads you to asking questions such as: 

Who was persecuted by this group?

Did the disliked group of people exist within their borders, or were they driven away and are now enemy #1?

What was their mindset on diversity?

How did they handle others encroaching on what they saw as their territory?

People do different things across different households, let alone hundreds of miles away. You wouldn’t expect someone from a rich, white area of California to behave the same way as someone from a middle-class immigrant neighbourhood from NYC. I’m sure, if you looked at your own city, you would scoff at the concept of someone mistaking your city for one five hours away, because when you know them, they’re so different.

So why do you expect there to be only one type of person anywhere else?

Cultural and Geographic Context Matters

A region’s overreacting culture (either determined by groups of people who mostly roam the land, or a centralized government) and their marginalized cultures determine the infighting within a group, even if the borders remain the same.

Persecution and discrimination are just as contextual as culture. Even if the end result of assimilation and colonialism was the same, the expectations for assimilation would look different, and what they had been working with before would also look different. You can’t compare Jewish exile from various places in Europe with Rromani exiles in Europe, and you definitely can’t compare them with the Hmong in Southeast Asia. They came from different places and were shaped by different cultures.

A culture that came from a society that hated one particular aspect of them will not form—at all—if they’re placed in a dominant culture that doesn’t find their cultural norms all that persecution-worthy. And the way they were forced to assimilate to survive will play into whatever time period you’re dealing with, as well; see the divide of Jewish people into multiple categories, all shaped by the resources available in the cultures they stayed in the longest.

You can’t remove a culture’s context and expect to get the same result. Even in a culture that doesn’t wholesale have an assimilationist agenda, you can still get specific prejudices and scapegoats that happen when there’s a historical precedent in the region for disliking a certain group. 

Once you start cherry picking what elements of a culture to take—because you’ve plunked the !Kung into Greece and need to modify their customs from the desert to a tropical destination —you’re going to end up with coding that is absolutely positively not going to land. 

Coding is a complex combination of foods, clothing, behaviour/mannerisms, homes, beliefs, and sometimes skin tone and facial features. A properly coded culture shouldn’t really need any physical description of the people involved in order to register as that culture. So when you remove the source of food, clothing, and home-building materials… how can you code something accurately from that?

And yes, it’s intimidating to think of doing so much research and starting from 0. You have to code a much larger culture than you’d originally intended, and it absolutely increases the amount of work you have to do.

But, as I said, you are already doing this with Europe. You’re just so familiar with it, you don’t realize. You can get a rundown of how to code the overarching culture with my guide: Representing PoC in Fantasy When Their Country/Continent Doesn’t Exist

Takeaways

Writers need to be aware of diversity not just as a nebulous concept, but as something that simply exists and has always existed. And the diversity (or lack thereof) of any one region is a result of, specifically, the politics of that region.

Diversity didn’t just exist “over there”. It has always existed within a society. Any society. All societies. If you want to start adding diversity into your fantasy, you should start looking at the edges of Fantasy World 29 and realize that the brown people aren’t just stopping at the designated border and trading goods at exactly that spot, but have been travelling to the heart of the place for probably a few hundred years and quite a few of them probably liked the weather, or politics, better so they’ve settled.

Each society will produce a unique history of oppressing The Other, and you can’t just grab random group A and put it in societal context B and expect them to look the same. Just look at the difference between the Ainu people, the anti-Indigenous discrimination they face, and compare it to how the Maori are treated in New Zealand and the history of colonialism there. Both Indigenous peoples in colonial societies on islands, totally different contexts, totally different results.

If random group A is a group marked by oppression, then it absolutely needs to stay in its same societal context to be respectful. If random group A is, however, either not marked by being oppressed within its societal context and/or is a group that has historically made that move so you can see how their situation changed with that move, then it is a much safer group to use for your diversity.

Re-learn European history from a diverse lens to see how Europe interacted with Africa and Asia to stop making the not-Europe parts of Fantasy World 29 just be bit parts that add flavour text but instead vibrant parts of the community.

