(from a writer of ten years)
So you’re back in the writing trenches. You’re staring at your computer, or your phone, or your tablet, or your journal, and trying not to lose your mind. Because what comes after the first quotation mark? Nothing feels good.
Don’t worry, friend. I’m your friendly tumblr writing guide and I’m here to help you climb out of the pit of writing despair.
I’ve created a character specifically for this exercise. His name is Amos Alejandro III, but for now we’ll just call him Amos. He’s a thirty-something construction worker with a cat who hates him, and he’s just found out he has to go on a quest across the world to save his mother’s diner.
One of the biggest struggles writers face when writing dialogue is keeping characters’ dialogue “in-character”.
You’re probably thinking, “but Sparrow, I’m the creator! None of the dialogue I write can be out of character because they’re my original characters!”
WRONG. (I’m hitting the very loud ‘incorrect’ buzzer in your head right now).
Yes, you created your characters. But you created them with specific characteristics and attitudes. For example, Amos lives alone, doesn’t enjoy talking too much, and isn’t a very scholarly person. So he’s probably not going to say something like “I suggest that we pursue the path of least resistance for this upcoming quest.” He’d most likely say, “I mean, I think the easiest route is pretty self-explanatory.”
Another example is a six-year-old girl saying, “Hi, Mr. Ice Cream Man, do you have chocolate sundaes?” instead of “Hewwo, Ice Cweam Man— Chocowate Sundaes?”
Please don’t put ‘w’s in the middle of your dialogue unless you have a very good and very specific reason. I will cry.
Yes, the girl is young, but she’s not going to talk like that. Most children know how to ask questions correctly, and the ‘w’ sound, while sometimes found in a young child’s speech, does not need to be written out. Children are human.
So, consider the attitude, characteristics, and age of your character when writing dialogue!
If I’m reading a novel and I see an entire page of dialogue without any breaks, I’m sobbing. You’re not a 17th century author with endless punctuation. You’re in the 21st century and people don’t read in the same way they used to.
Break up your dialogue. Use long sentences. Use one word. Use commas, use paragraph breaks. Show a character throwing a chair out a window in between sentences.
For example:
“So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret receipt card, and bring it back before she goes out of business? She didn’t have any other copies? Do I have to leave my cat behind?”
vs.
Amos ran a hand over his face. “So, you’re telling me the only way to save my Ma’s diner is to travel across five different continents, find the only remaining secret recipe card, and bring it back before she goes out of business?”
He couldn’t believe his luck. That was sarcastic, of course. This was ironically horrible.
“She didn’t have any other copies?” He leaned forward over the table and frowned. “Do I have to leave my cat behind?”
The second version is easier to digest, and I got to add some fun description of thought and action into the scene! Readers get a taste of Amos’ character in the second scene, whereas in the first scene they only got what felt like a million words of dialogue.
DON’T OVERUSE DIALOGUE TAGS. DON’T. DON’T DON’T DON’T.
If you don’t know what a dialogue tag is, it’s a word after a sentence of dialogue that attributes that dialogue to a specific character.
For example:
“Orange juice and chicken ramen are good,” he said.
‘Said’ functions as the dialogue tag in this sentence.
Dialogue tags are good. You don’t want to completely avoid them. (I used to pride myself on how I could write stories without any dialogue tags. Don’t do that.) Readers need to know who’s speaking. But overusing them, or overusing weird or unique tags, should be avoided.
Examples:
“I’m gonna have to close my diner,” Amos’ mother said.
“Why?” Amos growled. “It’s been in the family forever.”
“I’ve lost the secret recipe card, and I can’t keep the diner open without it!” she cried.
“The Bacon Burger Extreme recipe card?” Amos questioned.
“Yes!” Amos’ mother screamed.
“Well, that’s not good,” Amos complained.
vs.
“I’m gonna have to close my diner,” Amos’ mother said, taking her son’s hand and leading him over to one of the old, grease-stained tabletops with the ripped-fabric booths.
Amos simply stared at her as they moved. “Why? It’s been in the family forever.”
“I’ve—” she looked away for a moment, then took in a breath. “I’ve lost the secret recipe card. And I can’t keep the diner open without it.”
