Just want to say thank you to people that make interactive fiction games. Never stop
Nothing could break the thick tension of a young, emotionally detached adult being with their equally emotionless and distant family members—well, maybe everything but a mysterious illness outbreak. As the virus begins to spread like wildfire, you struggle to progress through sudden grief and loss, kissing all normalcy goodbye.
With life, as you know it, crumbling in shambles and danger continuing to lurk around each turning corner, you're forced to reconcile with your estranged family and survive with an unlikely group of survivors. Learn how to navigate through the end of the world as you know it.
content warning: Graphic depictions of violence, injuries and blood, death, trauma, body horror, explicit language, references to assault, mental and physical abuse, drug and alcohol usage, and sexual content. Suggested for mature +16 audiences.
what will remain?
Agreeing to be dragged along to some boring town in the middle of midwest butt-fuck nowhere, forced to leave the exciting college life behind—your friends, your freedom, your childhood home—all because your mother fell head over heels with some new guy. You loathed even the thought of it all: no bustling malls, the constant silence, the small-minded people.
Yet here you were, stuffed in a car with your life in boxes, with your little brother in the front acting like nothing in the world could bother him, and your mother clinging to the steering wheel as if it might help with holding her broken life together.
You were supposed to start working at your new job, your brother was supposed to start school, and your mom was supposed to be happy again.
None of that happened before you could even really settle in.
A bloody cough. A sudden scream. A neighbor is missing his arm, turning feral and bloody before your eyes. One moment, you were rolling your eyes at your mom’s hopeful smile, the next you're bashing head's in with a wooden fence picket.
Suddenly, you’re no longer just the angry kid dragged to a new life you never asked for. You’re the only one who can keep your brother safe, scavenging for the bare necessities, navigating panic-stricken streets, passing through overcrowded quarantine zones.
Now, you have to take lead. You have to make impossible decisions. You have to survive—for your family, for new allies, for yourself. With every horror you face, every life you take, and every moment earned through blood and grit, you start to feel something shifting inside you.
In the end, the question isn’t just whether you'll survive…but what will remain left of you.
Choose your character's name, pronouns, sexual identity, appearance, and even survival style.
Form stronger or ruin the current and new relationships that you have.
have the choices you make throughout the story effect your survival experiences and significant plot changes.
Figure out just how far you're willing to go when it comes to the safety of your family and allies.
Customize your favorite melee or ranged weapon of choice.
Engage or escape—looter or shooter. Learn which fighting style truly fits your character.
Decide who you should indulge your trust in: family, friends, or the government.
Along the way, experience unique character routes depending on your section of RO's and your relations with them:
.ᐣ Cal/Cass ( F/M ) — A brooding, hard headed, easily annoyed firefighter with useful survival knowledge due to their career, an expected natural born leader forced to carrying too much on their plate, the type of person that you learn to tolerate or want to strangle.
5’11” Short/shaved ginger hair, light eyelashes and light blue eyes, muscularly toned figure, tan white skin adored in brown speckled freckles, with a light scarlet blushed cheeks.
.ᐣ Ezra/Ellie ( F/M ) — A inventive, easily overwhelmed, chatter mouth journalist intern with an encyclopedia of seemingly random knowledge especially about conspiracy theories, weird legal loopholes, and old physical media, frantic note taker, a nail biter who has the knack for problem solving and being resourceful.
5’9” curly long black hair, dark brown eyes like boba, mostly torso, lengthy awkward looking figure, golden brown skin, thick rimmed black glasses.
.ᐣ Saint ( F/M ) — A scarily observant, quirky, sly trouble maker with a smiling klepto addiction due to being in and out of cuffs, has a odd hobby of exploring abandoned places and trespassing restricted areas, knows a lot of “urban knowledge”.
5’7” unkempt shaggy short black hair, brown eyes, slight lean muscular figure, tan olive skin, has tattoos on both forearms and hands, silver eyebrow piercing on right side.
.ᐣ Ray ( M ) — A rational, strong hearted, nurturing mechanic with a protective nature over his daughter, an ex-police officer with a troubling pass that he can’t seem to shake, can talk to anyone as has if he’s known them for years, a sharpshooter even with partial vision he falls back on instincts and muscle memory.
6’2” buzzed coily hair, blind in one but the other open eye is light brown, in shape dad-bod, deep brown skin, has a scar that travels from the right side of his forehead to the top of his cheek.
OTHER LINKS.