Stop picking singular cultures just because they fascinate you, and place them in their contexts so you can be respectful.

~ Mod Lesya

2 years ago

How to Write Devastating Betrayals (Pt. 1)

Here are some elements + tips on satisfying betrayals that will destroy both your characters AND your readers!

1. Relationship Between Trust and Betrayal 

The #1 Betrayal Rule:

MORE TRUST = WORSE BETRAYAL

This is because TRUST implies 2 main things:

The traitor has probably PROVEN their trustworthiness, and now has a shared history + bond with the character they’re betraying 

The traitor probably has access to a LOT OF INFORMATION about the character, whether it’s career-wise or personal. Probably at least some information the character considers STRICTLY confidential 

An act of betrayal undermines Point 1 by manipulating Point 2 to their advantage.

So, if you want your betrayal to DESTROY, have the traitor be CLOSE with the character they’re about to betray. Lets compare examples: 

you are a gang boss. You hire a new recruit who doesn’t really know anything except one insignificant operation, like “today we buy groceries at 2PM”

your recruit tells the rival gang about the grocery trip   

→ betrayal doesn’t really matter that much

you probably didn’t place much trust in a new recruit 

the implications of information leak are insignificant 

→ not much plot weight 

On the other hand:

you find out that the entire time, your RIGHT HAND MAN (also your childhood friend!) has been feeding information to the rival gang and sabotaging your operations 

→ HURTS a lot more emotionally

might ruin everything you’ve built, career-wise, for good 

→ LOTS of plot weight

From a completely SECULAR PLOT STANDPOINT (please don’t come for me, theologians), Judas’ betrayal of Jesus is a good example because:

Judas was one of Jesus’ disciples, a.k.a. the people considered closest to him, and who followed Jesus throughout all of his preaching years

Judas’ information about Jesus’ identity and whereabouts led to Jesus’ crucifixion → LOTS of plot weight (the entire Bible from a Christian standpoint foreshadows this moment, and every point after is spreading word of this moment. Talk about plot implications!)  

ONCE AGAIN, I know all the “Jesus knew and allowed it to happen” “it was the will of God” stuff but this is purely used as a good plot example!!!!

2. Reason for Betrayal

“’Cause it’s super edgy/evil/cool” is DEFINITELY not a valid option. 

All the plot points in a book build towards achieving a goal, and all the characters do things they think will get them closer to what they want. Likewise, the traitor must want a specific thing that ONLY betrayal can get them, or that betrayal can get them more efficiently. 

People generally portray typical traitors as: 

completely selfish with no personality trait aside from infinite ambition and ruthless pragmatism

a hero whose had enough

someone who sees the person they betrayed as a “worthless disposable” or something 

Traitors don’t have to be morally bankrupt, even though betrayal is typically seen as something inherently bad, or just a bad means to a good end at best. 

They can be conflicted about the betrayal (like Macbeth delaying his murder of King Duncan), remorseful about it (like Discord from MLP feeling super guilty after he hands the main protagonists over to the villain), or even do it for the “greater good.”

e.g. Brutus thought Caesar was becoming too power hungry, and would destroy the republic by becoming a dictator, so Brutus betrayed him to preserve the republic 

→ example of a betrayal that was NOT self-serving

However, building on the MLP Discord example, a traitor can also have been manipulated into it themselves. 

(For context, the villain basically promised Discord lots of power if he handed over the protagonists, but then the villain also sucked away Discord’s powers afterwards—won’t bother explaining MLP magic mechanics LOL) 

3. Foreshadow It 

A satisfying betrayal is usually a subtle, looming shadow that creeps over your plot before it makes its grand entrance during the scene when the character realizes the traitor sold them out. 

A good example is in Shakespeare’s dramatization of Brutus’ betrayal: 

Brutus’ loyalty to the REPUBLIC is made super clear throughout. When Caesar starts deviating, seeming more dictatorial, Brutus remains firm.

