Why did this make me laugh so much...
The third Archives event took place in 2019, it started on April 16th and finished on May 6th.
May I present to you, all the cinematics for the new brawl that was introduced in this event, Storm Rising:
Not only is this cinematic absolutely amazing, but it also introduces us to two well known characters for the first time, Sojourn and Ramantra.
The brawl itself follows an Overwatch mission, with the agents, Tracer, Winston, Genji and Mercy as the playable cast. The mission is to apprehend a talon executive, Maximillian. They chase him throughout the map of Havana, which was also introduced at the same time as this brawl.
We also got some banger skins during this event:
I religiously use Deadlock McCree, Talon Baptiste and Formal Soldier, like they are my religion. They're just amazing skins. Socialite Ashe and Scientist Moira are also great skins and I use them regularly.
I find it quiet easy to forget the point of the posts I'm writing at the time, so before I forget, let's just compare how many legendries that is when put alongside the last two events. So, in this 2019 event, we got 5 great skins, in the 2018 event we got 7 legendries, and in the 2017 event we got another 7. There's a little bit of a decline, but I don't really think it's dramatic. The skins we got in the 2019 event are a lot better quality than the 2017 skins and some 2018 skins as well. So, so far, they're keeping up on that.
All in all, 2019 was a brilliant Achieves event, with great skins, a new map, new characters introduced and a new brawl. I'd say we were fed pretty great that year.
Finally got 5 stars on the first level of Mercy's Hero Mastery... Just 2 more to go
(Also hate the glitch where your gold gun doesn't show up so much!! Makes me so sad cos Mercy's gold gun was my second one 💔)
Honestly, I've heard a lot of mixed opinions concerning the flash point maps. Personally, me and my duo partner severally dislike them and would instead like 2cp back. The maps are too large and the spawn points too far from the points, in my opinion at least. The momentum of the games is lopsided as well. You can be stomping the enemy team one moment, and then the next they're destroying you somehow. There's too many directions to be attacked from and not enough defence without a second tank, and there's no one or two chokes to work with. They're so unlike the rest of the maps, I often find myself turning in circles trying to figure out which door the enemy is going to come out of. The whole flash aspect is badly implement as well, you could be at 99%/99% each and the map will suddenly move on, and then it's a mad rush to get to the point. Plus, if you're not moving as a team, it's highly likely stranglers will be picked off and only half the team makes it. It doesn't have the familiar structure that I'm used to with the rest of the maps, and it throws me off. It feels more like a battle royal than an overwatch game.
Plus why are these maps already in competitive before people have learned them!?
Again, this is just my opinion and my experience with them.
I was re-watching Origin stories and was only a few in when I came to Kiriko's.
Everything is you know, not making sense because of the age differences between her and the Shimada brothers, and then, it starts to just make even less sense.
She basically says in her story that she didn't pick either her mothers way of protecting people, or her Grandmothers, instead she combined the both into a more renegade style.
Cool, chill, whatever.
Then it shows this at the very end:
Like who are these people??
They all look pretty young, and by the looks it it they're all dressing up as Japanese spirits or Yokai.
Those are five sick character designs and all we've heard about them is this single screen grab and some possible references in the Yokai short story?
In the Yokai short story, three characters are mentioned, Ryōta, Nobuto and Sakura. We're introduced to them as Kiriko is meeting them for a festival.
We also learn that Ryōta and his friends do illegal jobs on the side to slight the Hashimoto gang - which are the group of thugs that run the area, Kanezaka, where Kiriko lives.
Here are the bozos in Kiriko's short:
This fight always gives me chills ngl, it's so well animated and staged, it's a wonder to watch.
Also, just have to point out a little line of consistency (that could also be considered laziness considering you've view on it).
But, this Bozo: (from Kiriko's short)
First appeared in Hanzo and Genji's short:
Which came out seven years ago now.
I guess it depends on your point of view. Would it be considered lazy because they couldn't be bothered to make another lackey. Or, is it consistent to use a character they'd already assigned to the Hashimoto group seven years ago.
Guess it can be a little bit of both.
Anyway, getting a bit off topic.
The Yokai short story basically depicts Kiriko stopping her friends from blowing up a warehouse in-case it caused collateral damage, and instead they just sabotaged the weaponry inside the warehouse.
She brings them around from the destruction by telling them a story she heard the Shimada brother's father tell them when they were younger.
At the end of the story they talk about forming a group of that strikes from the shadows at the Hashimoto, and the word Yokai was specifically mentioned.
Which is what these look like:
I'm not sure about the two women, but I'm fairly sure the green one on the right is supposed to represent a Kappa and the brown animal mask on the left is a Tanuki. I'm assuming the one in the back is supposed to be an Oni, sort of like Genji's skin.
So, could this group contain some of the members mentioned in the short story? Are some of them Ryōta, Nobuto and Sakura?
Just from names alone, I would assign the Oni in the back as Ryōta, the Tanuki as Nobuto and the girl holding the umbrella as Sakura.
It would make sense for them to be there if they were mentioned in the short story, which honestly, I feel like should have taken place during their little groups peak.
And included descriptions.
The writing of the short story was kind of weak as well and I just skimmed over most of it quickly. There were a lot of flowery descriptions and analogies, but other times things were too blunt and straightforward. It wasn't a thrilling read to say the least.
Although, it's difficult to make 6 pages good or thrilling, so I suppose they worked with what they had.
If the short story had taken place when the gang had all come together, and it detailed a more complicated heist against the Hashimoto it would have been a much more interesting read.
Plus Blizzard would have had the opportunity to develop more lore, instead of putting loosely put together ideas out there for the sake of time.
Trust me, I know what people will be willing to cut out and half ass all for the sake of meeting deadlines. I'm an art student.
So, I feel the writers are less to blame here and the Blizzard managements are more in the blame.
They keep mass producing these heroes with the bare bones of lore, and then chuck them into the game. It makes more sense for the newer heroes to have less lore, but some of the older heroes have just as much lore as the newer ones; less in some cases.
Surely the writing team hasn't been too pre-occupied with OW2, since well, there was a shortage of new heroes for years and the missions turned out to be... not what we thought.
I just don't understand how Blizzard can keep putting out these strands of lore and then not follow them up.
It drives me up the wall.
If Blizzard was a blanket they would have too many lose threads to count when it came to Overwatch Lore.
Just! Please give us something more concrete Blizzard!
Write more books, draw more comics, release more lore, release more lore centred events!
The Overwatch universe is a plethora of amazing stories to be told and Blizzard is missing on almost everything!
I simply ADORE the way this artist draws them <33333
dvattra doodle dump
That's it. That's the post.
Links to the Youtube Origin stories in Chronological order of hero release <3
Most of the base Roster doesn't have an origin story, but there is this short for Roadhog and Junkrat:
It's not in the same format as the rest of the origin stories that follow, but it's the closest thing that resembles an origin story for them.
Soldier 76 is obviously one of the outliers of this standard (being Blizzards golden boy and all I suppose), and I'm fairly sure his was the first origin story put together in this format:
Another of these outliers is none other than the poster girl herself, which I guess makes sense:
That's all the base roster got, and the following origin stories all belong to heroes that we released after the release of the game.
First of, Ana came out in July of 2016:
Then followed Sombra in November of 2016:
Orisa in March of 2017:
Doomfist in July of 2017:
Moira in November of 2017:
Brigitte in March of 2018:
Wrecking Ball in July of 2018:
I've played Overwatch for six years and I need mental help. 21. She/Her.
119 posts