University Whiteboard converted from @murfeelee‘s Witcher/Skyrim stuffs.
Thanks Murf!!
Sims3pack/package
1 Channel CAStable
(Simfileshare = no ad’s)
Require Cats & Dogs EP for pet objects and GTW for Polaroid
BGC only for deco items
7 new cc | object images taken in game
2k Texture Map
Meshes and textures by me
polycount ranges from 1k to 8k polycount
Available for Sims 3 and Sims 4
(😮😍Oh my goodness this mod is amazing! New interactions! Our outdoor-loving sims will be so happy! - desiree-uk)
A new script mod by spherefish! Spherefish mod notes:
Your sims are tired of being restricted by the walls of modern civilization? They just want to go out and live in the wild, watching the clouds and playing with wild animals all day? Then surprise them with this set of primitive nature-friendly interactions and never have to go through the trouble of building something unnecessary like a “house” ever again!
Updates
Version 1.0.2
Added Polish translation by Nanchi
Version 1.0.1
Added French translation by Emilie234
Added Russian translation by Knight
About this mod
This is a pure scripting mod that adds a set of new interactions to your game, most of which are designed to let your sims fulfill their needs without having to rely on build/buy objects. Your sims will be able to:
Relax and daydream on the ground
Sleep on the floor and have dedicated “sleeping spots”
Pee on the floor outside
Have “sponge baths” in the ocean
Bathe in swimming pools
(See below for more detailed descriptions of the different interactions.)
This mod also comes with some custom moodlets because I really enjoy making those.
The whole thing started as sort of a side project for me but then I just kept adding stuff to it until I decided to upload and share it here.
How to install Simply put the spherefish_OneWithNature.package file into your mods/packages folder. The Tuning file is optional, you can use the XML inside it to adjust the mod to your liking. As with any new mod, I strongly suggest that you back up your current neighborhood before putting it in your game just to be save. New interactions
Relax and Daydream Your sims will be able to relax on the ground in order to sleep or daydream (or just chill for a bit.) Daydreaming for a while will give them a positive “Dreamy” moodlet. If the weather is nice enough, they might daydream autonomously while being outside. I used part of the “watch the stars” animation from Generations for this interaction but if you don’t have the EP, the mod automatically detects it and just uses the default “sit on the ground” animation instead.
Sleep Here This interaction lets your sims sleep anywhere on the ground, regardless of how tired they are. They will wake up if they are sleeping outside and the temperature drops below 0°C / 32°F or if it starts raining. Depending on their traits, they might get a positive or negative moodlet after sleeping outside. You can also assign dedicated sleeping spots to your sims, so that they will try to go sleep there autonomously. You can only assign sleeping spots on your sim’s home lot (though you can change that via tuning). By default, assigning a sleeping spot disables the lot sleeping filter for that sim (meaning they might sleep on the ground even if there are beds on the lot–see the “Autonomy” section below for more info). Note that the mod automatically cleans up sleeping spots for non-active (NPC) sims when you load up your game.
Pee Here This is a simple interaction that allows your sims to pee on the ground outside. I used the chamber pot animations from TSM for this because I liked the way they looked for female sims. Sims might also go outside and pee autonomously if there is no toilet on the lot. Be careful not too pee right next to other sims unless you want to make them angry!
Bathe in Nature There are two different bathing interactions that come with this mod. Your sims can take sponge baths in the ocean or bathe in swimming pools. I added the pool interaction as sort of a compromise because I couldn’t figure out how to make sims route into ponds, so at least they can bathe in “pond-like” pools now (plus it also works for Roman baths etc). Sims can perform the bathing interactions autonomously, though they will only do it if there are no Hygiene-filling objects (bathtubs, showers, etc) on the lot. When going to bathe in the ocean autonomously, they should automatically route back to wherever they came from afterwards.
Autonomy The majority of the interactions can be performed autonomously, though sims will only do it if your lot does not have any object to replace the nature interaction. (Eg sims will only try to pee outside if the current lot doesn’t have a working toilet.) You can adjust Autonomy via tuning and even turn it off completely if it doesn’t fit with your playstyle. The following objects prevent autonomous nature interactions: Sleeping objects Beds, tents, couches, lounge chairs, rocking chairs, igloos, altars (for vampires only), fairy houses (for fairies only) Hygiene objects Showers, bathtubs, all-in-one bathrooms, pools. By default, sinks do NOT prevent autonomy, though this can be enabled via tuning. Bladder objects Toilets, all-in-one bathrooms
Tuning The Tuning XML can be found in spherefish_OneWithNature_Tuning.package
Possible issues
The animation transition between relaxing and daydreaming looks a bit weird
The sponge bath animation has some clipping issues for child sims
The “Pee here” interaction icon looks kinda dumb
Sometimes sims have routing issues when using the “bathe in ocean” interaction which cause them to either swim to the right spot instead of wading or stand and bathe on the water
There is a weird glitch that sometimes pops up when using the “bathe in pool” interaction that prevents the Hygiene motive from going up. If it happens to you, just try to repeat the interaction.
