:3 Feels Happier Than :) But Not As Genuine As :]

:3 feels happier than :) But not as genuine as :]

More Posts from Mintyfreshka and Others

11 months ago

The World is Drowning

We’re excited to announce our newest project, Possessor(s), a brand new story and world we’re crafting with the support of our publisher Devolver Digital. As with all our games, this is a piece of work from our hearts that blends our signature aesthetic with new ideas, creating an experience that is both deeply personal and visually stunning.|

A Message from Danny Moll, Art Director

The World Is Drowning

We have carefully calibrated the overall aesthetic and tone of Possessor(s) and are proud of what we’ve come up with. Inspired by games like INSIDE, Signalis, and Control — and TV shows like Severance, we’ve created a world that feels both familiar and hauntingly surreal.

Imagine a post-apocalyptic sci-fi landscape, influenced by weird fiction world-building in such works as Jeff Vandermeer's Area X or the Annihilation film.

It’s “sony-walkman retrofuturism” in a game.

A Message from Alx Preston, Founder & Creative Director

The World Is Drowning

You’ll notice that Possessor(s) shares DNA with Hyper Light Drifter, despite being an entirely different world and story. As a studio, we’re eternally applying valuable lessons from our past successes and mistakes to our present work. We’re carrying those lessons forward, and transforming them into something unique with this game. We hope to continue to build on our legacy while pushing the boundaries of what we can create.

At its core, Possessor(s) is a game about relationships – specifically, the ones that hurt us and how we navigate through them. We wanted to explore the idea of getting out of toxic traps and the difficult journey of self-improvement. Our characters are trying to change for the better and struggling to stop punishing themselves. The theme of possession ties into how we heal from these emotional wounds.

The World Is Drowning

The world of Possessor(s) is an unsettling place where beauty and decay coexist. It’s hopeful, it’s dark, and it’s waiting for you to explore it.

1 year ago

guy who listens to tool: hey man you ever listened to tool?

guy who lives near a construction site:

Guy Who Listens To Tool: Hey Man You Ever Listened To Tool?
1 year ago

I don’t remember where this story was from but it was about how the writers older brother died when he was young and years later had a son who, had never met the brother had the same mannerisms as him. Ok I think I remember the key words were “my son drinks from the water fountain like my brother” or something

1 year ago
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing
Less Made To Be A Tutorial, More Made To Show That It’s Okey To Have An Imperfect And Messy Drawing

Less made to be a tutorial, more made to show that it’s okey to have an imperfect and messy drawing process haha

PS. It’s okey if your perspective isn’t 100%, you can’t get arrested for that

1 year ago

YOU!!

YOU!!

