Now that these monsters are posted… check out the concept sketches and the final version + quick background (because Tuz wants to have the transparent PNG be exclusive).
Done as a commission for DM-Tuz. Check out his stuff, he has some good DnD 5e homebrew content!
Can confirm. He was literally wearing the exact same collar at the comic con me and my husband saw them at yesterday.
(We bought the large bleached dye shirt with the beautiful Luna moth(?) on it. Absolutely loving it 💜)
im actually a puppy dog irl this is me btw
I had a fucking wonderful conversation with a Director who is a trans woman today.
I originally responded to an ad of hers looking for a transfem video editor for a documentary about trans people, but I was several months late. I specifically responded knowing I may not get the gig, but I wanted to work with her on this project that I felt was so important. It was important to me as a person developing a career in film, it was important to me as a trans girl hoping to engage and give to a community I want to be a part of, it was important that a project get made that could help people like me figure out what the fuck is going on with their identities.
So I waited for a response. Eventually one came. We set up a meeting for this afternoon, and the conversation we had was euphoric. I was so anxious and in my own head about the whole thing, but when it came time to talk, I felt like I was unapologetically myself while talking to her. I didn't need to mask, or change how I behaved for her. I just was. It felt wonderful. I've never had that with another person before, I think.
We talked about film work, trans experience, and MOTHERFUCKING TTRPGs!!!!!!!!! She called me "girl" in conversation and that was butterflies in my tummy. When I mentioned I was only 3 months on HRT she unashamedly and excitedly exclaimed that my chest was going to start hurting soon, and that lack of timidity about the subject was so fucking refreshing.
She mentioned how she enjoyed taking on the role of teaching younger trans people and being motherly. I added that my friends say that I'm the same way, but that I don't really have someone to be that way for me. It was a strange feeling to realize mid-conversation that I may need something like that at all. I never felt like I wanted a motherly force in my life, but maybe as I find myself in femininity that's something I need. My husband can only do so much to help me, and he's not exactly the posterchild for this sort of thing.
Nearing the end of our conversation, she told me to keep in touch and ask any questions if I need. But then she mentioned that we could go to get our nails done together sometime soon (I'd mentioned my experience with hand/nail dysphoria from a few days ago). I shut down. I stared at my screen through to her silently for a moment. I then stuttered, trying to answer. She asked if I was okay and if she overstepped any boundaries. I admitted that I needed a moment to restart my brain. Then I explained that I don't have any feminine friends to do "girl stuff" with. I've never been able to before. The idea excited me beyond belief. I said yes emphatically. I almost started crying a little, to be completely honest.
We said goodbye, and I closed the call.
Im doing a little tiny cry now, I feel so fucking good. I feel so proud of myself for trying for this and sticking with it. Proud of myself for not canceling because of my anxiety. Proud of myself for allowing me to be me unapologetically with absolutely no fabrication for the pleasure or comfort of another person.
Writing this now in bed. No other plans until later tonight. That call took a lot of my energy. Time to rest.
Night night💜
Haven't updated the transition timeline in quite a while. No huge changes or anything really. Nothing that screams at me to write. So let's update some small things I guess.
My tits are way bigger than they used to be! Like it's hard for me to boymode! Significantly harder!
I wore a "bra" for the first time and it felt great. A purple strappy lingerie piece I put on for my husband. First time wearing feminine under-wear that made me feel euphoric. I wore it again to a friend's place just to see how it'd feel and I tell you what that shit was uncomfy and I was happy to take it off despite how euphoric it made me.
I've been keeping my nails painted pretty regularly. I like blue. Pink or feminine colours make me panic and feel dysphoric, reason as of yet unknown.
Similarly, my hand/nail dysphoria has pushed me to continue growing my nails. They're getting long enough that I can probably cut them to shape and start taking care of them nicely. My husband LOVES how well I scritch and scratch every inch of him now. Though he wants me to shorten two in particular...
I'm gonna move in with my husband soon. Very excited!
He took me to a "fill-a-bag" event at a thrift shop today, we got a few new skirts, a purse, a wallet, two dresses, n some other stuff! Very excited.
I've never worn a dress before. For some reason they make me uneasy. Maybe because so many of them are shoulderless. My shoulders are wide and not something I wanna draw attention to. Idk. Whatever.