“The Bacon Burger Extreme recipe card?”
“Yes!” She still wouldn’t meet his eyes, and her shoulders were shaking. “Yes.”
Amos sat down heavily in the booth. “Well, that’s not good.”
The first scene only gives character names and dialogue tags. There are no actions and no descriptions. The second scene, however, gives these things. It gives the reader descriptions of the diner, the characters’ actions, and attitudes. Overusing dialogue tags gets boring fast, so add interest into your writing!
So! When you’re writing, consider the attitude of your character, vary dialogue length, and don’t overuse dialogue tags.
Now climb out of the pit of writing despair. Pick up your pen or computer. And write some good dialogue!
Best,
Sparrow
Time is a crucial element in writing that shapes the narrative. From linear progression, to flashbacks and foreshadowing, it gives you complete control of how your story unfolds.
Here are some tips to describe the passage of time to make your narratives more compelling.
Use the natural world
Describe the changing seasons
Show plant growth and death
Visualise the ebb and flow of tides
Describe the decomposition of flora and fauna
Describe the ways that landscapes change on long journeys
Use the weather to illustrate time jumps
Illustrate the affect that shifting shadows have on a location
Use heavenly bodies like stars, the rise and set of the sun, and phases of the moon
Describe physical activities
Show family gatherings and how they change over the years
Describe the process of finishing a creative pursuit
Create repetitive activities and routines
Have a character engage in an activity, like gardening, that visually changes
Have your characters learn a new skill
Write a change in location that requires a journey to get from point A to point B
Use your setting's seasonal celebrations to illustrate a time shift for individual characters and their world
Use sound
Describe the ticking of clocks
Have your characters' voice change with their age
Illustrate changing musical styles
Have your characters improve an audible skill like singing, swordplay, or learning a musical instrument
Show a character's conversational style changing as they grow
Use the sounds of nature, like leaves becoming brittle as they crunch underfoot, or rain turning into storms
Use silence to illustrate it getting late
Describe objects
Have food left out go mouldy
Illustrate buildings and settings being overtaken by nature
Show the lifecycle of a family heirloom
Describe textiles fading and degrading over time
Describe the freshness of paint; is it wet and glistening, or cracked and dry?
Illustrate technological change and advancement
Describe the repairs in a beloved object
Show a common object like a pencil to describe how it changes with use
**Using the word ‘said’ is absolutely not a bad choice, and in fact, you will want to use it for at least 40% of all your dialogue tags. Using other words can be great, especially for description and showing emotion, but used in excess can take away or distract from the story.
Neutral: acknowledged, added, affirmed, agreed, announced, answered, appealed, articulated, attested, began, bemused, boasted, called, chimed in, claimed, clarified, commented, conceded, confided, confirmed, contended, continued, corrected, decided, declared, deflected, demurred, disclosed, disputed, emphasized, explained, expressed, finished, gloated, greeted, hinted, imitated, imparted, implied, informed, interjected, insinuated, insisted, instructed, lectured, maintained, mouthed, mused, noted, observed, offered, put forth, reassured, recited, remarked, repeated, requested, replied, revealed, shared, spoke up, stated, suggested, uttered, voiced, volunteered, vowed, went on
Persuasive: advised, appealed, asserted, assured, begged, cajoled, claimed, convinced, directed, encouraged, implored, insisted, pleaded, pressed, probed, prodded, prompted, stressed, suggested, urged
Continuously: babbled, chattered, jabbered, rambled, rattled on
Quietly: admitted, breathed, confessed, croaked, crooned, grumbled, hissed, mumbled, murmured, muttered, purred, sighed, whispered
Loudly: bellowed, blurted, boomed, cried, hollered, howled, piped, roared, screamed, screeched, shouted, shrieked, squawked, thundered, wailed, yelled, yelped
Happily/Lovingly: admired, beamed, cackled, cheered, chirped, comforted, consoled, cooed, empathized, flirted, gushed, hummed, invited, praised, proclaimed, professed, reassured, soothed, squealed, whooped
Humour: bantered, chuckled, giggled, guffawed, jested, joked, joshed
