This Post Is Not Gonna Be Well Put Together But I Am Having Feelings

this post is not gonna be well put together but i am having feelings

mean girls is trending right now because the musical movie just came out and i feel insane. idk why i do, it was stupid of me to think that most people Got It, no one ever gets it, it was always about the memes and the aesthetic.

the first mean girls movie was based on a nonfiction book called queen bees and wannabes. it interviewed and discussed the social caste system in teen girl friendships. how they hold each other to these insane standards of heternormative femininity out of sheer terror that they won't meet those standards themselves. the way they leverage their relationships for some small degree of power in a world designed to strip them of it, even if it drags other girls down.

the "you can only wear your hair in a ponytail once a week and on wednesdays we wear pink" speech was not an original creation for the script. it's a QUOTE from a real teenage girl. those were REAL RULES.

then the musical came, and it was one step removed from the intended messaging of the film. OG mean girls was not perfect (and was extremely racist), but it said what needed said. the musical leaned on the comedy more, but still left a heartfelt undertone, and still critiqued the systems in place. of course no piece of media is going to be perfect, but it was about the conversation.

then this new movie comes out and it is washed over in the veneer of white hollywood feminism so thick you can't see anymore. the problematic aspects of the original movie are taken out to avoid "offending" when the offense was the point. it becomes toothless, it becomes some other thing entirely. they changed karen's line "i expect to run the world in shoes i cannot walk in" to "watch me as i run the world in shoes i cannot walk in." because choice feminism is in vogue, suddenly this character whose entire point is that she doesn't think deeply about WHY she does anything is suddenly hip to the fact that the world is against her.

i think of sokka losing his misogyny arc in the new atla. i think of the Heathers remake casting the bitchy, identical heathers as queer and hollywood-fat outcasts. as if the story, the meaning, the allegory is hidden in the sets and the jokes and the music. it's a whole new thing now, and it's a thing that means nothing in particular.

the plastics should not wear jeans. they should not have curves. their queerness should be suppressed, painful. their sexuality is not a slay, it's the only thing they think they have of value. the santa dance isn't sexy, it's shocking, it's mortifying - they are children.

they're not mean because "we are all mean." they are mean because they are girls in a world that brutalizes them and crushes them into a standardized shape. they are mean because the world is mean to them. they are mean because it gives them some power back. they are mean because it's the only weapon they have.

the landscape of femininity today has shifted to camera-ready makeup at the age of 10, stringent performative hygiene standards, and avoiding being caught on film while having a genuine emotion. the consumerism, the fatphobia, the racism, the classism, the homophobia remain. We could have had a conversation about that.

More Posts from Literature-and-screaming-blog and Others

I hate that SEPTember OCTOber NOVember and DECember aren’t the 7th, 8th, 9th, and 10th months.

Petting Her While We Watch Videos On My Laptop🥺

petting her while we watch videos on my laptop🥺

Hey all, This is my first Tumblr post ever! I'm pretty new here, but I'm hoping to share some DM techniques, tools and tips and to make some new friends as well! Feel free to send a chat request (an ask[?]) if you're interested!

With that aside, on with the post!

Better and More Meaningful Random Encounters!

Random encounters are a staple of DnD, they are expected to be there during exploration as a way to make the world feel alive, to have it have an aura of adventure and danger, to eat up party resources and put pressure on the PCs to make interesting and important choices, and also as a way for a DM to reasonably 'stall' the party with a quick and easy situation.

Usually, it ends up something like this:

Hey All, This Is My First Tumblr Post Ever! I'm Pretty New Here, But I'm Hoping To Share Some DM Techniques,

There's just one problem with most random encounter tables though, it's so easy for them to be GOSHDARN BORING! Especially for a newer DM.

Making them interesting becomes gambled improv on the DM's part if they're not used to it, and it's hard to keep track of the important factors that need to be kept in mind

Luckily, I ended up finding a great source for random encounters from 'Dungeon Masterpiece' on YouTube, and I integrated it into my own DMing. I figured that I'd share it here for any that want to work it into their own sessions as well!