I havent come out to anybody new yet. Fucking annoying. I really wanted to before Christmas. But. Idk how. I'm struggling really hard to do it. It's such a good time. I need to.
I've found a cute hairstyle I like. It's literally just a ponytail tied at my neck. It let's loose hairs fall and frame my face. I like it when they do that. Makes me look like a disheveled mom if I let it go unkept for too long. But I enjoy looking like a mom.
Next appointment is in February. A ways away. It'll be 6 months on hrt. Fuckin crazy. I hope I get to up my dose. I love being like this. Sometimes makes me a lil crazy but it's okay because I have a human that loves me and understands. Very excited that we are transitioning together. He's the best.
Anyways. Night night friends.
In the past I have made master list posts whenever I added a large brew to my portfolio… but that got to be a huge hassle. People would reblog it, and then things wouldn’t get updated evenly.
So, after some work, I’ve made a spreadsheet. This sheet will have a static link that I can update on the sheet side so that when something new gets added the link will be the same and people can find it relatively easily. I’ll still post things here when I complete them, but it’s nice to have a little treasure trove of just my things.
HERE IS THE LINK TO ALL MY BREWS
And I’m talkin’ classes, sub-classes, spells, items, creatures, books, and everything else too. Just click the link above.
An added bonus is that I (and I guess you, if you trust me flat out to balance things well for your games) can just pin this link to a discord channel and my players can reference it super easy if they are using any of my homebrew content.
Fun fact: the skitarii are so radioactive that every organic lifeform that they "save" will end up dying of terrible cancers sometime later!
I'm still new to Warhammer 40k, and I have gotten attached to two unit types that seem to be very prone to death (kriegers and skitarii), and I'm not sure if it's just coincidence and I have the tastes of a factually inaccurate lemming, or if it is so that everyone in the 40k universe is very prone to dying.
Dantioch and Polux, a love, not of Eros, but of brotherhood
On his first name day, the faeries approached the king and queen to ask what gift they would have for their son. They could have wished that the prince would be wise, or that he lead a long and happy life, or that he bring prosperity to his people. Instead they wished him be strong, stronger than any who would challenge him.
The heir to a kingdom faces many challenges, and only a fool, or a monster, could think that strength could solve them all.
- Braidbrook’s Fables
In the husk of a once grand palace, a wretched giant squats among squalor and bones awaiting the champion that will slay him. Surrounding villages have been abandoned for decades for fear of the giant’s rampages, and all in the realm dread the day that boredom or some mad fool’s promise of tribute bring the giant to their homes. It will take more than blades and bravado for the party to overcome this foe, as they will not only have to face off against an invincible opponent, but an awful and irrevocable curse.
Adventure Hooks:
For generations the counts and countesses of Galinae have borne a blade handed down since the founding of the kingdom, a mark of their steadfast and indelible honour. This tradition has become a problem for the countess Orana Galinae, since her brother lost the sword and got himself killed trying to slay the Ruiner Prince thirty years ago. Only recently ascended to her ancestral seat, Orana is already hearing rumours circulate that the blade’s absence is a dire omen for her reign. The countess is sure to bestow great rewards and honours for any who return the heirloom to her, though the party’s attempt at a stealthy extraction might be hindered when they realize that though the castle is littered with scattered weapons, many of the choicest ones have been impaled into the meat of the giant’s back, where he is sure to notice their theft.
Fairy gifts are not easily returned, even when the fairy in question could wish nothing more Over a century of watching the boy she was supposed to be godmother to go feral has filled the fey known as Mossmaven with regret, and seen her doting on the mad giant in those few moments where his brimming rage gives way to confusion and loneliness. She may take on a disguise to request the party’s help in undoing the magic she has done, or attempt to intercede should she discover them skulking about the ruiner’s palace. Should the party agree to help her, they’ll likely end up on a journey through the feywild in search of a partiularly introspective mirror.
Keep reading
I would like to reiterate. High collared supermans are evil Supermans. Low collars or necklines that show some of the clavicle are good superman fashion. This is simply how it is >:) this is my 1 law of Superman design and it is universal. If u wanna make your evil Superman believable he must have a high collar otherwise it doesn't work
young kryptonian prince
Come to Brazil, we have real, actual happiness.
