Agreed
These baby hippos will make everything better
đ Aww đ„°
Take your own advice Shinji, you absolute walnut - Mod Velvet
*this isnât an edit or a screenshot, itâs 3d fanart*
This is indeed very helpful for writing.
Sticking a landing will royally fuck up your joints and possibly shatter your ankles, depending on how high youâre jumping/falling from. Thereâs a very good reason free-runners dive and roll.Â
Hand-to-hand fights usually only last a matter of seconds, sometimes a few minutes. Itâs exhausting work and unless you have a lot of training and history with hand-to-hand combat, youâre going to tire out really fast.Â
Arrows are very effective and you canât just yank them out without doing a lot of damage. Most of the time the head of the arrow will break off inside the body if you try pulling it out, and arrows are built to pierce deep. An arrow wound demands medical attention.Â
Throwing your opponent across the room is really not all that smart. Youâre giving them the chance to get up and run away. Unless youâre trying to put distance between you so you can shoot them or something, donât throw them.Â
Everyone has something called a âflinch responseâ when they fight. This is pretty much the brainâs way of telling you âget the fuck out of here or weâre gonna die.â Experienced fighters have trained to suppress this. Think about how long your character has been fighting. A character in a fist fight for the first time is going to take a few hits before their survival instinct kicks in and they start hitting back. A character in a fist fight for the eighth time that week is going to respond a little differently.Â
ADRENALINE WORKS AGAINST YOU WHEN YOU FIGHT. THIS IS IMPORTANT. A lot of times people think that adrenaline will kick in and give you some badass fighting skills, but itâs actually the opposite. Adrenaline is what tires you out in a battle and it also affects the fighterâs efficacy - meaning it makes them shaky and inaccurate, and overall they lose about 60% of their fighting skill because their brain is focusing on not dying. Adrenaline keeps you alive, it doesnât give you the skill to pull off a perfect roundhouse kick to the opponentâs face.Â
Swords WILL bend or break if you hit something hard enough. They also dull easily and take a lot of maintenance. In reality, someone who fights with a sword would have to have to repair or replace it constantly.
Fights get messy. Thereâs blood and sweat everywhere, and that will make it hard to hold your weapon or get a good grip on someone.Â
A serious battle also smells horrible. Thereâs lots of sweat, but also the smell of urine and feces. After someone dies, their bowels and bladder empty. There might also be some questionable things on the ground which can be very psychologically traumatizing. Remember to think about all of the characterâs senses when theyâre in a fight. Everything WILL affect them in some way.Â
If your sword is sharpened down to a fine edge, the rest of the blade canât go through the cut you make. Youâll just end up putting a tiny, shallow scratch in the surface of whatever you strike, and you could probably break your sword.Â
ARCHERS ARE STRONG TOO. Have you ever drawn a bow? It takes a lot of strength, especially when youâre shooting a bow with a higher draw weight. Draw weight basically means âthe amount of force you have to use to pull this sucker back enough to fire it.â To give you an idea of how that works, hereâs a helpful link to tell you about finding bow sizes and draw weights for your characters.  (CLICK ME)
If an archer has to use a bow theyâre not used to, it will probably throw them off a little until theyâve done a few practice shots with it and figured out its draw weight and stability.Â
People bleed. If they get punched in the face, theyâll probably get a bloody nose. If they get stabbed or cut somehow, theyâll bleed accordingly. And if theyâve been fighting for a while, theyâve got a LOT of blood rushing around to provide them with oxygen. Theyâre going to bleed a lot.Â
Hereâs a link to a chart to show you how much blood a person can lose without dying. (CLICK ME)Â
If you want a more in-depth medical chart, try this one. (CLICK ME)
Hopefully this helps someone out there. If you reblog, feel free to add more tips for writers or correct anything Iâve gotten wrong here.Â
 I voted already, but I thought sharing might help out a bit more. I hope the Petition goes well, because Persona movies deserve to be at the theatre. The animation and storytelling is quite amazing, it really deserves to reach a greater audience.
IMPORTANT!
Youâve seen it, we have to continue showing how much we want these movies in america for all persona lovers, especially of 3!
