What does the sims 4 have against big comfy couches. Why does it always have to have wood armrest.
Considering completely starting my cc folder over from scratch
sims 4 coming out with landlord dlc is so funny to me 😭
Mod Description
The MonocoDoll's Menstrual Cycle Mod aims to provide players with a mechanic that introduces Menstrual Cycle's to sims of the female sex. This provides extra factors that you need to keep in mind. Such as when it is safe to Woohoo to avoid pregnancy, when you are most likely to conceive, being stocked on supplies for bleeding, as well as being lied to by other sims about it being a safe day or them being on birth control (Being lied to is tunable).
Disclaimer
Before installing MonocoDoll's Menstrual Cycle into your game, please download and read the MonocoDoll's Menstrual Cycle 1.0.0 (Guide). This guide will state which third party mods you will need to receive full functionaility of the mod. It will also go over concerns/conflicts and more in depth with the mechanics of the mod.
Overview
Menstrual Cycle (PMS, Period, Fertile Window, and Luteal Phase)
Fertility System
Menopause
Objects(Pads/Tampons, Plan B, Birth Control, Condoms)
Period Tracking App
Hospital Interactions(Vasectomy, Hysterctomy, Tubal Ligation, Abortion)
Social Interactions(Ask For Spare Pad or Tampn, Ask If On Birth Control, Ask If It Is A Aafe Day, Ask About Bleeding)
Toilet Interactions(Apply Protection, Remove Protection, Use Pregnancy Test, Fertility Awareness Test)
Settings(Set Menstrual Cycle Status, Set NPC Birth Control Behaviour , Set Cycle To PMS, Set Cycle To Period, Set Cycle To Fertile Window, Set Cycle To Luteal Phase, Set Day of Segment, Remove Menopause)
Tunables(71 Tunables)
Moodlets(33)
Polycounts (Items Made By mspoodle1)
Birth control pill box Vertices:811 Polygons:1286
Condom Box Vertices:120 Polygons:128
Condom Item Vertices:175 Polygons:200
Plan B Box Vertices:96 Polygons:108
Pregnancy Test Box Vertices:96 Polygons:108
Pregnancy Test Item Vertices:128 Polygons:200
Presciption Pill Bottle Vertices:209 Polygons:240
Sanitary Pad Item Vertices:199 Polygons:250
Sanitary Pad Package Vertices:280 Polygons:398
Tampon Box Vertices:94 Polygons:108
Tampon Item Vertices:241 Polygons:308
Polycounts (Item made by MonocoDoll. Animation props used when taking Birth Control or Using Plan B)
PainKiller Pill: 124
MDMA Pill: 124
Conflicts
please download and read the MonocoDoll's Menstrual Cycle 1.0.0 (Guide). This guide will state which third party mods you will need to receive full functionaility of the mod. It will also go over concerns/conflicts and more in depth with the mechanics of the mod.
Inspiration
The Menstrual Cycle System from WonderfulWhims for the sims 4 was a huge inspiration for developing this mod. It should be noted, that I never played WonderfulWhims, but I loved seeing reviews of the Menstrual Cycle System from that mod. And I would have most likely enjoyed it had I decided to continue playing TS4 after I moved to PC gaming.
Credits
Third Party Apps Used
-VS 2019
-s3pe
-PhotoShop 2022
-MilkShape
-Blender 2.79
-Blender 2.67b
-ILSpy
-Script Mod Template Creator by Battery
Third Party Mods Used
-Battery's C# Script utility
MonocoDoll's Menstrual Cycle Script
-MonocoDoll
Provided Assistance With Functions For The Script
-Battery
-zoeoe
-Twinsimming
-Eca
Custom Objects Included With MonocoDoll's Menstrual Cycle Mod
-mspoodle1
-MonocoDoll
Beta Testing
-Loveternity
-MonocoDoll
For more information, the MonocoDoll's Menstrual Cycle mod is available on Simblr.CC or LoversLab
Simblr.cc - MonocoDoll's Menstrual Cycle 1.0.0
MonocoDoll's Menstrual Cycle 1.0.0 - The Sims 3 - LoversLab
Time to make my sims self
Up to your neck in true crime and feel you can really get into why burglars keep stealing your toilet? Then perhaps the Criminal Psychologist career is for you!
Now updated with a Czech translation! Grab it over at MTS.
Proper release notes and beta edition
I've added support for setting any Config or Option setting, plus live editing of many many others, so it's now release time. Full feature explanation below, but essentially this lets you edit lots of settings ingame directly instead of having to make .package mods, and provides a "better" and more shareable way of editing GraphicsRules.sgr settings (IMO). Sorry if a new post is annoying idk what I'm doing
THIS IS A BETA, I haven't tested a lot of the settings, there are bugs, etc.
