Reblog if it's okay to befriend you, ask questions, ask for advice, rant, vent, let something off your chest, or just have a nice chat.
reblog to tell your mutuals they’re lovely af.
✨♡♡✨♡♡✨♡♡✨♡♡✨
i love you vaccines i love you research i love you reading the book instead of having chatgpt summarize it i love you critically thinking rather than reacting to a headline i love you investigating the source material i love you science i love you math even though you are personally my enemy (math/yn slowburn) i love you writing even though you try to stab me a lot i love you Experts in Your Field i love you Using The Brain
Better than what I imagine the requirements of invoking anti-Dark-God magic are. (Who would want to recite a whole incantation in a different language while pouring your blood on the ground and hoping you have enough magic power to not fail and or die that could very easily be stopped by even a second of hesitation- I'd fail.)
Magic system
How many WIPs
And
Challenges you have faced with your WIPs
Thank you for the ask <333
There's an essay incoming, beware
—
I have no less than four novel-intended wips (Flamebearer, A Healing for the Birds, Soulswapped and the Lady's Lament), plus a few shorter works (The Disappearance of Charimone Eschredaine, [Succession of the Underground*] and [The Assassin's Promise*]) and a developing anthology of certain characters' backstories (This Blood-Stained Charcuterie)
*Placeholders; I've no clue what to call them yet
A Healing for the Birds:
The main challenge with this is dealing with all the plot threads. One thing that has remained consistent even after all the changes since the first ever iteration of this wip (it used to be called Seafarer, then Obsidian Sapphires, and now this), is there being loads of plot threads. The difference is now those plot threads are more centred around the Allaitri Chalice and the political chaos of it being unearthed.
Up until recently, I wasn't sure what the core of the story was, but now I know. It centres around familiar ties and the things that people do in the name of love. (Sounds a bit corny out of context, though lol)
Flamebearer
I put this one on hold because I know it's going to be complex due to the heavy political themes in this. Unlike A Healing for the Birds, where the political situation is a little bit lighter and more petty, in a sense, the political scene is very charged here. There's a lot of resentment pointed towards the royal family due to things like Serrantine trying to rejoin Selade or the legacy of the Twenty-Year Winter, leading to unrest, death, grief, a lot more sombre and complex issues to deal with. I hope to be more confident in my writing so I can do Flamebearer justice, I find people seem to really like the premise and starting ideas, its associated Flash Friday pieces do quite well 😅
Soulswapped
Again, another wip put on ice to focus on the bird wip. I do want to get back to this at some stage, I have some vague ideas for how I want it to play out. I don't envision it to be as long as the two above, because its concept (the main character has to fight her way out of jail and the court it's in) is more constrained. There's nowhere near the amount of plot strings here. (The darker intrigue happens around the end/slightly thereafter 👀)
The Lady's Lament
I do not have experience writing contemporary stuff, which I think is what made it hard to start it. The concept's there, easy enough, but it's just actually sitting down and planning it that's the main thing.
Another challenge that is unique for this one to an extent, is the presence of Gaeilge here. The book is intended to be an ode to Irish culture, and if I was to complete it, I do intend for there to be a Gaeilge translation.
This Blood-Stained Charcuterie
One word: timeline. The setting for this collection has thousands of years worth of history, and so the challenge is figuring out who killed who and when. And not to mention all the stuff going on in the background, some of it is more influential than others.
Basically, it's based on the idea of magic being a biological substance present in the world. Most living things have a tolerance for it, but not all living things can actively use it.
Even then, there's two broad categories; faerie creatures, whom rely on simpler magic like moving things or simple tricks, and then the faeries/Carithaikh [start with one fae/one human parent, subsequent generations by any combination that isn't two faeries; these people can also be dubbed as witches], who can perform magic in a wide variety of ways.
Most people are born with an affinity to an element (such as fire, plant, water/ice, air, light, shadow, blood, lightning, dust, rock, metal, etc), which is then honed as the person gets older. It is also possible to learn certain elements, but some are harder than others, going on into near-impossible (e.g, it's hard to learn fire if one doesn't have an affinity for it [the genes of those who do are adapted to prevent burns and manage the heat more efficiently], but water is fairly easy to learn).