After adjustment, a single table can account for multiple entire sessions of in-depth worldbuilding and fun without getting dull!

Sources:

Source 1 (Creating interesting Random Encounter Tables):

Source 2 (Making Random Encounters reflect your Worldbuilding):

There's 4 major methods we can use to improve the Random Encounter table

1. Make the table a straight 1dx roll.

2. Adding 'depth'.

3. Adding meaningful encounters.

4. Prerolling and/or Multirolling.

You can also check out the "Where to Start?" section for some direction to make getting it down and prepped all easy peasy!

1. Straight Roll:

Its enticing to go for 2d6 or the such in order to add non-linearity to the rolls, but these sorts of adjustments only end up making one or two encounters extremely likely and leave all others in the dust, it often ends up defeating it's own purpose of interesting randomness.

In the previous example, it was extremely likely to only get Wolves, Barbarians, Orcs, or Spiders, from a table of 12! A straight roll would serve us much better. The rare rolls are already rare enough as is!

Simply enough, adjusting the original example by replacing the 2d6 with 1d12, it'd become something more like this:

Hey All, This Is My First Tumblr Post Ever! I'm Pretty New Here, But I'm Hoping To Share Some DM Techniques,

#2. Adding Depth:

We can add more columns in the encounter tables. These columns will represent different aspects about the encounters that we can roll on separately!

Usually it can be difficult as a DM to naturally come up with motives for the encounters, showcase the worldbuilding and have it all come together.

This setup can give you a solid guideline on how the creatures/people think (if any), and also sets up the overall area so that you get an idea of what events tend to occur there as a result of its occupants. 

We want to add 3 more columns to the tables to convey different aspects of the encounter. Fill in these new columns corresponding to the expectations of each encounter.

We'll roll each of these and combine them, then we'll interpret them to make a robust, in-depth random encounter with truly unexpected results!

I recommend rolling alot of complete encounters at once and interpreting the context to the vast general area the party is travelling in.

i. Behaviour: How the creatures act. Are they friendly, scared, aggressive, curious, mischievous?

ii. Complication: Something behind the scenes in the encounter. Do they have sick young? Broken equipment? Are they starving?

iii. Significant Impact: This is a tick box, and will only be present under ONE of the rows. It will be rolled like the other columns, but ONLY once. It signifies which encounter is the Significant Encounter

The Significant Encounter will have its encounter's presence prominent amongst all the other random encounters in the area. There could be burn marks and carcasses from a rampant dragon, or a goblin raid leaving tracks moving through the area. Which is the most impactful of the different encounters?

Adding this to our previous example would expand it to:

Hey All, This Is My First Tumblr Post Ever! I'm Pretty New Here, But I'm Hoping To Share Some DM Techniques,

Rolling this would give us things like:

Significant encounter: Owlbears

Hey All, This Is My First Tumblr Post Ever! I'm Pretty New Here, But I'm Hoping To Share Some DM Techniques,

Note that the significant impact shows that the Owlbears are a massive problem in the area. Perhaps the Owlbears are agitated for an unknown reason, and are unnecessarily aggressive.

The significance of Owlbears gives us context to the second one as well! Perhaps the hunters raided an Owlbear den, and adopted an Owlbear cub from there as well.

There could be uneaten carcasses, ravaged trees, less wildlife, etc around these parts.

Note how much sheer CONTEXT these columns add to our encounters. It's invaluable!

3. Adding Meaningful Encounters

Usually random encounters tend to be rather mundane and very one-note.

There's usually some general wildlife and monsters, different disparate factions without any rhyme or reason, and maybe a general non-combat encounter or two, but these don't really tell us about the area or its surroundings at all by themselves.

Instead, we can add in wildlife and monster encounters specific to the biome, non-combat encounters, and encounters of nearby factions and/or settlements to the table, and we can even add environmental encounters in there as well.