SHARE THIS TO ANY PERSONA LOVERS AND TELL THEM TO JOIN IN AND THAT THEY CAN DO IT AGAIN THE NEXT DAY!
PLEASE REBLOG AND SIGN THE PETITION HERE: P3 MOVIE PETITION
WHEN YOU REBLOG PLEASE TAG PERSONA 3, CHARACTERS, PERSONA 4 TOO! TAG AS MANY THINGS RELATED TO PERSONA AS YOU CAN PLEASE, THIS COULD BE A HUGE THING FOR THE FRANCHISE!Â
BUT WE HAVE TO SHOW OUR SUPPORTÂ TOWARDSÂ THIS, SO PLEASE HELP USÂ OUT!
This is useful.
So pretty!!! đ I already love these characters.
Iâm looking forward to the new show Dungeon and Dragons is making. Saw the character designs today on twitch and I love them!
This seems helpful. Reblogging so I remember
I hope this helps anyone who's trying to design their oc using a wheelchair, it's not a complete guide but I tried my best! deffo do more research if you're writing them as a character
Russia may have a big hole in it, but, what happened to Western Australia and South Australia!! That would not be helpful for the oceanâs ecosystem and thatâs a lot of damage...
does anyone wana talk about THIS GIANT FUCKING HOLE WHERE RUSSIA SHOULD BE.
this is amazing!
TOSC-IN:
A database enabling you to search for keywords in article titles from c.160 Classics related journals. Provides a link to an abstract or full text version if one exists online.
Classical and Medieval History:
Annotated list of Reference Websites
Diotima: Women and Gender in the Ancient World
Online database and resources for studying Women and Gender in the ancient world.
Encyclopedia of the Hellenic World:
âOriginal electronic project aiming at collecting, recording, documenting, presenting and promoting the historical data that testify to the presence of Hellenic culture throughout time and space.â
Perseus Digital Library:
A showcase of digital and print resources for Classical studies.Â
World Archaeology:
Books, Magazines, Blogs, Travel. All Archaeology related.
House of Ptolomy:
Portal website on the Ptolomatic (holla!) Empire.Â
Star Myths and Constellation Lore:
Information website about the above.Â
Virgil.com:
Basically a portal site and resource for information on all things Virgil.Â
Homerica:
Portal and Resource. Link is in French, but you can have the website translated to any language.Â
Exploring Ancient World Culture:
âOn-line course supplement for students and teachers of the ancient and medieval worlds.â
Subject Centre for History, Classics, and Archaeology:
âThe Subject Centre for History, Classics and Archaeology is part of the Higher Education Academy.â
The Iris Project:
âan educational charity introducing the languages and culture of the ancient world to UK state schools in order to enrich the curriculum.â
Roman Law Resources
â information on Roman law sources and literature, the teaching of Roman law, and the persons who study Roman law.â
Egyptology Resources
âWorld Wide Web resource for Egyptological information.â
ABZU:
âguide to networked open access data relevant to the study and public presentation of the Ancient Near East and the Ancient Mediterranean worldâ.
Stoa:
A consortium for electronic publication in the Humanities, including most notably: Suda-On-Line  English translation of the Suda, a 10th century Byzantine historical encyclopedia. Demos: Classical Athenian Democracy; a practical description of how the various institutions of Athenian democracy actually worked. Metis Bruce Hartzlerâs collection of interactive QTVR panoramas for ancient Greek archaeological sites. And Medicina Antiqua A resource for the study of medicine in the Greek and Roman world.
Hellenic History:
From the Stone Age through the Modern Period from The Foundation of the Hellenic World (FHW), a non-profit cultural institution based in Athens, Greece. Â
Hellenic Culture:Â
Website of the Hellenic Ministry of Culture with sites on the museums, monuments, and archaeological sites of Greece.
Athenian Agora Excavations:
Website of the American School of Classical Studies at Althensâ excavations of the Athenian Agora.