Sad: bawled, begged, bemoaned, blubbered, grieved, lamented, mewled, mourned, pleaded, sniffled, sniveled, sobbed, wailed, wept, whimpered
Frustrated: argued, bickered, chastised, complained, exasperated, groaned, huffed, protested, whinged
Anger: accused, bristled, criticized, condemned, cursed, demanded, denounced, erupted, fumed, growled, lied, nagged, ordered, provoked, raged, ranted remonstrated, retorted, scoffed, scolded, scowled, seethed, shot, snapped, snarled, sneered, spat, stormed, swore, taunted, threatened, warned
Disgust: cringed, gagged, groused, griped, grunted, mocked, rasped, sniffed, snorted
Fear: cautioned, faltered, fretted, gasped, quaked, quavered, shuddered, stammered, stuttered, trembled, warned, whimpered, whined
Excited: beamed, cheered, cried out, crowed, exclaimed, gushed, rejoiced, sang, trumpeted
Surprised: blurted, exclaimed, gasped, marveled, sputtered, yelped
Provoked: bragged, dared, gibed, goaded, insulted, jeered, lied, mimicked, nagged, pestered, provoked, quipped, ribbed, ridiculed, sassed, teased
Uncertainty/Questionned: asked, challenged, coaxed, concluded, countered, debated, doubted, entreated, guessed, hesitated, hinted, implored, inquired, objected, persuaded, petitioned, pleaded, pondered, pressed, probed, proposed, queried, questioned, quizzed, reasoned, reiterated, reported, requested, speculated, supposed, surmised, testified, theorized, verified, wondered
This is by no means a full list, but should be more than enough to get you started!
Any more words you favor? Add them in the comments!
Happy Writing :)
it’s easy to get caught up in dialogue or a character’s internal dialogue and forget altogether that they, too, exist in their own physical world. as authors, it’s primarily our job to convey the exact amount of information: the reader is on a need to know basis, but they also need to know enough to draw their own conclusions. i’ll admit, it’s a difficult task, but here are some tips to help set a scene:
- imagine the world from the eyes of your character: how do they see things? do they see the big picture first or are they drawn to smaller details that others don’t often notice? what’s pulling their attention away from the action or their own thoughts?
- breathe life into your scenes: i don’t mean the english teacher’s equivalent of “the curtains were blue means that the character is sad.” i’m talking about the blue filter in Twilight that conveys the “constant cover of clouds and rain” and the shift from the Arizona desert to the cool Pacific Northwest. think about all the small details that convey information about a scene and allow the readers to make inferences. if the character walks along a street and the yards shift from overgrown hedges with frayed yard chairs and a birdbath containing a mini swamp to yards with freshly cut grass with white picket fences and ornate wreathes hanging on the doors, you’re providing all of the details for readers to make an inference. context is needed, too, but that will be provided in the whole of your novel or short story. don’t be afraid to provide details and use figurative language.
- spread out your details: did you feel bombarded in the last tip? i provided a lot of details quickly, all at once, without spreading them between action, dialogue, or internal dialogue. i’m not going to stop you from being the next J.R.R. Tolkien if that’s how you like to write, but try not to overwhelm the reader with details all at once. it will feel more natural if you spread things out and allow the reader to feel as if they, too, are with the character in their environment. this is more of a stylistic tip, so take it with a grain of salt and think about what will work best for your novel. always go back to that and to what your character is seeing. how is this all playing out for them? how can you put feeling into the scene?
- place your characters within the scene: where are they in their environment? how are they interacting with the people or objects in it? what do they think about these things? you don’t need to tell the reader everything your character does, but provide enough information so that we don’t get lost in their movement or stagnation. it helps to have someone else read your work if you’re struggling with this part. if they’re lost as to where the character is or what they’re doing, chances are a good portion of your readers will be confused, too. check out your prepositions. are there too many? too few? use them, but don’t abuse them.
happy writing! if you need help setting a scene or have any questions, our ask box is always open!