Note that we're not tied down to 12 encounters, and can expand it ad infinitum according to our need of diversity in our encounters.

Just add in specification and connection, and suddenly the dominos all fall into place.

Lastly, we'll also be adding in 'DOUBLE TIME' which will let us roll on everything twice, and make it so it's a double encounter!

Thus, the table can instead be adjusted to:

Hey All, This Is My First Tumblr Post Ever! I'm Pretty New Here, But I'm Hoping To Share Some DM Techniques,

Note how each and everything has its relation in one way or another, but through the sheer variance, they remain truly random and novel.

4. Prerolling and/or Multirolling

Lastly and this is just something that I do, but that I found gamechanging. Be sure to pre-roll 5-7 encounters for each session, for the general area the players are going to be headed in.

Note that you don't need to really prep anything at all, just interpret all of them on a surface level as a buffer.

Also note that you don't need to use all of them if they're not needed. The foreshadowing and signs are worldbuilding and having secrets that the players don't unravel is just as useful as the ones that they do, perhaps even moreso. It adds depth and detail beyond the scope of what the party will encounter

It simply let's you get an idea of the connections between encounters, allows for foreshadowing, and acts as a deterrent to getting caught off guard.

Even if you roll mid-session, I recommend calling for a 5 minute break, rolling 5-7 encounters at the same time and interpreting them and their connections before resuming the session.

It WILL make a difference, trust me

Where to start?

It can be difficult getting inspiration or direction to get started in creating these random encounters, and sometimes you don't want to go through the hassle of thinking them up from nothing

For some great conceptual headstarts and examples for these tables, you can check out 'Worlds Without Number' and it's:

- Page 205 (Great general templates for encounters differentiated by broad creature types such as Beasts and Monsters, Sapient Monsters, and Humans)

- Pages 206-219 (For inspired locations to occasionally run rare encounters or groups of encounters in. This works best with flexible/discovered worldbuilding given the significance of some of these, and you also want to add these in sparingly to keep them significant)

- Pages 246-247 (These pages have great templates for the kinds of encounters and situation to be included in the tables, and it can be expanded vastly, and certain options can be selectively and repeatedly chosen to meet our needs. Mood works well as a complication.)

There might be other pages that are useful as well for these sorts of random encounters in the wilderness that I haven't come across yet. If so, give them a shout out and I'll be sure to add them in. It's worth checking it out in its entirety for some great tips!

Conclusion

Again, credit goes to Dungeon Masterpiece and Worlds Without Number for excellent adjustments. This has been quite long, but I hope you stuck around till the end.

Many a session have been made easy but complex ever since this was introduced and I hope that this helps you out as much as it helped me in my prep and improv!

Feel free to give any advice in formatting on Tumblr, or any feedback on the post itself. It really means a lot to me, thanks!

With twins!

you're laughing. the hermitcraft server is pregnant and you're laughing

🪙Hades Hermits Masterpost!🪙

Welcome to the Hades Hermits Masterpost! This is an archive for all of the Hermit's designs and other interactions, with hyperlinks to the specific posts!

Hermit A Day May designs:

[ BEEF ] [ XISUMA ] [ ZEDAPH ] [ KERALIS ] [ TFC ] [ JEVIN ] [ MUMBO ] [ XB ] [ SKIZZ ] [ STRESS ] [ PEARL ] [ JIMMY ] [ JIMMY ALT ] [ CUB ] [ DOC ] [ DOC BATH SCENE ] [ FALSE ] [ WELS ] [ ETHO ] [ JOE ] [ REN ] [ REN ALT ] [ GEM ] [ BDUBS ] [ ISKALL ] [ TANGO ] [ CLEO ] [ IMPULSE ] [ GRIAN ] [ SCAR ] [ HYPNO ] [ JOEL ] [ ZITS ]

Extra:

[ DUNGEON MASTER, CURSE BEARER ]

This post is incomplete and more will be added as more is revealed!

on endlings, and despair

Hey, y'all. It's...been a rough couple of weeks. So, I thought--better to light a single candle, right?