Digital Classicist:
Concise information on projects applying computing technologies to Classical/Ancient Historical research.Â
VROMA:
Online scholarly community of teachers and students who share an interest in the ancient Roman world; images, texts, history and many other resources.Â
GNOMON Online:Â Â
Recent journal articles and book in the Classics. Type general search term under âAlle Felderâ (All Fields) or specific âAutorâ (Author) and hit âSuche Startenâ (Start search).â
Ancient World Mapping Center:
University of North Carolina. Cartographic resources, including a collection of free digital maps for educational use.Â
Ancient Scripts:Â
A website by âenthusiastsâ rather than scholars but very interesting!
The Beazley Archive Classical Art Research Center:
Databases and study tools.
Bryn Mawr Classical Review:Â
Timely open-access, peer-reviewed reviews of current scholarly work in the field of classical studies (including archaeology). This site is the authoritative archive of BMCRâs publication, from 1990 to the present.Â
Archive of Performances of Greek and Roman Drama
It investigates the performance of ancient texts in any medium and any period, from Greek tragedy to Roman epic, from stage to screen, from antiquity to the present day.Â
The British Library Digitized Manuscripts
Contains digitised versions of a quarter fo the British Museumâs Greek manuscripts.Â
The Ancient World Online:
A blog which, much like this, presents a variety of online resources for the Ancient world.Â
Electronic Archive of Greek and Latin Epigraphy:
A website which seeks to store virtual Greek and Latin epigraphy of the ancient world, through a federation of multiple archive banks.Â
Projekt Dyabola:Â
Litterature and Object databases.Â
The Digital Sculpture Project:
A website devoted to studying ways in which 3D digital technologies can be applied to the capture, representation and interpretation of sculpture from all periods and cultures. Up to now, 3D technologies have been used in fruitful ways to represent geometrically simple artifacts such as pottery or larger-scale structures such as buildings and entire cities. With some notable exceptions, sculpture has been neglected by digital humanists.Â
Animus:
The open access Canadian Journal of Philosophy and Humanities.Â
American Philological Associationâs Society for Classical Studies:
AÂ â principal learned society in North America for the study of ancient Greek and Roman languages, literatures, and civilizations.â
The Classical Association of Canada:
Access to a wide variety of resources about Classics in Canada including graduate programs, and the monthly bulletin.Â
Corpus Thomisticum:
The works of St. Thomas Aquinas in Latin.Â
J. OâDonnellâs commentary on Augustineâs Confessions:
An on-line reprint of Augustine: Confessions, with commentary by James J. O'Donnell.Â
LANGUAGE RESOURCES:
UC Berkeley Ancient Greek Resources:
Pronunciation Guide; Accentuation Drills; Vocabulary Drills; and much more.
Akropolis World News:
The news of the world in Ancient Greek- a great way to learn and practice the language.
Logeion:
Quick look-up of Greek and Latin words across all of the Perseus lexica.
Dictionaries [VIA Perseus Project]: LATIN || GREEK
NUMISMATICS [COINAGE]:
American Numismatic Societâs MANTIS:
Database on more than 600,000 objects.Â
 CHRR Online:Â
Coin hoards of the Roman Republic Online archive.
Online Coins of the Roman Empire:
Similar to CHRR but coins of the Empire.Â
Roman Provincial Coinage Online:
A standard typology of the provincial coinage of the Roman Empire.Â
British Museumâs Roman Coinage:
A series of resources on Roman coinage.Â
Sylloge Nummorum Graecorum:
The Sylloge Nummorum Graecorum is a British AcademyResearch Project, the purpose of which is to publish illustrated catalogues of Greek coins in public and private collections in the British Isles.Â
MANUSCRIPTS:
Digitalized Greek Manuscripts:
Princetonâs Modern language translations of Byzantine sources, digitized Greek manuscripts.Â
Pinakes:
Pinakes s'ouvre Ă de nouvelles collaborations institutionnelles et accueille maintenant des projets de recherches sur les manuscrits de divers domaines. On trouvera l'ensemble des partenaires et des financements passĂ©s ou actuels sur la page Colophon.Â
Greek Codicology/Paleography:
A detailed biliography on Greek codicology.Â
Resource Lists by School: All links are to Classics, or Antiquities portals for more resource lists.Â
Oxford Libraries
Cambridge Libraries
University of Toronto
Berkeley Classics Department
Library of Congress: Classics and Medieval History
Virginia Tech: Electronic Antiquity
Brock University: Classics Research Guide
Cambridge Ancient History Series
Williams.