Another aspect that some people have but is much less common, are skill-based abilities. Shapeshifting and teleporting are the most common ones, but there's also a select few who can weave souls or see/interact with the domain of the spirits. Those last two are about one or few in a generation. (And interestingly, in Helinda there's no records of anyone who can interact with the spirit world, likely because Helindians burn their dead!)
But sometimes you'll get people with bespoke abilities. Some are merely unusual powers, such as purple fire, wood manipulation, blending with the shadows etc.
Others, are actual divine elements. They manifest as fire, light or water, and usage of then can have catastrophic effects. If the user doesn't die after using divine magic, it can cause things such as blindness, burns, nerve damage/neuropathy, constant dehydration, reduced magical abilities/stamina, chronic fatigue and/or other symptoms.
If the user has a part of a deity's soul entwined with them, then the effects are mitigated to an extent. (It occurs frequently with Fate's reprisals [her element is blue fire])
And then, there's also the external systems. These rely on the magic of the world instead of/as well as the user's. Things like runes, languages, diagrams, items, gestures and/or other tangible things are used for them.
These systems vary from place to place and between cultures, they're like programming languages in a sense. Each system has strengths and weaknesses.
For instance, Helinda's five-pointed star is great if you are a) in Helinda [or Morilaste]** b) looking to do things like a locating or summoning* spell, as well as anything relating to Helindian geography. It's great with maps!
However, it's not great for highly complex spells with lots of rules. That's where Seldaika's system shines. It has a four-pointed star, but the main mode of it is its language. It's a spell language, the grammar and vocabularly are tailor-made to support spells. Intention is also important, which is an aid in differentiating normal speech from a spell. Gestures also come into play, as do wands (syrchels), which are used as social indicators and statements of magical intent as well as to apply runes.
—
*summoning items is perfectly fine, as long as it's not someone else's item. Summoning people/spirits is illegal under Helindian law
**there's a decent amount of lore underpinning the reason for this phenomenon
—
I'm going to end it here, I hope you enjoyed it :D
⛲️ - Is there anything [character] would be tempted to change if they went back in time?
Hades wouldn't want to go back in time initially. Time happens and all that. But after she discovers her abilities as a God-named of Hades, she'd probably try to use her powers to give her mother a bit more time. She respects that people die and all that, and that death has to happen, but she was quite close to her mother and so would try to give herself a few more days with her mother alive. She would not change how she lost her father, since he died in battle, which is more honorable than dying to a disease that, in universe, doesn't have a name, just symptoms.
Reblog this post if you want to see wacky writing asks! The goal is to ask weird questions that no one has ever asked before and no one has probably ever thought they would need to answer before!
Take over. Control everything. He is... ah... very creepily attracted to the main character. He wants to rule the world with her at his side and make her carry his children. Which is a bit hard considering she hates him and would hate him even more if he did something that would harm her brothers.
And he wants to see her eyes uncovered, which would kill him. Not the seeing her eyes part, but the her seeing him without her eyes covered.
Magic system
How many WIPs
And
Challenges you have faced with your WIPs
Thank you for the ask <333
There's an essay incoming, beware
—
I have no less than four novel-intended wips (Flamebearer, A Healing for the Birds, Soulswapped and the Lady's Lament), plus a few shorter works (The Disappearance of Charimone Eschredaine, [Succession of the Underground*] and [The Assassin's Promise*]) and a developing anthology of certain characters' backstories (This Blood-Stained Charcuterie)
*Placeholders; I've no clue what to call them yet
A Healing for the Birds:
The main challenge with this is dealing with all the plot threads. One thing that has remained consistent even after all the changes since the first ever iteration of this wip (it used to be called Seafarer, then Obsidian Sapphires, and now this), is there being loads of plot threads. The difference is now those plot threads are more centred around the Allaitri Chalice and the political chaos of it being unearthed.