If you're familiar with wildlife conservation success stories, then you're likely also familiar with their exact polar opposite. The Northern White Rhino. Conservation's poster child for despair. Our greatest and most high-profile utter failure. We slaughtered them for wealth and status, and applied the brakes too slow. Changed course too late.

We poured everything we had into trying to save them, and we failed.

We lost them. They died. The last surviving male was named Sudan. He died in 2018, elderly and sick. His genetic material is preserved, along with frozen semen from other long-dead males, but only as an exercise in futility. Only two females survive--a mother and daughter, Najin and Fatu.

Both of them are infertile. They still live; but the Northern White Rhinoceros is extinct. Gone forever.

In 2023, an experimental procedure was attempted, a hail-mary desperation play to extract healthy eggs from the surviving females.

It worked.

The extracted eggs were flown to a genetics lab, and artificially fertilized using the sperm of lost Northern males. The frozen semen that we kept, all this time, even after we knew that the only living females were incapable of becoming pregnant.

It worked.

Thirty northern white rhino embryos were created and cryogenically preserved, but with no ability to do anything with them, it was a thin hope at best. In 2024, for the first time, an extremely experimental IVF treatment was attempted on a SOUTHERN white rhino--a related subspecies.

It worked.

The embryo transplanted as part of the experiment had no northern blood--but the pregnancy took. The surgery was safe for the mother. The fetus was healthy. The procedure is viable. Surrogate Southern candidates have already been identified to carry the Northern embryos. Rhinoceros pregnancies are sixteen months long, and the implantation hasn't happened yet. It will take time, before we know. Despair is fast and loud. Hope is slower, softer. Stronger, in the end.

The first round may not take. We'll learn from it. It's what we do. We'll try again. Do better, the next time. Fail again, maybe. Learn more. Try harder.

This will not save the species. Not overnight. The numbers will be very low, with no genetic diversity to speak of. It's a holding action, nothing more.

Nothing less.

One generation won't save a species. But even a single calf will buy us time. Not quite gone, not yet. One more generation. One more endling. One more chance. And if we seize it, we might just get another after that. We're getting damn good at gene editing. At stem-cell research. In the length of a single rhino lifetime, we'll get even better.

For decades, we have been in a holding action with no hope in sight. Researchers, geneticists, environmentalists, wildlife rehabbers. Dedicated and heroic Kenyan rangers have kept the last surviving NWRs under 24/7 armed guard, line-of-sight, eyes-on, never resting, never relaxing their guard. Knowing, all the while, that their vigilance was for nothing. Would save nothing. This is a dead species--an elderly male, two females so closely related that their offspring couldn't interbreed even if they could produce any--and they can't.

Northern white rhino conservation was the most devastatingly hopeless cause in the world.

Two years from now, that dead species may welcome a whole new generation.

It's a holding action, just a holding action, but not "just". There is a monument, at the Ol Pejeta Conservancy, where the last white rhinos have lived and will die. It was created at the point where we knew--not believed, knew--that the species was past all hope. It memorializes, by name there were so few, the last of the northern white rhinos. Most of the markers have brief descriptions--where the endling rhino lived, how it was rescued, how it died.

One marker bears only these words: SUDAN | Last male Northern White Rhino.

If even a single surrogate someday bears a son, we have erased the writing on that plaque forever.

All we can manage is a holding action? Then we hold. We hold hard and fast and long, use our fingernails if we have to. But hold. Even and perhaps especially when we are past all hope.

We never know what miracle we might be buying time for.

dick makes people mentally ill. dick havers, dick wannabes and dick lovers are all insane. it's like toxoplasmosis, you have compulsive need to defend and push and worship dicks all the time and spead your dick mania to everywhere you go.

this seems rational and grounded in empirical evidence

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literature-and-screaming-blog - gender is dead i eated it
gender is dead i eated it

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