Yall Look At This Shit Ad*be Is Tryna Pull Now On Ppl Who Have Outdated Software:

yall look at this shit ad*be is tryna pull now on ppl who have outdated software:

Yall Look At This Shit Ad*be Is Tryna Pull Now On Ppl Who Have Outdated Software:

(note for context: i’m all for piracy, but in this case my copy of CS6 was downloaded years ago when they were giving it away to students. i got it totally legally.)

More Posts from Galaxy62 and Others

5 years ago

I read this in her voice skksksksk

FUCK Everyone Else, I Respect YOU!
FUCK Everyone Else, I Respect YOU!

FUCK everyone else, i respect YOU!

6 years ago

me, tears streaming down my face: hit that reblog for plance in season 8

4 years ago

all the tips I found for drawing a fantasy map are like :) “here’s a strategy to draw the land masses! here’s how to plot islands!” :) and that’s wonderful and I love them all but ??? how? do y'all decide where to put cities/mountains/forests/towns I have my map and my land but I’m throwing darts to decide where the Main Citadel where the Action Takes Place is

5 years ago

List of Elemental Abilities

Air/Wind

Aerokinesis -manipulate the air, wind, and gas.

Aeroportation - teleport using air/wind currents.

Air Mimicry - transform into a cloud of gas, fog, or mist.

Atmokinesis - manipulate the weather by mixing water, fire, earth, air, and lightning/electricity.

Deoxygenation - suck up all the oxygen from a place.

Lung Adaptation - breath anywhere

Wind Generation - create blasts of air.

Divine Winds Manipulation - create and control heavenly winds.

Dark Wind Manipulation - create and control eerie winds.

Earth

Geokinesis - control, manipulate, and reshape the earth at will.

Atmokinesis - control and manipulate the weather by mixing water, fire, earth, air, and lightning/electricity.

Crystallokinesis - manipulate minerals and crystals.

Ferrokinesis… manipulate metal at will.

Fraxikinesis - manipulate burnt matter.

Geo-Thermokinesis - manipulate, control, and create lava, magma and volcanoes.

Golem Creation - make golems out of inanimate materials like rocks, wood, plants, magma, etc.

Granulation… can turn things into sand.

Halokinesis - control and manipulate salt.

Hyalokinesis - control and manipulate glass.

Koniokinesis - manipulate and control dust particles.

Plassikinesis - manipulate and control all forms of plastic.

Psammokinesis - can control and manipulate sand.

Terrakinesis - control, manipulate and alter/reshape the surrounding terrain and landscape at will.

Terraportation - teleport via the earth and earth-based materials.

Sacred Earth Manipulation - Create, manipulate, control, reshape divine earth minerals.

Black Earth Manipulation - Create, manipulate and control tainted and evil earth minerals.

Fire

Pyrokinesis - create, control and manipulate fire, flame and heat.

Atmokinesis - control and manipulate the weather by mixing water, fire, earth, air, and lightning/electricity.

Fire Breath - breathe out flames.

Geo-Thermokinesis - manipulate lava, magma and volcanoes.

Heliokinesis - manipulate and control the sun and sunlight.

Hell-Fire Manipulation - Generate and control flames of hell.

Holy Fire Manipulation - Generate and control flames of Heaven.

Inflammation - burn things.

Melting - heat molecules to melt things.

Plasmakinesis - can control plasma.

Pyrotechnics - create fireworks.

Self-Detonation - explode self and reform.

Thermokinesis - create, control and manipulate heat.

Water

Hydrokinesis - manipulate and control liquid water and mold it into any desired shape or form.

Aquatic Adaptation - adapted to underwater living.

Aquatic Respiration - breathe underwater.

Atmokinesis- control and manipulate the various aspects of the weather by mixing water, fire, earth, air, and lightning/electricity.

Dehydration - absorb water.

Hydroportation - teleport across short or long distances through liquid water.

Water Mimicry - turn into liquid water.

Holy Water Manipulation - create, manipulate and control graceful waters.

Dark Water Manipulation - create, manipulate and control evil and dangerous waters.

Darkness

Umbrakinesis - can manipulate and control darkness or shadows.