Up until recently, I wasn't sure what the core of the story was, but now I know. It centres around familiar ties and the things that people do in the name of love. (Sounds a bit corny out of context, though lol)
Flamebearer
I put this one on hold because I know it's going to be complex due to the heavy political themes in this. Unlike A Healing for the Birds, where the political situation is a little bit lighter and more petty, in a sense, the political scene is very charged here. There's a lot of resentment pointed towards the royal family due to things like Serrantine trying to rejoin Selade or the legacy of the Twenty-Year Winter, leading to unrest, death, grief, a lot more sombre and complex issues to deal with. I hope to be more confident in my writing so I can do Flamebearer justice, I find people seem to really like the premise and starting ideas, its associated Flash Friday pieces do quite well 😅
Soulswapped
Again, another wip put on ice to focus on the bird wip. I do want to get back to this at some stage, I have some vague ideas for how I want it to play out. I don't envision it to be as long as the two above, because its concept (the main character has to fight her way out of jail and the court it's in) is more constrained. There's nowhere near the amount of plot strings here. (The darker intrigue happens around the end/slightly thereafter 👀)
The Lady's Lament
I do not have experience writing contemporary stuff, which I think is what made it hard to start it. The concept's there, easy enough, but it's just actually sitting down and planning it that's the main thing.
Another challenge that is unique for this one to an extent, is the presence of Gaeilge here. The book is intended to be an ode to Irish culture, and if I was to complete it, I do intend for there to be a Gaeilge translation.
This Blood-Stained Charcuterie
One word: timeline. The setting for this collection has thousands of years worth of history, and so the challenge is figuring out who killed who and when. And not to mention all the stuff going on in the background, some of it is more influential than others.
Basically, it's based on the idea of magic being a biological substance present in the world. Most living things have a tolerance for it, but not all living things can actively use it.
Even then, there's two broad categories; faerie creatures, whom rely on simpler magic like moving things or simple tricks, and then the faeries/Carithaikh [start with one fae/one human parent, subsequent generations by any combination that isn't two faeries; these people can also be dubbed as witches], who can perform magic in a wide variety of ways.
Most people are born with an affinity to an element (such as fire, plant, water/ice, air, light, shadow, blood, lightning, dust, rock, metal, etc), which is then honed as the person gets older. It is also possible to learn certain elements, but some are harder than others, going on into near-impossible (e.g, it's hard to learn fire if one doesn't have an affinity for it [the genes of those who do are adapted to prevent burns and manage the heat more efficiently], but water is fairly easy to learn).
Another aspect that some people have but is much less common, are skill-based abilities. Shapeshifting and teleporting are the most common ones, but there's also a select few who can weave souls or see/interact with the domain of the spirits. Those last two are about one or few in a generation. (And interestingly, in Helinda there's no records of anyone who can interact with the spirit world, likely because Helindians burn their dead!)
But sometimes you'll get people with bespoke abilities. Some are merely unusual powers, such as purple fire, wood manipulation, blending with the shadows etc.
Others, are actual divine elements. They manifest as fire, light or water, and usage of then can have catastrophic effects. If the user doesn't die after using divine magic, it can cause things such as blindness, burns, nerve damage/neuropathy, constant dehydration, reduced magical abilities/stamina, chronic fatigue and/or other symptoms.
If the user has a part of a deity's soul entwined with them, then the effects are mitigated to an extent. (It occurs frequently with Fate's reprisals [her element is blue fire])
And then, there's also the external systems. These rely on the magic of the world instead of/as well as the user's. Things like runes, languages, diagrams, items, gestures and/or other tangible things are used for them.
These systems vary from place to place and between cultures, they're like programming languages in a sense. Each system has strengths and weaknesses.
For instance, Helinda's five-pointed star is great if you are a) in Helinda [or Morilaste]** b) looking to do things like a locating or summoning* spell, as well as anything relating to Helindian geography. It's great with maps!