Downloads: Sims File Share Sims File Share - Less stutter config GitHub
More info about what it is (I yap a bunch) under :)
Please note, some settings wont appear until you load into a world.
Download the ASI file and wack it in to your Sims 3 base directory, where the ts3w.exe is located. If you're using one of the presets, make a folder called s3ss_presets and pop them in there (you'll need to activate them in the presets menu ingame).
Make sure you have an ASI loader, these are either from Smooth Patch's ASI portion or dxwrapper. I recommend dxwrapper, just make sure you set the LoadPlugins value to 1 (should be default)
Start the game, you might experience a little more of an initial "freeze" when starting the game than usual, this is from the script logging a bunch of config calls during initialization, there's like 800 or something nuts. It should not have any negative impact on regular loading or gameplay, and I plan to turn the logging off… eventually.
Press Insert to open up the menu. Go crazy and change everything, make the sun huge, crank bloom up, live.
Please send me your hooks_log.txt if you're experiencing any crashing issues. If the crash is because you set some value to like 7 billion, that's on you, you can just delete the line out of script_settings.ini or go to Settings -> Clear all settings
If you can't get the game to run with the mod, lmk also, please tell me if you're using a launcher, if you're using any other .asi mods, using dxvk, etc. as well as what operating system you're on.
This is the new™ and now main part of the mod. I've mapped out several/most of the exes main "settings" (anything that interacts w/ 0x005a00a0 and some that don't) areas, which allows you to now, in game, change these values whereas before it was a whole arduous process of making .package mods. I mapped these all statically so some of the offsets/addresses might be wrong.
I was gunna list the settings but there's 260~ of them so maybe not?
I plan to add missing specific individual settings from Config eventually. If you think a setting is missing, or if you think I've mapped a value wrong (i.e. you know it has an effect but it's not working with my mod or is crashing you, or one value is changing multiple things), please let me know. Render/er is definitely missing some, that's because the function is scary and I don't like it.
Values (sometimes) have sliders with the min and max value I found in the exe set, if you want to go higher, you can double click to type in your own number.
Some interesting things you can do with the settings:
Set max lots higher than 8 AND increase the radius so it actually shows (will crash if set too high ~35+, need to investigate) by changing values in Streaming
Play in a game where the sun never sets or rises by editing Sky Common -> Sunset/Sunrise Time
Change shadow settings (includes the same thing as LD's shadow extender mod under), extending shadows (they will still look hideous, writing a post about why currently)
Change various light settings to get the perfect look for your game. Some popular mods edit these values for their looks (presets soon?)
Do whatever… this is…?
The function we're hooking (0x0058c380) only seems to effect Config (GraphicsRules.sgr in the .exe directory) and Options (Options.ini in the documents/Sims3 directory), but logs a whole bunch of other thing. Feel free to toggle the option in the settings tab and try changing a bunch, it should in theory work because the function is reading and writing but somewhere it gets overridden or something idk 🤷
It lets you set any that fall under those two categories/headings, which means there's some like ForceHighLODObjects that aren't in the actual file and are settable. You might notice some show different values than what they're set as in your config, this could either be that I'm hooking it too early (I don't think I am), or the value is getting overwritten or changed somewhere in the exe. If there's a setting that's in the file but not in the list that you think does something, lmk, but it should capture everything.
I haven't mapped all of the Config/Option settings to Live Edit as they're all split up in the exe, if there's one you want in particular, lmk.
I've prepared a preset with just the essentials from my GraphicsRules file post with the idea that you can then use this with a stock GraphicsRules file instead of having to manage different versions, giving you the ability to toggle certain things back to default. I might make some visual "enhancement" presets or something later, either based off popular mods or my own insanity, we'll see.
Presets go into the s3ss_presets folder, and currently they stack rather than replace (not intentional but I might keep it)
Rendering toggles need to be re-toggled each load - Easy fix I'm just lazy
Options settings overwrite the actual Options.ini file (idk why??)
Occasionally D3D9 wont hook, I can't replicate this reliably to test so lmk if you can lmao
I mapped all the settings pretty hastily, so some are bound to be wrong
Was flagged as a virus briefly??? Praying this never happens again because I have no idea what to do to fix that dshjakfhhsdaj
Presets stack, if you apply a preset and you have existing values, they stack together… I kind of like that though as a concept so I just added a clear all option to settings, I might rework it later.
Some Live Edit value locations might change during gameplay, resulting in the menu displaying them incorrectly and crashing the game if edited in a broken state. I've checked most off them and they don't seem to, but Render ones did. Let me know if you experience it as I can probably find a static pointer like I did for Render.