Compatibility
This is a pure scripting mod, so hopefully it should not cause any major conflicts. If you notice any bugs or script errors, please let me know!
This mod was built and tested with patch version 1.67.
Download from Mod The Sims!
•Click on picture for better quality•
Credits: sg5150
Requested by Anon
• .package • base game compatible • • 𝔻𝕆𝕎ℕ𝕃𝕆𝔸𝔻 • Ads free as always at my website!
•Info about polycount, buy category and price § under the cut•
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Info: This pond has been converted from The Sims 2 by me :)
Required: World Adventures
Notes: Can be found under Deco/Misc/1800§
This is also one of my top 10 Sims 2 objects. I never really cheated much, but I always had "unlockcareerrewards" ready because I was living for this pond.
I removed the grass from the corners and made the entire pond a bit bigger than the original. There are no fishies in this one, but you can add some using the fog emitter (the normal kois are way too huge tho, but all fishbowl effects work!).
Shoutout & and a huge thank you to the legend @gruesim who not only taught me how to convert via @sims3tutorialhub but also helped me with this object specifically <3
PS: If you like this type of deco, grandelama has a pond from The Sims 1 available here.
Textures: @faerielandsims
Poly: 9.2K (reduced from 15K)
Added morph for fat (only 0 lod)
Poly: 18.5K (reduced from 27K)
I just removed the back polygons that are not visible, and this reduced by almost 9K
Conversion 4t3 @nemiga-sims-archive
Poly: 5.2K (reduced from 12K)
Conversion 4t3 @nemiga-sims-archive
Poly: 7K (reduced from 16.9K)
Conversion to child @shimydim
Conversion to male: me
Poly: 6.7K (reduced from 13.8K)
Conversion to male: me
Poly: 16.4K (reduced from 26.5K)
Conversion 4t3: Frey
Conversion to cf and pf @shimydim
Conversion to male: me
Poly: 11.4K (reduced from 22.2K)
Conversion 4t3 @simsoficeandfire
Conversion to male: me
Poly: 10K (reduced from 22.4K)
Conversion 4t3 @simsoficeandfire
Conversion to cf and pf @shimydim
Conversion to male: me
Control map @chazybazzy
Poly: 13K (reduced from 26.2K)
Conversion to male: me
@pis3update @katsujiiccfinds @emilyccfinds
@ts3-ccfinds @simstifulccfinds
• .package • Base game compatible • Collection file included • • 𝔻𝕆𝕎ℕ𝕃𝕆𝔸𝔻 • Ad-free as always at my website! 🤍𝕂𝕠-𝕗𝕚 𝕥𝕚𝕡𝕤 𝕛𝕒𝕣 | ℙ𝕒𝕥𝕣𝕖𝕠𝕟🤍
【 ℂ𝕣𝕖𝕕𝕚𝕥𝕤 】 Original Sims 4 post by @cowbuild - ⚪
• Polycount, buy category, price § and more useful information ↓ •
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Credits to @sforzcc for separating these. You can find the TS4 version here.
Compressed. 1 zip file (all included, unmerged), and individual files available.
➨ Download ➨ Alt Download
Info under the cut:
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So. Hey all! I’m excited to share the prototype of a full UI redesign for The Sims 3. It’s a modern dark UI with a slight green accent. This is what I’ve been doing for the past couple of days.
I decided, “oh, it would be kinda cool to have something like Starship UI for The Sims 3″ and welp. A bunch of iced coffee and Oreos led to this. Yay me.
This is just a sneak peek at a new project, and this isn’t like a huge reveal post, just what I’m working on right now. I don’t really expect for this to get as much interest as Starship UI as this is a primarily TS2 blog, but I still wanted to show it off!
As per all my UI projects, current alpha is available on Patreon, but final release will be free.. once I finish it, hah.
Berta Coat Conversion
♪ Original post here by @madlensims ♪ For toddlers and children, males and females ♪ Three recolorable channels ♪ Three presets ♪ Polycount ~2.4K
Note: there’s a strip of shininess around the bottom of the children’s coat. It’s only visible in CAS, so don’t worry. Sorry about that!
For everyone: Download
For toddlers: Download For children: Download
Presets and more under the cut
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