Finding A Colorblind Friendly Redesign Of The Rainbow Flag Has Me Happy To See A Pride Flag For Once

Finding a colorblind friendly redesign of the rainbow flag has me happy to see a pride flag for once

More Posts from Escaygee and Others

2 months ago

it'd be really cool if everyone put their money where their mouths are and went and saw the new fully 2d animated looney tunes movie that's in theaters RIGHT NOW instead of continuing to scream about the snow white and lilo and stitch remakes

1 week ago
Another Dream Comic. Had A Dream Where I Was Tied To A Chair In A Dark Room And Some Hooded Figures Killed

Another dream comic. Had a dream where I was tied to a chair in a dark room and some hooded figures killed me after I begged for my life—but then I got caught in a time loop and so I kept trying to figure out what I could say to get them to not shoot me but they killed me no matter what I said. Started just shouting random stuff eventually.

3 weeks ago
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player
The Remorseful Player

The remorseful player

3 weeks ago
I'm Not Satisfied With It But It Took Hours So I'm Proud.

I'm not satisfied with it but It took hours so I'm proud.

1 week ago

Dannymay Day 4: Eyes

Dannymay Day 4: Eyes
Dannymay Day 4: Eyes
Dannymay Day 4: Eyes

Persona 5 artstyle

2 months ago

i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.

there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.

anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.

A Better World - create an alternate history timeline

Alter Ego - abandonware birth-to-death life simulator game

Seedship - text-based game about colonizing a new planet

Sandboxels or ThisIsSand - free-falling sand physics games

Little Alchemy 2 - combine various elements to make new ones

Infinite Craft - kind of the same as Little Alchemy

ZenGM - simulate sports

Tamajoji - browser-based tamagotchi

IFDB - interactive fiction database (text adventure games)

Written Realms - more text adventure games with a user interface

The Cafe & Diner - mystery game

The New Campaign Trail - US presidential campaign game

Money Simulator - simulate financial decisions

Genesis - text-based adventure/fantasy game

Level 13 - text-based science fiction adventure game

Miniconomy - player driven economy game

Checkbox Olympics - games involving clicking checkboxes

BrantSteele.net - game show and Hunger Games simulators

Murder Games - fight to the death simulator by Orteil

Cookie Clicker - different but felt weird not including it. by Orteil.

if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.

3 weeks ago

There's a really conceptually interesting beat in World War Z, during one of the later Todd Waino sections, where Waino is discussing that the problem with trying to use land mines to fight zombies is that the point of a landmine isn't necessarily to kill the enemy, it's to control their movement because they're aware of the possibility of land mines, it's to hurt them, it's to turn a soldier into a living-but-crippled drain on the medical system of the enemy nation and a morale drain when he goes home to his parents without legs. And, of course, since absolutely none of those head games or logistical concerns are applicable to zombies, the best case scenario is that you create a bunch of legless zombies that are harder to notice until they're underfoot, and the worst case scenario is that you blow up your own guys on accident because the documentation on where you put the landmines while running away from all the zombies wasn't very good. And all of this is part of the book's continual concern with how there's this two-faced idea in war, where you dehumanize an enemy against whom none of your tactics would be remotely effective if they actually were the unthinking evil automaton you're hyping them up as. That's fine. But at the end of it all I'm left in an uncomfortable position where I'm not really sure if Max "lectures at West Point" Brooks recognizes the moral horror of what he's describing, or if he thinks that Landmines are a clever idea that're just inappropriate in this specific context. A lot of the book falls in that uncanny valley for me.

1 month ago
I Made A Character Sheet. Free To Use As You Wish, Feel Free To Change Whatever You Want XD Open Source

i made a character sheet. free to use as you wish, feel free to change whatever you want XD open source ass thing. spent all of ~maybe an hour on it.

Credit: the text in the insert-image box comes from this video, and the text for the top three lines (intense, complex, fruity) comes from this post. The actual image was made with the free NBOS character sheet creator, which is a sort of dated but free and solid text-layout sheet maker intended for ttrpg style character sheet creation.

4 months ago
"So This Is How Liberty Dies... With Thunderous Applause."
"So This Is How Liberty Dies... With Thunderous Applause."

"So this is how liberty dies... With thunderous applause."

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escaygee - tired engineer
tired engineer

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