Searching. God that'd be good…
Go over existing maps again, some I did early on before I supported static values, 4 float arrays, etc. so I've probably messed some up
Adding every single GraphicsRule.sgr setting to Live
Maybe adding some of my performance mods to it? Or should I keep them as their own individual thing? Mmmm I dunno
I still haven't looked at the way everyone else has been editing the "live" settings, so I should probably do that, there's probably a lot of info out there but at this point I'm too invested in my weird approach djsakfsksaffsa
How do you get your screenshots so pretty and clear? I want to start taking pictures of my OC’s but I don’t want it to be a blurry skin detail mess! I use reshade and HQ MOD currently is there anything else I can use?
hq i use 5k for game, without CAS
good lighting. Most of the time I use either just backdrop lighting or put Buhudain's invisible lights on
Reshade or Gshade. I use smaa or fxaa and luma sharpening, also mxao and sometimes blurring
When I want to take hq screenshots, I always take them exactly as shown in this guide. it's not just for full-length screenshots, but also for portraits. Below are some examples. The first picture is just a screenshot, without "gluing", the second picture is a screenshot made as described in the tutorial
Tutorial for making lashes look good in the game
Puchi House's Smooth Face Normal Slider The maximum important mod for me. I use it always and on all sims. How it works perfectly showed @simtanico in this post
Have spend 4 days trying to find a way to easily disable and re-enable expansion while launching through steam because I am on metered internet so I can't just re-download and I'm not willing or have enough data to re-download everything from the unstable EA app. Almost got the the old game select mod to work then it just didn't so now I'm trying to do it manually
I spend 4 hours every session modding, downloading, fixing things, messing with registries, messing with files just to play the game fore 15 minutes.
All credits goes to @gorillax3-cc. Original post here
Polycount 12k!
For T-YA-A females
Morphs included
2 color channel + 6 presets
Custom thumbnail
Converted by me
dl ♥
@katsujiiccfinds @xto3conversionsfinds ♥♥♥
ANOTHER HUGE CONVERSION DUMP⁉‼⁉‼⁉
the way i have been needing pants for my male sims that aren't just skinny jeans? girl its DIRE. also i am well aware i couldve just made multiple smaller dumps from these conversions alone, but if i dont get it all out im scared i never will cuz i have way too many conversions sitting in my folder just waiting to be released..
downloads and info under the cut!
Camuflaje - Psychology Academia Coat
original: x
8.9k poly
TF-EF (if enabled!)
KK's Creations - KK T-Shirt 03
original: x
7k poly
TF-EF (if enabled!)
KK's Creations - Neck Vest A
original: x
8.4k poly
TF-EF (if enabled!)
KK's Creations - Basic Set 15 Top
original: x
8.4k poly
TF-EF (if enabled!)
KK's Creations - Basic Set 13 Sweatshirt
original: x
7k poly
TF-EF (if enabled!)
KK's Creations - Basic Set 06 Random Shirt
original: x
6.3k poly
TF-EF (if enabled!)
KK's Creations - Basic Set 05 Sweatshirt
original: x
8.2k poly
TF-EF (if enabled!)
Rona-Sims - Spring School Uniform Crop Slacks
original: x
8.6k poly
TF-EF (if enabled!)
Rona-Sims - Summer School Uniform Slacks
original: x
8.5k poly
TF-EF (if enabled!)
KK's Creations - Basic Set 15 Jeans
original: x
7.6k poly
TF-EF (if enabled!)
Rona-Sims - Swagger Shirring Cargos
original: x
11.7k poly
TF-EF (if enabled!)
Rona-Sims - Wide Canvas Pants
original: x
9.9k poly
TF-EF (if enabled!)
Rona-Sims - XOXO Work Pants
original: x
8.1k poly
TF-EF (if enabled!)
Rona-Sims - Gravity Flared Pants
original: x
8.7k poly
TF-EF (if enabled!)
Jius - Chelsea Boots
original: x
2.8k poly
TF-EF (if enabled!)
MMSims - Dunk Low Sneakers
original: x
7.5k poly
TF-EF (if enabled!)
Jius - Suede Ankle Boots
original: x
10k poly
TF-EF (if enabled!)
**everything should be fully recolorable and have custom thumbnails!
a lot of these creations were originally very high poly and i could only decimate them so much, please be aware that high poly items can affect your game negatively as some games can handle more than others, mine works perfectly fine but yours might not, so download with ur game in mind, i dont want to be the reason it breaks 🧍🏽♀️
enjoy and pls lmk if you have any issues!! 🤍