Animated Shadow - Animate one’s shadow.

Light Absorption - block out light in an area.

Night Vision - see in the dark.

Sacred Darkness - create holy darkness.

Shadow Camouflage - be unseen in shadows.

Shadow Mimicry - become a shadow.

Umbrageous Teleportation - teleport via the shadows and darkness.

Electricity/Lightning

Quintessence Force -Can generate whitish-blue lightning that also contains pure life energy.

Electrokinesis - control, generate or absorb electric fields and shoot lightning bolts.

Activation & Deactivation - turn stuff on and off.

Positron Manipulation - control positrons, the antimatter counterpart to electrons.

Electrical Absorption - absorb electricity.

Electric Mimicry -transform entire body into a lightning-like being of pure electrical energy

Electrical Transportation - teleport with lightning.

Divine Lightning Manipulation - create and control the brightest lightning.

Black Lightning Manipulation - create and control the darkest lightning.

Energy

Dynamokinesis - manipulate existing energy.

Energy Blast - create blasts of energy.

Energy Emission - release energy.

Quintessence Force - create and manipulate unique form of electrical and life energy.

Mana Manipulation

Chi Manipulation

Electricity Manipulation

Energy Manipulation

Ice

Cryokinesis - control ice, snow and other forms of frozen water.

Freeze Breath - freeze things in solid ice.

Freezing - lower the temperature in kinetic atoms to freezing temperatures.

Frigokinesis - control snow either as precipitation or already on the ground.

Ice Beam - shoot beams of freezing energy.

Ice Generation

Light

Dark Light Manipulation - create the darkest light in existence.

White Light Manipulation- create sacred light from the divine.

Photokinesis - create and manipulate pure light.

Force-Field Generation - create protective shields of solid photons.

Invisibility - be unseen.

Laser Emission - bend light wavelengths to create lasers.

Light Absorption -absorb the light around you.

Light Generation - emit blinding light or glow in the dark.

Light Mimicry - take on the traits of light.

Photoportation - Teleport by using photons.

Projective Invisibility - turn other things invisible.

Evil Banish - Rid and banish all spirits of evil and black magic.

Light Manipulation

Weather

Atmokinesis - manipulate the various aspects of the weather by using water, fire, earth, air, and lightning/electricity.

Atmokinetic Resistance - immunity to all weather-based abilities and effects.

Atmokinetic Sensing - sense the future weather patterns.

Other

Aether Manipulation

Cosmic Manipulation

Gravity Manipulation

Nether Manipulation

Space-Time Manipulation

From Superpower Wikia. See their complete list of superpowers HERE.

6 years ago

REBLOG IF YOU THINK GIRLS CAN WEAR BOY CLOTHES.

Trying to prove a point to my Mom.

5 years ago

Small Tips For ClipStudio

I have some hours before work so I’ll use them to actually detail why I’ve found CSPaint to be so efficient for bastard-aligned painters who like to take shortcuts.

Small Tips For ClipStudio

This will seem familiar to most of you guys, but this functions a little bit different from Photoshop. It turns everything you draw on the layer into editable curves, but retains the aliased smoothness of an ordinary raster layer. Practically a cheat to access the whole suite of amazing tools CS offers for lineart. Such as:

Small Tips For ClipStudio

The vector eraser is The Best™. You can be as messy as possible and this tool erases the excess. One pen-flick and it’s done. Much faster than cleaning it up by hand. You can also tweak the settings of this brush to encapsulate more/less lines as you erase but that’s getting a little more involved. Anyway, last thing:

Small Tips For ClipStudio

Maybe the only thing better than the vector eraser. There are multiple settings, but these three are the most handy. You can smooth wiggly edges, connect broken strokes, and tweak the width/weight to exactly how you want it. This also has a ton of settings you can play around with. It’s great!

There’s a lot more tools you can use, but you get the point! It’s a really good drawing program. I recommend it!

