Lisbon Acid - Submitted by: fastman27
#7DD6D0 #ABDADE #F9E6FF #FFB0EE #DC87D2
The World’s a Monochrome Highway - Submitted by apocalyptic-dancehall
#303335 #EEE9DB #ABC1B5 #C1ABBA #ECD9E9 #232225
just beat TEW in survival mode. I haven’t enjoyed a survival horror game this much for a long time.:D
Behind The Sun - Submitted by: fastman27
#120302 #4D1A02 #994C0D #D4AD20 #6A7359 #303D36 #020F12
Twilight Menthol - Submitted by amastelaire
#A263E5 #AD93FF #ACB4FF #83FFDB #31FFE8 #00EFFE
And So It Starts Again - Submitted by Anonymous
#5E1CB9 #7C15BC #408F73 #006F48 #65F0BF
On the note of """"fandom colors"""", I just want all you artists to know that you don't have to come up with color designs out of your head in order for things to be valid. Referencing design, photos, etc for color pallets is an IMPORTANT part of character and graphic design. (Just like using references for poses!!!) I like to find photos of landscapes or flowers and mosaic blur them- then pick the colors I like out of those. Great way to make cohesive and we'll balanced pallets.
real and true!!!
Figured quick gem render recipe for myself, sharing bc why not
I needed a quick way to go from non-transparent grayscale, so here you basically start with bw non-opaque rock without details
"dramatizing" is just glare + gradient on some planes