Their values are CLEARLY conflicting, so SOMETHING has to be done. Either:

they reconcile by both agreeing on either dictatorship or democracy

they turn on each other…and that’s what happens

Basically, planting the possibility in your reader’s mind is a great way to foreshadow a betrayal. 

Other ideas could be: 

traitor begins suddenly acting a lot warmer to the unsuspecting character, or even colder right BEFORE the betrayal

traitor is always TOO obedient and/or sycophantic 

traitor acts suspicious, e.g. caught in lies, using inconsistent body language (ex. pretending to cry when talking about something really bad), caught talking to people they shouldn’t be talking to (e.g. rival gang)

∘₊✧────── ☾☼☽ ──────✧₊∘

instagram: @ grace_should_write

stay tuned for part 2!

Hope this was helpful, and let me know if you have any questions by commenting, re-blogging, or DMing me on IG. Any and all engagement is appreciated <3333

Happy writing, and have a great day!

- grace <3

3 years ago

How to Write Accents

Credit: https://www.nownovel.com/blog/how-to-write-accents-dialects/

1. Use accent and dialect for the right reasons

There are many things to consider when you’re writing a person’s accent or dialect. A stereotypical rendering of regional accent or dialect based on racial, cultural or ethnic “difference" can be offensive and perpetuate harmful stereotypes. When you use dialect, make sure you're using it for the right reasons! Ask yourself:

Is it essential to the story (e.g., is it used to reinforce the main character’s insider/outsider status in a close-knit regional community)?

Are there stereotypical expressions associated with the accent or dialect you should take care to contextualize, use sparingly, or avoid?

Make sure when you describe the speech of a character whose mother tongue isn’t your own that your efforts don’t come across as superior or mocking. Giving each character believable speech will make your characters more three-dimensional.

2. Don’t overexaggerate

Obviously you want to show that your character has an accent. But if you emphasize it too much, it begins to sound exaggerated and inauthentic, and can be offensive. The accent should sound natural, not forced. Reread your dialogue--out loud--and watch for awkward moments and lulls in the flow of the conversation.

3. “Eye dialect”

This ties into the previous point.  “Eye dialect” is the term for representing deviations from "standard" pronunciation in a certain language using alternate spellings (for example, writing "fella" instead of “fellow"). Writing about non-mother-tongue speakers can seem bigoted or prejudiced because a writer can try too hard to mimic a “foreign” character’s speech. To represent eye dialect as respectfully and accurately as you can, try:

Making the minimum changes necessary to show the effect of an accent (e.g., “I’m tellin’ ya” instead of “Ahm tellin’ ya”)

Avoiding over-relying on single, overused words to create the impression of an accent (e.g. using ‘y’all’ for conveying southern accents)--variety is key

Finding more ways to show regionalism

4. Transliteration

Transliteration is the way people often insert the grammatical structure of sentences in one language directly into another, even if the second language has its own, different rules of grammar. This “transplanted” grammatical structure creates a sense of a character’s situation and relationship between languages, places, cultures, etc.

As an example, in Spanish, plural nouns take plural adjectives, but the same thing doesn’t happen in English (e.g. “blues cars” in Spanish and “blue cars”  in English). When describing a character who is not fully fluent in the primary language of your story, find grammatical particulars of their first language. Then, use these to create sentences that use transliteration to show imperfect translation.

5. Language errors

One way you can see this is when characters of later generations interact with first-generation immigrant parents or grandparents. The ways different generations of immigrants speak the same language frequently vary. To capture the speech of characters who are in an unfamiliar place or speaking an unfamiliar language, learn the most common errors that people from your characters’ home country make. Use language errors consistently but sparingly to avoid creating a national, ethnic, or cultural caricature.

6. Regional colloquialisms and slang

In all languages slang differs by location. If you plan to set a story in a real-world place, make a list of local colloquialisms/slang. Look at local news websites and social medias, listening for the inflections of local speech. Learn how regional accents sound but also write down any expressions that show up often.