In Brazil people were like this waiting to see across the spiderverse
Source
Your adventures are awesome, just getting that out of the way. I’ve been thinking a lot lately about spelljammer, due to rewatching treasure planet most likely, and I’m curious how you would handle it
Forgive the break from my usual format for this prompt, but as it deals with past versions of d&d and how I implement some of these ideas in my game, I figured I needed to change up my authorial voice for this one.
For those who might not know, Spelljammer is d&d’s answer to starwars style planetary adventuring, and is both its own setting as well as an “addon” to other campaigns involving a magical means by which adventurers could fly out from their homeworld into an version of space modelled on archaic views of the universe as a way of explaining why their wooden spaceship didn’t have to worry about things like gravity or vacuum pressure.
I was never into Spelljammer myself, as it was primarily a 2nd edition thing and i started playing the game with 3/3.5. While the idea of fantasy spaceships was always intriguing, I felt that Spelljammer itself was a bit silly, with its space hamsters, British hippo gun fetishists, and reliance on “ D&D trope, BUT IN SPACE” to prop up much of its material.
That said, we can all agree Treasure Planet, and the idea of fantasy space pirates is SICK AS SHIT, so I’d be doing a disservice to myself and the campaigns I run if I didn’t have that sort of thing running in the background.
So lets talk first about how I run the astral sea, as I use that as my backdrop for such adventures:
The Astral Sea is an expanse of starry void, filled with glittering mists and nebulae and aurora, as well as the occasional field of crystalline coral. It is the raw canvas of creation upon which the gods ( and other great powers) paint their myriad creations. This morphic quality is also utilized by powerful arcanists to create their own worldlets and mind-palaces, making their dreams into physical domains of impossible wonder. When these arcanists die or otherwise move on, these realms endure, slowly drifting together into ruinous archipelagos that provide habitat for astral denizens.
There is no such thing as distance in the astral plane, more of a notional geography of one landmark in relation to another. Part of the reason this great expanse is referred to as a "sea" is that navigation in such a realm requires either the following of particular " currents" that follow predictable routes through the expanse, or by the charting the relative position of various landmarks in relation to one's desired destination. One could also make use of the vast network of portals to get about, trace the boughs of the cosmic trees, or take a walk on the infinite staircase.
Its bad to be out in the astral sea for too long, as that primordial chaos can either unweave one's being or make some unwanted "Creative additions". This necessitates an astral ship for a long journey, or sheltering in a crystalline reef or other structure.
The Shallows of the astral sea reside in the realms of mortal dreams, and the phantasms of imagination and flotsam of fantasy spill over into the starry expanse.
Running Astral Adventures:
Since the Astral plane is by definition so far removed from the "grounded" state of traditional fantasy adventuring, I like to think of it as a sort of secret/background/bonus lore that's never touched on in most games, until the party starts having dealings with high level wizards and the like. A wonderous thing they get to discover when they cross over the threshold from practical heroics into the realm of the fantastical. That threshold is likely an unintentional one, as an unknown portal or teleportation mishap sends the party hurtling into the unknown, only for them to have to struggle through a strange world and find their way back to reality.
The construction, reclamation, or chartering of an astral ship is then a later benchmark where the party has taken control over their destiny, allowing them to travel between the realms by their own agency.
Adventure Hooks:
The diaspora of innumerable dead worlds spread out through the astral cosmos, survivors of realities that collapsed under their own weight or the mismanagement of their gods. These Starry pilgrims can find new homes among the reefs, or travel from world to world as astral nomads. Such an existence is a hard one, and it's not unusual for some of these peoples to turn to interdimensional raiding and piracy as a means of survival. Often the loot of these raids ends up in the markets of Leng, where the treasure of a thousand worlds flows through wicked hands of that world's miasmic masters.
In the most twisted and surreal expanses of the dreamscape, the Quori hold sway, formless tyrants incapable of creation themselves and so desperate to claim the minds of mortals to give shape and order to their nightmare realm.
The ruins of civilizations beyond count float in the astral sea, just waiting to be explored. Expeditions to these dream palaces can be great undertakings, but can provide campaigns without frequent dungeon crawls a chance to get their delve on without having to leave an important central location of a campaign.
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