RO INTROS
ALLY INTROS
KOFI
....dedicated to all the apocalyptic loving losers like me and most importantly @anya-dev and her inspirational interactive novel scout :)
GUYYYYSSSS😭😭😭 Today at my weekend job, one of the kids came in with all her Sonic plushies so I told her my favourite characters were Shadow and Amy,
and then she said "Shadow and Amy make a good pair because black and pink are a good combo"
I was just like "Yes, I agree" but in my head i was like YES OMG!!😭😭LIKE?!? The children get it!!
Kida and Milo 💙
some Swords of Plaithus on the battlefield
Undercurrent is a sci-fi, mystery, surfing interactive fiction story that dives into the deepest parts of our minds. The game is rated 17+ for mature content.
You return to the Cove after six years, older, quieter, and carrying a special kind of grief. Once a competitive surf prodigy, you vanished after the death of someone close to you, someone who died in these waters.
But the ocean hasn’t forgotten you. Neither has the Cove.
Now, in this small town, teetering between real and tech, strange phenomena ripple through the waters. Surfboards pulse with forgotten data. Tides shift too suddenly. Whispers drift through the mist. And your old board—silent for years—begins humming with signals that shouldn’t exist.
As you retrace old steps, you’ll uncover hidden secrets, rekindle, or avoid fractured relationships, and confront the truth of what happened the night everything changed. Someone—or something—knows you’re back. And the waves are calling for you.
Will you pursue the mystery beneath the sea, even if it means unraveling yourself?
Will you ride the tide toward truth, or let it pull you under?
Will you reconnect with the person you once loved—before they became someone else?
Because in the Cove, nothing stays buried forever. Not love. Not guilt. Not the dead.
Customize your Surfer's gender, sexuality, and more!
Romance one of four characters! Or romance the one that never made it out of the Cove.
Hone your surfing skills! Do you prefer the natural way, or will you let tech help you?
Uncover the mystery that is under the Cove.
Dynamic environment and choices!
Multiple endings!
Wren always seemed a little too aware of things no one else noticed.
You remember Wren barefoot on the cliff’s edge, the salt spray catching in her hair, her eyes blazing with something fierce, something breakable all at once. She turned toward you, grinning like she knew a secret you hadn't earned yet, and said in a jovial voice: "One day, we’ll go so far out the waves can’t find us. Promise me you’ll come too." You never answered. You thought you had forever. "You used to be my anchor. Now you're the mystery pulling me under."
Runs a small surf repair and outfitting shop that's struggling to survive under the corporate tech expansions. Ash’s hands were steady even when the world wasn’t. You remember them pressing a hand over yours, guiding you to fix a cracked fin on your first board. "It’s not broken. Just needs someone who won’t give up on it." You didn’t realize until later that they weren't talking about the board at all. "You left. I stayed. Don’t expect it to be easy between us."
Kye came to the Cove, riding the strange waves without fear — and might know more about the ocean's changing patterns than they admit. You remember Kye laughing, reckless and wild, as they dove straight into a rip current like they could outrun death itself. "If you’re not scared, it’s not worth it." You stood frozen on the sand that day — and Kye never looked back. "You think you can keep secrets from the ocean? You're adorable."
A researcher specializing in tech-oceanic anomalies. The first time you saw Imani, she was kneeling on the rocks, studying a tide pool like it was a portal to another world. She didn’t notice you watching until she said, softly: "Everything leaves traces if you know where to look." When your eyes met, you felt like you were the one being studied. "You make me want to believe in things I shouldn't."
Act like nothing matters, but every scar says otherwise. Cass stood alone by the firepit, one foot grinding lazy circles into the sand, a cigarette burning low between two fingers. He stared up at the stars — half the constellations smothered by the haze of the city beyond the cliffs — and let out a hollow laugh. "Doesn’t matter how good it feels out here. Everything good still finds a way to leave." He said it like a joke, but he didn’t smile. Neither did you. "I’m not here to be your hero. I’m barely here to save myself."
DEMO JUNE 1ST
@interact-if
MY BABIESSS
HaruGou So sorry, my photoshop is down I was forced to edit in sai. >_<
𝙿𝙴𝚁𝚂𝙾𝙽𝙰𝙻𝙸𝚃𝙸𝙴𝚂 𝙸𝙽 𝙲𝙷𝙰𝚁𝙰𝙲𝚃𝙴𝚁𝚂 ➥ The Logician ( INTP )
Sherlock Holmes is someone with introverted, intuitive, thinking, and prospecting personality traits. He is a flexible thinker, enjoying an unconventional approach to many aspects of life. He often seek out unlikely paths, mixing willingness to experiment with personal creativity. Holmes prides himself, on his unique perspectives and vigorous intellect. Sherlock can’t help but puzzle over the mysteries of the universe , which may explain how he became a private detective and consultant. His type of demeanour is fairly rare, but with his creativity and inventiveness, Sherlock isn't afraid to stand out from the crowd. From the outside, Sherlock Holmes may seem to live in a never-ending daydream.
