also I learned about this project called “queering the map.” the idea is that in the past gay neighborhoods and gay spaces were very clearly defined bc it just wasn’t safe to be yourself anywhere else. as lgbt+ people become more visible and accepted many feel that we are losing our connection to those spaces
so every dot on this map is basically someone’s queer experience: coming out, meeting their future wife, seeing another gay man in public for the first time, anything you can think of that truly left a mark on them
it started in Montreal and is primarily English-language with most pins dropped in the US, Canada, and Europe, but there are people all over the world who’ve shared their experiences. it’s great to look at places near you but it’s also great to see that even people in places you thought were the middle of nowhere are happy with themselves and finding community and living their lives
rainworld dlc today…
this fourth of july think of the indigenous people of america who had their country and land stolen from them with little to no reparations or apologies. land is still being taken. sacred grounds are still being ripped away. there is no “independence” for the people who were here first.
First image: @warriorforestmoss‘s FleckFur and my Lady, MapleNose, on a stroll! Maple figured it’d be nice to take her little baby kit out on a walk through ShadowClan territory for some fresh air, and FleckFur was kind enough to escort her < 3 Second image: A sorrowful moment between mother and son….
Embarrass your protagonist. Make them seem weak and vulnerable in some way.
Shoot someone. That always takes the reader by surprise.
In relation, kidnap someone. Or, rather, make it seem to your protagonist like someone has been kidnapped.
Have one of your side characters disappear or become unavailable for some reason. This will frustrate your protagonist.
Have someone kiss the wrong girl, boy, or person, especially if you’ve been setting up a romance angle. It’s annoying.
If this story involves parents, have them argue. Push the threat of divorce, even if you know it won’t ever happen. It’ll make your readers nervous.
Have someone frame your protagonist for a crime they didn’t commit. This could range from a dispute to a minor crime to a full-blown felony.
If this is a fantasy story involving magic or witchcraft, create a terrible accident that’s a direct result of their spell-casting.
Injure your protagonist in some way, or push them into a treacherous scenario where they might not make it out alive.
Have two side characters who are both close to the protagonist get into a literal fist-fight. This creates tension for the reader, especially if these characters are well-developed, because they won’t know who to root for.
Make your protagonist get lost somewhere (at night in the middle of town, in the woods, in someone else’s house, etc.)
Involve a murder. It can be as in-depth and as important as you want it to be.
Introduce a new character that seems to prey on your protagonist’s flaws and bring them out to light.
If it’s in-character, have one of your characters get drunk or take drugs. Show the fallout of that decision through your protagonist.
Spread a rumor about your protagonist.
If your protagonist is in high-school, create drama in the school atmosphere. A death of a student, even if your protagonist didn’t know them personally, changes the vibe.
If your story involves children, have one of them do something dangerous (touch a hot stove, run out into the road, etc.) and show how the protagonist responds to this, even if the child isn’t related to them.
In a fantasy story, toss out the idea of a rebellion or war between clans or villages (or whatever units you are working with).
Add a scenario where your protagonist has to make a choice. We all have watched movies where we have screamed don’t go in there! at the top of our lungs at the main character. Make them go in there.
Have your protagonist find something, even if they don’t understand the importance of it yet. A key, a document, an old stuffed animal, etc.
Foreshadow later events in some way. (Need help? Ask me!)
Have your protagonist get involved in some sort of verbal altercation with someone else, even if they weren’t the one who started it.
Let your protagonist get sick. No, but really, this happens in real life all the time and it’s rarely ever talked about in literature, unless it’s at its extremes. It could range from a common cold to pneumonia. Maybe they end up in the hospital because of it. Maybe they are unable to do that one thing (whatever that may be) because of it.
Have someone unexpected knock on your protagonist’s door.
Introduce a character that takes immediate interest in your protagonist’s past, which might trigger a flashback.
Have your protagonist try to hide something from someone else and fail.
Formulate some sort of argument or dispute between your protagonist and their love interest to push them apart.
Have your protagonist lose something of great value in their house and show their struggle to find it. This will frustrate the reader just as much as the protagonist.
Create a situation where your protagonist needs to sneak out in the middle of the night for some reason.
Prevent your character from getting home or to an important destination in some way (a car accident, a bad storm, flat tire, running out of gas, etc.)