Also, keep in mind that slang considered outdated in one country or city is often still popular in another! To make your characters’ dialect typical of a place and time, make sure any words you’ve included are current---slang goes in and out of fashion.

7. Idioms and sayings

Idioms breathe life and color into fiction. To create a sense of local particularity, find popular region-specific phrases you can use. If a character from your novel is from a distinctive place, give them exclamations or expressions that demonstrate this background.

This also applies for creating dialect differences between fictional groups in an invented world. If you write fantasy or sci-fi, invent regional idioms and sayings that draw on local myths or practices to give each place in your novel its own character and modes of speech!

3 years ago

writing reminders.

@livslibraryy on Instagram

I’m here to remind you that your writing is perfect and you deserve to know that (the pun was absolutely intended).

— forcing yourself to write when it makes you feel bad isn’t healthy

— you don’t need it to be a perfect first draft. and also don’t add unnecessary characters even if you love them a lot save them for later/another story

— you don’t have to write a lot/everyday to be a good writer (it’s okay to take a break)

— don’t write what you think everyone else wants, write what you want to write

— don’t try to “learn” how to write before you start; you learn by doing. you get better as you continue! don’t compare yourself to published authors

— it’s all about having fun and there are no different rules

— be patient with yourself and go at your own pace

— don’t force yourself to plot if it doesn’t work for you, it’ll only make things harder

— word count doesn’t determine how good of a writer you are

— it’s okay to not write everything in order

— first drafts and editing exist for a reason. your writing doesn’t have to be perfect. and actually write, don’t get stuck in the rabbit hole of research

— please write down everything about the story so you don’t forget things later on. you don’t have to outline but at least know the ending of the book before you start. and don’t write things just because you “should” (romance, certain tropes & dynamics, etc.)

— it’s a long process; a lot of planning, drafting, and editing and it’s just a lot

— your ideas are what matter, not what other best-selling authors put in their books

— everything has been written once before, but they haven’t heard you write it (for clichés)

— the middle doesn’t just need fight scenes. you can flesh out character relationships too

— it’s miserable and magical at the same time, and you’ll both love it and hate it. good luck!

— it’s a long, difficult process—a lot more to it than short stories in school! but don’t give up!

— you’re not as good as you think you are. but that’s okay. you’ll improve

— you’d lose sleep and cry over your characters all the time

3 years ago

Rating the Books I Read in January

The Secret History by Donna Tartt - 3/5 stars

Technically I started this one in December, but I finished it in January, so I’m going to count it as a January read. I was a bit conflicted on how to feel about this book. On one hand, I love the prose, the twists, the exploration of morality, and the influence of literary classics.This book is a near-perfect blend of literary classic and thriller, and the best one that I've come across so far. However, I disliked the frequent, careless slurs, microaggressions, and stereotypes that were thrown around so casually in this book. On a related note, I would advise looking up trigger warnings before reading this book, for more reasons than just the ones mentioned. Finally, the ending seemed rushed and I wish I had been given more time to process the last chapter of the book before the epilogue.

A Good Girl’s Guide to Murder by Holly Jackson - 3/5 stars

I had really high expectations for this book because I’d heard so much about it on social media, but unfortunately it just fell flat for me. It wasn't terrible, but it was definitely not great. I related to Pip in some ways, most of them academic. However, I never saw Pip's non-academic personality, and she didn't feel real enough to me. I liked Ravi but I couldn't really connect to him or any of the other characters for that matter. Also I know this book is just fiction, but some of the events just bothered me and/or were highly unrealistic. I ended up rounding the original review of two stars up to three stars because I truly liked the friend and family dynamics and banter throughout this book. I'm disappointed that it didn't live up to my high expectations, but I suppose it’s my fault for reading books solely for the hype.