Strengths:
߷ Analytical – Holmes analyses everything that he comes across, from research data to the behaviour of the surrounding people. This gives him a knack for spotting unexpected patterns and connections that other people might overlook.
߷ Open-Minded – Sherlock is driven by curiosity and an intense desire to learn everything that he can. He tends to be receptive to new ideas and ways of doing things as long as those ideas are supported by sound reasoning.
߷ Curious – Holmes is always casting about for new pursuits, hobbies, and areas of research. One week, he might be obsessed in a case with a serial killer, and the next, he might lose themselves the case of a missing aristocrat. When inspiration strikes, Sherlock goes all in on his newfound interest, learning everything that he can.
߷ Objective – Holmes cares about the truth. Rather than taking comfort in ideology or received ideas, he wants to understand what’s really going on beneath the surface of things. As a result, he can be relied upon to combat bias and misinformation, even when it isn’t easy to do so, and he expects other people to be honest with them in return.
Weaknesses:
߷ Disconnected – Sherlock can get lost in his own train of thought, even when he's with other people. When these Sherlock finally resurface with something to say, he may find that the conversation has moved on without him. This can cause Holmes to feel disconnected from other people, especially in large social gatherings.
߷ Impatient – Holmes takes pride in his knowledge and in sharing his ideas. When it comes to explaining his rationale, however, he isn’t always patient. If his conversation partner doesn’t follow along or seem sufficiently interested, Holmes may give up with a dismissive “never mind.”
߷ Perfectionists – Holmes want to get things done, but his quest for perfection can get in the way. At times, Sherlock may get so lost in analysing various options that he never reached a decision.
Conclusion :
What you have read so far is just an introduction to the many complexities of the Logician personality type. Along the way, you may have muttered to yourself, “Wow, this is so accurate, it’s a little creepy,” or “Finally, someone understands me!” You may have even asked, “How do they know more about me than the people I’m closest to do?”
If you feel understood right now, it’s because you are. Years of research have given us deep insights into the unique strengths and challenges of Logicians like you. And that includes the darker aspects of your personality type: the mystery of why other people just don’t seem to get you, the constant frustration at a world that seems tedious and superficial, and the nagging fear that all of your grand ideas might never amount to anything.
every day I beg people to learn how to read and analyze the text they're reading. pls the booktok pandemic cannot go over into the IF fandom too. please read and analyze and get excited instead of being annoying and irresponsible. DO NOT BE THE REASON AN AUTHOR LOSES LOVE FOR THEIR PROJECT OR FEELS TOO PRESSURED! especially if you're getting this craft for FREE.
I say this as someone who writes too.
don't tell the authors what to do. if you think you could do better than sit down and write yourself if you've got a stick up your ass like that.
let authors tell the story THEY want to tell, we're all passenger on their ships and you better have RESPECT for their storytelling and their craft. don't tell them to tone something down, don't tell them how to write their characters, don't fuck with their narrative. they have a PLAN and many IF writers already have a whole story outlined.
authors don't owe you answers to all questions, especially if it concerns the future plot developments. create theories but don't push them on authors.
SUPPORT authors, SEND POSITIVE WORDS, COMMENTS, CREATE FAN CONTENT PRAISING THE WORK!!!
be nice, just be fucking nice. many creators of IFs work a DAY JOB!!! they don't write 24/7 and you should respect their time/their life.
send authors support, always. don't rush them, don't trash them, don't be dipshits.
this behavior is something I see extensively in several IFs I read and I don't read a lot tbh. but this has to be said.
edit: someone believed that this post asks for no constructive criticism, but constructive criticism vs being a dipshit are two different things. constructive criticism is helpful, esp when asked. so please proceed to this post additionally to understand that flattery is NOT equal support, and being an asshole and bash authors is NOT constructive criticism. please learn to understand the difference.
Sevdoll!
Progress pictures and such (Also seven in what looks like a bonnet which was needed bc the hair kept getting in my way...)
Not pictured: all my attempts of dyeing the yarn to get the colour i wanted by just guessing and rettrying... i also remade a lot of things a couple of times just bc i didnt know how to do it.