However, it's not great for highly complex spells with lots of rules. That's where Seldaika's system shines. It has a four-pointed star, but the main mode of it is its language. It's a spell language, the grammar and vocabularly are tailor-made to support spells. Intention is also important, which is an aid in differentiating normal speech from a spell. Gestures also come into play, as do wands (syrchels), which are used as social indicators and statements of magical intent as well as to apply runes.
—
*summoning items is perfectly fine, as long as it's not someone else's item. Summoning people/spirits is illegal under Helindian law
**there's a decent amount of lore underpinning the reason for this phenomenon
—
I'm going to end it here, I hope you enjoyed it :D
If you want to ask from this list, please include the number AND question. I sometimes see a ton of ask games and want to do them so I have to play a whole guessing game to determine what number correlates to what ask game.
i wanted to make an oc ask game 😋 things i like to ask people abt their characters:
are they associated with a certain color? what color do they wear the most?
what sort of music would they like? have you thought about what genres or bands do they lean towards? do they have a favorite song?
weapon of choice? any particular reason they chose their weapon?
how crafty/resourceful are they?
how do they typically dress? does their wardrobe lean more towards practicality or aesthetics?
how do they wear their hair? do they care a lot how their hair looks?
favorite animal? why?
do they have a nickname? who gave it to them? if it's not derived from their real name, what's the story behind it?
favorite food? least favorite? are they a picky eater? do they have any dietary restrictions?
if they wear jewelry, what kind? do they prefer silver or gold? do they have a favorite gem?
what do they have in common with you? how are they different? would you get along with them?
how long have they been around? do you know their birthday? is their birthday the day you made them or another day? what do they think of celebrating birthdays?
what languages do they speak? how fluently?
are they any good with numbers?
how big or small is their family? who did they live with growing up? do they live with anyone now?
do they have any pets? what do they call their pets?
how did they spend their summers/free time as a child?
their opinion on lying, stealing, and killing?
are they quick to anger? what sets them off?
if applicable, can they drive? if they have their own, what color is their vehicle? is the inside neat and tidy, or a mess?
their favorite place to be?
do they sleep well at night?
how would you describe their voice? can they sing?
do they have any creative hobbies? (art, writing, music, etc)
how good/bad is their hearing? what about their eyesight?
how do they move? are they clumsy? light on their feet? do they use mobility aids?
if applicable, do they have a favorite sport? do they play any sports or prefer to watch?
how do they show that they care about someone? how do they express that they don't like someone?
are they associated with any particular element (air, earth, fire, water)?
do they smell like anything notable?
do they like receiving gifts? giving gifts? what is their ideal gift?
do they have any habits that aren't particularly self-destructive, just maybe odd?
if applicable, how would your other characters describe them? i mean specifically the people around them.
how would your character describe themselves? it doesn't have to line up with how they really are.
do they ever return home?
🐧 a funny quote (silly! laughs! jokes! puns!)
Uhm I don't think there are any funny quotes to be had in Stars of the Sky yet, but maybe-
Maybe this counts as a funny interaction? I dunno I lack the funnies.
"I'm Aphrodite!" The loud female rushes to Hades' side, hugging her arm. "How did you hear me? I was being quiet!" Aphrodite presses her plump breasts against Hades' arm, peering up at the younger girl with eyes of pure violet. Hades blushes slightly, tugging her arm free. The other girl is very pretty, which doesn't make suppressing the involuntary reaction easy. "And how did you fight while carrying all those bags? They look heavy! They didn't impede you at all?"
"You were right next to the door and talking much louder than the others. That's how I heard you." Hades scowls as Aphrodite tries to hug her arm again.
Aphrodite was just meeting Hades and has no sense of personal space.
Imagine reading 917 pages of three different in two days like it was nothing while also having to take breaks to attend classes, eat, and ugh... sleep.
Couldn't be me.
Anyway, I am on a reading high. I've finished two books in the past two days and started reading a third. My brain is throwing my own character into the books. I fear for them. They'll definitely not be tortured by my brain. Totally not.