6 years ago
More Rayllum Screencaps Bc They Are Precious Beans
More Rayllum Screencaps Bc They Are Precious Beans
More Rayllum Screencaps Bc They Are Precious Beans
More Rayllum Screencaps Bc They Are Precious Beans
More Rayllum Screencaps Bc They Are Precious Beans
More Rayllum Screencaps Bc They Are Precious Beans
More Rayllum Screencaps Bc They Are Precious Beans
More Rayllum Screencaps Bc They Are Precious Beans

more rayllum screencaps bc they are precious beans

5 years ago
The Suffering Never Ends
The Suffering Never Ends
The Suffering Never Ends
The Suffering Never Ends
The Suffering Never Ends

the suffering never ends

5 years ago

What sort of questions should I be asking my beta readers?

QUESTIONS TO ASK YOUR BETA READERS:

image

When I send out my chapter to be read over by my beta readers, I always include a set of questions typed out at the bottom, grouped into different categories such as: plot, pacing, character, setting, etc. 

You might want to tailor the questions depending on the genre or which chapter it is. For example, if it’s the first chapter you’ll want to ask them about how well your story managed to hook them, or if they managed to easily get an idea of the world you’ve introduced them to. If it’s the climax you might want to ask if the action scenes are fluid, and if the plot twist/s were predictable or surprising. 

Here’s some example questions that you could use:

Opening Chapter:

What is your first impression of the main character? Do you find them likable? Annoying? Boring?

After reading it for the first time, what is your first impression? Was it cohesive and compelling? Boring and confusing?

Did the first sentence/paragraph/page efficiently grab your attention and hook you in?

If you were to read this chapter in a bookstore/library would you be convinced to buy it? Or would you need to read further before deciding? Why or why not?

Did you get oriented fairly quickly at the beginning as to whose story it is, what’s going on, and where and when it’s taking place? If not, what were you confused about at the beginning?

Does the first chapter establish the main character efficiently? Do they feel believable?

Characters:

Could you clearly imagine what the characters looked like? If not, who?

Who was your favourite character and why? Has your favourite character changed? (if this hasn’t changed feel free to skip this question) 

Are there any characters that you do not like? Why do you not like them? (Boring, annoying, problematic, etc.) 

Was there ever a moment when you found yourself annoyed or frustrated by a character? 

Could you relate to the main character? Did you empathise with their motivation or find yourself indifferent? 

Were the characters goals/motivations clear and understandable? 

Did you get confused about who’s who? Are there too many characters to keep track of? Are any of the names or characters too similar?

Do the characters feel three-dimensional or like cardboard cutouts? 

How familiar have you become with the main characters? Without cheating could you name the four main characters? Can you remember their appearance? Can you remember their goal or motivation? 

Dialogue:

Did the dialogue seem natural to you?

Was there ever a moment where you didn’t know who was talking?

Setting/world-building:

Were you able to visualize where and when the story is taking place?

Is the setting realistic and believable? 

How well do you remember the setting? Without cheating, can you name four important settings?

Genre:

Did anything about the story seem cliche or tired to you? How so? 

Did anything you read (character, setting, etc.) remind you of any others works? (Books, movies, etc.) 

Plot/pacing/scenes:

Do you feel there were any unnecessary scenes/moments that deserved to be deleted or cut back?

Do the scenes flow naturally and comprehensively at an appropriate pace? Did you ever feel like they were jumping around the place? 

Was there ever a moment where you attention started to lag, or the chapter begun to drag? Particular paragraph numbers would be very helpful. 

Did you ever come across a sentence that took you out of the moment, or you had to reread to understand fully? 

Was the writing style fluid and easy to read? Stilted? Purple prose-y? Awkward?

Did you notice any discrepancies or inconsistencies in facts, places, character details, plot, etc.?

Additional questions:

What three things did you like? What three things did you not like? 

Can you try predicting any upcoming plot twists or outcomes? 

Was there ever a moment when your suspension of disbelief was tested? 

Is there anything you’d personally change about the story? 

Was the twist expected or surprising? Do you feel that the foreshadowing was almost nonexistent, or heavy handed? 

Feel free to tailor these to your needs or ignore some of them if you don’t think they’re useful. Basically, your questions are about finding out the information about how others perceive your own writing and how you can improve your story.

-Lana

6 years ago
Made My Day.

Made my day.

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galaxy62 - Bonk
Bonk

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