my love language is being annoying and difficult and insufferable
moon isnt actually conscious in the watcher, i checked and there isnt any flower in the hunter's deathplace. meaning no slag reset. the watcher's strand of reality isnt one that happened in the actual material world as far as i can tell, just an imagined "dream plane" (like moon mentions in the karma flower dialogue). one that never truly happened in the 'collective' plane
watchie spoilers (plot/lore, worldstate)
i just wonder how watcher!moon felt, realising that the rot was going to continue spreading everywhere, outside of pebbles' control. like nilla!moon definitely has some very complex emotions towards him (& herself). i get the impression that she's angry, worried, afraid... and of course we know how msc!moon feels towards pebbles.
but watcher!moon... imagine what an awful realisation that would be? and such an awful position to have that realisation in. she's already collapsed, already lost most of her memories, already afraid of dying whether by wild animals or by the rain or just sheer bad luck. and then the rot slowly spreads into her chamber, absorbing her environment, the last remnants of her can ... and knowing it's probably already taken pebbles? her brother?
its because the hunter is evil
Recently, @iteratorsex and I discovered that Voidspawn behave somewhat differently for the Hunter compared to other slugs. I decided to do some digging to figure out exactly what the differences are, and thought I'd present them here. There are a few different ways you can encounter Voidspawn in Rain World:
First of all, there are a number of rooms in Shaded Citadel where free-swimming Voidspawn spawn naturally. Specifically, they swim towards SH_D02 (the room with Monster Kelp and a karma flower at the bottom of the region) and mill about there. These Voidspawn do not appear at all for the Hunter.
Next, In the caverns beneath the Depths, Voidspawn are seen swimming towards and down into the Void Sea. These Voidspawn behave identically on all slugs, with some slight adjustments due to the state of Subterranean in the Saint's campaign.
Finally, there are the Voidspawn Eggs, small, round objects that can appear at specific locations throughout Shaded Citadel, Subterranean, and Shoreline. These locations are fixed across all campaigns, but for the Hunter, each individual egg only has a 6% (~1/17) chance of actually appearing. This is compared to a 100% chance on all other slugs. When the player touches a Voidspawn Egg, its Voidspawn is released and slowly wanders offscreen.
Normally, the Voidspawn released from eggs make their way out of the room through a designated exit, one chosen by Rain World's developers when they placed that particular Voidspawn Egg. However, for the Hunter all Voidspawn released from eggs are aimless: each one swims offscreen in a different, completely random direction. In the screenshots above, I artificially added many Voidspawn Eggs to a shelter. As you can see, for the Survivor they all swim in generally the same direction, while for the Hunter they each have a different heading, and far fewer Voidspawn spawned overall.
I'm not sure, though it's all clearly very intentional. I can think of two general ways to explain the differences, at least. Either:
There is something special about the Hunter that makes it more difficult for them to see Voidspawn. It could be their disease, or related to whatever prevents them from encountering Karma Flowers.
Voidspawn are simply rarer outside of Subterranean prior to the Hunter's campaign. Perhaps the reactivation of Looks to the Moon drew more Voidspawn to the adjacent regions.
What do you all think? Which sort of explanation do you lean towards? Any ideas why the Hunter's Voidspawn should be so aimless compared to other campaigns?
Do you any voice claims for the iterators?
Not really no, other than Five Pebbles being james primate and Moon being lydia, but thats because they *actually* voice those characters. I have an idea of Suns and Sliver, but nobody to connect them to
I can't believe this is even a debate but even if someone's disability is genuinely fully caused by their own actions they still deserve accommodation and community
Yes this applies to substance use yes this applies to reckless behaviour yes it applies to purposefully injuring yourself.
If someone disables or injures themselves on purpose to such a large degree then they need aid regardless of how you feel about their actions
that one zombie baby hivewing and his babysitter
the kisserssssss the loverssssss