University of Texas
Princeton University
Text Databases [Via Oxford]:
Antiquity
American Journal of Archaeology
Archaeology Magazine
Arion
Cambridge Archaeological Journal
Classical Philology
Classical Quarterly
Classical Review
Eranos
Greece & Rome
Journal of Near Eastern Studies
Journal of Field Archaeology
Journal of Roman Military Equipment Studies
Journal of Roman Archaeology
Kernos
Phoenix
Pomoerium
Syllecta Classica
Zeitschrift fur Papyrologie und Epigraphie
Gateways:
Argos - search-engine for all major classical resources
Classics Section of the Intute gateway.
Voice of the Shuttle Classics Page from University of California, Santa Barbara
Classical and Biblical Literary Research Tools compiled by Jack Lynch at Penn
Reading Classics Gateway
Kirke Katalog der Internetressourcen fĂŒr die Klassische Philologie
NOTE: So I compiled a list of some of my favorite classics sites to use. I also put in links to other schoolâs departments and libraries. Almost all Universities which have Classics departments have resources lists. If you want to add to the list, please do!
All of the schools above have much more extensive lists for you to use! I made this list in little over half an hour, so there is much room to be expanded on.Â
NEW ADDITIONS:Â
Latin Library at Packard Humanities Institute - http://latin.packhum.org/ (PHI numbers standard way to refer to Latin texts, look at the ones Perseus uses - itâs PHI).
Brepolis - http://www.brepolis.net/ - may need to access this via your institution or its ezproxy (includes the Library of Latin Texts A and B LLT-A and LLT-B and many other interesting resources).
LâAnnee Philologique - http://www.annee-philologique.com - another one in which youâll have to use via your institutionâs ezproxy or other online database (we use ebscohost). Many journals you submit articles to expect references to other journals use the abbreviations in APh.
For databases of journals, first start at JSTOR - http://www.jstor.org - again, institutional access is required.
((Via:Â monumentum))
The Latin Library - A collection of Classical and Medieval texts in Latin, organized by author.Â
The Internet Ancient History Sourcebook - A collection of mostly primary source texts translated into English. Not comprehensive, but covers a broad range of topics.
((Via:Â hodie-scolastica))
Video games have helped through a lot. I'm a bit of a dreamer so when the world constantly doesn't match up to my over optimistic expectations, Â I can get quite negative and overthink things.
There was a time in my life where I saw a flight of stairs and the thought falling down and breaking my neck didn't faze me. I literally felt nothing, even when I tried. I was numb and the closest reason for not seeing what might happen was the chance I might get in someone's way. My opinion of myself was that apathetic. Video games help me over come this by allowing me to get out of my own head. To escape my own thoughts so I could learn to actually care about living not merely existing because killing myself seemed like it might be inconvenient for others.
I knew it was bad for me to think such a way, Â but I couldn't stop the negative thoughts crawling into my head. But thanks to video games and the stories they conveyed. This allow me to stop thinking I'm not good enough, and it stopped me from believing don't deserve the life I have while others suffer.
Video games allow me to stop focusing on all the negatives and see the positives in life. The Persona series also taught me that no one can survive alone, and the reason I felt the way I did was because I bottled everything inside myself until I reached breaking point. I didn't talk to people, because I didn't want to annoyed them, but that was wrong of me to do.
In summary, video games like Fire Emblem, Persona and Dragon Age taught me that some form of friendship is necessary for survival. I might not have friends yet, but I'm actually looking now. So it's quite an improvement.
Sorry for writing so much. I hope this helps.
This is for an English paper I need to write.Â
And like if not
Popularity, Totalitarian Regimes & Other Signs of Vampires. Interesting... book title
Persona, Fire Emblem Awakening and Dragon Age Ace fan girl.
201 posts