I Need Some Help Identifying These Characters. Do These Two Look Familiar? My Family Used To Have This

I Need Some Help Identifying These Characters. Do These Two Look Familiar? My Family Used To Have This
I Need Some Help Identifying These Characters. Do These Two Look Familiar? My Family Used To Have This
I Need Some Help Identifying These Characters. Do These Two Look Familiar? My Family Used To Have This
I Need Some Help Identifying These Characters. Do These Two Look Familiar? My Family Used To Have This
I Need Some Help Identifying These Characters. Do These Two Look Familiar? My Family Used To Have This

I need some help identifying these characters. Do these two look familiar? My family used to have this weird art book that I think I mistook as a children's book and these were the two main characters. I think their names were John and Yoko but I can't be sure. here's some details about the book of that helps.

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3 years ago
No Thoughts… No Worries… Just 75% Cow. Https://www.instagram.com/p/Cc3MCKVufLk/?igshid=NGJjMDIxMWI=

No thoughts… No worries… just 75% cow. https://www.instagram.com/p/Cc3MCKVufLk/?igshid=NGJjMDIxMWI=

3 years ago
Here’s A Sketch For The Land Of Shines And Charts (LoSaC).

Here’s a sketch for the Land of Shines and Charts (LoSaC).


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3 years ago

Weapon for a Rogue of Light or Sylph of Doom?

or? You fool. I'll do both.

Rogue of Light first If we say that light in combat is strategic advantage, a weapon that trips up the enemy is good. A tripping weapon, like a whip or chain. Though be careful not to bind people too much, that's a blood thing. A weapon which requires you to know more than your enemy is also good, particularly late game. That would be, uh, traps mostly. Rogues tend to have kinda roguish weapons, and light players usually have magic. A stolen item. A massive lockpick. A crowbar. A magic crowbar. A key that shoots lightning. Pocket sand?

Sylph of doom then If doom in combat is fatigue, ailment, debuff, a weapon that inflicts debuffs on fresh opponents. Where enemies lack suffering, you'll give it to them. A whip, again. Potions like an alchemist-can also work if you think sylph of doom would heal wounds (you're wrong but go off). Something that seems innocent but is actually really powerful, like lipstick chainsaw, also seems to be a sylph thing. Maybe their potions are poison perfumes. Or, heal inevitability with doomsday timers, bombs that will kill allies and enemies unless they get out of the way.

2 years ago
Portfolio Pop Off
Portfolio Pop Off
Portfolio Pop Off
Portfolio Pop Off
Portfolio Pop Off
Portfolio Pop Off
Portfolio Pop Off
Portfolio Pop Off
Portfolio Pop Off

Portfolio pop off

2 years ago
Theyre Just In A Silly Goofy Mood 🪱🍬

Theyre just in a silly goofy mood 🪱🍬

3 years ago

“Squirrel makes a home outside a window and then moves the family in over the cold months”

(via)

2 years ago

Classpecting: Classes

This took a while, but here are my (brief) thoughts on each Class. For this post I decided to outline the personal quests for the Classes, they’re pretty barebones but I hope you get the gist! Also, I paired up Witch with Sylph and Maid with Heir, I won’t explain why here but I promise it makes sense!

Creation/Healing vs Destruction 

Witch:

Witches want to make things better, and they know exactly how to do it! …or maybe not. Witches start off very confident in their actions and beliefs until they reach a point where they have to confront contradictory evidence. Their challenge is to accept that their way of fixing things may not be the best and to adapt their ways to actually accomplish their goals.

Sylph:

A Sylph will, at first, find themselves filling a necessary role that may often go overlooked. They may feel very passionate about this role and its importance, despite what others think. However, they may come to the realization that how they’ve been going about their role was all wrong, and maybe what they were doing was never actually helping in the first place, just keeping up the status quo. From there their challenge is to fix their role to get what they want done done.

Prince:

A Prince will start off vehemently rejecting their Aspect, even if they hold an intense interest in it. As such, it would look as if they were a player of the opposite Aspect. This rejection can be caused by many things, such as insecurity, confusion, societal pressure, etc. A Prince’s challenge would be to accept themselves and their Aspect, fighting with it instead of against it.

