I've been slowly obsessing more and more about asoiaf fashion in the past 6 month, and really developing in details how it would look in different regions, classes, etc (the North being the one I have the most complete picture on). And I wanted to put some of this to paper instead of endlessly turning it in my head before I go to sleep. Usually when I costume design it is confined to a specific character, I've never done like worldbuilding fashion design, but idk asoiaf really gets me going.
So here's the North ! I could have kept going and added more stuff, but if I try to spew all the shit that's in my head I'm never gonna finish this x) So I focused mostly on great houses/nobles fashion for this. Maybe I'll do a sheet for smallfolk or practical clothing like battle armour after I'm done with all the kindoms. I already have to continue the anti AI quest...
I’m not dead apparently lol
In my absence I drew even more haunt/hunt fanart… honestly can this hyperfixation leave my body I can’t do this anymore…
Anyways, I also drew some other @dwellordream characters (mostly asoiaf tho one day I’ll finally draw nancy crane and be happy about it)
In order: Aemma Royce and Rhea Royce, Lysara Stark, Gwenys Greyjoy, Bethany Bolton, Barbrey Dustin and Mae Benson
You've mentioned how one thing GRRM could have done in terms of world-building to add distinctiveness to each of the 7K would have been to come up with different cuisine for each region. Could you elaborate on that? After reading your amazing posts on military doctrines and burial customs I'm interested in your take on that. Thanks.
When it comes to designing regional cuisine, the things you have to think of are, what foods are available in that region? What vegetables grow in the soil, what game are in its wilderness, and whether or not the area is suited for pasture. Anybody who’s a grower, a farmer, or just likes old school au naturel foods feel free to add anything, I’m a rank amateur when it comes to this stuff.
The North: The North is cold, so sheep would be the primary animal crop instead of cattle, and oats and barley would take the place of wheat. I’d imagine the commoner would typically eat boiled roots, herbs, wild onion, and other hardy winter vegetables in a pottage. Meat would be rare except when the herd needs slaughtering during long winters, and the bones would be left to flavor the soup as stock. Blood sausages and hearty roasts of mutton, venison (elk if you can get it), and cold weather birds like grouse. Meals would be filling, so they stay with you longer when rations are tight. The crannogmen would be eating swamp vegetables and frogs, primarily, with a lizard-lion if you could catch one.
The Vale: You’ve got rich black soil for tasty, hardy vegetables, and mountain valleys for cereal grains and pasture, so I’d imagine a healthy mix. The Vale would probably produce fine sheep and goats. Space is a premium, so more ‘efficient’ animals are desired. The soil is rich and dark (probably peaty), so legumes, mushrooms, root vegetables, and some dark leafy greens that can handle a chill. All of that makes a fine hearty, brown stew. I’d imagine the Vale, snooty learned and cultured that they are, would produce exceptional cheese, as well as whiskey.
The Riverlands: Given how large the Riverlands is, there’d be a lot of variety between different regions. The colder climate of the Twins would be different from the warmer climate of the Blackwater Rush, after all. But given the plentiful water resources. There’s plenty of food and forage for a wide variety of meats, so you’d expect different places to have beef, pork, venison, and boar, with a nice variety of ducks, geese, and chickens for poultry. Fish would be salmon, trout, pike, carp and perch. In lands with little in the way of arable land, you’d have fish and wild game, while flatter, richer lands that can support large-scale irrigation works would have fine wheat. Anything that doesn’t require the hot climate of Dorne can be grown in the Riverlands. Viva variety.
The Iron Islands: Since space is a premium, most of the bounty comes from the sea. Saltwater fish is the primary delicacy, caught fresh and poached with a light sprinkling of salt, or salt-cured, even fermented like rakfisk. Other sea creatures would find their way to Iron Islander tables, too, I can’t imagine the Greyjoys worship krakens so much that they wouldn’t pass up good octopus, and who doesn’t like a good dish of clams and oysters? Hardy, shaggy sheep call some of the smaller islands their home, and they’d form a place to, in warm stews and meatcakes.
The Westerlands: The soil of the Westerlands is probably has chalk and/or clay in it, but that wouldn’t stop the early First Men from growing fruit trees and summer vegetables like cucumbers, squash, and eggplant that thrive in that good clay. Good grains like millet, rye, and wheat, cooked into porridges and baked into breads would be the common fare. Nobles would eat warm roasts and sauteed vegetables. Some of the more southern Westerlander houses probably have a fair hand at making crisp cider.
The Reach: The verdant fields of the Reach mean a wide variety of crops, and a wide variety of flavor. More than any other region, the Reach would turn cooking into an art form, with prized chefs being valued and well-compensated servants. Crisp fruits are simmered and stewed, vegetables are chopped and arranged, and seasonings are bountiful. A Reachmen might think other regions as frightfully bland (except Dorne and their love of spice), even their breads would baked with herbs to give it a unique regional taste. Wheat is the primary cereal crop, so lighter breads than the darker North. Once you go to the Reach, you might never want to leave.
