The final cutscene of the game:
after this the credits screen will show with an option to return to the main menu.
new orb of flame use animation:
sometimes i wish lua had switch statements:
i decided to remove the journal entries for the chinese translation because otherwise my sanity would suffer...
but then this happened:
THIS THING HAS NOW DECIDED THAT IT SUDDENLY WANTS TO EXIST. I SWEAR THIS THING HAS A PERSONAL GRUDGE AGAINST MEASDF;ASJKDFPOAWMPOEIJ,PWOEI,PWOGI,WPROIGJREGJLFGJHERGWPROIJWER;OWEIRJGL;KGJEONVEOIRUVNOEIUEJROWXSDKLJAGHSLDKFJASDFLSDKJFHSLAKGJHSALKGJHLKDSJFHWEROIFHWOEGHRLKJHGLSKJFHSLKJFHALSKJHGWUHFD
introducing enemy no. testing!
i will be testing out battle mechanics using this enemy. the battle mechanics are the main reason why i'm making a prototype in the first place (i'm not sure if they would work)
yes, it is the grim reaper. i might reuse the sprite in the game over screen.
i make games. check out http://freeve4hserver.ddns.net
208 posts