I present to you a - probably quite incomplete, I’m sure I’m missing a lot of speech sounds - reference list and a bit of a guideline for the different ways one can describe the sounds your characters make whilst writing smut. I’ll definitely be referring to it, because I sometimes get stuck on exactly how to describe a particular noise. (aka, “he can’t groan again, he just groaned last paragraph”)
Sounds (noun, both independently and describing speech): breath/breathe, gasp, moan, groan, pant, whimper, whine, shout, yelp, hiss, grunt, cry, scream, shriek, sob, growl, curse, sound, sigh, hum, noise, squeak, snarl, howl, roar, mewl, wail, choke, keen, purr
Sounds (noun, describing speech): rasp, husk, drawl, plea, murmur, whisper, beg
Descriptors (adjective): loud, hushed, quiet, low, high, high-pitched, little, tiny, soft, deep, unrestrained, restrained, strained, breathy, rough, sudden, short, drawn-out, sharp, harsh, hard, thick, smooth, thin, heavy, impassioned, insistent, hungry, passionate, repeated, filthy, debauched, sweet, slow, deliberate, guttural, languid, surprised, husky, distracted, happy, pleased, satisfied, wordless, cut-off, bitten-off, contented, hoarse, extended, long, depraved, aching, choked, strangled, broken, helpless, shuddering, shaky, trembling, urgent, needy, desperate, wanton, shattered, pained, eager
Combine a descriptor and a sound for best effect - for example, “needy moan,” “pleased hum,” or “sudden scream.” You can even use two: “low, rough grunt,” “sweet little cry,” “desperate, filthy noise,” as long as you don’t repeat a word that means the same thing, unless you really want to emphasize it. Avoiding repetition is pretty key here. You don’t usually want to say “hushed, quiet gasp” except on rare occasions when it’s very important how soft the sound was.
Use your own common sense, as well; some sounds and descriptors don’t generally work well together. “Deliberate shriek” probably wouldn’t work well, and neither would “languid grunt,” but again, this is all very situational - play around! Have fun.
Feel free to add to my lists, use for your reference or pass them around. It would be fun to see a randomized generator made, too, I’m just too lazy to do it myself. ;)
Hot take: Actual literary analysis requires at least as much skill as writing itself, with less obvious measures of whether or not you’re shit at it, and nobody is allowed to do any more god damn litcrit until they learn what the terms “show, don’t tell” and “pacing” mean.
* body language masterlist
* a translator that doesn’t eat ass like google translate does
* a reverse dictionary for when ur brain freezes
* 550 words to say instead of fuckin said
* 638 character traits for when ur brain freezes again
* some more body language help
(hope this helps some ppl)
traits turned sour
honest - insensitive
persuasive - manipulative
caring - overprotective
confidence - arrogance
fearless - cocky
loyalty - an excuse
devotion - obsession
agreeable - lazy
perfectionism - insatisfaction
reserved - aloof
cautious - skeptical
self loved - selfish
available - distractible
emotional - dramatic
humble - attention-seeking
diligent - imposing
dutiful - submissive
assertive - bossy
strategic - calculated
truthful - cruel
Art Help
I redid this list because broken links 💀
General Tips
Stretch your fingers and hands
Art is for fun
Never too late to start/improve
Using a tablet
Editing software: pictures & video
Moodboard resources
Comic pacing
Watercolor
Coloring
Color Theory (not children's hospital)
Resources: coloring things a different color
Gold
Dark Skin undertones
Dark Skin in pastel art
POC Blush tones
Eyes colors
Cohesive Color Palette
Lights and Colors
Human Anatomy
POSE REFERENCES
Wizard Battle poses
Romance poses
Shoulders
Tips for practicing anatomy
Proportional Limbs
Skeletons
Hair Directions
Afro, 4C hair
Cane use
Clothing
Long skirts
Traditional Chinese Hanfu (clothing reference)
CLOTHING REFERENCE
Sewing information
Animals
Horse -> Dragon
Snouts: dogs, cats, wolves, fox
Foot, paw, hoof
More
Drawing references sources
Art tutorial Masterlist
Another art tutorial Masterlist
Inspiration: father recreates son's art
Inspiration: Lights
ART BOOKS
Plants/flowers: North America, Hawaii, Patagonia
Art Cheats