Artemis I will be an enormous step toward humanity’s return to the Moon. This mission will be the first flight test of the integrated Space Launch System rocket and the Orion spacecraft — the same system that will send future Artemis astronauts to the Moon. That’s why NASA needs someone capable to test the vehicle. Someone with the necessary experience. Someone with the Right Stuff. (Or... stuffing).
Meet Commander Moonikin Campos. He is a manikin, or a replica human body. Campos is named after Arturo Campos, a trailblazing NASA employee who worked on Apollo missions. Arturo Campos’ skill as an electrical engineer was pivotal in the rescue efforts to help guide the Apollo 13 astronauts home.
As the leader of the mission, Commander Campos will be flying in the pilot’s seat for the length of the mission: a journey of 1.3 million miles (~2 million km) around the Moon and back to Earth. He's spent years training for this mission and he loves a challenge. Campos will be equipped with two radiation sensors and will have additional sensors under his headrest and behind his seat to record acceleration and vibration data throughout the mission.
Traveling with Campos are his quirky companions, Zohar and Helga. They’re part of a special experiment to measure radiation outside of the protective bubble of Earth’s atmosphere. Together with their commander, they’re excited to play a role in humanity’s next great leap. (And hopefully they can last the entire flight without getting on each other's nerves.)
Will our brave explorers succeed on their mission and ensure the success of future Artemis operations? Can Commander Moonikin Campos live up to the legacy of his heroic namesake?? And did anyone remember to bring snacks??? Get the answers in this thrilling three-part series!
In the first part of Commander Moonikin Campos’ journey, our trailblazing hero prepares for liftoff from NASA’s spaceport at Kennedy Space Center in Florida, gets acquainted with the new hardware aboard the Orion spacecraft, and meets his crewmates: Helga and Zohar!
In the second part of the trio’s adventure, Campos, Helga, and Zohar blast out of the Earth’s atmosphere with nearly 8.8 million pounds (4 million kg) of thrust powering their ascent. Next stop: the Moon!
In the final chapter of the Artemis I mission, Campos and friends prepare for their return home, including the last and most dangerous part of their journey: reentering Earth’s atmosphere at a screeching 25,000 miles per hour (40,000 kph).
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∧ __ ∧ (`•ω• )づ__∧ (つ / ( •ω•。) しーJ (nnノ) pat pat
A magical girl anime, But in a turn of events, instead of the group of girls that are clearly meant to be the main characters, the magic is cast onto a group of stereotypical high school guys who have no clue how or why this has happened to them, or how girls deal with such tiny clothes.
Hello dear!
Sorry for bothering you, but it's important to remind you to turn off your asks for a few days! Bad things are going to happen on Tumblr soon...
Don t know anything about this but BETTER BE SAFE EVERYBODY!!!!!!
Earlier today, on my way to university, I saw that the seagull experience was not exclusive to humans. There was a few groups of pigeons trying to find something to eat, when a seagull swooped in towards the biggest group. It did it twice and flew away, showing that those birds are indeed little shits.
turn on sound
People are so stupid about snakes. If there's a little black racer chilling outside just leave it alone, you don't have to kill it, it's probably dealing with all your pests for you, jesus christ
i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.
there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.
anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.
A Better World - create an alternate history timeline
Alter Ego - abandonware birth-to-death life simulator game
Seedship - text-based game about colonizing a new planet
Sandboxels or ThisIsSand - free-falling sand physics games
Little Alchemy 2 - combine various elements to make new ones
Infinite Craft - kind of the same as Little Alchemy
ZenGM - simulate sports
Tamajoji - browser-based tamagotchi
IFDB - interactive fiction database (text adventure games)
Written Realms - more text adventure games with a user interface
The Cafe & Diner - mystery game
The New Campaign Trail - US presidential campaign game
Money Simulator - simulate financial decisions
Genesis - text-based adventure/fantasy game
Level 13 - text-based science fiction adventure game
Miniconomy - player driven economy game
Checkbox Olympics - games involving clicking checkboxes
BrantSteele.net - game show and Hunger Games simulators
Murder Games - fight to the death simulator by Orteil
Cookie Clicker - different but felt weird not including it. by Orteil.
if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.
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