I just really want to write a book (in fact, I think that I’m going to) where the protagonist is in a wheelchair. And they live in a city where there’s a group of superheroes. And there’s a big, magical, villain because of course there is.
And since they were a young child, this protagonist has wanted nothing more than to join the group of superheroes. Like they’re a huge fan of the group and they just know that it’s their destiny to join.
And one day, when wheeling through the city, they see the group of heroes fighting the villain. And they quickly wheel over and cry, “Let me help!”
But the ‘heroes’ laugh and instead make a whole bunch of ableist remarks.
And so the protagonist has to prove themselves.
And the villain is trying to warn them to stop.
But the protagonist ends up taking their footrest off of their wheelchair and they swing it. And it hits the villain in the side of the face and the villain collapses and groans in pain.
And so the protagonist proudly smiles and turns to the group of heroes.
Because they just proved that they are strong and worthy enough.
But the group of ‘heroes’ still keeps making ableist remarks.
And the protagonist is shocked.
And meanwhile, the ‘villain’ staggers to their feet and is standing next to the protagonist’ wheelchair.
And one of the ‘heroes’ goes too far when calling the protagonist the R word.
And the protagonist and the ‘villain’ just sort of glance at one another.
And the ‘villain’ is just like, “You know…I can zap them for you…if you want.”
And the protagonist hesitates and says, “Yeah, alright!”
One fried group of heroes later, the ‘villain’ says, “Why do you think that I’m always fighting them? They’re all a bunch of assholes.”
And the protagonist sadly nods and starts to wheel away.
Then:
“Hey, do you want a job?”
The protagonist turns at the villain’s remark. And the protagonist mumbles something like, “Oh, come on. I don’t need your pity.”
And the ‘villain’ is like, “Pity!? Do I look like someone who hands out pity!? I don’t pity you! I’m kind of afraid of you, to be honest! I mean…I’m going to have a giant bruise on my face because of you.”
“Yeah…sorry…”
“Water under the bridge! So, what do you say? Do you want a job?”
And the protagonist thinks about it for a minute before shrugging.
And the ‘villain’ is all excited because they’ve wanted someone to work with them for years but no mortal is allowed to ‘step into’ their lair.
And then the ‘villain’ stops and is like, “Hang on…you can’t work with me in that.”
And they gesture to the protagonist’s wheelchair.
And the protagonist is all embarrassed.
And then the villain goes, “Because we can get you a much better wheelchair! It’ll look great! And it’ll be indestructible! And it’ll have all sorts of weapons and gadgets! Hey, how do you feel about flying…?”
And all of that is literally in the first chapter and then the rest of the story follows the two going around the city like BAMFs, forcing people to stop being ableist, one way or another. And maybe it’ll have some commentary on the scale of morality and what it truly means to be a hero and what it truly means to be a villain.
Would anyone be interested in this!?
Because I really want to write it!?
Me rn.
Note: I claimed a community copy for this game, so while I did not pay money, I received it for free.
Exquisite Biome was pointed my way by one of my Discord community members as something I'd be interested in, and oh my God, they were right. As a professional ecologist and wildlife conservationist--and a fan of all things spec evo/bio--Exquisite Biome is everything I love conceptually, and it even had the audacity of being fantastically designed.
Caro Asercion on itch.io has managed to make a masterpiece of a GM-less game for one to three or four players, using only a single deck of cards. It's incredibly simple and intuitive, with much of the interaction coming from the human element. In fact, I loved the test run I gave it. Exquisite Biome (is it named after Exquisite Corpse? I'm pretty sure right?) uses drawn cards to guide player(s) through the designing of a speculative species, from the creation of the biome it lives in, to its most notable features and how it interacts with other species within the ecological web. Each designed species culminates in a scene played out, almost akin to a nature documentary, of an important part of the animal's life--giving greater insight into both its daily existence and its most important evolutionary aspects.
I can't give too much detail as to how, exactly, the game parts function, or what they are, but they are precisely balanced between detailed and loose enough to allow players the structure/random element needed for fun and guiding through the process, while leaving the vast majority of the imagination up to them. A traditional Exquisite Biome session is intended to be done with creating three unique animals, seeing how they all intersect with each other, but there are also other options for various modes of gameplay given as well!
My favorite aspect of Exquisite Biome, however, may be what isn't in the game just yet. The system itself is so perfectly intuitive and genius that it lends itself instantly to conceptualization of further deep-dives into specialization (speciation?) of different biomes and concepts--expansion packs, in short. What would a variant of EB look like in a xenobiological setting? Or perhaps an entire variant dedicated to rainforest or tropical reef biomes (or the various listed ones, even--even deserts have great biodiversity!)? Caro Asercion has managed to hit upon something here that I would really hope to see find success, because I can envision it having an incredibly dedicated and loyal fanbase for years and years to come.
I'd recommend this game to anyone who loves nature documentaries, who is passionate about life sciences, and who enjoys worldbuilding natural elements for tabletop settings! For fans of Monster Hunter, In Other Waters, Pokemon, Pikmin, and Wingspan, definitely give it a look to see if you'd be intrigued!
And, bonus round--a sketch of my own Exquisite Biome's first animal, the Shepherd Spider!
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A highly territorial species of cobweb-spiders, shepherd spiders create various 'pastures' with their webs where small insects such as beetles, flies, butterflies, and aphids can safely use as nursery habitats. By hiding within the webbed pastures, they obscure their location from predators, allowing an easier chance to reach adulthood and pass on their genes.
Additionally, the shepherd spiders tend to avoid immature specimens as much as possible: they prefer to hunt adult prey at the end of its lifespan, or sickly or otherwise 'unfit' food. In doing so, it ensures itself a steady supply of food, keeping a 'pantry', and opportunistically feeding on the young as needed when times are dry.
Shepherds mate for life, and their courtship rituals are based on the large, iridescent eyespots of the chelicerae. During rainy seasons, male spiders will gather up dew and rain and daub them on themselves, magnifying their false eyes to greater proportions and causing bright refractions in the water's reflected curves. A female will choose her mate based on the brightest display. There seems to be a growing subpopulation of males with prominent pseudopupils as well, which may affect apparent fitness during these rituals versus specimens with smaller or nonexistent pseudopupils.
He’s coming to boop you
“I’ve been thinking a lot albatrosses lately. They’re seagulls, but the size of men. Imagine the sin they could commit, yet they chooses not to. Why? Do they respect us? Or do they just fear god’s wrath.”
-Jort
new substack is up, this time with my thoughts on character death, narrative weight, and making it all effective!
if my pitched-down, chopped-up remix of the wii shop channel theme gets stuck in ur head as much as the original gets stuck in mine, then i’ve accomplished my goal. if not then fuck u
You can only reblog this today.
Gonna start a post with blank memes. Please add any you have on hand and reblog to spread them.
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Faun - They Them - I sometime write, sometimes draw, but I mostly lurk.
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