It is I

1 year ago
Panel 1: two sets of legs walking. Panel 2: The legs on the left come to a stop as the legs on the right keep walking. Panel 3: The legs on the left stand still. The legs on the right start to disappear off panel as they keep walking. Panel 4: The legs on the left stand alone.
Panel 1: kid on the right wearing a backpack walking. Panel 2: Kid on the right turns, noticing their friend is gone, and stops walking. Panel 3: kid on the right is standing a couple paces behind, looking down at the ground with their hands gripping the straps of their backpack. Kid on the right has stopped and turned around. They say, "what's wrong?"
Panel 1: kid on the left looks downcast and says, "I don't wanna go to school. It's scary." Panel 2: kid on the right walks up beside kid on the left. Panel 3: Kid on the right says, "yeah, it is." Panel 4: kid on the left says, "But we have to go."
Panel 1: kid on the right stares. Panel 2: kid on the right starts to take off their backpack. Panel 3: Kid on the left is staring down at nothing. Panel 4: something catches their attention and the kid on the left looks up towards their friend. Panel 5: The kid on the right says, "here, give me your hand." They hold out their hand towards the kid on the left and holds an uncapped permanent marker in their other hand.
Panel 1: Kid on the right holds the kid on the left's hand as they writes in it. Their backpack leans up against their leg as it rests against the ground. They say, "I'm gonna write the biggest, strongest thing I know on your hand so you can take it to class. Panel 2: kid on the left asks, "What is it? A cassowary?" Panel 3: Kid on the right says from off-page as the kid on the left covers their face and turns away, "Stronger than that. But you can't peek right now. You can only look when you get reeeeeally scared." Kid on the left says, "why?"
kid on the right says from off-page, "The trick is that when you know what it is it'll be so big and so strong, you won't be able to be as scared anymore." Panel 1: kid on the left's hand being held by the kid on the right as they continue writing on it with a permanent marker. Panel 2: kid on the right closing the kid on the left's hand for them. Kid on the right says, "So you gotta save it." Bottom of the page is black gradient.
Dark hallway with a large billboard on the wall that has pages stapled to it extending off the page. Single looming door about four times the height of the kid on the left who is standing looking at it with their backpack on. The single long rectangular window above the door's handle casts a shadow over the kid. Panel 1: close-up on the kid on the left as they look up nervously at the door. They're holding the straps of their backpack. Panel 2: The kid on the left fiddling with their hands, their right hand in a fist where something had been written.
Panel 1: kid on the left stretches to reach for the door handle overhead. The door is very oversized. Panel 2: Kid on the left's small hand gripping the giant door handle. Panel 3: Kid on the left says, "A hippo..." as they pull the door handle down to open it. Panel 4: Kid on the left says, "a hippo with lasers..." as they begin to step through the open door. Only their feet and the bottom of their backpack can be seen. Panel 5: The gap through the open door shows a harsh light compared to the dark hallway where the door and it's handle is still in shadow. Panel 6: From the outside the door closes with a "click."
Full page art of a giant featureless teacher at the front of the classroom writing on a blackboard with a piece of chalk. Comparatively tiny students who are also featureless face the front while sat at their desks. Only the backs of their heads and shoulders can be seen. The kid on the left is sitting down in their midst, their backpack slung on the back of their chair. There are some stairs that go up to the too-high black board at the front of the room. There are two pieces of chalk and a black board eraser resting at the bottom of the black board. The teacher has written, "mushroom + mushroom = mushroom" "disease - disease = disease" "giraffe × gi"
Panel 1: the kid on the left looking forwards with their hands folded in front of them on their desk. They look apprehensive and they're surrounded by the other students at their desks. The other students all have sticky notes on their faces with an emotionless simple expression drawn on. Everyone faces forward.
Panel 2: the kid on the left looks at their hands as they fiddle with them, still clasped together.
Panel 3: the kid on the left continues fiddling with their hands without parting them, leaning further down.
Panel 4: the kid on the left has their face right up to their hands, still fiddling and now with greater concentration.
Panel 5: the kid on the left jerks to look up in shock as the teacher says, "YOU."
Panel 6: the silhouette of the kid on the left sits alone at their desk, tiny compared to the teacher's hand pointing directly at them.
Panel 1: the teacher's hand is giant in the frame as it points and says, "WHAT IS GIRAFFE." Behind them is the chalkboard that reads, "mushroom + mushroom = mushroom" "disease - disease = disease" "giraffe × giraffe = giraffe"
Panel 2: the kid on the left reels back with a scared expression, their hands clenching on their desk.
Panel 3: Close-up on the kid on the left as they hunch in on themselves and say quietly, "um."
Panel 4: The kid on the left's hands shake as they clasp together and they say quietly, "uh."
They continue, "a giraffe...?"
Panel 1: the teacher says, "WRONG." The kid on the left looks small hunched in on themselves at their desk with every other student at their desks turned towards them.
Panel 2: The kid on the left sits frozen at their desk with their hands closed together over their desk, frozen.
Panel 3: The kid on the left remains frozen, receding into the void with all the other students missing.
The kid on the left floats in the void, sitting at their desk with their hands folded and looking down. They get smaller as they begin to hunch down and rotate in further iterations of themselves down the page until they have their face in their arms. It looks like they're floating off.
Panel 1: the kid on the left has their face buried in their arms against their desk.
Panel 2: The kid on the left's eyes have tears dripping from them as they peek up from behind their hands.
Panel 3: The kid on the left rubs at the tears with one hand as their downturned mouth can be seen from behind their right hand.
Panel 4: The attention of the kid on the left is caught by something on their right hand.
Panel 5: A close-up of their right hand reveals "I love you" written on the palm.
Panel 1: The kid on the left sits up slightly, looking at their hand with a surprised expression and says, "oh." Panel 2: The kid on the left floats alone in the void without their desk or anyone around them, holding their right hand with their left and looking down with a slight smile. They say, "that's stronger than a kajillion hippos with lasers."
we go together
we go together Is a surreal slice-of-life webcomic by Pim updated three times a week
1 year ago
BNUY

BNUY

4 months ago

Gaming Backlog: The Murder of Sonic the Hedgehog

I've decided that I want to post more about my experiences playing through my gaming backlog and share my thoughts on stuff that I've been holding off on:

Gaming Backlog: The Murder Of Sonic The Hedgehog

This one was a nice break from the 3rd person action games and 1st person online shooters that I've been spending a lot of time with lately. I don't play a lot of visual-novels or interactive comics, so the presentation of the story through some really charming visuals and quippy writing was really cool to me! Each segment getting broken up by the running minigame was refreshing; and I think the designers did a great job introducing a new mechanic to the hazards that could show up that fit the aesthetic of the section you were playing.

Writing was really fun and didn't take itself very seriously, and the way things wrapped up was cute, which was pretty clearly the aim: to have a fun romp with lots of humor and fanservice, and do a story that wouldn't have worked in another format as well.

I think the ending felt pretty fast-paced compared to everything else with all the information it was throwing at you, and for me that was a little jarring compared to the relatively relaxed leadup.

I still really enjoyed it, and if anyone who has a passing interest in either Sonic or Visual Novels and wants to play a good, free, game; pick it up and bang it out after work one day.


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mintyfreshka - Aeonic Scribbles
Aeonic Scribbles

(He/They) Clown, Concept Artist, Average Art Enjoyer

138 posts

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