Bard:

Bards reject their Aspect as well, but they do so more through avoidance due to fear. In this avoidance they cling to the opposite Aspect for reassurance, even while it may be destroying a very important part of their lives. Soon they will reach a point where they can’t avoid whatever it is they’re avoiding, whether through the loss of what they’re using to hide or some kind of intervention. The Bard’s challenge to confront the part of themselves and their Aspect they fear and use it to their advantage.

Becoming vs Knowing

Maid:

In the beginning, a typical Maid might feel as though they are stuck on a set path. Their circumstances may be out of their control or their abilities are being used in a way that makes them unhappy. Eventually they will reach a breaking point, lashing out and rejecting everything they were being used for. A Maid’s challenge is to reclaim their Aspect and use it in a way that finally benefits them.

Heir:

Like a Maid, Heirs are extremely influenced by their Aspect. They may not question at all why they think the way they do or act the way they do, content to be what they’re told to be. Of course, this gets them into trouble, at which point their challenge is to recognize how they are being influenced and how to use that influence to their advantage.

Mage:

A Mage is very familiar with their Aspect right from the beginning, usually from ongoing negative experience. As such they may feel resigned to their life as it is and only ever see their Aspect in a negative light. They may also feel that their knowledge or experience isn’t worth very much, since it isn’t very helpful. But there will come a time when it is extremely useful and they will have to get to know the positive parts of their Aspect to continue to grow.

Seer:

Seers begin very self assured in themselves and their knowledge. They like to believe that they have a strong grasp on their Aspect and rarely question this. However, something may come along that breaks their confidence, that makes them question everything they thought they knew. From here they must find a way to resist falling into despair and learn how to trust themselves and their knowledge again.

Stealing vs Protection

Thief:

Thieves are ambitious and confident people, they get what they want and they feel justified in doing so. They aren’t bad people, they just become so focused on what they want that they may end up hurting the people around them. The challenge for a Thief is to realize how they can hurt people and the importance of letting something go. After all, not all ends justify the means.

Rogue:

At their core, Rogues like to do things for the benefit of the people around them. They always give what they can, but it never feels like enough. They may try to put up a front to hide this insecurity but they feel it all the same. The challenge of the Rogue is to help others without neglecting themselves. A big part of that is knowing their own limits and gaining the ability to say no.

Knight:

Knights can be characterized by the abundance and skill they have with their aspect while also holding a deep insecurity about their prowess. They typically hide this insecurity behind a mask, by emphasizing a certain part of their personality or portraying a type of character. After what they consider to be a major failure they may give up anything to do with their Aspect. Their challenge then is to recognize their skills, take off their mask, and stop being so hard on themselves.

Page:

Pages are very confident in their mastery of their Aspect! They have no doubts about this, how could they, considering how devoted they are to their own understanding of it? But, what if they’re wrong? What if everything they’ve based their life and goals on was a complete misunderstanding of the entire concept? That would be pretty upsetting! After learning this truth, a Page’s goal is to reflect on their Aspect and how it interacts with their life. From there the Page will be able to fully wield their Aspect with true mastery!

Like always, please let me know if you have any thoughts!! Next post will be what I’ll generally be doing on this blog, so look forward to that!

3 years ago
BOTW2 LET’S GO!!

BOTW2 LET’S GO!!

1 year ago
One Of The First Ones I Ever Did And Never Finished And No Longer Remember The Purpose Of, Enjoy
One Of The First Ones I Ever Did And Never Finished And No Longer Remember The Purpose Of, Enjoy
One Of The First Ones I Ever Did And Never Finished And No Longer Remember The Purpose Of, Enjoy
One Of The First Ones I Ever Did And Never Finished And No Longer Remember The Purpose Of, Enjoy
One Of The First Ones I Ever Did And Never Finished And No Longer Remember The Purpose Of, Enjoy
One Of The First Ones I Ever Did And Never Finished And No Longer Remember The Purpose Of, Enjoy

one of the first ones i ever did and never finished and no longer remember the purpose of, enjoy

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retrogamebeater - RoMorris’s Den
RoMorris’s Den

This is kinda relaxed blog where I retweet cool stuff, make some posts about Homestuck Classpect stuff that I think about and post art that I either am working on or finished. If your interested in classpect questions or art commissions then drop an ask, soon I’ll get a Patreon opened up when things become official and until then feel free to make free request.

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