In Deeper Waters by F.T. Lukens - 3/5 stars

If you like queer, romance-centric fantasy books, this is the book for you. I, however, being a high fantasy snob, found it slightly too shallow (sorry for the pun) for my taste: the politics, government, and magic system felt extremely underdeveloped. And yes, I understand that the romance is the main part of this book and it’s not fair to rate it like a high fantasy book. However, even if I’m just rating it according to my entertainment level, I don’t feel particularly strongly about it one way or the other. The romance was easily the best part of the book; it was both sweet and shippable. I really liked the main character, Tal, and his character arc. Other than that, I don’t have too much else to say except that it was a decent read.

Fable by Adrienne Young - 4/5 stars

The second pirate-y book I read this month! If there’s one word I would use to describe this book, it would be “atmospheric.” Adrienne Young excels at bringing settings to life, as I learned in Fable. The descriptions were absolutely amazing and the worldbuilding had genuine depth (get it? okay I’ll see myself out now-). I liked how Fable was tough and resourceful, but she also had a softer personality and wasn’t afraid to show her vulnerable side sometimes. I also feel as though the crew of the Marigold was genuinely a found family instead of a bunch of friends, unlike so many other YA novels. The romance was sweet, although I wish Young had delved into West’s character more. I was a little disappointed at the ending, which I think could’ve been foreshadowed better. However, I'm excited to read the sequel soon. Thanks to @queenie.the.writer and @twoscomplemented_ for bringing this book to my attention!

Iron Widow by Xiran Jay Zhao - 4.5/5 stars

I actually knew about the author before I knew about the book! I followed their YouTube channel and TikTok page (they’re hilarious and well-informed, so I highly recommend checking them out!). The book itself did not disappoint. Zetian’s internal monologue had me laughing out loud and I loved her depth as a character. Don’t even get me started on her arc, because I could go on about it all day! In contrast, however Shimin and Yizhi seemed slightly shallower and could have been fleshed out more. I really liked their collective relationship and dynamic, but I wish it had been given more time to develop. The uniqueness of the mecha/Chinese dynasty-inspired setting and worldbuilding really appealed to me as well--I only wish that I had learned more about the history of the world itself. I would recommend this to anyone who enjoys female corruption arcs, feminism, and fast-paced action!

Daughter of the Deep by Rick Riordan - 5/5 stars

I was deliberating between 4.5 or 5 stars on this one, but I decided to just round up and rate it by how much I enjoyed it--which was a lot! It’s quite interesting seeing how Riordan’s writing matured from Percy Jackson. I also thought the entire main cast was fleshed out really well, which is a compliment coming from me--if you haven’t noticed from the previous reviews, I always pay close attention to the personalities of the characters I read. In this case, I found myself appreciating and relating to all of them in some way! The only fault I found with this book was the unrealistic ages of the characters. If they had been aged up a year or two, I think it would've been more realistic. Some of the worldbuilding also seemed like a large stretch. However, that didn’t stop me from enjoying the book. Reading this book reminded me of why I list Riordan as one of my inspirations. Humor, pacing, action scenes, worldbuilding--reading his books is like watching a master at work! I would recommend this to anyone who’s looking for a fun but high-stakes middle-grade sci-fi!

Scythe by Neal Shusterman - 5/5 stars

I was initially reluctant to read this book because I thought the premise was outlandish, but I decided to suspend my expectations, and I’m so glad I did! This book explores the best--and worst--of human nature. The worldbuilding is intricate, imaginative, and best of all, interesting! Usually in books I see worldbuilding as a good backdrop. Scythe, however, puts its worldbuilding at the forefront of the book, and that makes it so much stronger! The format of this book is engaging, with both journal entries and present-tense narratives, and the pacing flows quite well. Rowan and Citra were so intriguing and I thoroughly enjoyed following their journeys throughout the book. Thanks to @the-demi-jedi for recommending this book to me!

3 years ago

hi! you can call me calliope. i love reading, writing, and procrastinating on both of the above. i post mostly writing tips, tricks, and whatever i feel like on here. you can also find me on instagram @/thewritermuse!

picrew pfp credits: makowwka


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