The Stormlands: As we might expect, the Stormlands is rainy and heavily forested, so primary meats would be game: boar and red deer. The heavy rains means that farmers need to worry about drainage, but that also means that a wide variety of crops can grow in the Stormlands. You’d probably have dishes made of meat, spinach, onions, and bread, served in a dark broth, which keeps you warm on those wet, windy days. Commoners probably make do without meat, eating hard bread and milk.
Dorne: Lucky for us, Dorne has been well-developed already in terms of foods, with olives, citrus fruits, and spicy peppers for a fine Mediterranean diet. Lighter fare is essential in the arid deserts of Dorne, and those on the Greenblood would probably prefer fish to meat. Foods fried with the native olive oil and spiced with peppers, tart red wines on the side, and blood oranges as a midday snack, Dorne’s palate jumps from one flavor to the next.
Thanks for the question, Anon.
SomethingLikeALawyer, Hand of the King
rhaenyra targaryen 👑🐉
TELEMACHUS☺️
saw a post that headcannoned telemachus having heart-shaped bangs and thought it was cute so here😌🤲
10 plants for your character's medicinal herb garden
PLANT — When to Plant — Conditions & Care — Medicinal Uses
ALOE VERA — spring/autumn — sunny site indoors; pot up as needed; do not overwater — fresh plant gel for minor burns and wounds
CALENDULA — spring/autumn — well-drained soil; full sun; remove dead flower heads — cream for cuts, scrapes, inflamed skin; infusion for fungal infections
COMFREY — spring/autumn — warm sunny site; moist soil — ointment or poultice for sprains and bruises (use the leaf only)
FEVERFEW — autumn/spring — well-drained or dry, stony soil in sun — fresh leaf or tincture for headaches and migraines
LEMON BALM — spring/autumn — moist soil in sun; cut back after flowering — infusion for anxiety, poor sleep, and nervous indigestion; lotion for cold sores
PEPPERMINT — spring/autumn — sunny but moist site; do not allow to dry out — infusion for indigestion and headaches; lotion for itchy skin
ROSEMARY — spring/autumn — sunny sheltered site; protect with burlap in winter — infusion as a stimulating nerve tonic and to aid weak digestion
SAGE — autumn/spring — well-drained or dry, sunny, sheltered site — infusion for sore throats, mouth ulcers, and diarrhea
ST. JOHN'S WORT — spring/autumn — well-drained to dry soil with sun or partial shade — tincture for depression and menopause; infused oil is antiseptic and heals wounds
THYME — spring/summer — well-drained soil, may need a layer of gravel; sunny site — infusion for coughs, colds, and chest infections; lotion for fungal infections
Source ⚜ More: Notes & References
for your next poem/story
Halo - The gold circle or disk placed behind the heads of Christ and saints, a symbol of their sanctity or the light of God.
Hatching - The drawing or engraving of fine parallel lines to show shading. When the lines intersect each other, it is called cross-hatching.
Horizon Line - The line where the sky and earth appear to meet. The horizon line is drawn across the picture at the artist’s eye level.
Hue - A particular variety of a color, shade, or tint.
Lunette - A semicircular shape.
Magus - A member of the ancient Persian priestly caste, skilled in Eastern magic and astrology. In the New Testament, the Magi are the three wise men who came from the East to pay homage to the newborn Christ Child.
Majolica - Tin-glazed earthenware.
Palazzo - An Italian word used to describe a large building. It may be a mansion or palace, or an official government building like a town hall, court, or embassy.
Passion, or The Passion of Christ - The events surrounding the Crucifixion of Christ; a popular subject for religious drama, painting, and sculpture.
Perspective - A technique that artists use to represent the three dimensional world on a two-dimensional surface, such as a piece of paper, canvas, or wood panel. Using perspective, an artist can create the illusion of depth or space and show the proper proportion between objects. Without perspective, a painting or drawing will appear flat.
Pictorial Space - The illusion of three-dimensional space created on a two-dimensional surface.
Predella - An Italian word for the series of small paintings that form the lower section of large altarpieces. It usually has narrative scenes from the lives of the saints who are represented on the main and side panels of the altarpiece.
Putto - From the Latin word meaning “male child.” In 15th- and 16th century poetry and painting, putti are depicted with wings and connected with the god of love, Eros, also known as Cupid.
Red - In Christian paintings, a symbol of the blood of Christ or the Passion.
Relief - A raised surface; for example, sculpture that is carved or modeled and which projects from a background.
Star - In Christian paintings, a symbol of divine guidance or favor. The Star of the East guided the three Magi to Bethlehem.
Triump - An ancient Roman tradition honoring the return of a victorious general, who paraded his soldiers, prisoners, and spoils through the city streets.
Tromp L’oeil - French for “fool the eye”; a style of painting intended to trick the viewer into believing that the minutely observed objects shown are part of the viewer’s three-dimensional world.
Vanishing Point - The point where parallel lines appear to meet on the horizon line.
Source ⚜ More: Word Lists ⚜ Part 1